diff options
Diffstat (limited to 'code')
| -rw-r--r-- | code/tools/lcc/makefile | 422 | ||||
| -rw-r--r-- | code/unix/Makefile | 291 | ||||
| -rw-r--r-- | code/unix/Makefile.Game | 285 | 
3 files changed, 373 insertions, 625 deletions
diff --git a/code/tools/lcc/makefile b/code/tools/lcc/makefile index 1c29f32..58ae84c 100644 --- a/code/tools/lcc/makefile +++ b/code/tools/lcc/makefile @@ -12,7 +12,7 @@ else  endif  CC=gcc -CFLAGS=-O2 -Wall -fno-strict-aliasing +LCC_CFLAGS=-O2 -Wall -fno-strict-aliasing  LDFLAGS=  LD=gcc  AR=ar ruv @@ -22,7 +22,7 @@ RM=rm -f  RMDIR=rmdir  BUILDDIR=build  TSTDIR=$(BUILDDIR)/$(TARGET)/tst -B=$(BUILDDIR)/ +BD=$(BUILDDIR)/  T=$(TSTDIR)/  # $Id: makefile 145 2001-10-17 21:53:10Z timo $ @@ -36,227 +36,227 @@ makedirs:  all::	q3rcc lburg q3cpp q3lcc bprint liblcc -q3rcc:	makedirs $Bq3rcc$E -lburg:	makedirs $Blburg$E -q3cpp:	makedirs $Bq3cpp$E -q3lcc:	makedirs $Bq3lcc$E -bprint:	makedirs $Bbprint$E -liblcc:	makedirs $Bliblcc$A - -RCCOBJS=$Balloc$O \ -	$Bbind$O \ -	$Bdag$O \ -	$Bdagcheck$O \ -	$Bdecl$O \ -	$Benode$O \ -	$Berror$O \ -	$Bexpr$O \ -	$Bevent$O \ -	$Binit$O \ -	$Binits$O \ -	$Binput$O \ -	$Blex$O \ -	$Blist$O \ -	$Bmain$O \ -	$Boutput$O \ -	$Bprof$O \ -	$Bprofio$O \ -	$Bsimp$O \ -	$Bstmt$O \ -	$Bstring$O \ -	$Bsym$O \ -	$Btrace$O \ -	$Btree$O \ -	$Btypes$O \ -	$Bnull$O \ -	$Bsymbolic$O \ -	$Bgen$O \ -	$Bbytecode$O - -$Bq3rcc$E::	$Bmain$O $Blibrcc$A $(EXTRAOBJS) -		$(LD) $(LDFLAGS) -o $@ $Bmain$O $(EXTRAOBJS) $Blibrcc$A $(EXTRALIBS) - -$Blibrcc$A:	$(RCCOBJS) +q3rcc:	makedirs $(BD)q3rcc$(E) +lburg:	makedirs $(BD)lburg$(E) +q3cpp:	makedirs $(BD)q3cpp$(E) +q3lcc:	makedirs $(BD)q3lcc$(E) +bprint:	makedirs $(BD)bprint$(E) +liblcc:	makedirs $(BD)liblcc$(A) + +RCCOBJS=$(BD)alloc$O \ +	$(BD)bind$O \ +	$(BD)dag$O \ +	$(BD)dagcheck$O \ +	$(BD)decl$O \ +	$(BD)enode$O \ +	$(BD)error$O \ +	$(BD)expr$O \ +	$(BD)event$O \ +	$(BD)init$O \ +	$(BD)inits$O \ +	$(BD)input$O \ +	$(BD)lex$O \ +	$(BD)list$O \ +	$(BD)main$O \ +	$(BD)output$O \ +	$(BD)prof$O \ +	$(BD)profio$O \ +	$(BD)simp$O \ +	$(BD)stmt$O \ +	$(BD)string$O \ +	$(BD)sym$O \ +	$(BD)trace$O \ +	$(BD)tree$O \ +	$(BD)types$O \ +	$(BD)null$O \ +	$(BD)symbolic$O \ +	$(BD)gen$O \ +	$(BD)bytecode$O + +$(BD)q3rcc$(E)::	$(BD)main$O $(BD)librcc$(A) $(EXTRAOBJS) +		$(LD) $(LDFLAGS) -o $@ $(BD)main$O $(EXTRAOBJS) $(BD)librcc$(A) $(EXTRALIBS) + +$(BD)librcc$(A):	$(RCCOBJS)  		$(AR) $@ $(RCCOBJS); $(RANLIB) $@ || true  $(RCCOBJS):	src/c.h src/token.h src/config.h -$Balloc$O:	src/alloc.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/alloc.c -$Bbind$O:	src/bind.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/bind.c -$Bdag$O:	src/dag.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/dag.c -$Bdecl$O:	src/decl.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/decl.c -$Benode$O:	src/enode.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/enode.c -$Berror$O:	src/error.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/error.c -$Bevent$O:	src/event.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/event.c -$Bexpr$O:	src/expr.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/expr.c -$Bgen$O:	src/gen.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/gen.c -$Binit$O:	src/init.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/init.c -$Binits$O:	src/inits.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/inits.c -$Binput$O:	src/input.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/input.c -$Blex$O:	src/lex.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/lex.c -$Blist$O:	src/list.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/list.c -$Bmain$O:	src/main.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/main.c -$Bnull$O:	src/null.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/null.c -$Boutput$O:	src/output.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/output.c -$Bprof$O:	src/prof.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/prof.c -$Bprofio$O:	src/profio.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/profio.c -$Bsimp$O:	src/simp.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/simp.c -$Bstmt$O:	src/stmt.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/stmt.c -$Bstring$O:	src/string.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/string.c -$Bsym$O:	src/sym.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/sym.c -$Bsymbolic$O:	src/symbolic.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/symbolic.c -$Bbytecode$O:	src/bytecode.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/bytecode.c -$Btrace$O:	src/trace.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/trace.c -$Btree$O:	src/tree.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/tree.c -$Btypes$O:	src/types.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/types.c -$Bstab$O:	src/stab.c src/stab.h;	$(CC) $(CFLAGS) -c -Isrc -o $@ src/stab.c - -$Bdagcheck$O:	$Bdagcheck.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bdagcheck.c -$Balpha$O:	$Balpha.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Balpha.c -$Bmips$O:	$Bmips.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bmips.c -$Bsparc$O:	$Bsparc.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bsparc.c -$Bx86$O:	$Bx86.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bx86.c -$Bx86linux$O:	$Bx86linux.c;	$(CC) $(CFLAGS) -c -Isrc -o $@ $Bx86linux.c - -$Bdagcheck.c:	$Blburg$E src/dagcheck.md; $Blburg src/dagcheck.md $@ -$Balpha.c:	$Blburg$E src/alpha.md;    $Blburg src/alpha.md    $@ -$Bmips.c:	$Blburg$E src/mips.md;     $Blburg src/mips.md     $@ -$Bsparc.c:	$Blburg$E src/sparc.md;    $Blburg src/sparc.md    $@ -$Bx86.c:	$Blburg$E src/x86.md;      $Blburg src/x86.md      $@ -$Bx86linux.c:	$Blburg$E src/x86linux.md; $Blburg src/x86linux.md $@ - -$Bq3rcc.h:	src/rcc.asdl;			$(ASDL_HOME)/bin/asdlGen --c -d $B src/rcc.asdl -$Bq3rcc$O:	$Brcc.h;			$(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ $Brcc.c -$Basdl$O:	src/asdl.c $Brcc.h src/c.h;	$(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/asdl.c -$Bpass2$O:	src/pass2.c $Brcc.h src/c.h;	$(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/pass2.c -$B2html$O:	src/2html.c $Brcc.h src/c.h;	$(CC) $(CFLAGS) -c -Isrc -I$B -I$(ASDL_HOME)/include/asdlGen -o $@ src/2html.c - -$Bpass2$E:	$Bpass2$O $(EXTRAOBJS) $Blibrcc$A;	$(LD) $(LDFLAGS) -o $@ $Bpass2$O $(EXTRAOBJS) $Blibrcc$A $(EXTRALIBS) -$B2html$E:	$B2html$O $Bq3rcc$O;			$(LD) $(LDFLAGS) -o $@ $B2html$O $Bq3rcc$O $(EXTRALIBS) - -$Bbprint$E:	$Bbprint$O;		$(LD) $(LDFLAGS) -o $@ $Bbprint$O  - -$Bbprint$O:	etc/bprint.c;		$(CC) $(CFLAGS) -c -Isrc -o $@ etc/bprint.c - -$Bq3lcc$E:	$Bq3lcc$O $Bhost$O;	$(LD) $(LDFLAGS) -o $@ $Bq3lcc$O $Bhost$O  +$(BD)alloc$O:	src/alloc.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/alloc.c +$(BD)bind$O:	src/bind.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/bind.c +$(BD)dag$O:	src/dag.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/dag.c +$(BD)decl$O:	src/decl.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/decl.c +$(BD)enode$O:	src/enode.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/enode.c +$(BD)error$O:	src/error.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/error.c +$(BD)event$O:	src/event.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/event.c +$(BD)expr$O:	src/expr.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/expr.c +$(BD)gen$O:	src/gen.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/gen.c +$(BD)init$O:	src/init.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/init.c +$(BD)inits$O:	src/inits.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/inits.c +$(BD)input$O:	src/input.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/input.c +$(BD)lex$O:	src/lex.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/lex.c +$(BD)list$O:	src/list.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/list.c +$(BD)main$O:	src/main.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/main.c +$(BD)null$O:	src/null.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/null.c +$(BD)output$O:	src/output.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/output.c +$(BD)prof$O:	src/prof.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/prof.c +$(BD)profio$O:	src/profio.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/profio.c +$(BD)simp$O:	src/simp.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/simp.c +$(BD)stmt$O:	src/stmt.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/stmt.c +$(BD)string$O:	src/string.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/string.c +$(BD)sym$O:	src/sym.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/sym.c +$(BD)symbolic$O:	src/symbolic.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/symbolic.c +$(BD)bytecode$O:	src/bytecode.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/bytecode.c +$(BD)trace$O:	src/trace.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/trace.c +$(BD)tree$O:	src/tree.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/tree.c +$(BD)types$O:	src/types.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/types.c +$(BD)stab$O:	src/stab.c src/stab.h;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ src/stab.c + +$(BD)dagcheck$O:	$(BD)dagcheck.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)dagcheck.c +$(BD)alpha$O:	$(BD)alpha.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)alpha.c +$(BD)mips$O:	$(BD)mips.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)mips.c +$(BD)sparc$O:	$(BD)sparc.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)sparc.c +$(BD)x86$O:	$(BD)x86.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)x86.c +$(BD)x86linux$O:	$(BD)x86linux.c;	$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ $(BD)x86linux.c + +$(BD)dagcheck.c:	$(BD)lburg$(E) src/dagcheck.md; $(BD)lburg src/dagcheck.md $@ +$(BD)alpha.c:	$(BD)lburg$(E) src/alpha.md;    $(BD)lburg src/alpha.md    $@ +$(BD)mips.c:	$(BD)lburg$(E) src/mips.md;     $(BD)lburg src/mips.md     $@ +$(BD)sparc.c:	$(BD)lburg$(E) src/sparc.md;    $(BD)lburg src/sparc.md    $@ +$(BD)x86.c:	$(BD)lburg$(E) src/x86.md;      $(BD)lburg src/x86.md      $@ +$(BD)x86linux.c:	$(BD)lburg$(E) src/x86linux.md; $(BD)lburg src/x86linux.md $@ + +$(BD)q3rcc.h:	src/rcc.asdl;			$(ASDL_HOME)/bin/asdlGen --c -d $(BD) src/rcc.asdl +$(BD)q3rcc$O:	$(BD)rcc.h;			$(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ $(BD)rcc.c +$(BD)asdl$O:	src/asdl.c $(BD)rcc.h src/c.h;	$(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/asdl.c +$(BD)pass2$O:	src/pass2.c $(BD)rcc.h src/c.h;	$(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/pass2.c +$(BD)2html$O:	src/2html.c $(BD)rcc.h src/c.h;	$(CC) $(LCC_CFLAGS) -c -Isrc -I$(BD) -I$(ASDL_HOME)/include/asdlGen -o $@ src/2html.c + +$(BD)pass2$(E):	$(BD)pass2$O $(EXTRAOBJS) $(BD)librcc$(A);	$(LD) $(LDFLAGS) -o $@ $(BD)pass2$O $(EXTRAOBJS) $(BD)librcc$(A) $(EXTRALIBS) +$(BD)2html$(E):	$(BD)2html$O $(BD)q3rcc$O;			$(LD) $(LDFLAGS) -o $@ $(BD)2html$O $(BD)q3rcc$O $(EXTRALIBS) + +$(BD)bprint$(E):	$(BD)bprint$O;		$(LD) $(LDFLAGS) -o $@ $(BD)bprint$O  + +$(BD)bprint$O:	etc/bprint.c;		$(CC) $(LCC_CFLAGS) -c -Isrc -o $@ etc/bprint.c + +$(BD)q3lcc$(E):	$(BD)q3lcc$O $(BD)host$O;	$(LD) $(LDFLAGS) -o $@ $(BD)q3lcc$O $(BD)host$O   SYSTEM=$(shell cc -print-search-dirs | head -n 1 | cut -b 10-) -$Bq3lcc$O:	etc/lcc.c;	$(CC) $(CFLAGS) -c -DTEMPDIR=\"$(TEMPDIR)\" -o $@ etc/lcc.c -$Bhost$O:	$(HOSTFILE);	$(CC) $(CFLAGS) -c -DSYSTEM=\"$(SYSTEM)\" -o $@ $(HOSTFILE) +$(BD)q3lcc$O:	etc/lcc.c;	$(CC) $(LCC_CFLAGS) -c -DTEMPDIR=\"$(TEMPDIR)\" -o $@ etc/lcc.c +$(BD)host$O:	$(HOSTFILE);	$(CC) $(LCC_CFLAGS) -c -DSYSTEM=\"$(SYSTEM)\" -o $@ $(HOSTFILE) -LIBOBJS=$Bassert$O $Bbbexit$O $Byynull$O +LIBOBJS=$(BD)assert$O $(BD)bbexit$O $(BD)yynull$O -$Bliblcc$A:	$(LIBOBJS);	$(AR) $@ $Bassert$O $Bbbexit$O $Byynull$O; $(RANLIB) $@ || true +$(BD)liblcc$(A):	$(LIBOBJS);	$(AR) $@ $(BD)assert$O $(BD)bbexit$O $(BD)yynull$O; $(RANLIB) $@ || true -$Bassert$O:	lib/assert.c;	$(CC) $(CFLAGS) -c -o $@ lib/assert.c -$Byynull$O:	lib/yynull.c;	$(CC) $(CFLAGS) -c -o $@ lib/yynull.c -$Bbbexit$O:	lib/bbexit.c;	$(CC) $(CFLAGS) -c -o $@ lib/bbexit.c +$(BD)assert$O:	lib/assert.c;	$(CC) $(LCC_CFLAGS) -c -o $@ lib/assert.c +$(BD)yynull$O:	lib/yynull.c;	$(CC) $(LCC_CFLAGS) -c -o $@ lib/yynull.c +$(BD)bbexit$O:	lib/bbexit.c;	$(CC) $(LCC_CFLAGS) -c -o $@ lib/bbexit.c -$Blburg$E:	$Blburg$O $Bgram$O;	$(LD) $(LDFLAGS) -o $@ $Blburg$O $Bgram$O  +$(BD)lburg$(E):	$(BD)lburg$O $(BD)gram$O;	$(LD) $(LDFLAGS) -o $@ $(BD)lburg$O $(BD)gram$O  -$Blburg$O $Bgram$O:	lburg/lburg.h +$(BD)lburg$O $(BD)gram$O:	lburg/lburg.h -$Blburg$O:	lburg/lburg.c;	$(CC) $(CFLAGS) -c -Ilburg -o $@ lburg/lburg.c -$Bgram$O:	lburg/gram.c;	$(CC) $(CFLAGS) -c -Ilburg -o $@ lburg/gram.c +$(BD)lburg$O:	lburg/lburg.c;	$(CC) $(LCC_CFLAGS) -c -Ilburg -o $@ lburg/lburg.c +$(BD)gram$O:	lburg/gram.c;	$(CC) $(LCC_CFLAGS) -c -Ilburg -o $@ lburg/gram.c -CPPOBJS=$Bq3cpp$O $Blexer$O $Bnlist$O $Btokens$O $Bmacro$O $Beval$O \ -	$Binclude$O $Bhideset$O $Bgetopt$O $Bunix$O +CPPOBJS=$(BD)q3cpp$O $(BD)lexer$O $(BD)nlist$O $(BD)tokens$O $(BD)macro$O $(BD)eval$O \ +	$(BD)include$O $(BD)hideset$O $(BD)getopt$O $(BD)unix$O -$Bq3cpp$E:	$(CPPOBJS) +$(BD)q3cpp$(E):	$(CPPOBJS)  		$(LD) $(LDFLAGS) -o $@ $(CPPOBJS)   $(CPPOBJS):	cpp/cpp.h -$Bq3cpp$O:	cpp/cpp.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/cpp.c -$Blexer$O:	cpp/lex.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/lex.c -$Bnlist$O:	cpp/nlist.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/nlist.c -$Btokens$O:	cpp/tokens.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/tokens.c -$Bmacro$O:	cpp/macro.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/macro.c -$Beval$O:	cpp/eval.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/eval.c -$Binclude$O:	cpp/include.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/include.c -$Bhideset$O:	cpp/hideset.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/hideset.c -$Bgetopt$O:	cpp/getopt.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/getopt.c -$Bunix$O:	cpp/unix.c;	$(CC) $(CFLAGS) -c -Icpp -o $@ cpp/unix.c - -test:	$T8q.s \ -	$Tarray.s \ -	$Tcf.s \ -	$Tcq.s \ -	$Tcvt.s \ -	$Tfields.s \ -	$Tfront.s \ -	$Tincr.s \ -	$Tinit.s \ -	$Tlimits.s \ -	$Tparanoia.s \ -	$Tsort.s \ -	$Tspill.s \ -	$Tstdarg.s \ -	$Tstruct.s \ -	$Tswitch.s \ -	$Twf1.s \ -	$Tyacc.s - -$T8q.s:	tst/8q.c tst/8q.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tarray.s:	tst/array.c tst/array.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tcf.s:	tst/cf.c tst/cf.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tcq.s:	tst/cq.c tst/cq.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tcvt.s:	tst/cvt.c tst/cvt.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tfields.s:	tst/fields.c tst/fields.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tfront.s:	tst/front.c tst/front.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tincr.s:	tst/incr.c tst/incr.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tinit.s:	tst/init.c tst/init.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tlimits.s:	tst/limits.c tst/limits.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tparanoia.s:	tst/paranoia.c tst/paranoia.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tsort.s:	tst/sort.c tst/sort.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tspill.s:	tst/spill.c tst/spill.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tstdarg.s:	tst/stdarg.c tst/stdarg.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tstruct.s:	tst/struct.c tst/struct.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tswitch.s:	tst/switch.c tst/switch.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Twf1.s:	tst/wf1.c tst/wf1.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ -$Tyacc.s:	tst/yacc.c tst/yacc.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(BD)q3cpp$O:	cpp/cpp.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/cpp.c +$(BD)lexer$O:	cpp/lex.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/lex.c +$(BD)nlist$O:	cpp/nlist.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/nlist.c +$(BD)tokens$O:	cpp/tokens.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/tokens.c +$(BD)macro$O:	cpp/macro.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/macro.c +$(BD)eval$O:	cpp/eval.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/eval.c +$(BD)include$O:	cpp/include.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/include.c +$(BD)hideset$O:	cpp/hideset.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/hideset.c +$(BD)getopt$O:	cpp/getopt.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/getopt.c +$(BD)unix$O:	cpp/unix.c;	$(CC) $(LCC_CFLAGS) -c -Icpp -o $@ cpp/unix.c + +test:	$(T)8q.s \ +	$(T)array.s \ +	$(T)cf.s \ +	$(T)cq.s \ +	$(T)cvt.s \ +	$(T)fields.s \ +	$(T)front.s \ +	$(T)incr.s \ +	$(T)init.s \ +	$(T)limits.s \ +	$(T)paranoia.s \ +	$(T)sort.s \ +	$(T)spill.s \ +	$(T)stdarg.s \ +	$(T)struct.s \ +	$(T)switch.s \ +	$(T)wf1.s \ +	$(T)yacc.s + +$(T)8q.s:	tst/8q.c tst/8q.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)array.s:	tst/array.c tst/array.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)cf.s:	tst/cf.c tst/cf.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)cq.s:	tst/cq.c tst/cq.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)cvt.s:	tst/cvt.c tst/cvt.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)fields.s:	tst/fields.c tst/fields.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)front.s:	tst/front.c tst/front.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)incr.s:	tst/incr.c tst/incr.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)init.s:	tst/init.c tst/init.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)limits.s:	tst/limits.c tst/limits.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)paranoia.s:	tst/paranoia.c tst/paranoia.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)sort.s:	tst/sort.c tst/sort.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)spill.s:	tst/spill.c tst/spill.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)stdarg.s:	tst/stdarg.c tst/stdarg.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)struct.s:	tst/struct.c tst/struct.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)switch.s:	tst/switch.c tst/switch.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)wf1.s:	tst/wf1.c tst/wf1.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@ +$(T)yacc.s:	tst/yacc.c tst/yacc.0 all;	@env BUILDDIR=$(BUILDDIR) TSTDIR=$(TSTDIR) src/run.sh $@  testclean: -	$(RM) $T8q$E $T8q.s $T8q.2 $T8q.1 -	$(RM) $Tarray$E $Tarray.s $Tarray.2 $Tarray.1 -	$(RM) $Tcf$E $Tcf.s $Tcf.2 $Tcf.1 -	$(RM) $Tcq$E $Tcq.s $Tcq.2 $Tcq.1 -	$(RM) $Tcvt$E $Tcvt.s $Tcvt.2 $Tcvt.1 -	$(RM) $Tfields$E $Tfields.s $Tfields.2 $Tfields.1 -	$(RM) $Tfront$E $Tfront.s $Tfront.2 $Tfront.1 -	$(RM) $Tincr$E $Tincr.s $Tincr.2 $Tincr.1 -	$(RM) $Tinit$E $Tinit.s $Tinit.2 $Tinit.1 -	$(RM) $Tlimits$E $Tlimits.s $Tlimits.2 $Tlimits.1 -	$(RM) $Tparanoia$E $Tparanoia.s $Tparanoia.2 $Tparanoia.1 -	$(RM) $Tsort$E $Tsort.s $Tsort.2 $Tsort.1 -	$(RM) $Tspill$E $Tspill.s $Tspill.2 $Tspill.1 -	$(RM) $Tstdarg$E $Tstdarg.s $Tstdarg.2 $Tstdarg.1 -	$(RM) $Tstruct$E $Tstruct.s $Tstruct.2 $Tstruct.1 -	$(RM) $Tswitch$E $Tswitch.s $Tswitch.2 $Tswitch.1 -	$(RM) $Twf1$E $Twf1.s $Twf1.2 $Twf1.1 -	$(RM) $Tyacc$E $Tyacc.s $Tyacc.2 $Tyacc.1 +	$(RM) $(T)8q$(E) $(T)8q.s $(T)8q.2 $(T)8q.1 +	$(RM) $(T)array$(E) $(T)array.s $(T)array.2 $(T)array.1 +	$(RM) $(T)cf$(E) $(T)cf.s $(T)cf.2 $(T)cf.1 +	$(RM) $(T)cq$(E) $(T)cq.s $(T)cq.2 $(T)cq.1 +	$(RM) $(T)cvt$(E) $(T)cvt.s $(T)cvt.2 $(T)cvt.1 +	$(RM) $(T)fields$(E) $(T)fields.s $(T)fields.2 $(T)fields.1 +	$(RM) $(T)front$(E) $(T)front.s $(T)front.2 $(T)front.1 +	$(RM) $(T)incr$(E) $(T)incr.s $(T)incr.2 $(T)incr.1 +	$(RM) $(T)init$(E) $(T)init.s $(T)init.2 $(T)init.1 +	$(RM) $(T)limits$(E) $(T)limits.s $(T)limits.2 $(T)limits.1 +	$(RM) $(T)paranoia$(E) $(T)paranoia.s $(T)paranoia.2 $(T)paranoia.1 +	$(RM) $(T)sort$(E) $(T)sort.s $(T)sort.2 $(T)sort.1 +	$(RM) $(T)spill$(E) $(T)spill.s $(T)spill.2 $(T)spill.1 +	$(RM) $(T)stdarg$(E) $(T)stdarg.s $(T)stdarg.2 $(T)stdarg.1 +	$(RM) $(T)struct$(E) $(T)struct.s $(T)struct.2 $(T)struct.1 +	$(RM) $(T)switch$(E) $(T)switch.s $(T)switch.2 $(T)switch.1 +	$(RM) $(T)wf1$(E) $(T)wf1.s $(T)wf1.2 $(T)wf1.1 +	$(RM) $(T)yacc$(E) $(T)yacc.s $(T)yacc.2 $(T)yacc.1  install::	all -	install -s -m 0755 $Bq3lcc$E ../ -	install -s -m 0755 $Bq3cpp$E ../ -	install -s -m 0755 $Bq3rcc$E ../ +	install -s -m 0755 $(BD)q3lcc$(E) ../ +	install -s -m 0755 $(BD)q3cpp$(E) ../ +	install -s -m 0755 $(BD)q3rcc$(E) ../  uninstall:: -	-$(RM) ../q3lcc$E -	-$(RM) ../q3cpp$E -	-$(RM) ../q3rcc$E +	-$(RM) ../q3lcc$(E) +	-$(RM) ../q3cpp$(E) +	-$(RM) ../q3rcc$(E)  clean::		testclean -		$(RM) $B*$O -		$(RM) $Bdagcheck.c $Balpha.c $Bmips.c $Bx86.c $Bsparc.c $Bx86linux.c $Bgram.c -		$(RM) $Brcc.c $Brcc.h -		$(RM) $Brcc1$E $Brcc1$E $B1rcc$E $B2rcc$E -		$(RM) $B*.ilk +		$(RM) $(BD)*$O +		$(RM) $(BD)dagcheck.c $(BD)alpha.c $(BD)mips.c $(BD)x86.c $(BD)sparc.c $(BD)x86linux.c $(BD)gram.c +		$(RM) $(BD)rcc.c $(BD)rcc.h +		$(RM) $(BD)rcc1$(E) $(BD)rcc1$(E) $(BD)1rcc$(E) $(BD)2rcc$(E) +		$(RM) $(BD)*.ilk  clobber::	clean -		$(RM) $Bq3rcc$E $B2html$E $Bpass2$E $Blburg$E $Bq3cpp$E $Bq3lcc$E $Bbprint$E $B*$A -		$(RM) $B*.pdb $B*.pch +		$(RM) $(BD)q3rcc$(E) $(BD)2html$(E) $(BD)pass2$(E) $(BD)lburg$(E) $(BD)q3cpp$(E) $(BD)q3lcc$(E) $(BD)bprint$(E) $(BD)*$(A) +		$(RM) $(BD)*.pdb $(BD)*.pch  RCCSRCS=src/alloc.c \  	src/bind.c \ @@ -287,20 +287,20 @@ RCCSRCS=src/alloc.c \  	src/bytecode.c \  	src/gen.c \  	src/stab.c \ -	$Bdagcheck.c \ -	$Balpha.c \ -	$Bmips.c \ -	$Bsparc.c \ -	$Bx86linux.c \ -	$Bx86.c - -C=$Bq3lcc -A -d0.6 -Wo-lccdir=$(BUILDDIR) -Isrc -I$(BUILDDIR) -triple:	$Bq3rcc$E $Bq3lcc$E $Bq3cpp$E -	$C -o $B1rcc$E -B$B  $(RCCSRCS) -	$C -o $B2rcc$E -B$B1 $(RCCSRCS) -	strip $B1rcc$E $B2rcc$E -	dd if=$B1rcc$E of=$Brcc1$E bs=512 skip=1 -	dd if=$B2rcc$E of=$Brcc2$E bs=512 skip=1 -	if cmp $Brcc1$E $Brcc2$E; then \ -		mv $B2rcc$E $Bq3rcc$E; \ -		$(RM) $B1rcc$E $Bq3rcc[12]$E; fi +	$(BD)dagcheck.c \ +	$(BD)alpha.c \ +	$(BD)mips.c \ +	$(BD)sparc.c \ +	$(BD)x86linux.c \ +	$(BD)x86.c + +C=$(BD)q3lcc -A -d0.6 -Wo-lccdir=$(BUILDDIR) -Isrc -I$(BUILDDIR) +triple:	$(BD)q3rcc$(E) $(BD)q3lcc$(E) $(BD)q3cpp$(E) +	$C -o $(BD)1rcc$(E) -B$(BD)  $(RCCSRCS) +	$C -o $(BD)2rcc$(E) -B$(BD)1 $(RCCSRCS) +	strip $(BD)1rcc$(E) $(BD)2rcc$(E) +	dd if=$(BD)1rcc$(E) of=$(BD)rcc1$(E) bs=512 skip=1 +	dd if=$(BD)2rcc$(E) of=$(BD)rcc2$(E) bs=512 skip=1 +	if cmp $(BD)rcc1$(E) $(BD)rcc2$(E); then \ +		mv $(BD)2rcc$(E) $(BD)q3rcc$(E); \ +		$(RM) $(BD)1rcc$(E) $(BD)q3rcc[12]$(E); fi diff --git a/code/unix/Makefile b/code/unix/Makefile index d56a0cf..8b3ed9c 100644 --- a/code/unix/Makefile +++ b/code/unix/Makefile @@ -194,12 +194,12 @@ ifeq ($(PLATFORM),linux)        $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \        $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \        $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \ -#      $(B)/baseq3/vm/qagame.qvm \ -#      $(B)/baseq3/vm/cgame.qvm \ -#      $(B)/baseq3/vm/ui.qvm \ -#      $(B)/missionpack/vm/qagame.qvm \ -#      $(B)/missionpack/vm/cgame.qvm \ -#      $(B)/missionpack/vm/ui.qvm +      $(B)/baseq3/vm/cgame.qvm \ +      $(B)/baseq3/vm/qagame.qvm \ +      $(B)/baseq3/vm/ui.qvm \ +      $(B)/missionpack/vm/qagame.qvm \ +      $(B)/missionpack/vm/cgame.qvm \ +      $(B)/missionpack/vm/ui.qvm  #      $(B)/$(PLATFORM)quake3-smp \    endif @@ -244,6 +244,8 @@ ifeq ($(PLATFORM),mingw32)    SHLIBCFLAGS=    SHLIBLDFLAGS=-shared $(LDFLAGS) +  BINEXT=.exe +    LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32    GLLDFLAGS= @@ -266,13 +268,13 @@ ifeq ($(PLATFORM),mingw32)      $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \      $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \      $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \ -    $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) -#    $(B)/baseq3/vm/qagame.qvm \ -#    $(B)/baseq3/vm/cgame.qvm \ -#    $(B)/baseq3/vm/ui.qvm \ -#    $(B)/missionpack/vm/qagame.qvm \ -#    $(B)/missionpack/vm/cgame.qvm \ -#    $(B)/missionpack/vm/ui.qvm +    $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \ +    $(B)/baseq3/vm/cgame.qvm \ +    $(B)/baseq3/vm/qagame.qvm \ +    $(B)/baseq3/vm/ui.qvm \ +    $(B)/missionpack/vm/qagame.qvm \ +    $(B)/missionpack/vm/cgame.qvm \ +    $(B)/missionpack/vm/ui.qvm  else # ifeq mingw32 @@ -325,12 +327,19 @@ ifeq ($(PLATFORM),freebsd)    else      TARGETS=\        $(B)/$(PLATFORM)quake3 \ +      $(B)/$(PLATFORM)q3ded \        $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \        $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \        $(B)/baseq3/ui$(ARCH).$(SHLIBEXT)     \        $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \        $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \ -      $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) +      $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) \ +      $(B)/baseq3/vm/cgame.qvm \ +      $(B)/baseq3/vm/qagame.qvm \ +      $(B)/baseq3/vm/ui.qvm \ +      $(B)/missionpack/vm/qagame.qvm \ +      $(B)/missionpack/vm/cgame.qvm \ +      $(B)/missionpack/vm/ui.qvm    endif  else # ifeq freebsd @@ -357,8 +366,8 @@ ifeq ($(PLATFORM),irix)    LDFLAGS=-ldl -lm    GLLDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm -  TARGETS=$(B)/sgiquake3 \ -    $(B)/q3ded +  TARGETS=$(B)/$(PLATFORM)quake3 \ +    $(B)/$(PLATFORM)q3ded  else # ifeq IRIX @@ -404,9 +413,25 @@ DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<  DO_DED_CC=$(CC) -DDEDICATED -DC_ONLY $(CFLAGS) -o $@ -c $<  DO_WINDRES=$(WINDRES) -i $< -o $@ -#DO_LCC=$(LCC) -o $@ -S -Wf-target=bytecode -Wf-g -DQ3_VM -I$(CGDIR) -I$(GDIR)  -I$(UIDIR)  $< +############################################################################# +# QVM BUILD TOOLS +############################################################################# + +Q3LCC=../tools/q3lcc$(BINEXT) +Q3ASM=../tools/q3asm$(BINEXT) + +$(Q3LCC): +	$(MAKE) -C ../tools/lcc install + +$(Q3ASM): +	$(MAKE) -C ../tools/asm install + +DO_Q3LCC=$(Q3LCC) -o $@ -S -DQ3_VM -I$(CGDIR) -I$(GDIR) -I$(UIDIR) $< + +############################################################################# +# MAIN TARGETS +############################################################################# -#### DEFAULT TARGET  default:build_release  debug: build_debug @@ -1054,41 +1079,13 @@ $(B)/ded/vm_none.o : $(CMDIR)/vm_none.c; $(DO_DED_CC)  $(B)/ded/$(VM_PPC).o : $(CMDIR)/$(VM_PPC).c; $(DO_DED_CC) -############################################################################# -## QVM -############################################################################# - -$(B)/baseq3/vm/cgame.qvm: -	cd $(CGDIR) && ./cgame.sh -	mv /tmp/quake3/baseq3/vm/cgame.qvm $@ - -$(B)/baseq3/vm/ui.qvm: -	cd $(Q3UIDIR) && ./q3_ui.sh -	mv /tmp/quake3/baseq3/vm/ui.qvm $@ - -$(B)/baseq3/vm/qagame.qvm: -	cd $(GDIR) && ./game.sh -	mv /tmp/quake3/baseq3/vm/qagame.qvm $@ - -$(B)/missionpack/vm/cgame.qvm: -	cd $(CGDIR) && ./cgame_ta.sh -	mv /tmp/quake3/missionpack/vm/cgame.qvm $@ - -$(B)/missionpack/vm/qagame.qvm: -	cd $(GDIR) && ./game_ta.sh -	mv /tmp/quake3/missionpack/vm/qagame.qvm $@ - -$(B)/missionpack/vm/ui.qvm: -	cd $(UIDIR) && ./ui.sh -	mv /tmp/quake3/missionpack/vm/ui.qvm $@ - -  #############################################################################  ## BASEQ3 CGAME  ############################################################################# -Q3CGOBJ = \ +Q3CGOBJ_ = \ +  $(B)/baseq3/cgame/cg_main.o \    $(B)/baseq3/game/bg_misc.o \    $(B)/baseq3/game/bg_pmove.o \    $(B)/baseq3/game/bg_slidemove.o \ @@ -1100,7 +1097,6 @@ Q3CGOBJ = \    $(B)/baseq3/cgame/cg_event.o \    $(B)/baseq3/cgame/cg_info.o \    $(B)/baseq3/cgame/cg_localents.o \ -  $(B)/baseq3/cgame/cg_main.o \    $(B)/baseq3/cgame/cg_marks.o \    $(B)/baseq3/cgame/cg_players.o \    $(B)/baseq3/cgame/cg_playerstate.o \ @@ -1108,20 +1104,26 @@ Q3CGOBJ = \    $(B)/baseq3/cgame/cg_scoreboard.o \    $(B)/baseq3/cgame/cg_servercmds.o \    $(B)/baseq3/cgame/cg_snapshot.o \ -  $(B)/baseq3/cgame/cg_syscalls.o \    $(B)/baseq3/cgame/cg_view.o \    $(B)/baseq3/cgame/cg_weapons.o \    $(B)/baseq3/game/q_math.o \    $(B)/baseq3/game/q_shared.o +Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o +Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm +  $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)  	$(CC)  $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) +$(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) +	$(Q3ASM) -o $@ $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm +  #############################################################################  ## MISSIONPACK CGAME  ############################################################################# -MPCGOBJ = \ +MPCGOBJ_ = \ +  $(B)/missionpack/cgame/cg_main.o \    $(B)/missionpack/game/bg_misc.o \    $(B)/missionpack/game/bg_pmove.o \    $(B)/missionpack/game/bg_slidemove.o \ @@ -1134,7 +1136,6 @@ MPCGOBJ = \    $(B)/missionpack/cgame/cg_event.o \    $(B)/missionpack/cgame/cg_info.o \    $(B)/missionpack/cgame/cg_localents.o \ -  $(B)/missionpack/cgame/cg_main.o \    $(B)/missionpack/cgame/cg_marks.o \    $(B)/missionpack/cgame/cg_players.o \    $(B)/missionpack/cgame/cg_playerstate.o \ @@ -1142,23 +1143,29 @@ MPCGOBJ = \    $(B)/missionpack/cgame/cg_scoreboard.o \    $(B)/missionpack/cgame/cg_servercmds.o \    $(B)/missionpack/cgame/cg_snapshot.o \ -  $(B)/missionpack/cgame/cg_syscalls.o \    $(B)/missionpack/cgame/cg_view.o \    $(B)/missionpack/cgame/cg_weapons.o \    $(B)/missionpack/game/q_math.o \    $(B)/missionpack/game/q_shared.o \    $(B)/missionpack/ui/ui_shared.o +MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o +MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm +  $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)  	$(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) +$(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) +	$(Q3ASM) -o $@ $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm +  #############################################################################  ## BASEQ3 GAME  ############################################################################# -Q3GOBJ = \ +Q3GOBJ_ = \ +  $(B)/baseq3/game/g_main.o \    $(B)/baseq3/game/ai_chat.o \    $(B)/baseq3/game/ai_cmd.o \    $(B)/baseq3/game/ai_dmnet.o \ @@ -1176,7 +1183,6 @@ Q3GOBJ = \    $(B)/baseq3/game/g_cmds.o \    $(B)/baseq3/game/g_combat.o \    $(B)/baseq3/game/g_items.o \ -  $(B)/baseq3/game/g_main.o \    $(B)/baseq3/game/g_mem.o \    $(B)/baseq3/game/g_misc.o \    $(B)/baseq3/game/g_missile.o \ @@ -1184,7 +1190,6 @@ Q3GOBJ = \    $(B)/baseq3/game/g_session.o \    $(B)/baseq3/game/g_spawn.o \    $(B)/baseq3/game/g_svcmds.o \ -  $(B)/baseq3/game/g_syscalls.o \    $(B)/baseq3/game/g_target.o \    $(B)/baseq3/game/g_team.o \    $(B)/baseq3/game/g_trigger.o \ @@ -1194,14 +1199,21 @@ Q3GOBJ = \    $(B)/baseq3/game/q_math.o \    $(B)/baseq3/game/q_shared.o +Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o +Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm +  $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)  	$(CC)  $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) +$(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) +	$(Q3ASM) -o $@ $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm +  #############################################################################  ## MISSIONPACK GAME  ############################################################################# -MPGOBJ = \ +MPGOBJ_ = \ +  $(B)/missionpack/game/g_main.o \    $(B)/missionpack/game/ai_chat.o \    $(B)/missionpack/game/ai_cmd.o \    $(B)/missionpack/game/ai_dmnet.o \ @@ -1219,7 +1231,6 @@ MPGOBJ = \    $(B)/missionpack/game/g_cmds.o \    $(B)/missionpack/game/g_combat.o \    $(B)/missionpack/game/g_items.o \ -  $(B)/missionpack/game/g_main.o \    $(B)/missionpack/game/g_mem.o \    $(B)/missionpack/game/g_misc.o \    $(B)/missionpack/game/g_missile.o \ @@ -1227,7 +1238,6 @@ MPGOBJ = \    $(B)/missionpack/game/g_session.o \    $(B)/missionpack/game/g_spawn.o \    $(B)/missionpack/game/g_svcmds.o \ -  $(B)/missionpack/game/g_syscalls.o \    $(B)/missionpack/game/g_target.o \    $(B)/missionpack/game/g_team.o \    $(B)/missionpack/game/g_trigger.o \ @@ -1237,74 +1247,84 @@ MPGOBJ = \    $(B)/missionpack/game/q_math.o \    $(B)/missionpack/game/q_shared.o +MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o +MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm +  $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)  	$(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) +$(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) +	$(Q3ASM) -o $@ $(MPGVMOBJ) $(GDIR)/g_syscalls.asm +  #############################################################################  ## BASEQ3 UI  ############################################################################# -Q3UIOBJ = \ -	$(B)/baseq3/game/bg_misc.o \ -	$(B)/baseq3/ui/ui_addbots.o \ -	$(B)/baseq3/ui/ui_atoms.o \ -	$(B)/baseq3/ui/ui_cdkey.o \ -	$(B)/baseq3/ui/ui_cinematics.o \ -	$(B)/baseq3/ui/ui_confirm.o \ -	$(B)/baseq3/ui/ui_connect.o \ -	$(B)/baseq3/ui/ui_controls2.o \ -	$(B)/baseq3/ui/ui_credits.o \ -	$(B)/baseq3/ui/ui_demo2.o \ -	$(B)/baseq3/ui/ui_display.o \ -	$(B)/baseq3/ui/ui_gameinfo.o \ -	$(B)/baseq3/ui/ui_ingame.o \ -	$(B)/baseq3/ui/ui_loadconfig.o \ -	$(B)/baseq3/ui/ui_main.o \ -	$(B)/baseq3/ui/ui_menu.o \ -	$(B)/baseq3/ui/ui_mfield.o \ -	$(B)/baseq3/ui/ui_mods.o \ -	$(B)/baseq3/ui/ui_network.o \ -	$(B)/baseq3/ui/ui_options.o \ -	$(B)/baseq3/ui/ui_playermodel.o \ -	$(B)/baseq3/ui/ui_players.o \ -	$(B)/baseq3/ui/ui_playersettings.o \ -	$(B)/baseq3/ui/ui_preferences.o \ -	$(B)/baseq3/ui/ui_qmenu.o \ -	$(B)/baseq3/ui/ui_removebots.o \ -	$(B)/baseq3/ui/ui_saveconfig.o \ -	$(B)/baseq3/ui/ui_serverinfo.o \ -	$(B)/baseq3/ui/ui_servers2.o \ -	$(B)/baseq3/ui/ui_setup.o \ -	$(B)/baseq3/ui/ui_sound.o \ -	$(B)/baseq3/ui/ui_sparena.o \ -	$(B)/baseq3/ui/ui_specifyserver.o \ -	$(B)/baseq3/ui/ui_splevel.o \ -	$(B)/baseq3/ui/ui_sppostgame.o \ -	$(B)/baseq3/ui/ui_spskill.o \ -	$(B)/baseq3/ui/ui_startserver.o \ -	$(B)/missionpack/ui/ui_syscalls.o \ -	$(B)/baseq3/ui/ui_team.o \ -	$(B)/baseq3/ui/ui_teamorders.o \ -	$(B)/baseq3/ui/ui_video.o \ -	\ -	$(B)/baseq3/game/q_math.o \ -	$(B)/baseq3/game/q_shared.o +Q3UIOBJ_ = \ +  $(B)/baseq3/ui/ui_main.o \ +  $(B)/baseq3/game/bg_misc.o \ +  $(B)/baseq3/ui/ui_addbots.o \ +  $(B)/baseq3/ui/ui_atoms.o \ +  $(B)/baseq3/ui/ui_cdkey.o \ +  $(B)/baseq3/ui/ui_cinematics.o \ +  $(B)/baseq3/ui/ui_confirm.o \ +  $(B)/baseq3/ui/ui_connect.o \ +  $(B)/baseq3/ui/ui_controls2.o \ +  $(B)/baseq3/ui/ui_credits.o \ +  $(B)/baseq3/ui/ui_demo2.o \ +  $(B)/baseq3/ui/ui_display.o \ +  $(B)/baseq3/ui/ui_gameinfo.o \ +  $(B)/baseq3/ui/ui_ingame.o \ +  $(B)/baseq3/ui/ui_loadconfig.o \ +  $(B)/baseq3/ui/ui_menu.o \ +  $(B)/baseq3/ui/ui_mfield.o \ +  $(B)/baseq3/ui/ui_mods.o \ +  $(B)/baseq3/ui/ui_network.o \ +  $(B)/baseq3/ui/ui_options.o \ +  $(B)/baseq3/ui/ui_playermodel.o \ +  $(B)/baseq3/ui/ui_players.o \ +  $(B)/baseq3/ui/ui_playersettings.o \ +  $(B)/baseq3/ui/ui_preferences.o \ +  $(B)/baseq3/ui/ui_qmenu.o \ +  $(B)/baseq3/ui/ui_removebots.o \ +  $(B)/baseq3/ui/ui_saveconfig.o \ +  $(B)/baseq3/ui/ui_serverinfo.o \ +  $(B)/baseq3/ui/ui_servers2.o \ +  $(B)/baseq3/ui/ui_setup.o \ +  $(B)/baseq3/ui/ui_sound.o \ +  $(B)/baseq3/ui/ui_sparena.o \ +  $(B)/baseq3/ui/ui_specifyserver.o \ +  $(B)/baseq3/ui/ui_splevel.o \ +  $(B)/baseq3/ui/ui_sppostgame.o \ +  $(B)/baseq3/ui/ui_spskill.o \ +  $(B)/baseq3/ui/ui_startserver.o \ +  $(B)/baseq3/ui/ui_team.o \ +  $(B)/baseq3/ui/ui_teamorders.o \ +  $(B)/baseq3/ui/ui_video.o \ +  \ +  $(B)/baseq3/game/q_math.o \ +  $(B)/baseq3/game/q_shared.o + +Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o +Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm  $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)  	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) +$(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) +	$(Q3ASM) -o $@ $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm +  #############################################################################  ## MISSIONPACK UI  ############################################################################# -MPUIOBJ = \ +MPUIOBJ_ = \ +  $(B)/missionpack/ui/ui_main.o \    $(B)/missionpack/ui/ui_atoms.o \    $(B)/missionpack/ui/ui_gameinfo.o \ -  $(B)/missionpack/ui/ui_main.o \    $(B)/missionpack/ui/ui_players.o \ -  $(B)/missionpack/ui/ui_syscalls.o \    $(B)/missionpack/ui/ui_util.o \    $(B)/missionpack/ui/ui_shared.o \    \ @@ -1313,9 +1333,15 @@ MPUIOBJ = \    $(B)/missionpack/game/q_math.o \    $(B)/missionpack/game/q_shared.o +MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o +MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm +  $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)  	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) +$(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) +	$(Q3ASM) -o $@ $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm +  ############################################################################# @@ -1325,21 +1351,41 @@ $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)  $(B)/baseq3/cgame/%.o: $(CGDIR)/%.c  	$(DO_SHLIB_CC) +$(B)/baseq3/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC)  +	$(DO_Q3LCC) +  $(B)/missionpack/cgame/%.o: $(CGDIR)/%.c  	$(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) +	$(DO_Q3LCC) -DMISSIONPACK + +  $(B)/baseq3/game/%.o: $(GDIR)/%.c  	$(DO_SHLIB_CC) +$(B)/baseq3/game/%.asm: $(GDIR)/%.c $(Q3LCC) +	$(DO_Q3LCC) +  $(B)/missionpack/game/%.o: $(GDIR)/%.c  	$(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/game/%.asm: $(GDIR)/%.c $(Q3LCC) +	$(DO_Q3LCC) -DMISSIONPACK + +  $(B)/baseq3/ui/%.o: $(Q3UIDIR)/%.c  	$(DO_SHLIB_CC) +$(B)/baseq3/ui/%.asm: $(Q3UIDIR)/%.c $(Q3LCC) +	$(DO_Q3LCC) +  $(B)/missionpack/ui/%.o: $(UIDIR)/%.c  	$(DO_SHLIB_CC) -DMISSIONPACK +$(B)/missionpack/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) +	$(DO_Q3LCC) -DMISSIONPACK +  ############################################################################# @@ -1367,31 +1413,14 @@ copyfiles:  	install -s -m 0755 $(BR)/missionpack/ui$(ARCH).$(SHLIBEXT) \  					$(COPYDIR)/missionpack/. -# TTimo: FIXME: doesn't clean the binary and .so -  clean:clean-debug clean-release -clean2: clean-bins -	rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) $(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) -	rm -f $(CGDIR)/vm/*.asm -	rm -f $(GDIR)/vm/*.asm -	rm -f $(UIDIR)/vm/*.asm -	rm -f $(Q3UIDIR)/vm/*.asm - -# TTimo: linuxq3ded linuxquake3 linuxquake3-smp .. hardcoded the names .. maybe not such a good thing -# FIXME: also, removing the *.so is crappy .. I just want to avoid rm -rf debugi386-glibc to save the symlinks to pk3's for testing -clean-bins: -	if [ -d $(B) ];then (find $(B) -name '*.so' -exec rm {} \;)fi -	rm -f $(B)/linuxq3ded -	rm -f $(B)/linuxquake3 -	rm -f $(B)/linuxquake3-smp -	rm -f $(B)/baseq3/vm/cgame.qvm -	rm -f $(B)/baseq3/vm/ui.qvm -	rm -f $(B)/baseq3/vm/qagame.qvm -	rm -f $(B)/missionpack/vm/cgame.qvm -	rm -f $(B)/missionpack/vm/qagame.qvm -	rm -f $(B)/missionpack/vm/ui.qvm +clean2:  	if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi +	rm -f $(Q3OBJ) $(Q3POBJ) $(Q3POBJ_SMP) $(Q3DOBJ) \ +		$(MPGOBJ) $(Q3GOBJ) $(Q3CGOBJ) $(MPCGOBJ) $(Q3UIOBJ) $(MPUIOBJ) \ +		$(MPGVMOBJ) $(Q3GVMOBJ) $(Q3CGVMOBJ) $(MPCGVMOBJ) $(Q3UIVMOBJ) $(MPUIVMOBJ) +	rm -f $(TARGETS)  clean-debug:  	$(MAKE) clean2 B=$(BD) CFLAGS="$(DEBUG_CFLAGS)" @@ -1399,6 +1428,10 @@ clean-debug:  clean-release:  	$(MAKE) clean2 B=$(BR) CFLAGS="$(DEBUG_CFLAGS)" +distclean: clean +	$(MAKE) -C ../tools/asm clean uninstall +	$(MAKE) -C ../tools/lcc clean uninstall +  #############################################################################  # DEPENDENCIES  ############################################################################# diff --git a/code/unix/Makefile.Game b/code/unix/Makefile.Game deleted file mode 100644 index 8f460ec..0000000 --- a/code/unix/Makefile.Game +++ /dev/null @@ -1,285 +0,0 @@ -# -# Quake3 Unix Game Makefile -# -# GNU Make required -# - -### -### These paths are where you probably want to change things -### - -#The main Quake3 directory -BDIR=.. - -#This is the game dir -GAMEDIR=baseq3 - -#Where the source is, assumed to be same directory as this Makefile -SRCDIR=. - -#Location of binaries -BINDIR=../bin -LCC=$(BINDIR)/lcc # -lccdir=$(BINDIR)/ -Q3ASM=$(BINDIR)/q3asm - - -############################################################################# -## -## You shouldn't have to touch anything below here -## -############################################################################# - -GDIR=$(SRCDIR)/game -CGDIR=$(SRCDIR)/cgame -UIDIR=$(SRCDIR)/ui - -LCCFLAGS=-DQ3_VM -S -Wf-target=bytecode -Wf-g -I..\cgame -I..\game -I..\ui - -DO_LCC=$(LCC) $(LCCFLAGS) -o $@ -c $< - -TARGETS=\ -	$(BDIR)/$(GAMEDIR)/vm/cgame.qvm \ -	$(BDIR)/$(GAMEDIR)/vm/qagame.qvm \ -	$(BDIR)/$(GAMEDIR)/vm/ui.qvm - -default: makedir $(TARGETS) - -makedir: -	@-mkdir $(GDIR)/vm -	@-mkdir $(CGDIR)/vm -	@-mkdir $(UIDIR)/vm - -############################################################################# -# GAME VM -############################################################################# - -##NOTE:  g_main must be first.  Control passes to first function in the vm - -GVMASM = \ -	$(GDIR)/vm/g_main.asm \ -	$(GDIR)/vm/bg_misc.asm \ -	$(GDIR)/vm/bg_lib.asm \ -	$(GDIR)/vm/bg_pmove.asm \ -	$(GDIR)/vm/bg_slidemove.asm \ -	$(GDIR)/vm/q_math.asm \ -	$(GDIR)/vm/q_shared.asm \ -	$(GDIR)/vm/ai_dmnet.asm \ -	$(GDIR)/vm/ai_dmq3.asm \ -	$(GDIR)/vm/ai_team.asm \ -	$(GDIR)/vm/ai_main.asm \ -	$(GDIR)/vm/ai_chat.asm \ -	$(GDIR)/vm/ai_cmd.asm \ -	$(GDIR)/vm/g_active.asm \ -	$(GDIR)/vm/g_arenas.asm \ -	$(GDIR)/vm/g_bot.asm \ -	$(GDIR)/vm/g_client.asm \ -	$(GDIR)/vm/g_cmds.asm \ -	$(GDIR)/vm/g_combat.asm \ -	$(GDIR)/vm/g_items.asm \ -	$(GDIR)/vm/g_mem.asm \ -	$(GDIR)/vm/g_misc.asm \ -	$(GDIR)/vm/g_missile.asm \ -	$(GDIR)/vm/g_mover.asm \ -	$(GDIR)/vm/g_session.asm \ -	$(GDIR)/vm/g_spawn.asm \ -	$(GDIR)/vm/g_svcmds.asm \ -	$(GDIR)/vm/g_target.asm \ -	$(GDIR)/vm/g_team.asm \ -	$(GDIR)/vm/g_trigger.asm \ -	$(GDIR)/vm/g_utils.asm \ -	$(GDIR)/vm/g_weapon.asm - -$(BDIR)/$(GAMEDIR)/vm/qagame.qvm : $(GVMASM) -	$(Q3ASM) -o $@ $(GVMASM) $(SRCDIR)/game/g_syscalls.asm - -$(GDIR)/vm/ai_chat.asm : $(GDIR)/ai_chat.c; $(DO_LCC)  -$(GDIR)/vm/ai_cmd.asm : $(GDIR)/ai_cmd.c; $(DO_LCC)  -$(GDIR)/vm/ai_dmnet.asm : $(GDIR)/ai_dmnet.c; $(DO_LCC)  -$(GDIR)/vm/ai_dmq3.asm : $(GDIR)/ai_dmq3.c; $(DO_LCC)  -$(GDIR)/vm/ai_main.asm : $(GDIR)/ai_main.c; $(DO_LCC)  -$(GDIR)/vm/ai_team.asm : $(GDIR)/ai_team.c; $(DO_LCC)  -$(GDIR)/vm/bg_lib.asm : $(GDIR)/bg_lib.c; $(DO_LCC)  -$(GDIR)/vm/bg_misc.asm : $(GDIR)/bg_misc.c; $(DO_LCC)  -$(GDIR)/vm/bg_pmove.asm : $(GDIR)/bg_pmove.c; $(DO_LCC)  -$(GDIR)/vm/bg_slidemove.asm : $(GDIR)/bg_slidemove.c; $(DO_LCC)  -$(GDIR)/vm/g_active.asm : $(GDIR)/g_active.c; $(DO_LCC)  -$(GDIR)/vm/g_arenas.asm : $(GDIR)/g_arenas.c; $(DO_LCC)  -$(GDIR)/vm/g_bot.asm : $(GDIR)/g_bot.c; $(DO_LCC)  -$(GDIR)/vm/g_client.asm : $(GDIR)/g_client.c; $(DO_LCC)  -$(GDIR)/vm/g_cmds.asm : $(GDIR)/g_cmds.c; $(DO_LCC)  -$(GDIR)/vm/g_combat.asm : $(GDIR)/g_combat.c; $(DO_LCC)  -$(GDIR)/vm/g_items.asm : $(GDIR)/g_items.c; $(DO_LCC)  -$(GDIR)/vm/g_main.asm : $(GDIR)/g_main.c; $(DO_LCC)  -$(GDIR)/vm/g_mem.asm : $(GDIR)/g_mem.c; $(DO_LCC)  -$(GDIR)/vm/g_misc.asm : $(GDIR)/g_misc.c; $(DO_LCC)  -$(GDIR)/vm/g_missile.asm : $(GDIR)/g_missile.c; $(DO_LCC)  -$(GDIR)/vm/g_mover.asm : $(GDIR)/g_mover.c; $(DO_LCC)  -$(GDIR)/vm/g_session.asm : $(GDIR)/g_session.c; $(DO_LCC)  -$(GDIR)/vm/g_spawn.asm : $(GDIR)/g_spawn.c; $(DO_LCC)  -$(GDIR)/vm/g_svcmds.asm : $(GDIR)/g_svcmds.c; $(DO_LCC)  -$(GDIR)/vm/g_target.asm : $(GDIR)/g_target.c; $(DO_LCC)  -$(GDIR)/vm/g_team.asm : $(GDIR)/g_team.c; $(DO_LCC)  -$(GDIR)/vm/g_trigger.asm : $(GDIR)/g_trigger.c; $(DO_LCC)  -$(GDIR)/vm/g_utils.asm : $(GDIR)/g_utils.c; $(DO_LCC)  -$(GDIR)/vm/g_weapon.asm : $(GDIR)/g_weapon.c; $(DO_LCC)  -$(GDIR)/vm/q_math.asm : $(GDIR)/q_math.c; $(DO_LCC)  -$(GDIR)/vm/q_shared.asm : $(GDIR)/q_shared.c; $(DO_LCC)  - -$(BDIR)/$(GAMEDIR)/vm/cgame.qvm :  -	echo cgame.qvm disabled - -$(BDIR)/$(GAMEDIR)/vm/ui.qvm :  -	echo ui.qvm disabled - -############################################################################# -# CGAME -############################################################################# - -CGOBJ = \ -	$(SRCDIR)/cgame/bg_lib.o \ -	$(SRCDIR)/cgame/bg_misc.o \ -	$(SRCDIR)/cgame/bg_pmove.o \ -	$(SRCDIR)/cgame/bg_slidemove.o \ -	$(SRCDIR)/cgame/cg_consolecmds.o \ -	$(SRCDIR)/cgame/cg_draw.o \ -	$(SRCDIR)/cgame/cg_drawtools.o \ -	$(SRCDIR)/cgame/cg_effects.o \ -	$(SRCDIR)/cgame/cg_ents.o \ -	$(SRCDIR)/cgame/cg_event.o \ -	$(SRCDIR)/cgame/cg_info.o \ -	$(SRCDIR)/cgame/cg_localents.o \ -	$(SRCDIR)/cgame/cg_main.o \ -	$(SRCDIR)/cgame/cg_marks.o \ -	$(SRCDIR)/cgame/cg_players.o \ -	$(SRCDIR)/cgame/cg_playerstate.o \ -	$(SRCDIR)/cgame/cg_predict.o \ -	$(SRCDIR)/cgame/cg_scoreboard.o \ -	$(SRCDIR)/cgame/cg_servercmds.o \ -	$(SRCDIR)/cgame/cg_snapshot.o \ -	$(SRCDIR)/cgame/cg_view.o \ -	$(SRCDIR)/cgame/cg_weapons.o \ -	$(SRCDIR)/cgame/q_math.o \ -	$(SRCDIR)/cgame/q_shared.o - -$(SRCDIR)/cgame$(ARCH).$(SHLIBEXT) : $(CGOBJ) -	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGOBJ) - -$(SRCDIR)/cgame/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/bg_pmove.o : $(GDIR)/bg_pmove.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/bg_slidemove.o : $(GDIR)/bg_slidemove.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_consolecmds.o : $(CGDIR)/cg_consolecmds.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_draw.o : $(CGDIR)/cg_draw.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_drawtools.o : $(CGDIR)/cg_drawtools.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_effects.o : $(CGDIR)/cg_effects.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_ents.o : $(CGDIR)/cg_ents.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_event.o : $(CGDIR)/cg_event.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_info.o : $(CGDIR)/cg_info.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_localents.o : $(CGDIR)/cg_localents.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_main.o : $(CGDIR)/cg_main.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_marks.o : $(CGDIR)/cg_marks.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_players.o : $(CGDIR)/cg_players.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_playerstate.o : $(CGDIR)/cg_playerstate.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_predict.o : $(CGDIR)/cg_predict.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_scoreboard.o : $(CGDIR)/cg_scoreboard.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_servercmds.o : $(CGDIR)/cg_servercmds.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_snapshot.o : $(CGDIR)/cg_snapshot.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_view.o : $(CGDIR)/cg_view.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/cg_weapons.o : $(CGDIR)/cg_weapons.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)  -$(SRCDIR)/cgame/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)  - -############################################################################# -# UI -############################################################################# - -UIOBJ = \ -	$(SRCDIR)/ui/bg_lib.o \ -	$(SRCDIR)/ui/bg_misc.o \ -	$(SRCDIR)/ui/ui_addbots.o \ -	$(SRCDIR)/ui/ui_atoms.o \ -	$(SRCDIR)/ui/ui_cinematics.o \ -	$(SRCDIR)/ui/ui_confirm.o \ -	$(SRCDIR)/ui/ui_connect.o \ -	$(SRCDIR)/ui/ui_controls2.o \ -	$(SRCDIR)/ui/ui_credits.o \ -	$(SRCDIR)/ui/ui_demo2.o \ -	$(SRCDIR)/ui/ui_display.o \ -	$(SRCDIR)/ui/ui_gameinfo.o \ -	$(SRCDIR)/ui/ui_ingame.o \ -	$(SRCDIR)/ui/ui_loadconfig.o \ -	$(SRCDIR)/ui/ui_main.o \ -	$(SRCDIR)/ui/ui_menu.o \ -	$(SRCDIR)/ui/ui_mfield.o \ -	$(SRCDIR)/ui/ui_network.o \ -	$(SRCDIR)/ui/ui_playermodel.o \ -	$(SRCDIR)/ui/ui_players.o \ -	$(SRCDIR)/ui/ui_playersettings.o \ -	$(SRCDIR)/ui/ui_preferences.o \ -	$(SRCDIR)/ui/ui_qmenu.o \ -	$(SRCDIR)/ui/ui_saveconfig.o \ -	$(SRCDIR)/ui/ui_serverinfo.o \ -	$(SRCDIR)/ui/ui_servers2.o \ -	$(SRCDIR)/ui/ui_setup.o \ -	$(SRCDIR)/ui/ui_sound.o \ -	$(SRCDIR)/ui/ui_sparena.o \ -	$(SRCDIR)/ui/ui_specifyserver.o \ -	$(SRCDIR)/ui/ui_splevel.o \ -	$(SRCDIR)/ui/ui_sppostgame.o \ -	$(SRCDIR)/ui/ui_spskill.o \ -	$(SRCDIR)/ui/ui_startserver.o \ -	$(SRCDIR)/ui/ui_team.o \ -	$(SRCDIR)/ui/ui_video.o \ -	\ -	$(SRCDIR)/ui/q_math.o \ -	$(SRCDIR)/ui/q_shared.o - -$(SRCDIR)/ui$(ARCH).$(SHLIBEXT) : $(UIOBJ) -	$(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIOBJ) - -$(SRCDIR)/ui/bg_lib.o : $(GDIR)/bg_lib.c; $(DO_CC)  -$(SRCDIR)/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_CC)  -$(SRCDIR)/ui/ui_addbots.o : $(UIDIR)/ui_addbots.c; $(DO_CC)  -$(SRCDIR)/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_CC)  -$(SRCDIR)/ui/ui_cinematics.o : $(UIDIR)/ui_cinematics.c; $(DO_CC)  -$(SRCDIR)/ui/ui_confirm.o : $(UIDIR)/ui_confirm.c; $(DO_CC)  -$(SRCDIR)/ui/ui_connect.o : $(UIDIR)/ui_connect.c; $(DO_CC)  -$(SRCDIR)/ui/ui_controls2.o : $(UIDIR)/ui_controls2.c; $(DO_CC)  -$(SRCDIR)/ui/ui_credits.o : $(UIDIR)/ui_credits.c; $(DO_CC)  -$(SRCDIR)/ui/ui_demo2.o : $(UIDIR)/ui_demo2.c; $(DO_CC)  -$(SRCDIR)/ui/ui_display.o : $(UIDIR)/ui_display.c; $(DO_CC)  -$(SRCDIR)/ui/ui_gameinfo.o : $(UIDIR)/ui_gameinfo.c; $(DO_CC)  -$(SRCDIR)/ui/ui_ingame.o : $(UIDIR)/ui_ingame.c; $(DO_CC)  -$(SRCDIR)/ui/ui_loadconfig.o : $(UIDIR)/ui_loadconfig.c; $(DO_CC)  -$(SRCDIR)/ui/ui_main.o : $(UIDIR)/ui_main.c; $(DO_CC)  -$(SRCDIR)/ui/ui_menu.o : $(UIDIR)/ui_menu.c; $(DO_CC)  -$(SRCDIR)/ui/ui_mfield.o : $(UIDIR)/ui_mfield.c; $(DO_CC)  -$(SRCDIR)/ui/ui_network.o : $(UIDIR)/ui_network.c; $(DO_CC)  -$(SRCDIR)/ui/ui_playermodel.o : $(UIDIR)/ui_playermodel.c; $(DO_CC)  -$(SRCDIR)/ui/ui_players.o : $(UIDIR)/ui_players.c; $(DO_CC)  -$(SRCDIR)/ui/ui_playersettings.o : $(UIDIR)/ui_playersettings.c; $(DO_CC)  -$(SRCDIR)/ui/ui_preferences.o : $(UIDIR)/ui_preferences.c; $(DO_CC)  -$(SRCDIR)/ui/ui_qmenu.o : $(UIDIR)/ui_qmenu.c; $(DO_CC)  -$(SRCDIR)/ui/ui_quit.o : $(UIDIR)/ui_quit.c; $(DO_CC)  -$(SRCDIR)/ui/ui_saveconfig.o : $(UIDIR)/ui_saveconfig.c; $(DO_CC)  -$(SRCDIR)/ui/ui_serverinfo.o : $(UIDIR)/ui_serverinfo.c; $(DO_CC)  -$(SRCDIR)/ui/ui_servers2.o : $(UIDIR)/ui_servers2.c; $(DO_CC)  -$(SRCDIR)/ui/ui_setup.o : $(UIDIR)/ui_setup.c; $(DO_CC)  -$(SRCDIR)/ui/ui_sound.o : $(UIDIR)/ui_sound.c; $(DO_CC)  -$(SRCDIR)/ui/ui_sparena.o : $(UIDIR)/ui_sparena.c; $(DO_CC)  -$(SRCDIR)/ui/ui_specifyserver.o : $(UIDIR)/ui_specifyserver.c; $(DO_CC)  -$(SRCDIR)/ui/ui_splevel.o : $(UIDIR)/ui_splevel.c; $(DO_CC)  -$(SRCDIR)/ui/ui_sppostgame.o : $(UIDIR)/ui_sppostgame.c; $(DO_CC)  -$(SRCDIR)/ui/ui_spskill.o : $(UIDIR)/ui_spskill.c; $(DO_CC)  -$(SRCDIR)/ui/ui_startserver.o : $(UIDIR)/ui_startserver.c; $(DO_CC)  -$(SRCDIR)/ui/ui_team.o : $(UIDIR)/ui_team.c; $(DO_CC)  -$(SRCDIR)/ui/ui_video.o : $(UIDIR)/ui_video.c; $(DO_CC)  -$(SRCDIR)/ui/q_math.o : $(GDIR)/q_math.c; $(DO_SHLIB_CC)  -$(SRCDIR)/ui/q_shared.o : $(GDIR)/q_shared.c; $(DO_SHLIB_CC)  - -############################################################################# -# MISC -############################################################################# - -clean: -	rm -f $(GVMASM)  | 
