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-rw-r--r--code/renderer/tr_init.c10
-rw-r--r--code/win32/win_qgl.c6
2 files changed, 6 insertions, 10 deletions
diff --git a/code/renderer/tr_init.c b/code/renderer/tr_init.c
index c8a2804..ca0c26f 100644
--- a/code/renderer/tr_init.c
+++ b/code/renderer/tr_init.c
@@ -150,16 +150,6 @@ int max_polys;
cvar_t *r_maxpolyverts;
int max_polyverts;
-/* !!! FIXME: Why are these here?! */
-#if 0
-void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
-void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
-void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
-
-void ( APIENTRY * qglLockArraysEXT)( GLint, GLint);
-void ( APIENTRY * qglUnlockArraysEXT) ( void );
-#endif
-
static void AssertCvarRange( cvar_t *cv, float minVal, float maxVal, qboolean shouldBeIntegral )
{
if ( shouldBeIntegral )
diff --git a/code/win32/win_qgl.c b/code/win32/win_qgl.c
index 9a4354f..68049c4 100644
--- a/code/win32/win_qgl.c
+++ b/code/win32/win_qgl.c
@@ -405,6 +405,12 @@ void ( APIENTRY * qglVertex4sv )(const GLshort *v);
void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
+void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
+void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
+void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
+
+void ( APIENTRY * qglLockArraysEXT)( GLint, GLint);
+void ( APIENTRY * qglUnlockArraysEXT) ( void );
static void ( APIENTRY * dllAccum )(GLenum op, GLfloat value);