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-rw-r--r--common/polylib.h57
1 files changed, 0 insertions, 57 deletions
diff --git a/common/polylib.h b/common/polylib.h
deleted file mode 100644
index 5feb932..0000000
--- a/common/polylib.h
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-typedef struct
-{
- int numpoints;
- vec3_t p[4]; // variable sized
-} winding_t;
-
-#define MAX_POINTS_ON_WINDING 64
-
-// you can define on_epsilon in the makefile as tighter
-#ifndef ON_EPSILON
-#define ON_EPSILON 0.1
-#endif
-
-winding_t *AllocWinding (int points);
-vec_t WindingArea (winding_t *w);
-void WindingCenter (winding_t *w, vec3_t center);
-void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist,
- vec_t epsilon, winding_t **front, winding_t **back);
-winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist);
-winding_t *CopyWinding (winding_t *w);
-winding_t *ReverseWinding (winding_t *w);
-winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist);
-void CheckWinding (winding_t *w);
-void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist);
-void RemoveColinearPoints (winding_t *w);
-int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist);
-void FreeWinding (winding_t *w);
-void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs);
-
-void AddWindingToConvexHull( winding_t *w, winding_t **hull, vec3_t normal );
-
-void ChopWindingInPlace (winding_t **w, vec3_t normal, vec_t dist, vec_t epsilon);
-// frees the original if clipped
-
-void pw(winding_t *w);