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-rwxr-xr-xcommon/bspfile.h118
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diff --git a/common/bspfile.h b/common/bspfile.h
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+++ b/common/bspfile.h
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#ifdef _TTIMOBUILD
+#include "qfiles.h"
+#include "surfaceflags.h"
+#else
+#include "../code/qcommon/qfiles.h"
+#include "../code/game/surfaceflags.h"
+#endif
+
+extern int nummodels;
+extern dmodel_t dmodels[MAX_MAP_MODELS];
+
+extern int numShaders;
+extern dshader_t dshaders[MAX_MAP_MODELS];
+
+extern int entdatasize;
+extern char dentdata[MAX_MAP_ENTSTRING];
+
+extern int numleafs;
+extern dleaf_t dleafs[MAX_MAP_LEAFS];
+
+extern int numplanes;
+extern dplane_t dplanes[MAX_MAP_PLANES];
+
+extern int numnodes;
+extern dnode_t dnodes[MAX_MAP_NODES];
+
+extern int numleafsurfaces;
+extern int dleafsurfaces[MAX_MAP_LEAFFACES];
+
+extern int numleafbrushes;
+extern int dleafbrushes[MAX_MAP_LEAFBRUSHES];
+
+extern int numbrushes;
+extern dbrush_t dbrushes[MAX_MAP_BRUSHES];
+
+extern int numbrushsides;
+extern dbrushside_t dbrushsides[MAX_MAP_BRUSHSIDES];
+
+extern int numLightBytes;
+extern byte lightBytes[MAX_MAP_LIGHTING];
+
+extern int numGridPoints;
+extern byte gridData[MAX_MAP_LIGHTGRID];
+
+extern int numVisBytes;
+extern byte visBytes[MAX_MAP_VISIBILITY];
+
+extern int numDrawVerts;
+extern drawVert_t drawVerts[MAX_MAP_DRAW_VERTS];
+
+extern int numDrawIndexes;
+extern int drawIndexes[MAX_MAP_DRAW_INDEXES];
+
+extern int numDrawSurfaces;
+extern dsurface_t drawSurfaces[MAX_MAP_DRAW_SURFS];
+
+extern int numFogs;
+extern dfog_t dfogs[MAX_MAP_FOGS];
+
+void LoadBSPFile( const char *filename );
+void WriteBSPFile( const char *filename );
+void PrintBSPFileSizes( void );
+
+//===============
+
+
+typedef struct epair_s {
+ struct epair_s *next;
+ char *key;
+ char *value;
+} epair_t;
+
+typedef struct {
+ vec3_t origin;
+ struct bspbrush_s *brushes;
+ struct parseMesh_s *patches;
+ int firstDrawSurf;
+ epair_t *epairs;
+} entity_t;
+
+extern int num_entities;
+extern entity_t entities[MAX_MAP_ENTITIES];
+
+void ParseEntities( void );
+void UnparseEntities( void );
+
+void SetKeyValue( entity_t *ent, const char *key, const char *value );
+const char *ValueForKey( const entity_t *ent, const char *key );
+// will return "" if not present
+
+vec_t FloatForKey( const entity_t *ent, const char *key );
+void GetVectorForKey( const entity_t *ent, const char *key, vec3_t vec );
+
+epair_t *ParseEpair( void );
+
+void PrintEntity( const entity_t *ent );
+