diff options
Diffstat (limited to 'code/unix/setup/pkg')
-rw-r--r-- | code/unix/setup/pkg/ioq3ded.sh | 42 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3.sh | 41 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/depend | 3 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/pkginfo.template | 12 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/postinstall | 21 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/postremove | 21 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/preinstall | 10 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/preremove | 10 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/prototype.template | 8 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3/space | 1 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/depend | 2 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/pkginfo.template | 12 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/postinstall | 10 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/postremove | 10 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/preinstall | 10 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/preremove | 10 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/prototype.template | 8 | ||||
-rw-r--r-- | code/unix/setup/pkg/ioquake3d/space | 1 |
18 files changed, 232 insertions, 0 deletions
diff --git a/code/unix/setup/pkg/ioq3ded.sh b/code/unix/setup/pkg/ioq3ded.sh new file mode 100644 index 0000000..5ed9742 --- /dev/null +++ b/code/unix/setup/pkg/ioq3ded.sh @@ -0,0 +1,42 @@ +#!/bin/bash +# Rev: $Id: ioq3ded.sh,v 1.9 2006/01/18 13:47:42 raistlin Exp raistlin $ +# Needed to make symlinks/shortcuts work. +# the binaries must run with correct working directory +# + +IOQ3_DIR=/usr/local/share/games/quake3 + +COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z` +COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/` + +EXEC_REL=release + +#EXEC_BIN=ioquake3.${COMPILE_ARCH} +#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} +EXEC_BIN=ioq3ded.${COMPILE_ARCH} + +EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0" + +EXEC_DIR_LIST=${IOQ3_DIR} + +for d in ${EXEC_DIR_LIST} +do + if [ -d $d ]; then + EXEC_DIR=${d} + break + fi +done + +if [ "X${EXEC_DIR}" != "X" ]; then + if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then + echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1 + fi + cd ${IOQ3_DIR} && \ + ${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $* + exit $? +else + echo "No ioq3 binaries found!" + exit 1 +fi + + diff --git a/code/unix/setup/pkg/ioquake3.sh b/code/unix/setup/pkg/ioquake3.sh new file mode 100644 index 0000000..495d9cd --- /dev/null +++ b/code/unix/setup/pkg/ioquake3.sh @@ -0,0 +1,41 @@ +#!/bin/bash +# Rev: $Id: ioquake3.sh,v 1.11 2006/01/18 13:47:42 raistlin Exp raistlin $ +# Needed to make symlinks/shortcuts work. +# the binaries must run with correct working directory + +IOQ3_DIR=/usr/local/share/games/quake3 + +COMPILE_PLATFORM=`uname|sed -e s/_.*//|tr A-Z a-z` +COMPILE_ARCH=`uname -p | sed -e s/i.86/i386/` + +EXEC_REL=release + +EXEC_BIN=ioquake3.${COMPILE_ARCH} +#EXEC_BIN=ioquake3-smp.${COMPILE_ARCH} +#EXEC_BIN=ioq3ded.${COMPILE_ARCH} + +EXEC_FLAGS="+set fs_cdpath ${IOQ3_DIR} +set vm_game 1 +set vm_cgame 1 +set vm_ui 1 +set sv_pure 1 +set ttycon 0" + +EXEC_DIR_LIST=${IOQ3_DIR} + +for d in ${EXEC_DIR_LIST} +do + if [ -d $d ]; then + EXEC_DIR=${d} + break + fi +done + +if [ "X${EXEC_DIR}" != "X" ]; then + if [ ! -x ${EXEC_DIR}/${EXEC_BIN} ]; then + echo "Executable ${EXEC_DIR}/${EXEC_BIN} not found!" ; exit 1 + fi + cd ${IOQ3_DIR} && \ + ${EXEC_DIR}/${EXEC_BIN} ${EXEC_FLAGS} $* + exit $? +else + echo "No ioq3 binaries found!" + exit 1 +fi + + diff --git a/code/unix/setup/pkg/ioquake3/depend b/code/unix/setup/pkg/ioquake3/depend new file mode 100644 index 0000000..11170ca --- /dev/null +++ b/code/unix/setup/pkg/ioquake3/depend @@ -0,0 +1,3 @@ +P SUNWxilrl XIL Runtime Environment +P SFWsdl SDL - Simple DirectMedia Layer library +P ioquake3d Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL) diff --git a/code/unix/setup/pkg/ioquake3/pkginfo.template b/code/unix/setup/pkg/ioquake3/pkginfo.template new file mode 100644 index 0000000..15aaf8f --- /dev/null +++ b/code/unix/setup/pkg/ioquake3/pkginfo.template @@ -0,0 +1,12 @@ +CLASSES=none +BASEDIR=/usr/local/share/games +TZ=PST +PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin +PKG=ioquake3 +NAME=Icculus.Org Quake3 1.34 for Solaris 10 (X11,GLX,SDL) +VERSION= +CATEGORY=application,graphics,opengl +DESC=Icculus.Org Quake3 1.34 for Solaris 10 (http://www.icculus.org/quake3) +VENDOR=http://www.icculus.org/quake3 +EMAIL=quake@cojot.name +PKGSAV=/var/sadm/pkg/ioquake3/save diff --git a/code/unix/setup/pkg/ioquake3/postinstall b/code/unix/setup/pkg/ioquake3/postinstall new file mode 100644 index 0000000..2775d5e --- /dev/null +++ b/code/unix/setup/pkg/ioquake3/postinstall @@ -0,0 +1,21 @@ +#!/bin/sh +# +# @(#)postinstall $Id: postinstall,v 1.3 2006/01/21 12:54:52 coyote Exp $ +# +# postinstall script for quake3 + +quake3_dir=$BASEDIR/quake3 +dest_dir=${PKG_INSTALL_ROOT}/usr/local/bin + +if [ -d ${dest_dir} ]; then + for inst_script in ioq3ded.sh ioquake3.sh + do + dest_script=${dest_dir}/${inst_script} + if [ ! -h ${dest_script} ]; then + ln -s ${quake3_dir}/${inst_script} ${dest_script} + fi + done +fi + +exit 0 + diff --git a/code/unix/setup/pkg/ioquake3/postremove b/code/unix/setup/pkg/ioquake3/postremove new file mode 100644 index 0000000..37690f6 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3/postremove @@ -0,0 +1,21 @@ +#!/bin/sh +# +# @(#)postremove $Id: postremove,v 1.3 2006/01/21 12:54:52 coyote Exp $ +# +# postremove script for quake3 + +quake3_dir=$BASEDIR +dest_dir=${PKG_INSTALL_ROOT}/usr/local/bin + +if [ -d ${dest_dir} ]; then + for inst_script in ioq3ded.sh ioquake3.sh + do + dest_script=${dest_dir}/${inst_script} + if [ -h ${dest_script} ]; then + rm -f ${dest_script} + fi + done +fi + +exit 0 + diff --git a/code/unix/setup/pkg/ioquake3/preinstall b/code/unix/setup/pkg/ioquake3/preinstall new file mode 100644 index 0000000..ad126a1 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3/preinstall @@ -0,0 +1,10 @@ +#!/bin/sh +# +# @(#)postinstall $Id: preinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $ +# +# postinstall script for quake3 + +quake3_dir=$BASEDIR + +exit 0 + diff --git a/code/unix/setup/pkg/ioquake3/preremove b/code/unix/setup/pkg/ioquake3/preremove new file mode 100644 index 0000000..3f316f3 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3/preremove @@ -0,0 +1,10 @@ +#!/bin/sh +# +# @(#)postinstall $Id: preremove,v 1.2 2006/01/25 13:22:56 coyote Exp $ +# +# postinstall script for quake3 + +quake3_dir=$BASEDIR + +exit 0 + diff --git a/code/unix/setup/pkg/ioquake3/prototype.template b/code/unix/setup/pkg/ioquake3/prototype.template new file mode 100644 index 0000000..f23af77 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3/prototype.template @@ -0,0 +1,8 @@ +!default 0755 root bin +i pkginfo +i copyright +i depend +i postinstall +i postremove +i preinstall +i preremove diff --git a/code/unix/setup/pkg/ioquake3/space b/code/unix/setup/pkg/ioquake3/space new file mode 100644 index 0000000..95b7294 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3/space @@ -0,0 +1 @@ +/usr/local/share 20000 15 diff --git a/code/unix/setup/pkg/ioquake3d/depend b/code/unix/setup/pkg/ioquake3d/depend new file mode 100644 index 0000000..b55ff88 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3d/depend @@ -0,0 +1,2 @@ +P SUNWxilrl XIL Runtime Environment +P SFWsdl SDL - Simple DirectMedia Layer library diff --git a/code/unix/setup/pkg/ioquake3d/pkginfo.template b/code/unix/setup/pkg/ioquake3d/pkginfo.template new file mode 100644 index 0000000..e651f10 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3d/pkginfo.template @@ -0,0 +1,12 @@ +CLASSES=none +BASEDIR=/usr/local/share/games +TZ=PST +PATH=/sbin:/usr/sbin:/usr/bin:/usr/sadm/install/bin +PKG=ioquake3d +NAME=Icculus.Org Quake3 game data files for Solaris 10 (X11,GLX,SDL) +VERSION= +CATEGORY=application,graphics,opengl +DESC=Icculus.Org Quake3 game data files for Solaris 10 (http://www.icculus.org/quake3) +VENDOR=http://www.icculus.org/quake3 +EMAIL=quake@cojot.name +PKGSAV=/var/sadm/pkg/ioquake3d/save diff --git a/code/unix/setup/pkg/ioquake3d/postinstall b/code/unix/setup/pkg/ioquake3d/postinstall new file mode 100644 index 0000000..f116fc3 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3d/postinstall @@ -0,0 +1,10 @@ +#!/bin/sh +# +# @(#)postinstall $Id: postinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $ +# +# postinstall script for quake3 + +quake3_dir=$BASEDIR + +exit 0 + diff --git a/code/unix/setup/pkg/ioquake3d/postremove b/code/unix/setup/pkg/ioquake3d/postremove new file mode 100644 index 0000000..7614348 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3d/postremove @@ -0,0 +1,10 @@ +#!/bin/sh +# +# @(#)postinstall $Id: postremove,v 1.2 2006/01/25 13:22:56 coyote Exp $ +# +# postinstall script for quake3 + +quake3_dir=$BASEDIR + +exit 0 + diff --git a/code/unix/setup/pkg/ioquake3d/preinstall b/code/unix/setup/pkg/ioquake3d/preinstall new file mode 100644 index 0000000..ad126a1 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3d/preinstall @@ -0,0 +1,10 @@ +#!/bin/sh +# +# @(#)postinstall $Id: preinstall,v 1.2 2006/01/25 13:22:56 coyote Exp $ +# +# postinstall script for quake3 + +quake3_dir=$BASEDIR + +exit 0 + diff --git a/code/unix/setup/pkg/ioquake3d/preremove b/code/unix/setup/pkg/ioquake3d/preremove new file mode 100644 index 0000000..3f316f3 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3d/preremove @@ -0,0 +1,10 @@ +#!/bin/sh +# +# @(#)postinstall $Id: preremove,v 1.2 2006/01/25 13:22:56 coyote Exp $ +# +# postinstall script for quake3 + +quake3_dir=$BASEDIR + +exit 0 + diff --git a/code/unix/setup/pkg/ioquake3d/prototype.template b/code/unix/setup/pkg/ioquake3d/prototype.template new file mode 100644 index 0000000..f23af77 --- /dev/null +++ b/code/unix/setup/pkg/ioquake3d/prototype.template @@ -0,0 +1,8 @@ +!default 0755 root bin +i pkginfo +i copyright +i depend +i postinstall +i postremove +i preinstall +i preremove diff --git a/code/unix/setup/pkg/ioquake3d/space b/code/unix/setup/pkg/ioquake3d/space new file mode 100644 index 0000000..a8d224c --- /dev/null +++ b/code/unix/setup/pkg/ioquake3d/space @@ -0,0 +1 @@ +/usr/local/share 50000 100 |