diff options
Diffstat (limited to 'code')
| -rw-r--r-- | code/qcommon/q_platform.h | 18 | ||||
| -rw-r--r-- | code/renderer/tr_backend.c | 22 | ||||
| -rw-r--r-- | code/renderer/tr_init.c | 4 | 
3 files changed, 0 insertions, 44 deletions
| diff --git a/code/qcommon/q_platform.h b/code/qcommon/q_platform.h index 2fddaee..b7ac01f 100644 --- a/code/qcommon/q_platform.h +++ b/code/qcommon/q_platform.h @@ -114,24 +114,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA  #endif -//=================================================================== MAC === - -#ifdef __MACOS__ - -#include <MacTypes.h> - -#define OS_STRING "macos" -#define ID_INLINE inline -#define PATH_SEP ':' - -#define ARCH_STRING "ppc" - -void Sys_PumpEvents( void ); - -#define Q3_BIG_ENDIAN - -#endif -  //================================================================= LINUX ===  #ifdef __linux__ diff --git a/code/renderer/tr_backend.c b/code/renderer/tr_backend.c index b8a07b4..6c93c14 100644 --- a/code/renderer/tr_backend.c +++ b/code/renderer/tr_backend.c @@ -526,15 +526,6 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) {  	drawSurf_t		*drawSurf;  	int				oldSort;  	float			originalTime; -#ifdef __MACOS__ -	int				macEventTime; - -	Sys_PumpEvents();		// crutch up the mac's limited buffer queue size - -	// we don't want to pump the event loop too often and waste time, so -	// we are going to check every shader change -	macEventTime = ri.Milliseconds() + MAC_EVENT_PUMP_MSEC; -#endif  	// save original time for entity shader offsets  	originalTime = backEnd.refdef.floatTime; @@ -570,15 +561,6 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) {  		if (shader != oldShader || fogNum != oldFogNum || dlighted != oldDlighted   			|| ( entityNum != oldEntityNum && !shader->entityMergable ) ) {  			if (oldShader != NULL) { -#ifdef __MACOS__	// crutch up the mac's limited buffer queue size -				int		t; - -				t = ri.Milliseconds(); -				if ( t > macEventTime ) { -					macEventTime = t + MAC_EVENT_PUMP_MSEC; -					Sys_PumpEvents(); -				} -#endif  				RB_EndSurface();  			}  			RB_BeginSurface( shader, fogNum ); @@ -664,10 +646,6 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) {  	// add light flares on lights that aren't obscured  	RB_RenderFlares(); - -#ifdef __MACOS__ -	Sys_PumpEvents();		// crutch up the mac's limited buffer queue size -#endif  } diff --git a/code/renderer/tr_init.c b/code/renderer/tr_init.c index ca0c26f..ffdd997 100644 --- a/code/renderer/tr_init.c +++ b/code/renderer/tr_init.c @@ -919,11 +919,7 @@ void R_Register( void )  	r_finish = ri.Cvar_Get ("r_finish", "0", CVAR_ARCHIVE);  	r_textureMode = ri.Cvar_Get( "r_textureMode", "GL_LINEAR_MIPMAP_NEAREST", CVAR_ARCHIVE );  	r_swapInterval = ri.Cvar_Get( "r_swapInterval", "0", CVAR_ARCHIVE ); -#ifdef __MACOS__ -	r_gamma = ri.Cvar_Get( "r_gamma", "1.2", CVAR_ARCHIVE ); -#else  	r_gamma = ri.Cvar_Get( "r_gamma", "1", CVAR_ARCHIVE ); -#endif  	r_facePlaneCull = ri.Cvar_Get ("r_facePlaneCull", "1", CVAR_ARCHIVE );  	r_railWidth = ri.Cvar_Get( "r_railWidth", "16", CVAR_ARCHIVE ); | 
