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-rwxr-xr-xcommon/bspfile.c564
1 files changed, 564 insertions, 0 deletions
diff --git a/common/bspfile.c b/common/bspfile.c
new file mode 100755
index 0000000..d9d4e04
--- /dev/null
+++ b/common/bspfile.c
@@ -0,0 +1,564 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include "cmdlib.h"
+#include "mathlib.h"
+#include "bspfile.h"
+#include "scriplib.h"
+
+void GetLeafNums (void);
+
+//=============================================================================
+
+int nummodels;
+dmodel_t dmodels[MAX_MAP_MODELS];
+
+int numShaders;
+dshader_t dshaders[MAX_MAP_SHADERS];
+
+int entdatasize;
+char dentdata[MAX_MAP_ENTSTRING];
+
+int numleafs;
+dleaf_t dleafs[MAX_MAP_LEAFS];
+
+int numplanes;
+dplane_t dplanes[MAX_MAP_PLANES];
+
+int numnodes;
+dnode_t dnodes[MAX_MAP_NODES];
+
+int numleafsurfaces;
+int dleafsurfaces[MAX_MAP_LEAFFACES];
+
+int numleafbrushes;
+int dleafbrushes[MAX_MAP_LEAFBRUSHES];
+
+int numbrushes;
+dbrush_t dbrushes[MAX_MAP_BRUSHES];
+
+int numbrushsides;
+dbrushside_t dbrushsides[MAX_MAP_BRUSHSIDES];
+
+int numLightBytes;
+byte lightBytes[MAX_MAP_LIGHTING];
+
+int numGridPoints;
+byte gridData[MAX_MAP_LIGHTGRID];
+
+int numVisBytes;
+byte visBytes[MAX_MAP_VISIBILITY];
+
+int numDrawVerts;
+drawVert_t drawVerts[MAX_MAP_DRAW_VERTS];
+
+int numDrawIndexes;
+int drawIndexes[MAX_MAP_DRAW_INDEXES];
+
+int numDrawSurfaces;
+dsurface_t drawSurfaces[MAX_MAP_DRAW_SURFS];
+
+int numFogs;
+dfog_t dfogs[MAX_MAP_FOGS];
+
+//=============================================================================
+
+/*
+=============
+SwapBlock
+
+If all values are 32 bits, this can be used to swap everything
+=============
+*/
+void SwapBlock( int *block, int sizeOfBlock ) {
+ int i;
+
+ sizeOfBlock >>= 2;
+ for ( i = 0 ; i < sizeOfBlock ; i++ ) {
+ block[i] = LittleLong( block[i] );
+ }
+}
+
+/*
+=============
+SwapBSPFile
+
+Byte swaps all data in a bsp file.
+=============
+*/
+void SwapBSPFile( void ) {
+ int i;
+
+ // models
+ SwapBlock( (int *)dmodels, nummodels * sizeof( dmodels[0] ) );
+
+ // shaders (don't swap the name)
+ for ( i = 0 ; i < numShaders ; i++ ) {
+ dshaders[i].contentFlags = LittleLong( dshaders[i].contentFlags );
+ dshaders[i].surfaceFlags = LittleLong( dshaders[i].surfaceFlags );
+ }
+
+ // planes
+ SwapBlock( (int *)dplanes, numplanes * sizeof( dplanes[0] ) );
+
+ // nodes
+ SwapBlock( (int *)dnodes, numnodes * sizeof( dnodes[0] ) );
+
+ // leafs
+ SwapBlock( (int *)dleafs, numleafs * sizeof( dleafs[0] ) );
+
+ // leaffaces
+ SwapBlock( (int *)dleafsurfaces, numleafsurfaces * sizeof( dleafsurfaces[0] ) );
+
+ // leafbrushes
+ SwapBlock( (int *)dleafbrushes, numleafbrushes * sizeof( dleafbrushes[0] ) );
+
+ // brushes
+ SwapBlock( (int *)dbrushes, numbrushes * sizeof( dbrushes[0] ) );
+
+ // brushsides
+ SwapBlock( (int *)dbrushsides, numbrushsides * sizeof( dbrushsides[0] ) );
+
+ // vis
+ ((int *)&visBytes)[0] = LittleLong( ((int *)&visBytes)[0] );
+ ((int *)&visBytes)[1] = LittleLong( ((int *)&visBytes)[1] );
+
+ // drawverts (don't swap colors )
+ for ( i = 0 ; i < numDrawVerts ; i++ ) {
+ drawVerts[i].lightmap[0] = LittleFloat( drawVerts[i].lightmap[0] );
+ drawVerts[i].lightmap[1] = LittleFloat( drawVerts[i].lightmap[1] );
+ drawVerts[i].st[0] = LittleFloat( drawVerts[i].st[0] );
+ drawVerts[i].st[1] = LittleFloat( drawVerts[i].st[1] );
+ drawVerts[i].xyz[0] = LittleFloat( drawVerts[i].xyz[0] );
+ drawVerts[i].xyz[1] = LittleFloat( drawVerts[i].xyz[1] );
+ drawVerts[i].xyz[2] = LittleFloat( drawVerts[i].xyz[2] );
+ drawVerts[i].normal[0] = LittleFloat( drawVerts[i].normal[0] );
+ drawVerts[i].normal[1] = LittleFloat( drawVerts[i].normal[1] );
+ drawVerts[i].normal[2] = LittleFloat( drawVerts[i].normal[2] );
+ }
+
+ // drawindexes
+ SwapBlock( (int *)drawIndexes, numDrawIndexes * sizeof( drawIndexes[0] ) );
+
+ // drawsurfs
+ SwapBlock( (int *)drawSurfaces, numDrawSurfaces * sizeof( drawSurfaces[0] ) );
+
+ // fogs
+ for ( i = 0 ; i < numFogs ; i++ ) {
+ dfogs[i].brushNum = LittleLong( dfogs[i].brushNum );
+ dfogs[i].visibleSide = LittleLong( dfogs[i].visibleSide );
+ }
+}
+
+
+
+/*
+=============
+CopyLump
+=============
+*/
+int CopyLump( dheader_t *header, int lump, void *dest, int size ) {
+ int length, ofs;
+
+ length = header->lumps[lump].filelen;
+ ofs = header->lumps[lump].fileofs;
+
+ if ( length % size ) {
+ Error ("LoadBSPFile: odd lump size");
+ }
+
+ memcpy( dest, (byte *)header + ofs, length );
+
+ return length / size;
+}
+
+/*
+=============
+LoadBSPFile
+=============
+*/
+void LoadBSPFile( const char *filename ) {
+ dheader_t *header;
+
+ // load the file header
+ LoadFile (filename, (void **)&header);
+
+ // swap the header
+ SwapBlock( (int *)header, sizeof(*header) );
+
+ if ( header->ident != BSP_IDENT ) {
+ Error( "%s is not a IBSP file", filename );
+ }
+ if ( header->version != BSP_VERSION ) {
+ Error( "%s is version %i, not %i", filename, header->version, BSP_VERSION );
+ }
+
+ numShaders = CopyLump( header, LUMP_SHADERS, dshaders, sizeof(dshader_t) );
+ nummodels = CopyLump( header, LUMP_MODELS, dmodels, sizeof(dmodel_t) );
+ numplanes = CopyLump( header, LUMP_PLANES, dplanes, sizeof(dplane_t) );
+ numleafs = CopyLump( header, LUMP_LEAFS, dleafs, sizeof(dleaf_t) );
+ numnodes = CopyLump( header, LUMP_NODES, dnodes, sizeof(dnode_t) );
+ numleafsurfaces = CopyLump( header, LUMP_LEAFSURFACES, dleafsurfaces, sizeof(dleafsurfaces[0]) );
+ numleafbrushes = CopyLump( header, LUMP_LEAFBRUSHES, dleafbrushes, sizeof(dleafbrushes[0]) );
+ numbrushes = CopyLump( header, LUMP_BRUSHES, dbrushes, sizeof(dbrush_t) );
+ numbrushsides = CopyLump( header, LUMP_BRUSHSIDES, dbrushsides, sizeof(dbrushside_t) );
+ numDrawVerts = CopyLump( header, LUMP_DRAWVERTS, drawVerts, sizeof(drawVert_t) );
+ numDrawSurfaces = CopyLump( header, LUMP_SURFACES, drawSurfaces, sizeof(dsurface_t) );
+ numFogs = CopyLump( header, LUMP_FOGS, dfogs, sizeof(dfog_t) );
+ numDrawIndexes = CopyLump( header, LUMP_DRAWINDEXES, drawIndexes, sizeof(drawIndexes[0]) );
+
+ numVisBytes = CopyLump( header, LUMP_VISIBILITY, visBytes, 1 );
+ numLightBytes = CopyLump( header, LUMP_LIGHTMAPS, lightBytes, 1 );
+ entdatasize = CopyLump( header, LUMP_ENTITIES, dentdata, 1);
+
+ numGridPoints = CopyLump( header, LUMP_LIGHTGRID, gridData, 8 );
+
+
+ free( header ); // everything has been copied out
+
+ // swap everything
+ SwapBSPFile();
+}
+
+
+//============================================================================
+
+/*
+=============
+AddLump
+=============
+*/
+void AddLump( FILE *bspfile, dheader_t *header, int lumpnum, const void *data, int len ) {
+ lump_t *lump;
+
+ lump = &header->lumps[lumpnum];
+
+ lump->fileofs = LittleLong( ftell(bspfile) );
+ lump->filelen = LittleLong( len );
+ SafeWrite( bspfile, data, (len+3)&~3 );
+}
+
+/*
+=============
+WriteBSPFile
+
+Swaps the bsp file in place, so it should not be referenced again
+=============
+*/
+void WriteBSPFile( const char *filename ) {
+ dheader_t outheader, *header;
+ FILE *bspfile;
+
+ header = &outheader;
+ memset( header, 0, sizeof(dheader_t) );
+
+ SwapBSPFile();
+
+ header->ident = LittleLong( BSP_IDENT );
+ header->version = LittleLong( BSP_VERSION );
+
+ bspfile = SafeOpenWrite( filename );
+ SafeWrite( bspfile, header, sizeof(dheader_t) ); // overwritten later
+
+ AddLump( bspfile, header, LUMP_SHADERS, dshaders, numShaders*sizeof(dshader_t) );
+ AddLump( bspfile, header, LUMP_PLANES, dplanes, numplanes*sizeof(dplane_t) );
+ AddLump( bspfile, header, LUMP_LEAFS, dleafs, numleafs*sizeof(dleaf_t) );
+ AddLump( bspfile, header, LUMP_NODES, dnodes, numnodes*sizeof(dnode_t) );
+ AddLump( bspfile, header, LUMP_BRUSHES, dbrushes, numbrushes*sizeof(dbrush_t) );
+ AddLump( bspfile, header, LUMP_BRUSHSIDES, dbrushsides, numbrushsides*sizeof(dbrushside_t) );
+ AddLump( bspfile, header, LUMP_LEAFSURFACES, dleafsurfaces, numleafsurfaces*sizeof(dleafsurfaces[0]) );
+ AddLump( bspfile, header, LUMP_LEAFBRUSHES, dleafbrushes, numleafbrushes*sizeof(dleafbrushes[0]) );
+ AddLump( bspfile, header, LUMP_MODELS, dmodels, nummodels*sizeof(dmodel_t) );
+ AddLump( bspfile, header, LUMP_DRAWVERTS, drawVerts, numDrawVerts*sizeof(drawVert_t) );
+ AddLump( bspfile, header, LUMP_SURFACES, drawSurfaces, numDrawSurfaces*sizeof(dsurface_t) );
+ AddLump( bspfile, header, LUMP_VISIBILITY, visBytes, numVisBytes );
+ AddLump( bspfile, header, LUMP_LIGHTMAPS, lightBytes, numLightBytes );
+ AddLump( bspfile, header, LUMP_LIGHTGRID, gridData, 8 * numGridPoints );
+ AddLump( bspfile, header, LUMP_ENTITIES, dentdata, entdatasize );
+ AddLump( bspfile, header, LUMP_FOGS, dfogs, numFogs * sizeof(dfog_t) );
+ AddLump( bspfile, header, LUMP_DRAWINDEXES, drawIndexes, numDrawIndexes * sizeof(drawIndexes[0]) );
+
+ fseek (bspfile, 0, SEEK_SET);
+ SafeWrite (bspfile, header, sizeof(dheader_t));
+ fclose (bspfile);
+}
+
+//============================================================================
+
+/*
+=============
+PrintBSPFileSizes
+
+Dumps info about current file
+=============
+*/
+void PrintBSPFileSizes( void ) {
+ if ( !num_entities ) {
+ ParseEntities();
+ }
+
+ printf ("%6i models %7i\n"
+ ,nummodels, (int)(nummodels*sizeof(dmodel_t)));
+ printf ("%6i shaders %7i\n"
+ ,numShaders, (int)(numShaders*sizeof(dshader_t)));
+ printf ("%6i brushes %7i\n"
+ ,numbrushes, (int)(numbrushes*sizeof(dbrush_t)));
+ printf ("%6i brushsides %7i\n"
+ ,numbrushsides, (int)(numbrushsides*sizeof(dbrushside_t)));
+ printf ("%6i fogs %7i\n"
+ ,numFogs, (int)(numFogs*sizeof(dfog_t)));
+ printf ("%6i planes %7i\n"
+ ,numplanes, (int)(numplanes*sizeof(dplane_t)));
+ printf ("%6i entdata %7i\n", num_entities, entdatasize);
+
+ printf ("\n");
+
+ printf ("%6i nodes %7i\n"
+ ,numnodes, (int)(numnodes*sizeof(dnode_t)));
+ printf ("%6i leafs %7i\n"
+ ,numleafs, (int)(numleafs*sizeof(dleaf_t)));
+ printf ("%6i leafsurfaces %7i\n"
+ ,numleafsurfaces, (int)(numleafsurfaces*sizeof(dleafsurfaces[0])));
+ printf ("%6i leafbrushes %7i\n"
+ ,numleafbrushes, (int)(numleafbrushes*sizeof(dleafbrushes[0])));
+ printf ("%6i drawverts %7i\n"
+ ,numDrawVerts, (int)(numDrawVerts*sizeof(drawVerts[0])));
+ printf ("%6i drawindexes %7i\n"
+ ,numDrawIndexes, (int)(numDrawIndexes*sizeof(drawIndexes[0])));
+ printf ("%6i drawsurfaces %7i\n"
+ ,numDrawSurfaces, (int)(numDrawSurfaces*sizeof(drawSurfaces[0])));
+
+ printf ("%6i lightmaps %7i\n"
+ ,numLightBytes / (LIGHTMAP_WIDTH*LIGHTMAP_HEIGHT*3), numLightBytes );
+ printf (" visibility %7i\n"
+ , numVisBytes );
+}
+
+
+//============================================
+
+int num_entities;
+entity_t entities[MAX_MAP_ENTITIES];
+
+void StripTrailing( char *e ) {
+ char *s;
+
+ s = e + strlen(e)-1;
+ while (s >= e && *s <= 32)
+ {
+ *s = 0;
+ s--;
+ }
+}
+
+/*
+=================
+ParseEpair
+=================
+*/
+epair_t *ParseEpair( void ) {
+ epair_t *e;
+
+ e = malloc( sizeof(epair_t) );
+ memset( e, 0, sizeof(epair_t) );
+
+ if ( strlen(token) >= MAX_KEY-1 ) {
+ Error ("ParseEpar: token too long");
+ }
+ e->key = copystring( token );
+ GetToken( qfalse );
+ if ( strlen(token) >= MAX_VALUE-1 ) {
+ Error ("ParseEpar: token too long");
+ }
+ e->value = copystring( token );
+
+ // strip trailing spaces that sometimes get accidentally
+ // added in the editor
+ StripTrailing( e->key );
+ StripTrailing( e->value );
+
+ return e;
+}
+
+
+/*
+================
+ParseEntity
+================
+*/
+qboolean ParseEntity( void ) {
+ epair_t *e;
+ entity_t *mapent;
+
+ if ( !GetToken (qtrue) ) {
+ return qfalse;
+ }
+
+ if ( strcmp (token, "{") ) {
+ Error ("ParseEntity: { not found");
+ }
+ if ( num_entities == MAX_MAP_ENTITIES ) {
+ Error ("num_entities == MAX_MAP_ENTITIES");
+ }
+ mapent = &entities[num_entities];
+ num_entities++;
+
+ do {
+ if ( !GetToken (qtrue) ) {
+ Error ("ParseEntity: EOF without closing brace");
+ }
+ if ( !strcmp (token, "}") ) {
+ break;
+ }
+ e = ParseEpair ();
+ e->next = mapent->epairs;
+ mapent->epairs = e;
+ } while (1);
+
+ return qtrue;
+}
+
+/*
+================
+ParseEntities
+
+Parses the dentdata string into entities
+================
+*/
+void ParseEntities( void ) {
+ num_entities = 0;
+ ParseFromMemory( dentdata, entdatasize );
+
+ while ( ParseEntity () ) {
+ }
+}
+
+
+/*
+================
+UnparseEntities
+
+Generates the dentdata string from all the entities
+This allows the utilities to add or remove key/value pairs
+to the data created by the map editor.
+================
+*/
+void UnparseEntities( void ) {
+ char *buf, *end;
+ epair_t *ep;
+ char line[2048];
+ int i;
+ char key[1024], value[1024];
+
+ buf = dentdata;
+ end = buf;
+ *end = 0;
+
+ for (i=0 ; i<num_entities ; i++) {
+ ep = entities[i].epairs;
+ if ( !ep ) {
+ continue; // ent got removed
+ }
+
+ strcat (end,"{\n");
+ end += 2;
+
+ for ( ep = entities[i].epairs ; ep ; ep=ep->next ) {
+ strcpy (key, ep->key);
+ StripTrailing (key);
+ strcpy (value, ep->value);
+ StripTrailing (value);
+
+ sprintf (line, "\"%s\" \"%s\"\n", key, value);
+ strcat (end, line);
+ end += strlen(line);
+ }
+ strcat (end,"}\n");
+ end += 2;
+
+ if (end > buf + MAX_MAP_ENTSTRING) {
+ Error ("Entity text too long");
+ }
+ }
+ entdatasize = end - buf + 1;
+}
+
+void PrintEntity( const entity_t *ent ) {
+ epair_t *ep;
+
+ printf ("------- entity %p -------\n", ent);
+ for (ep=ent->epairs ; ep ; ep=ep->next) {
+ printf( "%s = %s\n", ep->key, ep->value );
+ }
+
+}
+
+void SetKeyValue( entity_t *ent, const char *key, const char *value ) {
+ epair_t *ep;
+
+ for ( ep=ent->epairs ; ep ; ep=ep->next ) {
+ if ( !strcmp (ep->key, key) ) {
+ free (ep->value);
+ ep->value = copystring(value);
+ return;
+ }
+ }
+ ep = malloc (sizeof(*ep));
+ ep->next = ent->epairs;
+ ent->epairs = ep;
+ ep->key = copystring(key);
+ ep->value = copystring(value);
+}
+
+const char *ValueForKey( const entity_t *ent, const char *key ) {
+ epair_t *ep;
+
+ for (ep=ent->epairs ; ep ; ep=ep->next) {
+ if (!strcmp (ep->key, key) ) {
+ return ep->value;
+ }
+ }
+ return "";
+}
+
+vec_t FloatForKey( const entity_t *ent, const char *key ) {
+ const char *k;
+
+ k = ValueForKey( ent, key );
+ return atof(k);
+}
+
+void GetVectorForKey( const entity_t *ent, const char *key, vec3_t vec ) {
+ const char *k;
+ double v1, v2, v3;
+
+ k = ValueForKey (ent, key);
+
+ // scanf into doubles, then assign, so it is vec_t size independent
+ v1 = v2 = v3 = 0;
+ sscanf (k, "%lf %lf %lf", &v1, &v2, &v3);
+ vec[0] = v1;
+ vec[1] = v2;
+ vec[2] = v3;
+}
+
+