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+#!/usr/bin/env perl
+
+# NOTE: Cons intentionally does not use the "perl -w" option or
+# "use strict." Because Cons "configuration files" are actually
+# Perl scripts, enabling those restrictions here would force them
+# on every user's config files, wanted or not. Would users write
+# "better" Construct and Conscript files if we forced "use strict"
+# on them? Probably. But we want people to use Cons to get work
+# done, not force everyone to become a Perl guru to use it, so we
+# don't insist.
+#
+# That said, Cons' code is both "perl -w" and "use strict" clean.
+# Regression tests keep the code honest by checking for warnings
+# and "use strict" failures.
+
+use vars qw( $CVS_id $CVS_ver $ver_num $ver_rev $version );
+
+$CVS_id = 'Id';
+$CVS_ver = (split(/\s+/, $CVS_id))[2];
+
+$ver_num = "2.3";
+$ver_rev = ".1";
+
+$version = "This is Cons $ver_num$ver_rev ($CVS_id)\n";
+
+# Cons: A Software Construction Tool.
+# Copyright (c) 1996-2001 Free Software Foundation, Inc.
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; see the file COPYING. If not, write to
+# the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+# Boston, MA 02111-1307, USA.
+
+require 5.003;
+# See the NOTE above about why Cons doesn't "use strict".
+use integer;
+use Cwd;
+use File::Copy;
+
+use vars qw( $_WIN32 $_a $_exe $_o $_so );
+
+#------------------------------------------------------------------
+# Determine if running on win32 platform - either Windows NT or 95
+#------------------------------------------------------------------
+
+use vars qw( $PATH_SEPARATOR $iswin32 $_WIN32 $usage $indent @targets );
+
+BEGIN {
+ use Config;
+
+ # if the version is 5.003, we can check $^O
+ if ($] < 5.003) {
+ eval("require Win32");
+ $_WIN32 = (!$@);
+ } else {
+ $_WIN32 = ($^O eq "MSWin32") ? 1 : 0;
+ }
+
+ # Fetch the PATH separator from Config;
+ # provide our old defaults in case it's not set.
+ $PATH_SEPARATOR = $Config{path_sep};
+ $PATH_SEPARATOR = $_WIN32 ? ';' : ':' if ! defined $PATH_SEPARATOR;
+
+ # Fetch file suffixes from Config,
+ # accomodating differences in the Config variables
+ # used by different Perl versions.
+ $_exe = $Config{_exe};
+ $_exe = $Config{exe_ext} if ! defined $_exe;
+ $_exe = $_WIN32 ? '.exe' : '' if ! defined $_exe;
+ $_o = $Config{_o};
+ $_o = $Config{obj_ext} if ! defined $_o;
+ $_o = $_WIN32 ? '.obj' : '.o' if ! defined $_o;
+ $_a = $Config{_a};
+ $_a = $Config{lib_ext} if ! defined $_a;
+ $_a = $_WIN32 ? '.lib' : '.a' if ! defined $_a;
+ $_so = ".$Config{so}";
+ $_so = $_WIN32 ? '.dll' : '.so' if ! defined $_so;
+}
+
+# Flush stdout each time.
+$| = 1;
+
+# Seed random number generator.
+srand(time . $$); # this works better than time ^ $$ in perlfunc manpage.
+
+$usage = q(
+Usage: cons <arguments> -- <construct-args>
+
+Arguments can be any of the following, in any order:
+
+ <targets> Build the specified targets. If <target> is a directory
+ recursively build everything within that directory.
+
+ +<pattern> Limit the cons scripts considered to just those that
+ match <pattern>. Multiple + arguments are accepted.
+
+ <name>=<val> Sets <name> to value <val> in the ARG hash passed to the
+ top-level Construct file.
+
+ -cc Show command that would have been executed, when
+ retrieving from cache. No indication that the file
+ has been retrieved is given; this is useful for
+ generating build logs that can be compared with
+ real build logs.
+
+ -cd Disable all caching. Do not retrieve from cache nor
+ flush to cache.
+
+ -cr Build dependencies in random order. This is useful when
+ building multiple similar trees with caching enabled.
+
+ -cs Synchronize existing build targets that are found to be
+ up-to-date with cache. This is useful if caching has
+ been disabled with -cc or just recently enabled with
+ UseCache.
+
+ -d Enable dependency debugging.
+
+ -f <file> Use the specified file instead of "Construct" (but first
+ change to containing directory of <file>).
+
+ -h Show a help message local to the current build if
+ one such is defined, and exit.
+
+ -k Keep going as far as possible after errors.
+
+ -o <file> Read override file <file>.
+
+ -p Show construction products in specified trees.
+ -pa Show construction products and associated actions.
+ -pw Show products and where they are defined.
+
+ -q Be quiet; multiple -q flags increase quietness level:
+ 1: quiet about Installing and Removing targets
+ 2: quiet about build commands, up-to-date targets
+
+ -r Remove construction products associated with <targets>
+
+ -R <repos> Search for files in <repos>. Multiple -R <repos>
+ directories are searched in the order specified.
+
+ -S <pkg> Use package sig::<pkg> to calculate file signatures.
+ Currently supported values are "md5" for MD5
+ signatures (the default) and "md5::debug" for MD5
+ signature debug information.
+
+ -t Traverse up the directory hierarchy looking for a
+ Construct file, if none exists in the current directory.
+ (Targets will be modified to be relative to the
+ Construct file.)
+
+ -v Show cons version and continue processing.
+ -V Show cons version and exit.
+
+ -wf <file> Write all filenames considered into <file>.
+
+ -x Show this message and exit.
+
+
+ Please report any suggestions through the cons-discuss@gnu.org mailing
+ list.
+
+ To subscribe, send mail to cons-discuss-request@gnu.org with body
+ 'subscribe'.
+
+ If you find a bug, please report it through the bug-cons@gnu.org
+ mailing list.
+
+ Information about CONS can be obtained from the official cons web site
+ http://www.dsmit.com/cons/ or its mirrors (listed there).
+
+ The cons maintainers can be contacted by email at cons-maintainers@gnu.org
+
+ User documentation of cons is contained in cons and can be obtained
+ by doing 'perldoc /path/to/cons'.
+
+);
+
+# Simplify program name, if it is a path.
+{
+ my ($vol, $dir, $file) = File::Spec->splitpath(File::Spec->canonpath($0));
+ $0 = $file;
+}
+
+# Default parameters.
+$param::topfile = 'Construct'; # Top-level construction file.
+$param::install = 1; # Show installations
+$param::build = 1; # Build targets
+### $param::show = 1; # Show building of targets.
+$param::sigpro = 'md5'; # Signature protocol.
+$param::depfile = ''; # Write all deps out to this file
+$param::salt = ''; # Salt derived file signatures with this.
+$param::sourcesig = ['*' => 'content'];# Source file signature calculation
+$param::rep_sig_times_ok = 1; # Repository .consign times are in sync
+ # w/files.
+$param::conscript_chdir = 0; # Change dir to Conscript directory
+$param::quiet = 0; # should we show the command being executed.
+
+@param::defaults = ();
+
+#
+$indent = '';
+
+# Display a command while executing or otherwise. This
+# should be called by command builder action methods.
+sub showcom {
+ print($indent . $_[0] . "\n") if ($param::quiet < 2);
+}
+
+# Default environment.
+# This contains only the completely platform-independent information
+# we can figure out. Platform-specific information (UNIX, Win32)
+# gets added below.
+@param::base = (
+ 'SIGNATURE' => [ '*' => 'build' ],
+ 'SUFEXE' => $_exe, # '' on UNIX systems
+ 'SUFLIB' => $_a, # '.a' on UNIX systems
+ 'SUFLIBS' => "$_so:$_a", # '.so:.a' on UNIX
+ 'SUFOBJ' => $_o, # '.o' on UNIX systems
+ 'SUFMAP' => {
+ '.c' => 'build::command::cc',
+ '.s' => 'build::command::cc',
+ '.S' => 'build::command::cc',
+ '.C' => 'build::command::cxx',
+ '.cc' => 'build::command::cxx',
+ '.cxx'=> 'build::command::cxx',
+ '.cpp'=> 'build::command::cxx',
+ '.c++'=> 'build::command::cxx',
+ '.C++'=> 'build::command::cxx',
+ },
+ 'PERL' => $^X,
+);
+
+%param::rulesets =
+ (
+ # Defaults for Win32.
+ # Defined for VC++ 6.0 by Greg Spencer <greg_spencer@acm.org>
+ # Your mileage may vary.
+ 'msvc' => [
+ 'CC' => 'cl',
+ 'CFLAGS' => '/nologo',
+ 'CCCOM' => '%CC %CFLAGS %_IFLAGS /c %< /Fo%>',
+ 'CXX' => '%CC',
+ 'CXXFLAGS' => '%CFLAGS',
+ 'CXXCOM' => '%CXX %CXXFLAGS %_IFLAGS /c %< /Fo%>',
+ 'INCDIRPREFIX' => '/I',
+ 'INCDIRSUFFIX' => '',
+ 'LINK' => 'link',
+ 'LINKCOM' => '%LINK %LDFLAGS /out:%> %< %_LDIRS %LIBS',
+ 'LINKMODULECOM' => '%LD /r /o %> %<',
+ 'LIBDIRPREFIX' => '/LIBPATH:',
+ 'LIBDIRSUFFIX' => '',
+ 'AR' => 'lib',
+ 'ARFLAGS' => '/nologo ',
+ 'ARCOM' => "%AR %ARFLAGS /out:%> %<",
+ 'RANLIB' => '',
+ 'LD' => 'link',
+ 'LDFLAGS' => '/nologo ',
+ 'PREFLIB' => '',
+ ],
+ # Defaults for a typical (?) UNIX platform.
+ # Your mileage may vary.
+ 'unix' => [
+ 'CC' => 'cc',
+ 'CFLAGS' => '',
+ 'CCCOM' => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
+ 'CXX' => '%CC',
+ 'CXXFLAGS' => '%CFLAGS',
+ 'CXXCOM' => '%CXX %CXXFLAGS %_IFLAGS -c %< -o %>',
+ 'INCDIRPREFIX' => '-I',
+ 'INCDIRSUFFIX' => '',
+ 'LINK' => '%CXX',
+ 'LINKCOM' => '%LINK %LDFLAGS -o %> %< %_LDIRS %LIBS',
+ 'LINKMODULECOM' => '%LD -r -o %> %<',
+ 'LIBDIRPREFIX' => '-L',
+ 'LIBDIRSUFFIX' => '',
+ 'AR' => 'ar',
+ 'ARFLAGS' => 'r', # rs?
+ 'ARCOM' => ['%AR %ARFLAGS %> %<', '%RANLIB %>'],
+ 'RANLIB' => 'ranlib',
+ 'AS' => 'as',
+ 'ASFLAGS' => '',
+ 'ASCOM' => '%AS %ASFLAGS %< -o %>',
+ 'LD' => 'ld',
+ 'LDFLAGS' => '',
+ 'PREFLIB' => 'lib',
+ 'ENV' => { 'PATH' => '/bin:/usr/bin' },
+ ],
+ );
+
+# Set the rules based on the platform.
+script::DefaultRules(script::RuleSet($_WIN32 ? 'msvc' : 'unix'));
+
+# Handle command line arguments.
+while (@ARGV) {
+ $_ = shift @ARGV;
+ last if /^--$/; # Argument passing to Construct.
+ &option, next if s/^-//;
+ push (@param::include, $_), next if s/^\+//;
+ &equate, next if /=/;
+ push (@targets, $_), next;
+}
+
+sub option {
+ my %opt = (
+ 'cc' => sub { $param::cachecom = 1; },
+ 'cd' => sub { $param::cachedisable = 1; },
+ 'cr' => sub { $param::random = 1; },
+ 'cs' => sub { $param::cachesync = 1; },
+ 'd' => sub { $param::depends = 1; },
+ 'h' => sub { $param::localhelp = 1; },
+ 'k' => sub { $param::kflag = 1; },
+ 'p' => sub { $param::pflag = 1;
+ $param::build = 0; },
+ 'pa' => sub { $param::pflag = 1;
+ $param::aflag = 1;
+ $indent = "... ";
+ $param::build = 0; },
+ 'pw' => sub { $param::pflag = 1;
+ $param::wflag = 1;
+ $param::build = 0; },
+ 'q' => sub { $param::quiet++; },
+ 'r' => sub { $param::rflag = 1;
+ $param::build = 0; },
+ 't' => sub { $param::traverse = 1; },
+ 'v' => sub { print($version); },
+ 'V' => sub { print($version), exit(0); },
+ 'x' => sub { print($usage), exit 0; },
+ );
+
+ my %opt_arg = (
+ 'f' => sub { $param::topfile = $_[0]; },
+ 'o' => sub { $param::overfile = $_[0]; },
+ 'R' => sub { script::Repository($_[0]); },
+ 'S' => sub { $param::sigpro = $_[0]; },
+ 'wf' => sub { $param::depfile = $_[0]; },
+ );
+
+ if (defined $opt{$_}) {
+ &{$opt{$_}}();
+ return;
+ }
+ while ($_) {
+ $_ =~ m/(.)(.*)/;
+ if (defined $opt{$1}) {
+ &{$opt{$1}}();
+ $_ = $2;
+ next;
+ }
+ if (defined $opt_arg{$1}) {
+ if (! $2) {
+ $_ = shift @ARGV;
+ die("$0: -$1 option requires an argument.\n") if ! $_;
+ }
+ &{$opt_arg{$1}}($2 || $_);
+ return;
+ }
+ $_ =~ m/(..)(.*)/;
+ if (defined $opt_arg{$1}) {
+ if (! $2) {
+ $_ = shift @ARGV;
+ die("$0: -$1 option requires an argument.\n") if ! $_;
+ }
+ &{$opt_arg{$1}}($2 || $_);
+ return;
+ }
+ if ($_) {
+ die qq($0: unrecognized option "-$_". Use -x for a usage message.\n);
+ }
+ }
+}
+
+# Process an equate argument (var=val).
+sub equate {
+ my($var, $val) = /([^=]*)=(.*)/;
+ $script::ARG{$var} = $val;
+}
+
+# Define file signature protocol.
+'sig'->select($param::sigpro);
+
+# Cleanup after an interrupt.
+$SIG{INT} = $SIG{QUIT} = $SIG{TERM} = sub {
+ $SIG{PIPE} = $SIG{INT} = $SIG{QUIT} = $SIG{TERM} = 'IGNORE';
+ $SIG{HUP} = $SIG{INT} if ! $main::_WIN32;
+ warn("\n$0: killed\n");
+ # Call this first, to make sure that this processing
+ # occurs even if a child process does not die (and we
+ # hang on the wait).
+ sig::hash::END();
+ wait();
+ exit(1);
+};
+$SIG{HUP} = $SIG{INT} if ! $main::_WIN32;
+
+# Cleanup after a broken pipe (someone piped our stdout?)
+$SIG{PIPE} = sub {
+ $SIG{PIPE} = $SIG{HUP} = $SIG{INT} = $SIG{QUIT} = $SIG{TERM} = 'IGNORE';
+ warn("\n$0: broken pipe\n");
+ sig::hash::END();
+ wait();
+ exit(1);
+};
+
+if ($param::depfile) {
+ open (main::DEPFILE, ">".$param::depfile) ||
+ die ("$0: couldn't open $param::depfile ($!)\n");
+}
+
+# If the supplied top-level Conscript file is not in the
+# current directory, then change to that directory.
+{
+ my ($vol, $dir, $file) =
+ File::Spec->splitpath(File::Spec->canonpath($param::topfile));
+ if ($vol || $dir) {
+ my($cd) = File::Spec->catpath($vol, $dir, undef);
+ chdir($cd) || die("$0: couldn't change to directory $cd ($!)\n");
+ $param::topfile = $file;
+ }
+}
+
+# Walk up the directory hierarchy looking for a Conscript file (if -t set).
+my($target_top);
+my(@targetdir) = ();
+if ($param::traverse && ! -f $param::topfile) {
+ my($vol, $dirs, $file) = File::Spec->splitpath(cwd());
+ my(@dirs) = (File::Spec->splitdir($dirs), $file);
+ while (! -f File::Spec->catpath($vol, File::Spec->catdir(@dirs),
+ $param::topfile)) {
+ die("$0: unable to find $param::topfile.\n") if ! @dirs;
+ unshift(@targetdir, pop(@dirs));
+ }
+ my($cwd) = File::Spec->catpath($vol, File::Spec->catdir(@dirs), '');
+ print "$0: Entering directory `$cwd'\n";
+ chdir($cwd);
+ @targets = map {File::Spec->catdir(@targetdir, $_)} @targets;
+}
+
+# Set up $dir::top and $dir::cwd, now that we are in the right directory.
+dir::init();
+
+#
+if (@targetdir) {
+ $target_top = $dir::top->lookupdir(File::Spec->catdir(@targetdir));
+}
+
+# Now handle override file.
+package override;
+if ($param::overfile) {
+ my($ov) = $param::overfile;
+ die qq($0: can\'t read override file "$ov" ($!)\n) if ! -f $ov; #'
+ do $ov;
+ if ($@) {
+ chop($@);
+ die qq($0: errors in override file "$ov" ($@)\n);
+ }
+}
+
+# Provide this to user to setup override patterns.
+sub Override {
+ my($re, @env) = @_;
+ return if $param::overrides{$re}; # if identical, first will win.
+ $param::overrides = 1;
+ $param::overrides{$re} = \@env;
+ push(@param::overrides, $re);
+}
+
+package main;
+
+use vars qw( %priority $errors );
+
+# Check script inclusion regexps
+my $re;
+for $re (@param::include) {
+ if (! defined eval {"" =~ /$re/}) {
+ my($err) = $@;
+ $err =~ s/in regexp at .*$//;
+ die("$0: error in regexp $err");
+ }
+}
+
+# Read the top-level construct file and its included scripts.
+doscripts($param::topfile);
+
+# Status priorities. This lets us aggregate status for directories
+# and print an appropriate message (at the top-level).
+%priority =
+ ('none' => 1, 'handled' => 2, 'built' => 3, 'unknown' => 4, 'errors' => 5);
+
+# If no targets were specified, supply default targets (if any).
+@targets = @param::default_targets if ! @targets;
+
+$errors = 0;
+
+# Build the supplied target patterns.
+my $tgt;
+for $tgt (map($dir::top->lookup($_), @targets)) {
+ if ($target_top && ! $tgt->is_under($target_top)) {
+ # A -t option was used, and this target is not underneath
+ # the directory where we were invoked via -t.
+ # If the target is a directory and the -t directory
+ # is underneath it, then build the -t directory.
+ if (ref $tgt ne "dir" || ! $target_top->is_under($tgt)) {
+ next;
+ }
+ $tgt = $target_top;
+ }
+ buildtoptarget($tgt);
+}
+
+exit 0 + ($errors != 0);
+
+sub buildtoptarget {
+ my($tgt) = @_;
+ return if ! $tgt;
+ my($status) = buildtarget($tgt);
+ if ($status ne 'built') {
+ my($path) = $tgt->path;
+ if ($status eq "errors") {
+ print qq($0: "$path" not remade because of errors.\n);
+ $errors++;
+ } elsif ($status eq "handled") {
+ print qq($0: "$path" is up-to-date.\n) if ($param::quiet < 2);
+ } elsif ($status eq "unknown") {
+ # cons error already reported.
+ $errors++;
+ } elsif ($status eq "none") {
+ # search for targets that may be linked to the given path.
+ my @linked = dir::linked_targets($tgt) if $target_top;
+ if (@linked) {
+ my @names = map($_->path, @linked);
+ print "Linked targets: @names\n" if ($param::quiet < 1);
+ map(buildtoptarget($_), @linked);
+ } else {
+ print qq($0: nothing to be built in "$path".\n)
+ if $param::build && ($param::quiet < 2);
+ }
+ } else {
+ print qq($0: don\'t know how to construct "$path".\n); #'
+ $errors++;
+ }
+ }
+}
+
+# Build the supplied target directory or files. Return aggregated status.
+sub buildtarget {
+ my($tgt) = @_;
+ if (ref($tgt) eq "dir") {
+ my($result) = "none";
+ my($priority) = $priority{$result};
+ if (exists $tgt->{member}) {
+ my($members) = $tgt->{member};
+ my $entry;
+ for $entry (sort keys %$members) {
+ next if $entry eq $dir::CURDIR || $entry eq $dir::UPDIR;
+ my($tgt) = $members->{$entry};
+ next if ref($tgt) ne "dir" && !exists($tgt->{builder});
+ my($stat) = buildtarget($members->{$entry});
+ my($pri) = $priority{$stat};
+ if ($pri > $priority) {
+ $priority = $pri;
+ $result = $stat;
+ }
+ }
+ }
+ return $result;
+ }
+ if ($param::depends) {
+ my($path) = $tgt->path;
+ if ($tgt->{builder}) {
+ my(@dep) = (@{$tgt->{dep}}, @{$tgt->{sources}});
+ my($dep) = join(' ',map($_->path, @dep));
+ print("Target $path: $dep\n");
+ } else {
+ print("Target $path: not a derived file\n");
+ }
+ }
+ if ($param::build) {
+ return build $tgt;
+ } elsif ($param::pflag || $param::wflag || $param::aflag) {
+ if ($tgt->{builder}) {
+ if ($param::wflag) {
+ print qq(${\$tgt->path}: $tgt->{script}\n);
+ } elsif ($param::pflag) {
+ print qq(${\$tgt->path}:\n) if $param::aflag;
+ print qq(${\$tgt->path}\n) if !$param::aflag;
+ }
+ if ($param::aflag) {
+ $tgt->{builder}->action($tgt);
+ }
+ }
+ } elsif ($param::rflag && $tgt->{builder}) {
+ my($path) = $tgt->path;
+ if (-f $path) {
+ if (unlink($path)) {
+ print("Removed $path\n") if ($param::quiet < 1);
+ } else {
+ warn("$0: couldn't remove $path\n");
+ }
+ }
+ }
+
+ return "none";
+}
+
+package NameSpace;
+
+# Return a hash that maps the name of symbols in a namespace to an
+# array of refs for all types for which the name has a defined value.
+# A list of symbols may be specified; default is all symbols in the
+# name space.
+sub save {
+ my $package = shift;
+ my(%namerefs, $var, $type);
+ no strict 'refs';
+ @_ = keys %{$package."::"} if ! @_;
+ foreach $var (@_) {
+ $namerefs{$var} = [];
+ my $fqvar = $package."::".$var;
+ # If the scalar for this variable name doesn't already
+ # exist, *foo{SCALAR} will autovivify the reference
+ # instead of returning undef, so unlike the other types,
+ # we have to dereference to find out if it exists.
+ push(@{$namerefs{$var}}, *{$fqvar}{SCALAR})
+ if defined ${*{$fqvar}{SCALAR}};
+ foreach $type (qw(ARRAY HASH CODE IO)) {
+ push(@{$namerefs{$var}}, *{$fqvar}{$type})
+ if defined *{$fqvar}{$type};
+ }
+ }
+ return \%namerefs;
+}
+
+# Remove the specified symbols from the namespace.
+# Default is to remove all.
+sub remove {
+ my $package = shift;
+ my(%namerefs, $var);
+ no strict 'refs';
+ @_ = keys %{$package."::"} if ! @_;
+ foreach $var (@_) {
+ delete ${$package."::"}{$var};
+ }
+}
+
+# Restore values to symbols specified in a hash as returned
+# by NameSpace::save.
+sub restore {
+ my($package, $namerefs) = @_;
+ my($var, $ref);
+ no strict 'refs';
+ foreach $var (keys %$namerefs) {
+ my $fqvar = $package."::".$var;
+ foreach $ref (@{$namerefs->{$var}}) {
+ *{$fqvar} = $ref;
+ }
+ }
+}
+
+# Support for "building" scripts, importing and exporting variables.
+# With the exception of the top-level routine here (invoked from the
+# main package by cons), these are all invoked by user scripts.
+package script;
+
+use vars qw( $ARG $caller_dir_path %special_var );
+
+BEGIN {
+ # We can't Export or Import the following variables because Perl always
+ # treats them as part of the "main::" package (see perlvar(1)).
+ %special_var = map {$_ => 1} qw(ENV INC ARGV ARGVOUT SIG
+ STDIN STDOUT STDERR);
+}
+
+# This is called from main to interpret/run the top-level Construct
+# file, passed in as the single argument.
+sub main::doscripts {
+ my($script) = @_;
+ Build($script);
+ # Now set up the includes/excludes (after the Construct file is read).
+ $param::include = join('|', @param::include);
+
+ # Save the original variable names from the script package.
+ # These will stay intact, but any other "script::" variables
+ # defined in a Conscript file will get saved, deleted,
+ # and (when necessary) restored.
+ my(%orig_script_var) = map {$_ => 1} keys %script::;
+ $caller_dir_path = undef;
+ my $cwd = Cwd::cwd();
+ my(@scripts) = pop(@priv::scripts);
+ while ($priv::self = shift(@scripts)) {
+ my($path) = $priv::self->{script}->rsrcpath;
+ if (-f $path) {
+ $dir::cwd = $priv::self->{script}->{dir};
+ # Handle chdir to the Conscript file directory, if necessary.
+ my ($vol, $dir, $file);
+ if ($param::conscript_chdir) {
+ ($vol, $dir, $file) =
+ File::Spec->splitpath(File::Spec->canonpath($path));
+ if ($vol ne '' || $dir ne '') {
+ $caller_dir_path = File::Spec->catpath($vol, $dir, undef);
+ chdir($caller_dir_path) ||
+ die "Could not chdir to $caller_dir_path: $!\n";
+ }
+ } else {
+ $file = $path;
+ }
+ # Actually process the Conscript file.
+ do $file;
+ # Save any variables defined by the Conscript file
+ # so we can restore them later, if needed;
+ # then delete them from the script:: namespace.
+ my(@del) = grep(! $orig_script_var{$_}, keys %script::);
+ if (@del) {
+ $priv::self->{script}->{pkgvars} = NameSpace::save('script',
+ @del);
+ NameSpace::remove('script', @del);
+ }
+ if ($caller_dir_path) {
+ chdir($cwd);
+ $caller_dir_path = undef;
+ }
+ if ($@) {
+ chomp($@);
+ my $err = ($@ =~ /\n/ms) ? ":\n$@" : " ($@)";
+ print qq($0: error in file "$path"$err\n);
+ $run::errors++;
+ } else {
+ # Only process subsidiary scripts if no errors in parent.
+ unshift(@scripts, @priv::scripts);
+ }
+ undef @priv::scripts;
+ } else {
+ my $where = '';
+ my $cref = $priv::self->{script}->creator;
+ if (defined $cref) {
+ my($_foo, $script, $line, $sub) = @$cref;
+ $where = " ($sub in $script, line $line)";
+ }
+ warn qq(Ignoring missing script "$path"$where);
+ }
+ }
+ die("$0: script errors encountered: construction aborted\n")
+ if $run::errors;
+}
+
+# Return caller info about the method being invoked.
+# This is everything from the Perl "caller" builtin function,
+# including which Construct/Conscript file, line number,
+# subroutine name, etc.
+sub caller_info {
+ my($lev) = 1;
+ my(@frame);
+ do {
+ @frame = caller ++$lev;
+ if (defined($frame[3]) && $frame[3] eq '(eval)') {
+ @frame = caller --$lev;
+ if ($caller_dir_path) {
+ $frame[1] = File::Spec->catfile($caller_dir_path, $frame[1]);
+ }
+ return @frame;
+ }
+ } while ($frame[3]);
+ return;
+}
+
+# Link a directory to another. This simply means set up the *source*
+# for the directory to be the other directory.
+sub Link {
+ dir::link(@_);
+}
+
+# Add directories to the repository search path for files.
+# Strip our current directory from the list so Repository
+# (or -R options) can be used from within the repository.
+sub Repository {
+ my($my_dir) = Cwd::cwd();
+ my $dir;
+ foreach $dir (@_) {
+ # The following more direct call isn't available in
+ # Cwd.pm until some time after 5.003...
+ # my($d) = Cwd::abs_path($dir);
+ chdir($dir);
+ my($d) = Cwd::cwd();
+ chdir($my_dir);
+ #
+ next if ! $d || ! -d $d || $d eq $my_dir;
+ # We know we can get away with passing undef to lookupdir
+ # as the directory because $dir is an absolute path.
+ push(@param::rpath, dir::lookupdir(undef, $dir));
+ push @INC, $d;
+ }
+}
+
+# Return the list of Repository directories specified.
+sub Repository_List {
+ map($_->path, @param::rpath);
+}
+
+# Specify whether the .consign signature times in repository files are,
+# in fact, consistent with the times on the files themselves.
+sub Repository_Sig_Times_OK {
+ $param::rep_sig_times_ok = shift;
+}
+
+sub SourceSignature {
+ $param::sourcesig = [@_];
+}
+
+# Specify whether we should chdir to the containing directories
+# of Conscript files.
+sub Conscript_chdir {
+ $param::conscript_chdir = shift;
+}
+
+# Specify files/targets that must be present and built locally,
+# even if they exist already-built in a Repository.
+sub Local {
+ my(@files) = map($dir::cwd->lookupfile($_), @_);
+ map($_->local(1), @files);
+}
+
+# Export variables to any scripts invoked from this one.
+sub Export {
+ my(@illegal) = grep($special_var{$_}, @_);
+ if (@illegal) {
+ die qq($0: cannot Export special Perl variables: @illegal\n);
+ }
+ @{$priv::self->{exports}} = grep(! defined $special_var{$_}, @_);
+}
+
+# Import variables from the export list of the caller
+# of the current script.
+sub Import {
+ my(@illegal) = grep($special_var{$_}, @_);
+ if (@illegal) {
+ die qq($0: cannot Import special Perl variables: @illegal\n);
+ }
+ my($parent) = $priv::self->{parent};
+ my($imports) = $priv::self->{imports};
+ @{$priv::self->{exports}} = keys %$imports;
+ my($var);
+ foreach $var (grep(! defined $special_var{$_}, @_)) {
+ if (!exists $imports->{$var}) {
+ my($path) = $parent->{script}->path;
+ die qq($0: variable "$var" not exported by file "$path"\n);
+ }
+ if (!defined $imports->{$var}) {
+ my $path = $parent->{script}->path;
+ my $err = "$0: variable \"$var\" exported but not " .
+ "defined by file \"$path\"\n";
+ die $err;
+ }
+ ${"script::$var"} = $imports->{$var};
+ }
+}
+
+# Build an inferior script. That is, arrange to read and execute
+# the specified script, passing to it any exported variables from
+# the current script.
+sub Build {
+ my(@files) = map($dir::cwd->lookupfile($_), @_);
+ my(%imports) = map {$_ => ${"script::$_"}} @{$priv::self->{exports}};
+ my $file;
+ for $file (@files) {
+ next if $param::include && $file->path !~ /$param::include/o;
+ my($self) = {'script' => $file,
+ 'parent' => $priv::self,
+ 'imports' => \%imports};
+ bless $self; # may want to bless into class of parent in future
+ push(@priv::scripts, $self);
+ }
+}
+
+# Set up regexps dependencies to ignore. Should only be called once.
+sub Ignore {
+ die("Ignore called more than once\n") if $param::ignore;
+ $param::ignore = join("|", map("($_)", @_)) if @_;
+}
+
+# Specification of default targets.
+sub Default {
+ push(@param::default_targets, map($dir::cwd->lookup($_)->path, @_));
+}
+
+# Local Help. Should only be called once.
+sub Help {
+ if ($param::localhelp) {
+ print "@_\n";
+ exit 2;
+ }
+}
+
+# For windows platforms which use unix tool sets, the msvc defaults may
+# not be useful. Also, in the future, other platforms (Mac?) may have the
+# same problem.
+sub RuleSet {
+ my $style = shift;
+ my @rulesets = sort keys %param::rulesets;
+ die "Unknown style for rules: $style.\n" .
+ "Supported rules are: (" . join(" ", @rulesets) . ")"
+ unless eval(join("||", map("\$style eq '$_'", @rulesets)));
+ return @param::base, @{$param::rulesets{$style}};
+}
+
+sub DefaultRules {
+ @param::defaults = ();
+ push @param::defaults, @_;
+}
+
+# Return the build name(s) of a file or file list.
+sub FilePath {
+ wantarray
+ ? map($dir::cwd->lookupfile($_)->path, @_)
+ : $dir::cwd->lookupfile($_[0])->path;
+}
+
+# Return the build name(s) of a directory or directory list.
+sub DirPath {
+ wantarray
+ ? map($dir::cwd->lookupdir($_)->path, @_)
+ : $dir::cwd->lookupdir($_[0])->path;
+}
+
+# Split the search path provided into components. Look each up
+# relative to the current directory.
+# The usual path separator problems abound; for now we'll use :
+sub SplitPath {
+ my($dirs) = @_;
+ if (ref($dirs) ne "ARRAY") {
+ $dirs = [ split(/$main::PATH_SEPARATOR/o, $dirs) ];
+ }
+ map { DirPath($_) } @$dirs;
+}
+
+# Return true if the supplied path is available as a source file
+# or is buildable (by rules seen to-date in the build).
+sub ConsPath {
+ my($path) = @_;
+ my($file) = $dir::cwd->lookup($path);
+ return $file->accessible;
+}
+
+# Return the source path of the supplied path.
+sub SourcePath {
+ wantarray
+ ? map($dir::cwd->lookupfile($_)->rsrcpath, @_)
+ : $dir::cwd->lookupfile($_[0])->rsrcpath;
+}
+
+# Search up the tree for the specified cache directory, starting with
+# the current directory. Returns undef if not found, 1 otherwise.
+# If the directory is found, then caching is enabled. The directory
+# must be readable and writable. If the argument "mixtargets" is provided,
+# then targets may be mixed in the cache (two targets may share the same
+# cache file--not recommended).
+sub UseCache($@) {
+ my($dir, @args) = @_;
+ # NOTE: it's important to process arguments here regardless of whether
+ # the cache is disabled temporarily, since the mixtargets option affects
+ # the salt for derived signatures.
+ for (@args) {
+ if ($_ eq "mixtargets") {
+ # When mixtargets is enabled, we salt the target signatures.
+ # This is done purely to avoid a scenario whereby if
+ # mixtargets is turned on or off after doing builds, and
+ # if cache synchronization with -cs is used, then
+ # cache files may be shared in the cache itself (linked
+ # under more than one name in the cache). This is not bad,
+ # per se, but simply would mean that a cache cleaning algorithm
+ # that looked for a link count of 1 would never find those
+ # particular files; they would always appear to be in use.
+ $param::salt = 'M' . $param::salt;
+ $param::mixtargets = 1;
+ } else {
+ die qq($0: UseCache unrecognized option "$_"\n);
+ }
+ }
+ if ($param::cachedisable) {
+ warn("Note: caching disabled by -cd flag\n");
+ return 1;
+ }
+ my($depth) = 15;
+ while ($depth-- && ! -d $dir) {
+ $dir = File::Spec->catdir($dir::UPDIR, $dir);
+ }
+ if (-d $dir) {
+ $param::cache = $dir;
+ return 1;
+ }
+ return undef;
+}
+
+# Salt the signature generator. The salt (a number of string) is added
+# into the signature of each derived file. Changing the salt will
+# force recompilation of all derived files.
+sub Salt($) {
+ # We append the value, so that UseCache and Salt may be used
+ # in either order without changing the signature calculation.
+ $param::salt .= $_[0];
+}
+
+# Mark files (or directories) to not be removed before building.
+sub Precious {
+ map($_->{precious} = 1, map($dir::cwd->lookup($_), @_));
+}
+
+
+# These methods are callable from Conscript files, via a cons
+# object. Procs beginning with _ are intended for internal use.
+package cons;
+
+use vars qw( %envcache );
+
+# This is passed the name of the base environment to instantiate.
+# Overrides to the base environment may also be passed in
+# as key/value pairs.
+sub new {
+ my($package) = shift;
+ my ($env) = {@param::defaults, @_};
+ @{$env->{_envcopy}} = %$env; # Note: we never change PATH
+ $env->{_cwd} = $dir::cwd; # Save directory of environment for
+ bless $env, $package; # any deferred name interpretation.
+}
+
+# Clone an environment.
+# Note that the working directory will be the initial directory
+# of the original environment.
+sub clone {
+ my($env) = shift;
+ my $clone = {@{$env->{_envcopy}}, @_};
+ @{$clone->{_envcopy}} = %$clone; # Note: we never change PATH
+ $clone->{_cwd} = $env->{_cwd};
+ bless $clone, ref $env;
+}
+
+# Create a flattened hash representing the environment.
+# It also contains a copy of the PATH, so that the path
+# may be modified if it is converted back to a hash.
+sub copy {
+ my($env) = shift;
+ (@{$env->{_envcopy}}, 'ENV' => {%{$env->{ENV}}}, @_)
+}
+
+# Resolve which environment to actually use for a given
+# target. This is just used for simple overrides.
+sub _resolve {
+ return $_[0] if !$param::overrides;
+ my($env, $tgt) = @_;
+ my($path) = $tgt->path;
+ my $re;
+ for $re (@param::overrides) {
+ next if $path !~ /$re/;
+ # Found one. Return a combination of the original environment
+ # and the override.
+ my($ovr) = $param::overrides{$re};
+ return $envcache{$env,$re} if $envcache{$env,$re};
+ my($newenv) = {@{$env->{_envcopy}}, @$ovr};
+ @{$newenv->{_envcopy}} = %$env;
+ $newenv->{_cwd} = $env->{_cwd};
+ return $envcache{$env,$re} = bless $newenv, ref $env;
+ }
+ return $env;
+}
+
+# Substitute construction environment variables into a string.
+# Internal function/method.
+sub _subst {
+ my($env, $str) = @_;
+ if (! defined $str) {
+ return undef;
+ } elsif (ref($str) eq "ARRAY") {
+ return [ map($env->_subst($_), @$str) ];
+ } else {
+ # % expansion. %% gets converted to % later, so expand any
+ # %keyword construction that doesn't have a % in front of it,
+ # modulo multiple %% pairs in between.
+ # In Perl 5.005 and later, we could actually do this in one regex
+ # using a conditional expression as follows,
+ # while ($str =~ s/($pre)\%(\{)?([_a-zA-Z]\w*)(?(2)\})/"$1".
+ # $env->{$3}/ge) {}
+ # The following two-step approach is backwards-compatible
+ # to (at least) Perl5.003.
+ my $pre = '^|[^\%](?:\%\%)*';
+ while (($str =~ s/($pre)\%([_a-zA-Z]\w*)/$1.($env->{$2}||'')/ge) ||
+ ($str =~ s/($pre)\%\{([_a-zA-Z]\w*)\}/$1.($env->{$2}||'')/ge)) {
+ }
+ return $str;
+ }
+}
+
+sub AfterBuild {
+ my($env) = shift;
+ my($perl_eval_str) = pop(@_);
+ my $file;
+ for $file (map($dir::cwd->lookup($_), @_)) {
+ $file->{after_build_func} = $perl_eval_str;
+ }
+}
+
+sub Install {
+ my($env) = shift;
+ my($tgtdir) = $dir::cwd->lookupdir($env->_subst(shift));
+ my $file;
+ for $file (map($dir::cwd->lookupfile($env->_subst($_)), @_)) {
+ my($tgt) = $tgtdir->lookupfile($file->{entry});
+ $tgt->bind(find build::install($env), $file);
+ }
+}
+
+sub InstallAs {
+ my $env = shift;
+ my $tgt = shift;
+ my $src = shift;
+ my @sources = ();
+ my @targets = ();
+
+ if (ref $tgt) {
+ die "InstallAs: Source is a file and target is a list!\n"
+ if (!ref($src));
+ @sources = @$src;
+ @targets = @$tgt;
+ } elsif (ref $src) {
+ die "InstallAs: Target is a file and source is a list!\n";
+ } else {
+ push @sources, $src;
+ push @targets, $tgt;
+ }
+
+ if ($#sources != $#targets) {
+ my $tn = $#targets+1;
+ my $sn = $#sources+1;
+ die "InstallAs: Source file list ($sn) and target file list ($tn) " .
+ "are inconsistent in length!\n";
+ } else {
+ foreach (0..$#sources) {
+ my $tfile = $dir::cwd->lookupfile($env->_subst($targets[$_]));
+ my $sfile = $dir::cwd->lookupfile($env->_subst($sources[$_]));
+ $tfile->bind(find build::install($env), $sfile);
+ }
+ }
+}
+
+# Installation in a local build directory,
+# copying from the repository if it's already built there.
+# Functionally equivalent to:
+# Install $env $dir, $file;
+# Local "$dir/$file";
+sub Install_Local {
+ my($env) = shift;
+ my($tgtdir) = $dir::cwd->lookupdir($env->_subst(shift));
+ my $file;
+ for $file (map($dir::cwd->lookupfile($env->_subst($_)), @_)) {
+ my($tgt) = $tgtdir->lookupfile($file->{entry});
+ $tgt->bind(find build::install($env), $file);
+ $tgt->local(1);
+ }
+}
+
+sub Objects {
+ my($env) = shift;
+ map($dir::cwd->relpath($_), $env->_Objects(@_));
+}
+
+# Called with multiple source file references (or object files).
+# Returns corresponding object files references.
+sub _Objects {
+ my($env) = shift;
+ my($suffix) = $env->{SUFOBJ};
+ map($env->_Object($_, $_->{dir}->lookupfile($_->base_suf($suffix))),
+ map { ref $_ ? $_ : $dir::cwd->lookupfile($env->_subst($_)) }
+ grep(defined $_, @_));
+}
+
+# Called with an object and source reference. If no object reference
+# is supplied, then the object file is determined implicitly from the
+# source file's extension. Sets up the appropriate rules for creating
+# the object from the source. Returns the object reference.
+sub _Object {
+ my($env, $src, $obj) = @_;
+ return $obj if $src eq $obj; # don't need to build self from self.
+ my($objenv) = $env->_resolve($obj);
+ my($suffix) = $src->suffix;
+
+ my($builder) = $env->{SUFMAP}{$suffix};
+
+ if ($builder) {
+ $obj->bind((find $builder($objenv)), $src);
+ } else {
+ die("don't know how to construct ${\$obj->path} from " .
+ "${\$src->path}.\n");
+ }
+ $obj
+}
+
+sub Program {
+ my($env) = shift;
+ my($tgt) = $dir::cwd->lookupfile(file::addsuffix($env->_subst(shift),
+ $env->{SUFEXE}));
+ my($progenv) = $env->_resolve($tgt);
+ $tgt->bind(find build::command::link($progenv, $progenv->{LINKCOM}),
+ $env->_Objects(@_));
+}
+
+sub Module {
+ my($env) = shift;
+ my($tgt) = $dir::cwd->lookupfile($env->_subst(shift));
+ my($modenv) = $env->_resolve($tgt);
+ my($com) = pop(@_);
+ $tgt->bind(find build::command::link($modenv, $com), $env->_Objects(@_));
+}
+
+sub LinkedModule {
+ my($env) = shift;
+ my($tgt) = $dir::cwd->lookupfile($env->_subst(shift));
+ my($progenv) = $env->_resolve($tgt);
+ $tgt->bind(find build::command::linkedmodule
+ ($progenv, $progenv->{LINKMODULECOM}),
+ $env->_Objects(@_));
+}
+
+sub Library {
+ my($env) = shift;
+ my($lib) = $dir::cwd->lookupfile(file::addsuffix($env->_subst(shift),
+ $env->{SUFLIB}));
+ my($libenv) = $env->_resolve($lib);
+ $lib->bind(find build::command::library($libenv), $env->_Objects(@_));
+}
+
+# Simple derivation: you provide target, source(s), command.
+# Special variables substitute into the rule.
+# Target may be a reference, in which case it is taken
+# to be a multiple target (all targets built at once).
+sub Command {
+ my($env) = shift;
+ my($tgt) = $env->_subst(shift);
+ my($builder) = find build::command::user($env, pop(@_), 'script');
+ my(@sources) = map($dir::cwd->lookupfile($env->_subst($_)), @_);
+ if (ref($tgt)) {
+ # A multi-target command.
+ my(@tgts) = map($dir::cwd->lookupfile($_), @$tgt);
+ die("empty target list in multi-target command\n") if !@tgts;
+ $env = $env->_resolve($tgts[0]);
+ my($multi) = build::multiple->new($builder, \@tgts);
+ for $tgt (@tgts) {
+ $tgt->bind($multi, @sources);
+ }
+ } else {
+ $tgt = $dir::cwd->lookupfile($tgt);
+ $env = $env->_resolve($tgt);
+ $tgt->bind($builder, @sources);
+ }
+}
+
+sub Depends {
+ my($env) = shift;
+ my($tgt) = $env->_subst(shift);
+ my(@deps) = map($dir::cwd->lookup($env->_subst($_)), @_);
+ if (! ref($tgt)) {
+ $tgt = [ $tgt ];
+ }
+ my($t);
+ foreach $t (map($dir::cwd->lookupfile($_), @$tgt)) {
+ push(@{$t->{dep}}, @deps);
+ }
+}
+
+# Setup a quick scanner for the specified input file, for the
+# associated environment. Any use of the input file will cause the
+# scanner to be invoked, once only. The scanner sees just one line at
+# a time of the file, and is expected to return a list of
+# dependencies.
+sub QuickScan {
+ my($env, $code, $file, $path) = @_;
+ $dir::cwd->lookup($env->_subst($file))->{'srcscan',$env} =
+ find scan::quickscan($code, $env, $env->_subst($path));
+}
+
+# Generic builder module. Just a few default methods. Every derivable
+# file must have a builder object of some sort attached. Usually
+# builder objects are shared.
+package build;
+
+use vars qw( %builder );
+
+# Every builder must now have at least an associated environment,
+# so we can find its sigarray and calculate the proper signature.
+sub find {
+ my($class, $env) = @_;
+ $builder{$env} || do {
+ my $self = { env => $env };
+ $builder{$env} = bless $self, $class;
+ }
+}
+
+# Null signature for dynamic includes.
+sub includes { () }
+
+# Null signature for build script.
+sub scriptsig { () }
+
+# Not compatible with any other builder, by default.
+sub compatible { 0 }
+
+
+# Builder module for the Install command.
+package build::install;
+
+use vars qw( @ISA );
+
+BEGIN { @ISA = qw(build) }
+
+# Caching not supported for Install: generally install is trivial anyway,
+# and we don't want to clutter the cache.
+sub cachin { undef }
+sub cachout { }
+
+# Do the installation.
+sub action {
+ my($self, $tgt) = @_;
+ my($src) = $tgt->{sources}[0];
+ main::showcom("Install ${\$src->rpath} as ${\$tgt->path}")
+ if ($param::install && $param::quiet < 1);
+ return unless $param::build;
+ futil::install($src->rpath, $tgt);
+ return 1;
+}
+
+
+# Builder module for generic UNIX commands.
+package build::command;
+
+use vars qw( @ISA %com );
+
+BEGIN { @ISA = qw(build) }
+
+sub find {
+ my($class, $env, $cmd, $package) = @_;
+ my($act) = action::new($env, $cmd);
+ $package ||= '';
+ $com{$env,$act,$package} || do {
+ my $self = { env => $env, act => $act, 'package' => $package };
+ $com{$env,$act,$package} = bless $self, $class;
+ }
+}
+
+# Default cache in function.
+sub cachin {
+ my($self, $tgt, $sig) = @_;
+ if (cache::in($tgt, $sig)) {
+ if ($param::cachecom) {
+ $self->{act}->show($self->{env}, $tgt);
+ } else {
+ printf("Retrieved %s from cache\n", $tgt->path)
+ if ($param::quiet < 1);
+ }
+ return 1;
+ }
+ return undef;
+}
+
+# Default cache out function.
+sub cachout {
+ my($self, $tgt, $sig) = @_;
+ cache::out($tgt, $sig);
+}
+
+# Build the target using the previously specified commands.
+sub action {
+ my($self, $tgt) = @_;
+ $self->{act}->execute($self->{env}, $tgt, $self->{'package'});
+}
+
+# Return script signature.
+sub scriptsig {
+ $_[0]->{act}->scriptsig
+}
+
+
+# Create a linked module.
+package build::command::link;
+
+use vars qw( @ISA );
+
+BEGIN { @ISA = qw(build::command) }
+
+# Find an appropriate linker.
+sub find {
+ my($class, $env, $command) = @_;
+ if (!exists $env->{_LDIRS}) {
+ my($ldirs) = '';
+ my($wd) = $env->{_cwd};
+ my($pdirs) = $env->{LIBPATH};
+ if (! defined $pdirs) {
+ $pdirs = [ ];
+ } elsif (ref($pdirs) ne 'ARRAY') {
+ $pdirs = [ split(/$main::PATH_SEPARATOR/o, $pdirs) ];
+ }
+ my($dir, $dpath);
+ for $dir (map($wd->lookupdir($env->_subst($_)), @$pdirs)) {
+ $dpath = $dir->path;
+ # Add the (presumably local) directory to the -L flags
+ # if we're not using repositories, the directory exists,
+ # or it's Linked to a source directory (that is, it *will*
+ # exist by the time the link occurs).
+ $ldirs .= " ".$env->{LIBDIRPREFIX}.$dpath.$env->{LIBDIRSUFFIX}
+ if ! @param::rpath || -d $dpath || $dir->is_linked;
+ next if File::Spec->file_name_is_absolute($dpath);
+ if (@param::rpath) {
+ my $d;
+ if ($dpath eq $dir::CURDIR) {
+ foreach $d (map($_->path, @param::rpath)) {
+ $ldirs .= " " . $env->{LIBDIRPREFIX} .
+ $d . $env->{LIBDIRSUFFIX};
+ }
+ } else {
+ my($rpath);
+ foreach $d (map($_->path, @param::rpath)) {
+ $rpath = File::Spec->catfile($d, $dpath);
+ $ldirs .= " ". $env->{LIBDIRPREFIX} .
+ $rpath . $env->{LIBDIRSUFFIX} if -d $rpath;
+ }
+ }
+ }
+ }
+ $env->{_LDIRS} = "%($ldirs%)";
+ }
+
+ # Introduce a new magic _LIBS symbol which allows to use the
+ # Unix-style -lNAME syntax for Win32 only. -lNAME will be replaced
+ # with %{PREFLIB}NAME%{SUFLIB}. <schwarze@isa.de> 1998-06-18
+
+ if ($main::_WIN32 && !exists $env->{_LIBS}) {
+ my $libs;
+ my $name;
+ for $name (split(' ', $env->_subst($env->{LIBS} || ''))) {
+ if ($name =~ /^-l(.*)/) {
+ $name = "$env->{PREFLIB}$1$env->{SUFLIB}";
+ }
+ $libs .= ' ' . $name;
+ }
+ $env->{_LIBS} = $libs ? "%($libs%)" : '';
+ }
+ bless find build::command($env, $command);
+}
+
+# Called from file::build. Make sure any libraries needed by the
+# environment are built, and return the collected signatures
+# of the libraries in the path.
+sub includes {
+ return $_[0]->{'bsig'} if exists $_[0]->{'bsig'};
+ my($self, $tgt) = @_;
+ my($env) = $self->{env};
+ my($ewd) = $env->{_cwd};
+ my $ldirs = $env->{LIBPATH};
+ if (! defined $ldirs) {
+ $ldirs = [ ];
+ } elsif (ref($ldirs) ne 'ARRAY') {
+ $ldirs = [ split(/$main::PATH_SEPARATOR/o, $ldirs) ];
+ }
+ my @lpath = map($ewd->lookupdir($_), @$ldirs);
+ my(@sigs);
+ my(@names);
+
+ # Pass %LIBS symbol through %-substituition
+ # <schwarze@isa.de> 1998-06-18
+ @names = split(' ', $env->_subst($env->{LIBS} || ''));
+ my $name;
+ for $name (@names) {
+ my ($lpath, @allnames);
+ if ($name =~ /^-l(.*)/) {
+ # -l style names are looked up on LIBPATH, using all
+ # possible lib suffixes in the same search order the
+ # linker uses (according to SUFLIBS).
+ # Recognize new PREFLIB symbol, which should be 'lib' on
+ # Unix, and empty on Win32. TODO: What about shared
+ # library suffixes? <schwarze@isa.de> 1998-05-13
+ @allnames = map("$env->{PREFLIB}$1$_",
+ split(/:/, $env->{SUFLIBS}));
+ $lpath = \@lpath;
+ } else {
+ @allnames = ($name);
+ # On Win32, all library names are looked up in LIBPATH
+ # <schwarze@isa.de> 1998-05-13
+ if ($main::_WIN32) {
+ $lpath = [$dir::top, @lpath];
+ }
+ else {
+ $lpath = [$dir::top];
+ }
+ }
+ my $dir;
+ DIR: for $dir (@$lpath) {
+ my $n;
+ for $n (@allnames) {
+ my($lib) = $dir->lookup_accessible($n);
+ if ($lib) {
+ last DIR if $lib->ignore;
+ if ((build $lib) eq 'errors') {
+ $tgt->{status} = 'errors';
+ return undef;
+ }
+ push(@sigs, 'sig'->signature($lib));
+ last DIR;
+ }
+ }
+ }
+ }
+ $self->{'bsig'} = 'sig'->collect(@sigs);
+}
+
+# Always compatible with other such builders, so the user
+# can define a single program or module from multiple places.
+sub compatible {
+ my($self, $other) = @_;
+ ref($other) eq "build::command::link";
+}
+
+# Link a program.
+package build::command::linkedmodule;
+
+use vars qw( @ISA );
+
+BEGIN { @ISA = qw(build::command) }
+
+# Always compatible with other such builders, so the user
+# can define a single linked module from multiple places.
+sub compatible {
+ my($self, $other) = @_;
+ ref($other) eq "build::command::linkedmodule";
+}
+
+# Builder for a C module
+package build::command::cc;
+
+use vars qw( @ISA );
+
+BEGIN { @ISA = qw(build::command) }
+
+sub find {
+ $_[1]->{_cc} || do {
+ my($class, $env) = @_;
+ my($cpppath) = $env->_subst($env->{CPPPATH});
+ my($cscanner) = find scan::cpp($env->{_cwd}, $cpppath);
+ $env->{_IFLAGS} = "%(" . $cscanner->iflags($env) . "%)";
+ my($self) = find build::command($env, $env->{CCCOM});
+ $self->{scanner} = $cscanner;
+ bless $env->{_cc} = $self;
+ }
+}
+
+# Invoke the associated C scanner to get signature of included files.
+sub includes {
+ my($self, $tgt) = @_;
+ $self->{scanner}->includes($tgt, $tgt->{sources}[0]);
+}
+
+# Builder for a C++ module
+package build::command::cxx;
+
+use vars qw( @ISA );
+
+BEGIN { @ISA = qw(build::command) }
+
+sub find {
+ $_[1]->{_cxx} || do {
+ my($class, $env) = @_;
+ my($cpppath) = $env->_subst($env->{CPPPATH});
+ my($cscanner) = find scan::cpp($env->{_cwd}, $cpppath);
+ $env->{_IFLAGS} = "%(" . $cscanner->iflags($env) . "%)";
+ my($self) = find build::command($env, $env->{CXXCOM});
+ $self->{scanner} = $cscanner;
+ bless $env->{_cxx} = $self;
+ }
+}
+
+# Invoke the associated C scanner to get signature of included files.
+sub includes {
+ my($self, $tgt) = @_;
+ $self->{scanner}->includes($tgt, $tgt->{sources}[0]);
+}
+
+# Builder for a user command (cons::Command). We assume that a user
+# command might be built and implement the appropriate dependencies on
+# the command itself (actually, just on the first word of the command
+# line).
+package build::command::user;
+
+use vars qw( @ISA );
+
+BEGIN { @ISA = qw(build::command) }
+
+sub includes {
+ my($self, $tgt) = @_;
+ my($sig) = '';
+
+ # Check for any quick scanners attached to source files.
+ my $dep;
+ for $dep (@{$tgt->{dep}}, @{$tgt->{sources}}) {
+ my($scanner) = $dep->{'srcscan',$self->{env}};
+ if ($scanner) {
+ $sig .= $scanner->includes($tgt, $dep);
+ }
+ }
+
+ # XXX Optimize this to not use ignored paths.
+ if (! exists $self->{_comsig}) {
+ my($env) = $self->{env};
+ $self->{_comsig} = '';
+ my($com, $dir);
+ com:
+ for $com ($self->{act}->commands) {
+ my($pdirs) = $env->{ENV}->{PATH};
+ if (! defined $pdirs) {
+ $pdirs = [ ];
+ } elsif (ref($pdirs) ne 'ARRAY') {
+ $pdirs = [ split(/$main::PATH_SEPARATOR/o, $pdirs) ];
+ }
+ for $dir (map($dir::top->lookupdir($_), @$pdirs)) {
+ my($prog) = $dir->lookup_accessible($com);
+ if ($prog) { # XXX Not checking execute permission.
+ if ((build $prog) eq 'errors') {
+ $tgt->{status} = 'errors';
+ return $sig;
+ }
+ next com if $prog->ignore;
+ $self->{_comsig} .= 'sig'->signature($prog);
+ next com;
+ }
+ }
+ }
+ }
+
+ return $self->{_comsig} . $sig
+}
+
+
+# Builder for a library module (archive).
+# We assume that a user command might be built and implement the
+# appropriate dependencies on the command itself.
+package build::command::library;
+
+use vars qw( @ISA );
+
+BEGIN { @ISA = qw(build::command) }
+
+sub find {
+ my($class, $env) = @_;
+ bless find build::command($env, $env->{ARCOM})
+}
+
+# Always compatible with other library builders, so the user
+# can define a single library from multiple places.
+sub compatible {
+ my($self, $other) = @_;
+ ref($other) eq "build::command::library";
+}
+
+# A multi-target builder.
+# This allows multiple targets to be associated with a single build
+# script, without forcing all the code to be aware of multiple targets.
+package build::multiple;
+
+sub new {
+ my($class, $builder, $tgts) = @_;
+ bless { 'builder' => $builder, 'env' => $builder->{env}, 'tgts' => $tgts };
+}
+
+sub scriptsig {
+ my($self, $tgt) = @_;
+ $self->{builder}->scriptsig($tgt);
+}
+
+sub includes {
+ my($self, $tgt) = @_;
+ $self->{builder}->includes($tgt);
+}
+
+sub compatible {
+ my($self, $tgt) = @_;
+ $self->{builder}->compatible($tgt);
+}
+
+sub cachin {
+ my($self, $tgt, $sig) = @_;
+ $self->{builder}->cachin($tgt, $sig);
+}
+
+sub cachout {
+ my($self, $tgt, $sig) = @_;
+ $self->{builder}->cachout($tgt, $sig);
+}
+
+sub action {
+ my($self, $invoked_tgt) = @_;
+ return $self->{built} if exists $self->{built};
+
+ # Make sure all targets in the group are unlinked before building any.
+ my($tgts) = $self->{tgts};
+ my $tgt;
+ for $tgt (@$tgts) {
+ futil::mkdir($tgt->{dir});
+ unlink($tgt->path) if ! $tgt->precious;
+ }
+
+ # Now do the action to build all the targets. For consistency
+ # we always call the action on the first target, just so that
+ # $> is deterministic.
+ $self->{built} = $self->{builder}->action($tgts->[0]);
+
+ # Now "build" all the other targets (except for the one
+ # we were called with). This guarantees that the signature
+ # of each target is updated appropriately. We force the
+ # targets to be built even if they have been previously
+ # considered and found to be OK; the only effect this
+ # has is to make sure that signature files are updated
+ # correctly.
+ for $tgt (@$tgts) {
+ if ($tgt ne $invoked_tgt) {
+ delete $tgt->{status};
+ 'sig'->invalidate($tgt);
+ build $tgt;
+ }
+ }
+
+ # Status of action.
+ $self->{built};
+}
+
+package action;
+
+sub new {
+ my($env, $act) = @_;
+ if (ref($act) eq 'CODE') {
+ return action::perl->new($act);
+ } else {
+ return action::command->new($env, $act);
+ }
+}
+
+package action::command;
+
+use vars qw( @ISA %cmd %_varopts $_varletters );
+
+BEGIN {
+ @ISA = $main::_WIN32 ? 'action::command::win32' : 'action::command::unix';
+
+ # Internal hash for processing variable options.
+ # f: return file part
+ # d: return directory part
+ # F: return file part, but strip any suffix
+ # b: return full path, but strip any suffix (a.k.a. return basename)
+ # s: return only the suffix (or an empty string, if no suffix is there)
+ # a: return the absolute path to the file
+ # S: return the absolute path to a Linked source file
+ %_varopts = (
+ 'f' => sub { return $_[0]->{entry}; },
+ 'd' => sub { return $_[0]->{dir}->path; },
+ 'F' => sub { my $subst = $_[0]->{entry};
+ $subst =~ s/\.[^\.]+$//;
+ return $subst; },
+ 'b' => sub { my $subst = $_[0]->path;
+ $subst =~ s/\.[^\.]+$//;
+ return $subst; },
+ 's' => sub { my $subst = $_[0]->{entry};
+ $subst =~ m/(\.[^\.]+)$/;
+ return $1; },
+ 'a' => sub { my $path = $_[0]->path;
+ if (! File::Spec->file_name_is_absolute($path)) {
+ $path = File::Spec->catfile(Cwd::cwd(), $path);
+ }
+ return $path; },
+ 'S' => sub { my $path = $_[0]->srcpath;
+ if (! File::Spec->file_name_is_absolute($path)) {
+ my $cwd = File::Spec->canonpath(Cwd::cwd());
+ $path = File::Spec->catfile($cwd, $path);
+ }
+ return $path; },
+ );
+
+ $_varletters = join('', keys %_varopts);
+}
+
+# Internal routine for processing variable options.
+# Options are specified in hash in the BEGIN block above.
+# no option: return path to file (relative to top,
+# or absolute if it's outside)
+sub _variant {
+ my($opt, $file) = @_;
+ $opt = '' if ! defined $opt;
+ if (defined $_varopts{$opt}) {
+ return &{$_varopts{$opt}}($file);
+ }
+ return $file->path;
+}
+
+sub new {
+ my($class, $env, $cmd) = @_;
+ $cmd = $env->_subst($cmd);
+ $cmd{$env,$cmd} || do {
+ # Remove unwanted bits from signature -- those bracketed by %( ... %)
+ my $sigs = $cmd;
+ my $sig = '';
+ if (ref($sigs) eq 'ARRAY') {
+ # This is an array of commands..
+ my $f;
+ foreach $f (@$sigs) {
+ $sig .= _strip($f);
+ }
+ } else {
+ $sig = _strip($sigs);
+ }
+ my $self = { cmd => $cmd, cmdsig => 'sig'->cmdsig($sig) };
+ $cmd{$env,$cmd} = bless $self, $class;
+ }
+}
+
+sub _strip {
+ my $sig = shift;
+ $sig =~ s/^\@\s*//mg;
+ while ($sig =~ s/%\(([^%]|%[^\(])*?%\)//g) { }
+ $sig;
+}
+
+sub scriptsig {
+ $_[0]->{cmdsig};
+}
+
+# Return an array of all the commands (first word on each line).
+sub commands {
+ my($self) = @_;
+ my(@cmds) = ();
+ my $com;
+ my $cmd = $self->{'cmd'};
+ my @allcoms;
+
+ push @allcoms, ref $cmd ? @{$cmd} : split(/\n/, $cmd);
+
+ for $com (@allcoms) {
+ $com =~ s/^\s*//;
+ $com =~ s/\s.*//;
+ next if ! $com; # blank line
+ push @cmds, $com;
+ }
+ @cmds;
+}
+
+# For the signature of a basic command, we don't bother
+# including the command itself. This is not strictly correct,
+# and if we wanted to be rigorous, we might want to insist
+# that the command was checked for all the basic commands
+# like gcc, etc. For this reason we don't have an includes
+# method.
+
+# Call this to get the command line script: an array of
+# fully substituted commands.
+sub getcoms {
+ my($self, $env, $tgt) = @_;
+ my(@coms);
+ my $com;
+ my @allcoms = ();
+ my $cmd = $self->{'cmd'};
+
+ push @allcoms, ref $cmd ? @{$cmd} : split(/\n/, $cmd);
+
+ for $com (@allcoms) {
+ my(@src) = (undef, @{$tgt->{sources}});
+ my(@src1) = @src;
+
+ next if $com =~ /^\s*$/;
+
+ # NOTE: we used to have a more elegant s//.../e solution
+ # for the items below, but this caused a bus error...
+
+ # Remove %( and %) -- those are only used to bracket parts
+ # of the command that we don't depend on.
+ $com =~ s/%[()]//g;
+
+ # Deal with %n, n=1,9 and variants.
+ while ($com =~ /%([1-9])(:([$_varletters]?))?/o) {
+ my($match) = $&;
+ my($src) = $src1[$1];
+ my($subst) = _variant($3, $src1[$1]->rfile);
+ undef $src[$1];
+ $com =~ s/$match/$subst/;
+ }
+
+ # Deal with %0 aka %> and variants.
+ while ($com =~ /%[0>](:([$_varletters]?))?/o) {
+ my($match) = $&;
+ my($subst) = _variant($2, $tgt);
+ $com =~ s/$match/$subst/;
+ }
+
+ # Deal with %< (all sources except %n's already used)
+ while ($com =~ /%<(:([$_varletters]?))?/o) {
+ my($match) = $&;
+ my @list = ();
+ foreach (@src) {
+ push(@list, _variant($2, $_->rfile)) if $_;
+ }
+ my($subst) = join(' ', @list);
+ $com =~ s/$match/$subst/;
+ }
+
+ # Deal with %[ %].
+ $com =~ s{%\[(.*?)%\]}{
+ my($func, @args) = grep { $_ ne '' } split(/\s+/, $1);
+ die("$0: \"$func\" is not defined.\n")
+ unless ($env->{$func});
+ &{$env->{$func}}(@args);
+ }gex;
+
+ # Convert left-over %% into %.
+ $com =~ s/%%/%/g;
+
+ # White space cleanup. XXX NO WAY FOR USER TO HAVE QUOTED SPACES
+ $com = join(' ', split(' ', $com));
+ next if $com =~ /^:/ && $com !~ /^:\S/;
+ push(@coms, $com);
+ }
+ @coms
+}
+
+# Build the target using the previously specified commands.
+sub execute {
+ my($self, $env, $tgt, $package) = @_;
+
+ if ($param::build) {
+ futil::mkdir($tgt->{dir});
+ unlink($tgt->path) if ! $tgt->precious;
+ }
+
+ # Set environment.
+ map(delete $ENV{$_}, keys %ENV);
+ %ENV = %{$env->{ENV}};
+
+ # Handle multi-line commands.
+ my $com;
+ for $com ($self->getcoms($env, $tgt)) {
+ if ($com !~ s/^\@\s*//) {
+ main::showcom($com);
+ }
+ next if ! $param::build;
+
+ if ($com =~ /^\[perl\]\s*/) {
+ my $perlcmd = $';
+ my $status;
+ {
+ # Restore the script package variables that were defined
+ # in the Conscript file that defined this [perl] build,
+ # so the code executes with the expected variables.
+ # Then actually execute (eval) the [perl] command to build
+ # the target, followed by cleaning up the name space
+ # by deleting the package variables we just restored.
+ my($pkgvars) = $tgt->{conscript}->{pkgvars};
+ NameSpace::restore($package, $pkgvars) if $pkgvars;
+ $status = eval "package $package; $perlcmd";
+ NameSpace::remove($package, keys %$pkgvars) if $pkgvars;
+ }
+ if (!defined($status)) {
+ warn "$0: *** Error during perl command eval: $@.\n";
+ return undef;
+ } elsif ($status == 0) {
+ warn "$0: *** Perl command returned $status "
+ . "(this indicates an error).\n";
+ return undef;
+ }
+ next;
+ }
+ if (! $self->do_command($com, $tgt->path)) {
+ return undef;
+ }
+ }
+
+ # success.
+ return 1;
+}
+
+sub show {
+ my($self, $env, $tgt) = @_;
+ my $com;
+ for $com ($self->getcoms($env, $tgt)) {
+ if ($com !~ /^\@\s*/) {
+ main::showcom($com);
+ }
+ }
+}
+
+package action::command::unix;
+
+sub do_command {
+ my($class, $com, $path) = @_;
+ my($pid) = fork();
+ die("$0: unable to fork child process ($!)\n") if !defined $pid;
+ if (!$pid) {
+ # This is the child. We eval the command to suppress -w
+ # warnings about not reaching the statements afterwards.
+ eval 'exec($com)';
+ $com =~ s/\s.*//;
+ die qq($0: failed to execute "$com" ($!). )
+ . qq(Is this an executable on path "$ENV{PATH}"?\n);
+ }
+ for (;;) {
+ do {} until wait() == $pid;
+ my ($b0, $b1) = ($? & 0xFF, $? >> 8);
+ # Don't actually see 0177 on stopped process; is this necessary?
+ next if $b0 == 0177; # process stopped; we can wait.
+ if ($b0) {
+ my($core, $sig) = ($b0 & 0200, $b0 & 0177);
+ my($coremsg) = $core ? "; core dumped" : "";
+ $com =~ s/\s.*//;
+ my $err = "$0: *** \[$path\] $com terminated by signal " .
+ "$sig$coremsg\n";
+ warn $err;
+ return undef;
+ }
+ if ($b1) {
+ warn qq($0: *** [$path] Error $b1\n); # trying to be like make.
+ return undef;
+ }
+ last;
+ }
+ return 1;
+}
+
+package action::command::win32;
+
+sub do_command {
+ my($class, $com, $path) = @_;
+ system($com);
+ if ($?) {
+ my ($b0, $b1) = ($? & 0xFF, $? >> 8);
+ my $err = $b1 || $?;
+ my $warn = qq($0: *** [$path] Error $err);
+ $warn .= " (executable not found in path?)" if $b1 == 0xFF;
+ warn "$warn\n";
+ return undef;
+ }
+ return 1;
+}
+
+package action::perl;
+
+# THIS IS AN EXPERIMENTAL PACKAGE. It's entirely possible that the
+# interface may change as this gets completed, so use at your own risk.
+#
+# There are (at least) two issues that need to be solved before blessing
+# this as a real, fully-supported feature:
+#
+# -- We need to calculate a signature value for a Perl code ref, in
+# order to rebuild the target if there's a change to the Perl code
+# used to generate it.
+#
+# This is not straightforward. A B::Deparse package exists that
+# decompiles a coderef into text. It's reportedly not completely
+# reliable for closures; it misses which variables are global, and
+# the values of private lexicals. Nevertheless, it'd probably
+# be perfect for our purposes, except that it wasn't added until
+# some time between Perl 5.00502 and 5.00554, and doesn't seem to
+# really work until Perl 5.6.0, so by relying on it, we'd lose
+# support for Perl versions back to 5.003*.
+#
+# -- Ideally, a code ref should be able to use something like
+# $env->_subst to fetch values from the construction environment
+# to modify its behavior without having to cut-and-paste code.
+# (Actually, since we pass the environment to the executed code
+# ref, there's no reason you can't do this with the code as it
+# stands today.) But this REALLY complicates the signature
+# calculation, because now the actual signature would depend not
+# just on the code contents, but on the construction variables (or
+# maybe just the environment).
+#
+# A potentially valid workaround would be to use the contents of the
+# Conscript file in which the code reference is defined as the code
+# ref's signature. This has the drawback of causing a recompilation of
+# the target file even in response to unrelated changes in the Conscript
+# file, but it would ensure correct builds without having to solve the
+# messy issues of generating a signature directly from a code ref.
+#
+# Nevertheless, this seemed a useful enough skeleton of a feature that
+# it made sense to release it in hopes that some practical experience
+# will encourage someone to figure out how to solve the signature
+# issues. Or maybe we'll discover these aren't big issues in practice
+# and end up blessing it as is.
+
+use vars qw( %code );
+
+sub new {
+ my($class, $cref) = @_;
+ $code{$cref} || do {
+ my $sig = '';
+ # Generating a code signature using B::Deparse doesn't really
+ # work for us until Perl 5.6.0. Here's the code in case
+ # someone wants to use it.
+ #use B::Deparse;
+ #my $deparse = B::Deparse->new();
+ #my $body = $deparse->coderef2text($cref);
+ #$sig = $body; # should be an MD5 sig
+ my($self) = { cref => $cref, crefsig => $sig };
+ $code{$cref} = bless $self, $class;
+ }
+}
+
+sub scriptsig {
+ $_[0]->{crefsig}
+}
+
+sub execute {
+ my($self, $env, $tgt) = @_;
+ if ($param::build) {
+ futil::mkdir($tgt->{dir});
+ unlink($tgt->path) if ! $tgt->precious;
+ my($cref) = $self->{cref};
+ &$cref($env, $tgt->path, map($_->rpath, @{$tgt->{sources}}));
+ }
+}
+
+sub commands {
+ return ();
+}
+
+
+# Generic scanning module.
+package scan;
+
+# Returns the signature of files included by the specified files on
+# behalf of the associated target. Any errors in handling the included
+# files are propagated to the target on whose behalf this processing
+# is being done. Signatures are cached for each unique file/scanner
+# pair.
+sub includes {
+ my($self, $tgt, @files) = @_;
+ my(%files, $file);
+ my($inc) = $self->{includes} || ($self->{includes} = {});
+ while ($file = pop @files) {
+ next if exists $files{$file};
+ if ($inc->{$file}) {
+ push(@files, @{$inc->{$file}});
+ $files{$file} = 'sig'->signature($file->rfile);
+ } else {
+ if ((build $file) eq 'errors') {
+ $tgt->{status} = 'errors'; # tgt inherits build status
+ return ();
+ }
+ $files{$file} = 'sig'->signature($file->rfile);
+ my(@includes) = $self->scan($file);
+ $inc->{$file} = \@includes;
+ push(@files, @includes);
+ }
+ }
+ 'sig'->collect(sort values %files)
+}
+
+
+# A simple scanner. This is used by the QuickScanfunction, to setup
+# one-time target and environment-independent scanning for a source
+# file. Only used for commands run by the Command method.
+package scan::quickscan;
+
+use vars qw( @ISA %scanner );
+
+BEGIN { @ISA = qw(scan) }
+
+sub find {
+ my($class, $code, $env, $pdirs) = @_;
+ if (! defined $pdirs) {
+ $pdirs = [ ] ;
+ } elsif (ref($pdirs) ne 'ARRAY') {
+ $pdirs = [ split(/$main::PATH_SEPARATOR/o, $pdirs) ];
+ }
+ my(@path) = map { $dir::cwd->lookupdir($_) } @$pdirs;
+ my($spath) = "@path";
+ $scanner{$code,$env,$spath} || do {
+ my($self) = { code => $code, env => $env, path => \@path };
+ $scanner{$code,$env,$spath} = bless $self;
+ }
+}
+
+# Scan the specified file for included file names.
+sub scan {
+ my($self, $file) = @_;
+ my($code) = $self->{code};
+ my(@includes);
+ # File should have been built by now. If not, we'll ignore it.
+ return () unless open(SCAN, $file->rpath);
+ while(<SCAN>) {
+ push(@includes, grep($_ ne '', &$code));
+ }
+ close(SCAN);
+ my($wd) = $file->{dir};
+ my(@files);
+ my $name;
+ for $name (@includes) {
+ my $dir;
+ for $dir ($file->{dir}, @{$self->{path}}) {
+ my($include) = $dir->lookup_accessible($name);
+ if ($include) {
+ push(@files, $include) unless $include->ignore;
+ last;
+ }
+ }
+ }
+ @files
+}
+
+
+# CPP (C preprocessor) scanning module
+package scan::cpp;
+
+use vars qw( @ISA %scanner );
+
+BEGIN { @ISA = qw(scan) }
+
+# For this constructor, provide the include path argument (colon
+# separated). Each path is taken relative to the provided directory.
+
+# Note: a particular scanning object is assumed to always return the
+# same result for the same input. This is why the search path is a
+# parameter to the constructor for a CPP scanning object. We go to
+# some pains to make sure that we return the same scanner object
+# for the same path: otherwise we will unecessarily scan files.
+sub find {
+ my($class, $dir, $pdirs) = @_;
+ if (! defined $pdirs) {
+ $pdirs = [ ];
+ } elsif (ref($pdirs) ne 'ARRAY') {
+ $pdirs = [ split(/$main::PATH_SEPARATOR/o, $pdirs) ];
+ }
+ my @path = map($dir->lookupdir($_), @$pdirs);
+ my($spath) = "@path";
+ $scanner{$spath} || do {
+ my($self) = {'path' => \@path};
+ $scanner{$spath} = bless $self;
+ }
+}
+
+# Scan the specified file for include lines.
+sub scan {
+ my($self, $file) = @_;
+ my($angles, $quotes);
+
+ if (exists $file->{angles}) {
+ $angles = $file->{angles};
+ $quotes = $file->{quotes};
+ } else {
+ my(@anglenames, @quotenames);
+ return () unless open(SCAN, $file->rpath);
+ while (<SCAN>) {
+ next unless /^\s*#/;
+ if (/^\s*#\s*include\s*([<"])(.*?)[>"]/) {
+ if ($1 eq "<") {
+ push(@anglenames, $2);
+ } else {
+ push(@quotenames, $2);
+ }
+ }
+ }
+ close(SCAN);
+ $angles = $file->{angles} = \@anglenames;
+ $quotes = $file->{quotes} = \@quotenames;
+ }
+
+
+ my(@shortpath) = @{$self->{path}}; # path for <> style includes
+ my(@longpath) = ($file->{dir}, @shortpath); # path for "" style includes
+
+ my(@includes);
+
+ my $name;
+ for $name (@$angles) {
+ my $dir;
+ for $dir (@shortpath) {
+ my($include) = $dir->lookup_accessible($name);
+ if ($include) {
+ push(@includes, $include) unless $include->ignore;
+ last;
+ }
+ }
+ }
+
+ for $name (@$quotes) {
+ my $dir;
+ for $dir(@longpath) {
+ my($include) = $dir->lookup_accessible($name);
+ if ($include) {
+ push(@includes, $include) unless $include->ignore;
+ last;
+ }
+ }
+ }
+
+ return @includes
+}
+
+# Return the include flags that would be used for a C Compile.
+sub iflags {
+ my($self, $env) = @_;
+ my($iflags) = '';
+ my($dir, $dpath);
+ for $dir (@{$self->{path}}) {
+ $dpath = $dir->path;
+ # Add the (presumably local) directory to the -I flags
+ # if we're not using repositories, the directory exists,
+ # or it's Linked to a source directory (that is, it *will*
+ # exist by the time the compilation occurs).
+ $iflags .= " ".$env->{INCDIRPREFIX}.$dpath.$env->{INCDIRSUFFIX}
+ if ! @param::rpath || -d $dpath || $dir->is_linked;
+ next if File::Spec->file_name_is_absolute($dpath);
+ if (@param::rpath) {
+ my $d;
+ if ($dpath eq $dir::CURDIR) {
+ foreach $d (map($_->path, @param::rpath)) {
+ $iflags .= " ".$env->{INCDIRPREFIX}.$d.$env->{INCDIRSUFFIX};
+ }
+ } else {
+ my($rpath);
+ foreach $d (map($_->path, @param::rpath)) {
+ $rpath = File::Spec->catfile($d, $dpath);
+ $iflags .= " ".$env->{INCDIRPREFIX}.$rpath.$env->{INCDIRSUFFIX}
+ if -d $rpath;
+ }
+ }
+ }
+ }
+ $iflags
+}
+
+package File::Spec;
+
+use vars qw( $_SEP $_MATCH_SEP $_MATCH_VOL );
+
+# Cons is migrating to using File::Spec for portable path name
+# manipulation. This is the right long-term direction, but there are
+# some problems with making the transition:
+#
+# For multi-volume support, we need to use newer interfaces
+# (splitpath, catpath, splitdir) that are only available in
+# File::Spec 0.8.
+#
+# File::Spec 0.8 doesn't work with Perl 5.00[34] due to
+# regular expression incompatibilities (use of \z).
+#
+# Forcing people to use a new version of a module is painful
+# because (in the workplace) their administrators aren't
+# always going to agree to install it everywhere.
+#
+# As a middle ground, we provide our own versions of all the File::Spec
+# methods we use, supporting both UNIX and Win32. Some of these methods
+# are home brew, some are cut-and-pasted from the real File::Spec methods.
+# This way, we're not reinventing the whole wheel, at least.
+#
+# We can (and should) get rid of this class whenever 5.00[34] and
+# versions of File::Spec prior to 0.9 (?) have faded sufficiently.
+# We also may need to revisit whenever someone first wants to use
+# Cons on some platform other than UNIX or Win32.
+
+BEGIN {
+ if ($main::_WIN32) {
+ $_SEP = '\\';
+ $_MATCH_SEP = "[\Q/$_SEP\E]";
+ $_MATCH_VOL = "([a-z]:)?$_MATCH_SEP";
+ } else {
+ $_SEP = '/';
+ $_MATCH_SEP = "\Q$_SEP\E";
+ $_MATCH_VOL = $_MATCH_SEP;
+ }
+}
+
+sub canonpath {
+ my ($self, $path) = @_;
+ if ($main::_WIN32) {
+ $path =~ s/^([a-z]:)/\u$1/s;
+ $path =~ s|/|\\|g;
+ $path =~ s|([^\\])\\+|$1\\|g; # xx////xx -> xx/xx
+ $path =~ s|(\\\.)+\\|\\|g; # xx/././xx -> xx/xx
+ $path =~ s|^(\.\\)+||s unless $path eq ".\\"; # ./xx -> xx
+ $path =~ s|\\$||
+ unless $path =~ m#^([A-Z]:)?\\$#s; # xx/ -> xx
+ } else {
+ $path =~ s|/+|/|g unless($^O eq 'cygwin'); # xx////xx -> xx/xx
+ $path =~ s|(/\.)+/|/|g; # xx/././xx -> xx/xx
+ $path =~ s|^(\./)+||s unless $path eq "./"; # ./xx -> xx
+ $path =~ s|^/(\.\./)+|/|s; # /../../xx -> xx
+ $path =~ s|/$|| unless $path eq "/"; # xx/ -> xx
+ }
+ return $path;
+}
+
+sub catdir {
+ my $self = shift;
+ my @args = @_;
+ foreach (@args) {
+ # append a slash to each argument unless it has one there
+ $_ .= $_SEP if $_ eq '' || substr($_,-1) ne $_SEP;
+ }
+ return $self->canonpath(join('', @args));
+}
+
+sub catfile {
+ my $self = shift;
+ my $file = pop @_;
+ return $file unless @_;
+ my $dir = $self->catdir(@_);
+ $dir .= $_SEP unless substr($dir,-1) eq $_SEP;
+ $file = '' if ! defined($file);
+ return $dir.$file;
+}
+
+sub catpath {
+ my $path = $_[1] . $_[0]->catfile(@_[2..$#_]);
+ $path =~ s/(.)$_MATCH_SEP*$/$1/;
+ $path;
+}
+
+sub curdir {
+ '.'
+}
+
+sub file_name_is_absolute {
+ my ($self, $file) = @_;
+ return scalar($file =~ m{^$_MATCH_VOL}is);
+}
+
+sub splitdir {
+ my @dirs = split(/$_MATCH_SEP/, $_[1], -1);
+ push(@dirs, '') if $dirs[$#dirs];
+ @dirs;
+}
+
+sub splitpath {
+ my ($self, $path) = @_;
+ my $vol = '';
+ my $sep = $_SEP;
+ if ($main::_WIN32) {
+ if ($path =~ s#^([A-Za-z]:|(?:\\\\|//)[^\\/]+[\\/][^\\/]+)([\\/])#$2#) {
+ $vol = $1;
+ $sep = $2;
+ }
+ }
+ my(@path) = split(/$_MATCH_SEP/, $path, -1);
+ my $file = pop @path;
+ my $dirs = join($sep, @path, '');
+ return ($vol, $dirs, $file);
+}
+
+sub updir {
+ '..'
+}
+
+sub case_tolerant {
+ return $main::_WIN32;
+}
+
+# Directory and file handling. Files/dirs are represented by objects.
+# Other packages are welcome to add component-specific attributes.
+package dir;
+
+use vars qw( $SEPARATOR $MATCH_SEPARATOR $CURDIR $UPDIR
+ $cwd_vol %root $top $cwd );
+
+BEGIN {
+ # A portable way of determing our directory separator.
+ $SEPARATOR = File::Spec->catdir('', '');
+ # A fast-path regular expression to match a directory separator
+ # anywhere in a path name.
+ if ($SEPARATOR eq '/') {
+ $MATCH_SEPARATOR = "\Q$SEPARATOR\E";
+ } else {
+ $MATCH_SEPARATOR = "[\Q/$SEPARATOR\E]";
+ }
+ # Cache these values so we don't have to make a method call
+ # every time we need them.
+ $CURDIR = File::Spec->curdir; # '.' on UNIX
+ $UPDIR = File::Spec->updir; # '..' on UNIX
+ #
+ $cwd_vol = '';
+}
+
+# Annotate a node (file or directory) with info about the
+# method that created it.
+sub creator {
+ my($self, @frame) = @_;
+ $self->{'creator'} = \@frame if @frame;
+ $self->{'creator'};
+}
+
+# Handle a file|dir type exception. We only die if we find we were
+# invoked by something in a Conscript/Construct file, because
+# dependencies created directly by Cons' analysis shouldn't cause
+# an error.
+sub _type_exception {
+ my($e) = @_;
+ my($line, $sub);
+ (undef, undef, $line, $sub) = script::caller_info;
+ if (defined $line) {
+ my $err = "\"${\$e->path}\" already in use as a " . ref($e) . " before $sub on line $line";
+ if ($e->{'creator'}) {
+ my $script;
+ (undef, $script, $line, $sub) = @{$e->{'creator'}};
+ $err = "\t" . $err . ",\n\t\tdefined by $sub in $script, line $line";
+ }
+ $err .= "\n";
+ die $err;
+ }
+}
+
+# This wraps up all the common File::Spec logic that we use for parsing
+# directory separators in a path and turning it into individual
+# subdirectories that we must create, as well as creation of root
+# nodes for any new file system volumes we find. File::Spec doesn't have
+# intuitively obvious interfaces, so this is heavily commented.
+#
+# Note: This is NOT an object or class method;
+# it's just a utility subroutine.
+sub _parse_path {
+ my($dir, $path) = @_;
+
+ # Convert all slashes to the native directory separator.
+ # This allows Construct files to always be written with good
+ # old POSIX path names, regardless of what we're running on.
+ $path = File::Spec->canonpath($path);
+
+ # File::Spec doesn't understand the Cons convention of
+ # an initial '#' for top-relative files. Strip it.
+ my($toprel) = $path =~ s/^#//;
+
+ # Let File::Spec do the heavy lifting of parsing the path name.
+ my($vol, $directories, $entry) = File::Spec->splitpath($path);
+ my @dirs = File::Spec->splitdir($directories);
+
+ # If there was a file entry on the end of the path, then the
+ # last @dirs element is '' and we don't need it. If there
+ # wasn't a file entry on the end (File::Spec->splitpath() knew
+ # the last component was a directory), then the last @dirs
+ # element becomes the entry we want to look up.
+ my($e) = pop @dirs;
+ $entry = $e if $entry eq '';
+
+ if (File::Spec->file_name_is_absolute($path)) {
+ # An absolute path name. If no volume was supplied,
+ # use the volume of our current directory.
+ $vol = $cwd_vol if $vol eq '';
+ $vol = uc($vol) if File::Spec->case_tolerant;
+ if (! defined $root{$vol}) {
+ # This is our first time looking up a path name
+ # on this volume, so create a root node for it.
+ # (On UNIX systems, $vol is always '', so '/'
+ # always maps to the $root{''} node.)
+ $root{$vol} = {path => $vol.$SEPARATOR,
+ prefix => $vol.$SEPARATOR,
+ srcpath => $vol.$SEPARATOR,
+ 'exists' => 1 };
+ $root{$vol}->{'srcdir'} = $root{$vol};
+ bless $root{$vol};
+ }
+ # We're at the top, so strip the blank entry from the front of
+ # the @dirs array since the initial '/' it represents will now
+ # be supplied by the root node we return.
+ shift @dirs;
+ $dir = $root{$vol};
+ } elsif ($toprel) {
+ $dir = $dir::top;
+ }
+ ($dir, \@dirs, $entry);
+}
+
+# Common subroutine for creating directory nodes.
+sub _create_dirs {
+ my ($dir, @dirs) = @_;
+ my $e;
+ foreach $e (@dirs) {
+ my $d = $dir->{member}->{$e};
+ if (! defined $d) {
+ bless $d = { 'entry' => $e, 'dir' => $dir, }, 'dir';
+ $d->creator(script::caller_info);
+ $d->{member}->{$dir::CURDIR} = $d;
+ $d->{member}->{$dir::UPDIR} = $dir;
+ $dir->{member}->{$e} = $d;
+ } elsif (ref $d eq 'entry') {
+ bless $d, 'dir';
+ $d->{member}->{$dir::CURDIR} = $d;
+ $d->{member}->{$dir::UPDIR} = $dir;
+ } elsif (ref $d eq 'file') {
+ # This clause is to supply backwards compatibility,
+ # with a warning, for anyone that's used FilePath
+ # to refer to a directory. After people have using
+ # 1.8 have had time to adjust (sometime in version
+ # 1.9 or later), we should remove this entire clause.
+ my($script, $line, $sub);
+ (undef, $script, $line, $sub) = @{$d->{'creator'}};
+ if ($sub eq 'script::FilePath') {
+ print STDERR "$0: Warning: $sub used to refer to a directory\n"
+ . "\tat line $line of $script. Use DirPath instead.\n";
+ bless $d, 'dir';
+ } else {
+ _type_exception($d);
+ }
+ } elsif (ref $d ne 'dir') {
+ _type_exception($d);
+ }
+ $dir = $d;
+ }
+ $dir;
+}
+
+# Look up an entry in a directory. This method is for when we don't
+# care whether a file or directory is returned, so if the entry already
+# exists, it will simply be returned. If not, we create it as a
+# generic "entry" which can be later turned into a file or directory
+# by a more-specific lookup.
+#
+# The file entry may be specified as relative, absolute (starts with /),
+# or top-relative (starts with #).
+sub lookup {
+ my($dir, $entry) = @_;
+
+ if ($entry !~ m#$MATCH_SEPARATOR#o) {
+ # Fast path: simple entry name in a known directory.
+ if ($entry =~ s/^#//) {
+ # Top-relative names begin with #.
+ $dir = $dir::top;
+ } elsif ($entry =~ s/^!//) {
+ $dir = $dir::cwd->srcdir;
+ }
+ } else {
+ my $dirsref;
+ ($dir, $dirsref, $entry) = _parse_path($dir, $entry);
+ $dir = _create_dirs($dir, @$dirsref) if @$dirsref;
+ return if ! defined $dir;
+ return $dir if $entry eq '';
+ }
+
+ my $e = $dir->{member}->{$entry};
+ if (! defined $e) {
+ bless $e = { 'entry' => $entry, 'dir' => $dir, }, 'entry';
+ $e->creator(script::caller_info);
+ $dir->{member}->{$entry} = $e;
+ }
+
+ $e;
+}
+
+# Look up a file entry in a directory.
+#
+# The file entry may be specified as relative, absolute (starts with /),
+# or top-relative (starts with #).
+sub lookupfile {
+ my($dir, $entry) = @_;
+
+ if ($entry !~ m#$MATCH_SEPARATOR#o) {
+ # Fast path: simple entry name in a known directory.
+ if ($entry =~ s/^#//) {
+ # Top-relative names begin with #.
+ $dir = $dir::top;
+ } elsif ($entry =~ s/^!//) {
+ $dir = $dir::cwd->srcdir;
+ }
+ } else {
+ my $dirsref;
+ ($dir, $dirsref, $entry) = _parse_path($dir, $entry);
+ $dir = _create_dirs($dir, @$dirsref) if @$dirsref;
+ return undef if $entry eq '';
+ }
+
+ my $f = $dir->{member}->{$entry};
+ if (! defined $f) {
+ bless $f = { 'entry' => $entry, 'dir' => $dir, }, 'file';
+ $f->creator(script::caller_info);
+ $dir->{member}->{$entry} = $f;
+ } elsif (ref $f eq 'entry') {
+ bless $f, 'file';
+ } elsif (ref $f ne 'file') {
+ _type_exception($f);
+ }
+
+ $f;
+}
+
+# Look up a (sub-)directory entry in a directory.
+#
+# The (sub-)directory entry may be specified as relative, absolute
+# (starts with /), or top-relative (starts with #).
+sub lookupdir {
+ my($dir, $entry) = @_;
+
+ my $dirsref;
+ if ($entry !~ m#$MATCH_SEPARATOR#o) {
+ # Fast path: simple entry name in a known directory.
+ if ($entry =~ s/^#//) {
+ # Top-relative names begin with #.
+ $dir = $dir::top;
+ } elsif ($entry =~ s/^!//) {
+ $dir = $dir::cwd->srcdir;
+ }
+ } else {
+ ($dir, $dirsref, $entry) = _parse_path($dir, $entry);
+ }
+ push(@$dirsref, $entry) if $entry ne '';
+ _create_dirs($dir, @$dirsref);
+}
+
+# Look up a file entry and return it if it's accessible.
+sub lookup_accessible {
+ my $file = $_[0]->lookupfile($_[1]);
+ return ($file && $file->accessible) ? $file : undef;
+}
+
+# Return the parent directory without doing a lookupdir,
+# which would create a parent if it doesn't already exist.
+# A return value of undef (! $dir->up) indicates a root directory.
+sub up {
+ $_[0]->{member}->{$dir::UPDIR};
+}
+
+# Return whether this is an entry somewhere underneath the
+# specified directory.
+sub is_under {
+ my $dir = $_[0];
+ while ($dir) {
+ return 1 if $_[1] == $dir;
+ $dir = $dir->up;
+ }
+ return undef;
+}
+
+# Return the relative path from the calling directory ($_[1])
+# to the object. If the object is not under the directory, then
+# we return it as a top-relative or absolute path name.
+sub relpath {
+ my ($dir, $obj) = @_;
+ my @dirs;
+ my $o = $obj;
+ while ($o) {
+ if ($dir == $o) {
+ if (@dirs < 2) {
+ return $dirs[0] || '';
+ } else {
+ return File::Spec->catdir(@dirs);
+ }
+ }
+ unshift(@dirs, $o->{entry});
+ $o = $o->up;
+ }
+ # The object was not underneath the specified directory.
+ # Use the node's cached path, which is either top-relative
+ # (in which case we append '#' to the beginning) or
+ # absolute.
+ my $p = $obj->path;
+ $p = '#' . $p if ! File::Spec->file_name_is_absolute($p);
+ return $p;
+}
+
+# Return the path of the directory (file paths implemented
+# separately, below).
+sub path {
+ $_[0]->{path} ||
+ ($_[0]->{path} = $_[0]->{dir}->prefix . $_[0]->{entry});
+}
+
+# Return the pathname as a prefix to be concatenated with an entry.
+sub prefix {
+ return $_[0]->{prefix} if exists $_[0]->{prefix};
+ $_[0]->{prefix} = $_[0]->path . $SEPARATOR;
+}
+
+# Return the related source path prefix.
+sub srcprefix {
+ return $_[0]->{srcprefix} if exists $_[0]->{srcprefix};
+ my($srcdir) = $_[0]->srcdir;
+ $srcdir->{srcprefix} = $srcdir eq $_[0] ? $srcdir->prefix
+ : $srcdir->srcprefix;
+}
+
+# Return the related source directory.
+sub srcdir {
+ $_[0]->{'srcdir'} ||
+ ($_[0]->{'srcdir'} = $_[0]->{dir}->srcdir->lookupdir($_[0]->{entry}))
+}
+
+# Return if the directory is linked to a separate source directory.
+sub is_linked {
+ return $_[0]->{is_linked} if defined $_[0]->{is_linked};
+ $_[0]->{is_linked} = $_[0]->path ne $_[0]->srcdir->path;
+}
+
+sub link {
+ my(@paths) = @_;
+ my($srcdir) = $dir::cwd->lookupdir(pop @paths)->srcdir;
+ map($dir::cwd->lookupdir($_)->{'srcdir'} = $srcdir, @paths);
+
+ # make a reverse lookup for the link.
+ $srcdir->{links} = [] if ! $srcdir->{links};
+ push @{$srcdir->{links}}, @paths;
+}
+
+use vars qw( @tail ); # TODO: Why global ????
+
+sub linked_targets {
+ my $tgt = shift;
+ my @targets = ();
+ my $dir;
+ if (ref $tgt eq 'dir') {
+ $dir = $tgt;
+ } else {
+ push @tail, $tgt;
+ $dir = $tgt->{dir};
+ }
+ while ($dir) {
+ if (defined $dir->{links} && @{$dir->{links}}) {
+ push @targets,
+ map(File::Spec->catdir($_, @tail), @{$dir->{links}});
+ #print STDERR "Found Link: ${\$dir->path} -> @{\$dir->{links}}\n";
+ }
+ unshift @tail, $dir->{entry};
+ $dir = $dir->up;
+ }
+
+ return map($dir::top->lookupdir($_), @targets);
+}
+
+sub accessible {
+ my $path = $_[0]->path;
+ my $err = "$0: you have attempted to use path \"$path\" both as a file " .
+ "and as a directory!\n";
+ die $err;
+}
+
+sub init {
+ my $path = Cwd::cwd();
+
+ # We know we can get away with passing undef to lookupdir
+ # as the directory because $dir is an absolute path.
+ $top = lookupdir(undef, $path);
+ $top->{'path'} = $top->{srcpath} = $dir::CURDIR;
+ $top->{'prefix'} = '';
+ $top->{'srcdir'} = $top;
+
+ $cwd = $top;
+
+ ($cwd_vol, undef, undef) = File::Spec->splitpath($path);
+ $cwd_vol = '' if ! defined $cwd_vol;
+ $cwd_vol = uc($cwd_vol) if File::Spec->case_tolerant;
+}
+
+package file;
+
+use vars qw( @ISA $level );
+
+BEGIN { @ISA = qw(dir); $level = 0 }
+
+# Return the pathname of the file.
+# Define this separately from dir::path because we don't want to
+# cache all file pathnames (just directory pathnames).
+sub path {
+ $_[0]->{dir}->prefix . $_[0]->{entry}
+}
+
+# Return the related source file path.
+sub srcpath {
+ $_[0]->{dir}->srcprefix . $_[0]->{entry}
+}
+
+# Return if the file is (should be) linked to a separate source file.
+sub is_linked {
+ $_[0]->{dir}->is_linked
+}
+
+# Repository file search. If the local file exists, that wins.
+# Otherwise, return the first existing same-named file under a
+# Repository directory. If there isn't anything with the same name
+# under a Repository directory, return the local file name anyway
+# so that some higher layer can try to construct it.
+sub rfile {
+ return $_[0]->{rfile} if exists $_[0]->{rfile};
+ my($self) = @_;
+ my($rfile) = $self;
+ if (@param::rpath) {
+ my($path) = $self->path;
+ if (! File::Spec->file_name_is_absolute($path) && ! -f $path) {
+ my($dir);
+ foreach $dir (@param::rpath) {
+ my($t) = $dir->prefix . $path;
+ if (-f $t) {
+ $rfile = $_[0]->lookupfile($t);
+ $rfile->{'lfile'} = $self;
+ last;
+ }
+ }
+ }
+ }
+ $self->{rfile} = $rfile;
+}
+
+# Returns the local file for a repository file;
+# returns self if it's already a local file.
+sub lfile {
+ $_[0]->{'lfile'} || $_[0]
+}
+
+# returns the "precious" status of this file.
+sub precious {
+ return $_[0]->{precious};
+}
+
+# "Erase" reference to a Repository file,
+# making this a completely local file object
+# by pointing it back to itself.
+sub no_rfile {
+ $_[0]->{'rfile'} = $_[0];
+}
+
+# Return a path to the first existing file under a Repository directory,
+# implicitly returning the current file's path if there isn't a
+# same-named file under a Repository directory.
+sub rpath {
+ $_[0]->{rpath} ||
+ ($_[0]->{rpath} = $_[0]->rfile->path)
+}
+
+# Return a path to the first linked srcpath file under a Repositoy
+# directory, implicitly returning the current file's srcpath if there
+# isn't a same-named file under a Repository directory.
+sub rsrcpath {
+ return $_[0]->{rsrcpath} if exists $_[0]->{rsrcpath};
+ my($self) = @_;
+ my($path) = $self->{rsrcpath} = $self->srcpath;
+ if (@param::rpath && ! File::Spec->file_name_is_absolute($path) && ! -f $path) {
+ my($dir);
+ foreach $dir (@param::rpath) {
+ my($t) = $dir->prefix . $path;
+ if (-f $t) {
+ $self->{rsrcpath} = $t;
+ last;
+ }
+ }
+ }
+ $self->{rsrcpath};
+}
+
+# Return if a same-named file source file exists.
+# This handles the interaction of Link and Repository logic.
+# As a side effect, it will link a source file from its Linked
+# directory (preferably local, but maybe in a repository)
+# into a build directory from its proper Linked directory.
+sub source_exists {
+ return $_[0]->{source_exists} if defined $_[0]->{source_exists};
+ my($self) = @_;
+ my($path) = $self->path;
+ my($mtime, $ctime) = (stat($path))[9,10];
+ if ($self->is_linked) {
+ # Linked directory, local logic.
+ my($srcpath) = $self->srcpath;
+ my($src_mtime, $src_ctime) = (stat($srcpath))[9,10];
+ if ($src_mtime) {
+ if (! $mtime || $src_mtime != $mtime || $src_ctime != $ctime) {
+ futil::install($srcpath, $self);
+ }
+ return $self->{source_exists} = 1;
+ }
+ # Linked directory, repository logic.
+ if (@param::rpath) {
+ if ($self != $self->rfile) {
+ return $self->{source_exists} = 1;
+ }
+ my($rsrcpath) = $self->rsrcpath;
+ if ($path ne $rsrcpath) {
+ my($rsrc_mtime, $rsrc_ctime) = (stat($rsrcpath))[9,10];
+ if ($rsrc_mtime) {
+ if (! $mtime || $rsrc_mtime != $mtime
+ || $rsrc_ctime != $ctime) {
+ futil::install($rsrcpath, $self);
+ }
+ return $self->{source_exists} = 1;
+ }
+ }
+ }
+ # There was no source file in any Linked directory
+ # under any Repository. If there's one in the local
+ # build directory, it no longer belongs there.
+ if ($mtime) {
+ unlink($path) || die("$0: couldn't unlink $path ($!)\n");
+ }
+ return $self->{source_exists} = '';
+ } else {
+ if ($mtime) {
+ return $self->{source_exists} = 1;
+ }
+ if (@param::rpath && $self != $self->rfile) {
+ return $self->{source_exists} = 1;
+ }
+ return $self->{source_exists} = '';
+ }
+}
+
+# Return if a same-named derived file exists under a Repository directory.
+sub derived_exists {
+ $_[0]->{derived_exists} ||
+ ($_[0]->{derived_exists} = ($_[0] != $_[0]->rfile));
+}
+
+# Return if this file is somewhere under a Repository directory.
+sub is_on_rpath {
+ defined $_[0]->{'lfile'};
+}
+
+sub local {
+ my($self, $arg) = @_;
+ if (defined $arg) {
+ $self->{'local'} = $arg;
+ }
+ $self->{'local'};
+}
+
+# Return the entry name of the specified file with the specified
+# suffix appended. Leave it untouched if the suffix is already there.
+# Differs from the addsuffix function, below, in that this strips
+# the existing suffix (if any) before appending the desired one.
+sub base_suf {
+ my($entry) = $_[0]->{entry};
+ if ($entry !~ m/$_[1]$/) {
+ $entry =~ s/\.[^\.]*$//;
+ $entry .= $_[1];
+ }
+ $entry;
+}
+
+# Return the suffix of the file; everything including and to the
+# right of the last dot.
+sub suffix {
+ my @pieces = split(/\./, $_[0]->{entry});
+ my $suffix = pop(@pieces);
+ return ".$suffix";
+}
+
+# Called as a simple function file::addsuffix(name, suffix)
+sub addsuffix {
+ my($name, $suffix) = @_;
+
+ if ($suffix && substr($name, -length($suffix)) ne $suffix) {
+ return $name .= $suffix;
+ }
+ $name;
+}
+
+# Return true if the file is (or will be) accessible.
+# That is, if we can build it, or if it is already present.
+sub accessible {
+ (exists $_[0]->{builder}) || ($_[0]->source_exists);
+}
+
+# Return true if the file should be ignored for the purpose
+# of computing dependency information (should not be considered
+# as a dependency and, further, should not be scanned for
+# dependencies).
+sub ignore {
+ return 0 if !$param::ignore;
+ return $_[0]->{ignore} if exists $_[0]->{ignore};
+ $_[0]->{ignore} = $_[0]->path =~ /$param::ignore/o;
+}
+
+# Build the file, if necessary.
+sub build {
+ return $_[0]->{status} if $_[0]->{status};
+ my($status) = &file::_build;
+ if ($_[0]->{after_build_func}) {
+ my($pkgvars) = $_[0]->{conscript}->{pkgvars};
+ NameSpace::restore('script', $pkgvars) if $pkgvars;
+ eval("package script; " . $_[0]->{after_build_func});
+ print "Error running AfterBuild for ${\$_[0]->path}: $@\n" if ($@);
+ NameSpace::remove('script', keys %$pkgvars) if $pkgvars;
+ }
+ return $status;
+}
+
+sub _build {
+ my($self) = @_;
+ print main::DEPFILE $self->path, "\n" if $param::depfile;
+ print((' ' x $level), "Checking ", $self->path, "\n") if $param::depends;
+ if (!exists $self->{builder}) {
+ # We don't know how to build the file. This is OK, if
+ # the file is present as a source file, under either the
+ # local tree or a Repository.
+ if ($self->source_exists) {
+ return $self->{status} = 'handled';
+ } else {
+ my($name) = $self->path;
+ print("$0: don't know how to construct \"$name\"\n");
+ exit(1) unless $param::kflag;
+ return $self->{status} = 'errors'; # xxx used to be 'unknown'
+ }
+ }
+
+ # An associated build object exists, so we know how to build
+ # the file. We first compute the signature of the file, based
+ # on its dependendencies, then only rebuild the file if the
+ # signature has changed.
+ my($builder) = $self->{builder};
+ $level += 2;
+
+ my(@deps) = (@{$self->{dep}}, @{$self->{sources}});
+ my($rdeps) = \@deps;
+
+ if ($param::random) {
+ # If requested, build in a random order, instead of the
+ # order that the dependencies were listed.
+ my(%rdeps);
+ map { $rdeps{$_,'*' x int(rand 10)} = $_ } @deps;
+ $rdeps = [values(%rdeps)];
+ }
+
+ $self->{status} = '';
+
+ my $dep;
+ for $dep (@$rdeps) {
+ if ((build $dep) eq 'errors') {
+ # Propagate dependent errors to target.
+ # but try to build all dependents regardless of errors.
+ $self->{status} = 'errors';
+ }
+ }
+
+ # If any dependents had errors, then we abort.
+ if ($self->{status} eq 'errors') {
+ $level -= 2;
+ return 'errors';
+ }
+
+ # Compute the final signature of the file, based on
+ # the static dependencies (in order), dynamic dependencies,
+ # output path name, and (non-substituted) build script.
+ my($sig) = 'sig'->collect(map('sig'->signature($_->rfile), @deps),
+ $builder->includes($self),
+ $builder->scriptsig);
+
+ # May have gotten errors during computation of dynamic
+ # dependency signature, above.
+ $level -= 2;
+ return 'errors' if $self->{status} eq 'errors';
+
+ if (@param::rpath && $self->derived_exists) {
+ # There is no local file of this name, but there is one
+ # under a Repository directory.
+
+ if ('sig'->current($self->rfile, $sig)) {
+ # The Repository copy is current (its signature matches
+ # our calculated signature).
+ if ($self->local) {
+ # ...but they want a local copy, so provide it.
+ main::showcom("Local copy of ${\$self->path} from " .
+ "${\$self->rpath}");
+ futil::install($self->rpath, $self);
+ 'sig'->bsig($self, $sig);
+ }
+ return $self->{status} = 'handled';
+ }
+
+ # The signatures don't match, implicitly because something
+ # on which we depend exists locally. Get rid of the reference
+ # to the Repository file; we'll build this (and anything that
+ # depends on it) locally.
+ $self->no_rfile;
+ }
+
+ # Then check for currency.
+ if (! 'sig'->current($self, $sig)) {
+ # We have to build/derive the file.
+ print((' ' x $level), "Rebuilding ", $self->path, ": out of date.\n")
+ if $param::depends;
+ # First check to see if the built file is cached.
+ if ($builder->cachin($self, $sig)) {
+ 'sig'->bsig($self, $sig);
+ return $self->{status} = 'built';
+ } elsif ($builder->action($self)) {
+ $builder->cachout($self, $sig);
+ 'sig'->bsig($self, $sig);
+ return $self->{status} = 'built';
+ } else {
+ die("$0: errors constructing ${\$self->path}\n")
+ unless $param::kflag;
+ return $self->{status} = 'errors';
+ }
+ } else {
+ # Push this out to the cache if we've been asked to (-C option).
+ # Don't normally do this because it slows us down.
+ # In a fully built system, no accesses to the cache directory
+ # are required to check any files. This is a win if cache is
+ # heavily shared. Enabling this option puts the directory in the
+ # loop. Useful only when you wish to recreate a cache from a build.
+ if ($param::cachesync) {
+ $builder->cachout($self, $sig);
+ 'sig'->bsig($self, $sig);
+ }
+ return $self->{status} = 'handled';
+ }
+}
+
+# Bind an action to a file, with the specified sources. No return value.
+sub bind {
+ my($self, $builder, @sources) = @_;
+ if ($self->{builder} && !$self->{builder}->compatible($builder)) {
+ # Even if not "compatible", we can still check to see if the
+ # derivation is identical. It should be identical if the builder is
+ # the same and the sources are the same.
+ if ("$self->{builder} @{$self->{sources}}" ne "$builder @sources") {
+ $main::errors++;
+ my($_foo1, $script1, $line1, $sub1) = @{$self->creator};
+ my($_foo2, $script2, $line2, $sub2) = script::caller_info;
+ my $err = "\t${\$self->path}\n" .
+ "\tbuilt (at least) two different ways:\n" .
+ "\t\t$script1, line $line1: $sub1\n" .
+ "\t\t$script2, line $line2: $sub2\n";
+ die $err;
+ }
+ return;
+ }
+ if ($param::wflag) {
+ my($script, $line, $sub);
+ (undef, $script, $line, $sub) = script::caller_info;
+ $self->{script} = '' if ! defined $self->{script};
+ $self->{script} .= "; " if $self->{script};
+ $self->{script} .= qq($sub in "$script", line $line);
+ }
+ $self->{builder} = $builder;
+ push(@{$self->{sources}}, @sources);
+ @{$self->{dep}} = () if ! defined $self->{dep};
+ $self->{conscript} = $priv::self->{script};
+}
+
+sub is_under {
+ $_[0]->{dir}->is_under($_[1]);
+}
+
+sub relpath {
+ my $dirpath = $_[0]->relpath($_[1]->{dir});
+ if (! $dirpath) {
+ return $_[1]->{entry};
+ } else {
+ File::Spec->catfile($dirpath, $_[1]->{entry});
+ }
+}
+
+# Return the signature array for this file.
+# This probably belongs in its own "sigarray" package,
+# which would make it easier to optimize performance.
+sub sigarray {
+ if ($_[0]->{sigaref}) {
+ return @{$_[0]->{sigaref}};
+ }
+ my $self = shift;
+ # glob2pat based on The Perl Cookbook, p. 180.
+ sub glob2pat {
+ my $globstr = shift;
+ my %patmap = (
+ '*' => '.*',
+ '?' => '.',
+ '[' => '[',
+ ']' => ']',
+ '/' => "\Q$dir::SEPARATOR", # Cons-specific modification
+ );
+ $globstr =~ s{(.)} { $patmap{$1} || "\Q$1" }ge;
+ return '^' . $globstr . '$';
+ }
+ my @sigarray;
+ my $default;
+ my $builder = $self->lfile->{builder};
+ if (! $builder) {
+ @sigarray = @$param::sourcesig;
+ $default = [qw(content)];
+ } else {
+ if ($builder->{env} && $builder->{env}->{SIGNATURE}) {
+ @sigarray = @{$builder->{env}->{SIGNATURE}};
+ } else {
+ my $class = ref $builder;
+ my $path = $self->path;
+ warn qq($0: Warning: Builder package $class did not record\n) .
+ qq(\tthe calling environment for '$path'.\n) .
+ qq(\tUnable to use any %SIGNATURE construction variable\n) .
+ qq(\tfor signature configuration.\n);
+ }
+ $default = [qw(build)];
+ }
+ my $path = $self->path;
+ while (@sigarray) {
+ my($glob, $aref) = splice(@sigarray, 0, 2);
+ my $re = glob2pat($glob);
+ if ($path =~ /$re/) {
+ $aref = [split(/\s+/, $aref)] if ! ref $aref;
+ $self->{sigaref} = $aref;
+ return @$aref;
+ }
+ }
+ $self->{sigaref} = $default;
+ return @{$self->{sigaref}}
+}
+
+# Decide if this file's signature should be the content or build signature.
+sub sigtype {
+ if ($_[0]->{sigtype}) {
+ return $_[0]->{sigtype};
+ }
+ my $self = shift;
+ my @sigarray = $self->sigarray;
+ my $sigtype;
+ if (grep($_ eq "build", @sigarray)) {
+ $sigtype = 'bsig';
+ } elsif (grep($_ =~ /content$/, @sigarray)) {
+ $sigtype = 'csig';
+ }
+ return $self->{sigtype} = $sigtype;
+}
+
+# Return whether this file is configured to use stored
+# signature values from the .consign file.
+sub stored {
+ if (! defined $_[0]->{stored}) {
+ $_[0]->{stored} = grep($_ eq "stored-content", $_[0]->sigarray);
+ }
+ return $_[0]->{stored};
+}
+
+# Generic entry (file or directory) handling.
+# This is an empty subclass for nodes that haven't
+# quite decided whether they're files or dirs.
+# Use file methods until someone blesses them one way or the other.
+package entry;
+
+use vars qw( @ISA );
+
+BEGIN { @ISA = qw(file) }
+
+# File utilities
+package futil;
+
+# Install one file as another.
+# Links them if possible (hard link), otherwise copies.
+# Don't ask why, but the source is a path, the tgt is a file obj.
+sub install {
+ my($sp, $tgt) = @_;
+ my($tp) = $tgt->path;
+ return 1 if $tp eq $sp;
+ return 1 if eval { link($sp, $tp) };
+ unlink($tp);
+ if (! futil::mkdir($tgt->{dir})) {
+ return undef;
+ }
+ return 1 if eval { link($sp, $tp) };
+ futil::copy($sp, $tp);
+}
+
+# Copy one file to another. Arguments are actual file names.
+# Returns undef on failure. Preserves mtime and mode.
+sub copy {
+ my ($sp, $tp) = @_;
+ my ($mode, $length, $atime, $mtime) = (stat($sp))[2,7,8,9];
+
+ # Use Perl standard library module for file copying, which handles
+ # binary copies. <schwarze@isa.de> 1998-06-18
+ if (! File::Copy::copy($sp, $tp)) {
+ warn qq($0: can\'t install "$sp" to "$tp" ($!)\n); #'
+ return undef;
+ }
+ # The file has been created, so try both the chmod and utime,
+ # first making sure the copy is writable (because permissions
+ # affect the ability to modify file times on some operating
+ # systems), and then changing permissions back if necessary.
+ my $ret = 1;
+ my $wmode = $mode | 0700;
+ if (! chmod $wmode, $tp) {
+ warn qq($0: can\'t set mode $wmode on file "$tp" ($!)\n); #'
+ $ret = undef;
+ }
+ if (! utime $atime, $mtime, $tp) {
+ warn qq($0: can\'t set modification time for file "$tp" ($!)\n); #'
+ $ret = undef;
+ }
+ if ($mode != $wmode && ! chmod $mode, $tp) {
+ warn qq($0: can\'t set mode $mode on file "$tp" ($!)\n); #'
+ $ret = undef;
+ }
+ return $ret;
+}
+
+# Ensure that the specified directory exists.
+# Aborts on failure.
+sub mkdir {
+ return 1 if $_[0]->{'exists'};
+ if (! futil::mkdir($_[0]->{dir})) { # Recursively make parent.
+ return undef;
+ }
+ my($path) = $_[0]->path;
+ if (!-d $path && !mkdir($path, 0777)) {
+ warn qq($0: can't create directory $path ($!).\n); #'
+ return undef;
+ }
+ $_[0]->{'exists'} = 1;
+}
+
+
+# Signature package.
+package sig::hash;
+
+use vars qw( $called );
+
+sub init {
+ my($dir) = @_;
+ my($consign) = $dir->prefix . ".consign";
+ my($dhash) = $dir->{consign} = {};
+ if (-f $consign) {
+ open(CONSIGN, $consign) || die("$0: can't open $consign ($!)\n");
+ while(<CONSIGN>) {
+ chop;
+ my ($file, $sig) = split(/:/,$_);
+ $dhash->{$file} = $sig;
+ }
+ close(CONSIGN);
+ }
+ $dhash
+}
+
+# Read the hash entry for a particular file.
+sub in {
+ my($dir) = $_[0]->{dir};
+ ($dir->{consign} || init($dir))->{$_[0]->{entry}}
+}
+
+# Write the hash entry for a particular file.
+sub out {
+ my($file, $sig) = @_;
+ my($dir) = $file->{dir};
+ ($dir->{consign} || init($dir))->{$file->{entry}} = $sig;
+ $sig::hash::dirty{$dir} = $dir;
+}
+
+# Eliminate the hash entry for a particular file.
+sub clear {
+ my($file) = @_;
+ my($dir) = $file->{dir};
+ delete $dir->{consign}->{$file->{entry}} if $dir->{consign};
+ $sig::hash::dirty{$dir} = $dir;
+}
+
+# Flush hash entries. Called at end or via ^C interrupt.
+sub END {
+ return if $called++; # May be called twice.
+ close(CONSIGN); # in case this came in via ^C.
+ my $dir;
+ for $dir (values %sig::hash::dirty) {
+ my($consign) = $dir->prefix . ".consign";
+ my($constemp) = $consign . ".$$";
+ if (! open(CONSIGN, ">$constemp")) {
+ die("$0: can't create $constemp ($!)\n");
+ }
+ my($entry, $sig);
+ while (($entry, $sig) = each %{$dir->{consign}}) {
+ if (! print CONSIGN "$entry:$sig\n") {
+ die("$0: error writing to $constemp ($!)\n");
+ }
+ }
+ close(CONSIGN);
+ if (! rename($constemp, $consign)) {
+ if (futil::copy($constemp, $consign)) {
+ unlink($constemp);
+ } else {
+ die("$0: couldn't rename or copy $constemp to $consign " .
+ "($!)\n");
+ }
+ }
+ }
+}
+
+
+# Derived file caching.
+package cache;
+
+# Find a file in the cache. Return non-null if the file is in the cache.
+sub in {
+ return undef unless $param::cache;
+ my($file, $sig) = @_;
+ # Add the path to the signature, to make it unique.
+ $sig = 'sig'->collect($sig, $file->path) unless $param::mixtargets;
+ my($dir) = substr($sig, 0, 1);
+ my($cp) = File::Spec->catfile($param::cache, $dir, $sig);
+ return -f $cp && futil::install($cp, $file);
+}
+
+# Try to flush a file to the cache, if not already there.
+# If it doesn't make it out, due to an error, then that doesn't
+# really matter.
+sub out {
+ return unless $param::cache;
+ my($file, $sig) = @_;
+ # Add the path to the signature, to make it unique.
+ $sig = 'sig'->collect($sig, $file->path) unless $param::mixtargets;
+ my($dir) = substr($sig, 0, 1);
+ my($sp) = $file->path;
+ my($cp) = File::Spec->catfile($param::cache, $dir, $sig);
+ my($cdir) = File::Spec->catfile($param::cache, $dir);
+ if (! -d $cdir) {
+ mkdir($cdir, 0777) ||
+ die("$0: can't create cache directory $cdir ($!).\n");
+ } elsif (-f $cp) {
+ # Already cached: try to use that instead, to save space.
+ # This can happen if the -cs option is used on a previously
+ # uncached build, or if two builds occur simultaneously.
+ my($lp) = ".$sig";
+ unlink($lp);
+ return if ! eval { link($cp, $lp) };
+ rename($lp, $sp);
+ # Unix98 says, "If the old argument and the new argument both
+ # [refer] to the same existing file, the rename() function
+ # returns successfully and performs no other action." So, if
+ # $lp and $sp are links (i.e., $cp and $sp are links), $lp is
+ # left, and we must unlink it ourselves. If the rename failed
+ # for any reason, it is also good form to unlink the temporary
+ # $lp. Otherwise $lp no longer exists and, barring some race,
+ # the unlink fails silently.
+ unlink($lp);
+ return;
+ }
+
+ return if eval { link($sp, $cp) };
+ return if ! -f $sp; # if nothing to cache.
+ if (futil::copy($sp, "$cp.new")) {
+ rename("$cp.new", $cp);
+ }
+}
+
+
+# Generic signature handling package.
+# This handles the higher-layer distinction between content and build
+# signatures, relying on an underlying calculation package like
+# "sig::md5"" to provide the signature values themselves.
+package sig;
+
+use vars qw( @ISA );
+
+# Select the underlying package to be used for signature calculation.
+# We play a few namespace games here. Specifically, we append
+# "sig::" to the beginning of the subclass we're passed. Then,
+# if the package ends in "::debug", we actually subclass the
+# "sig::debug" package and as a wrapper around the underlying
+# (e.g.) "sig::md5" package that's doing the real calculation.
+sub select {
+ my($package, $subclass) = @_;
+ my $p = $package . "::" . $subclass;
+ my $sigpkg = $p;
+ if ($p =~ /(.*)::debug$/) {
+ $sigpkg = $1;
+ $p = 'sig::debug';
+ }
+ @ISA = ($p);
+ $p->init($sigpkg);
+};
+
+# Set or return the build signature of a file.
+# This is computed elsewhere and passed in to us.
+sub bsig {
+ my($self, $file, $sig) = @_;
+ if (defined $sig) {
+ $file->{'bsig'} = $sig;
+ $self->set($file);
+ } elsif (! defined $file->{'bsig'}) {
+ $file->{'bsig'} = '';
+ }
+ $file->{'bsig'}
+}
+
+# Determine the content signature of a file.
+# This also sets the .consign entry unless the file is in a
+# repository; we don't write into repositories, only read from them.
+sub csig {
+ my($self, $file) = @_;
+ if (! $file->{'csig'}) {
+ $file->{'csig'} = $self->srcsig($file->path);
+ $self->set($file) if ! $file->is_on_rpath;
+ }
+ $_[1]->{'csig'}
+}
+
+# Determine the current signature of an already-existing or
+# non-existant file. Unless a specific signature type (bsig
+# or csig) is requested, this consults the file's signature
+# array to decide whether to return content or build signature,
+# and whether to use a cached value from a .consign file.
+sub signature {
+ my($self, $file, $sigtype) = @_;
+ $sigtype = $file->sigtype if ! $sigtype;
+ #open(TTY, ">/dev/tty");
+ #print TTY $file->path, ": $sigtype\n";
+ #close(TTY);
+ my($path) = $file->path;
+ my($time) = (stat($path))[9];
+ if ($time) {
+ if ($file->{$sigtype}) {
+ return $file->{$sigtype};
+ }
+ if ($file->is_on_rpath || $file->stored) {
+ if ('sig'->fetch($file) && $file->{$sigtype}) {
+ if ($file->{'sigtime'} == $time ||
+ ! $param::rep_sig_times_ok
+ && $file->is_on_rpath) {
+ return $file->{$sigtype};
+ }
+ }
+ $file->{$sigtype} = undef;
+ }
+ if ($file->is_on_rpath || ! File::Spec->file_name_is_absolute($path)) {
+ my $sig = '';
+ if ($sigtype eq 'bsig') { $sig = $self->bsig($file); }
+ elsif ($sigtype eq 'csig') { $sig = $self->csig($file); }
+ return $sig;
+ }
+ # This file is not in a repository or under the local directory
+ # structure. In the canonical case, it's a utility that will be
+ # executed by a command. Historically, Cons has returned the
+ # name of the command concatenated with the modification time.
+ # Note that this is *not* the path ("cc" not "/bin/cc"), so it
+ # would lose in the unlikely event that a different copy of the
+ # utility was used that happened to have the same modification
+ # time (due to living in a different directory on the PATH, for
+ # example). The obvious "fix" of using the path like so, however:
+ # return $path . $time;
+ # is wrong. In a multi-machine build environment, different
+ # systems may have the same utility in different locations (due
+ # to different NFS mount points, for example), which would
+ # cause a lot of unnecessary builds if we used the full path.
+ # A better solution to strengthen this signature would be to
+ # also concatenate the size of the file, but that would cause
+ # unnecessary rebuilds when coming from .consign files that used
+ # the old scheme. All of which is to merely explain why we're
+ # leaving this as it has been, but documenting it here in case
+ # there's reason to change it in the future.
+ return $file->{entry} . $time;
+ }
+ return $file->{$sigtype} = '';
+}
+
+sub bsignature {
+ my($self, $file) = @_;
+ my($path) = $file->path;
+ my($time) = (stat($path))[9];
+ if ($time) {
+ if ($file->{'bsig'}) {
+ return $file->{'bsig'};
+ }
+ if ('sig'->fetch($file, 'bsig') && $file->{'bsig'}) {
+ if ($file->{'sigtime'} == $time ||
+ ! $param::rep_sig_times_ok
+ && $file->is_on_rpath) {
+ return $file->{'bsig'};
+ }
+ }
+ if ($file->is_on_rpath || ! File::Spec->file_name_is_absolute($path)) {
+ return $self->bsig($file);
+ }
+ return $path . $time;
+ }
+ return $file->{'bsig'} = '';
+}
+
+# Invalidate a file's signature, also clearing its .consign entry.
+sub invalidate {
+ my($self, $file) = @_;
+ delete $file->{'sigtime'};
+ delete $file->{'bsig'};
+ delete $file->{'csig'};
+ sig::hash::clear($file);
+}
+
+# Store the signature for a file.
+sub set {
+ my($self, $file) = @_;
+ my $sig = (stat($file->path))[9];
+ $sig .= " " . ($file->{'bsig'} || '-');
+ $sig .= " " . $file->{'csig'} if $file->{'csig'};
+ sig::hash::out($file, $sig);
+}
+
+# Fetch the signature(s) for a file.
+# Returns whether there was a signature to fetch.
+sub fetch {
+ my($self, $file, @kw) = @_;
+ @kw = ('bsig', 'csig') if ! @kw;
+ my $sig = sig::hash::in($file) || '';
+ my($sigtime, $bsig, $csig) = split(/ /, $sig);
+ $file->{'sigtime'} = $sigtime;
+ $file->{'bsig'} = $bsig || '' if grep($_ eq 'bsig', @kw);
+ $file->{'csig'} = $csig || '' if grep($_ eq 'csig', @kw);
+ $file->{'bsig'} = '' if $file->{'bsig'} eq '-';
+ return $sig ne '';
+}
+
+# MD5-based signature package.
+package sig::md5;
+
+use vars qw( $md5 );
+
+# Initialize MD5 signature calculation by finding an appropriate
+# module and creating the proper object.
+sub init {
+ my $self = shift;
+ my @md5_modules = qw(Digest::MD5 MD5 Digest::Perl::MD5);
+ # We used to find the right module more simply, using $_ as the
+ # loop iterator and just doing:
+ #
+ # eval "use $_";
+ # $module = $_, $last if ! $@;
+ #
+ # in the loop. Empirically, though, this doesn't pass back the
+ # right value in $module on some ActiveState versions. (Maybe
+ # it's something to do with the eval in a for loop, I dunno.)
+ # Work around it by using $_ to pass the value out of the loop,
+ # which seems to work everywhere.
+ my $module;
+ for $module (@md5_modules) {
+ eval "use $module";
+ $_ = $module, last if ! $@;
+ }
+ $module = $_;
+ die "Cannot find any MD5 module from: @md5_modules" if $@;
+
+ $md5 = new $module;
+}
+
+# Is the provided signature equal to the signature of the current
+# instantiation of the target (and does the target exist)?
+sub current {
+ my($self, $file, $sig, $sigtype) = @_;
+ $self->bsignature($file) eq $sig;
+}
+
+# Return an aggregate signature for a list of signature values.
+sub collect {
+ my($self, @sigs) = @_;
+ # The following sequence is faster than calling the hex interface.
+ $md5->reset();
+ $md5->add(join('', $param::salt, @sigs));
+ unpack("H*", $md5->digest());
+}
+
+# Directly compute a file signature as the MD5 checksum of the
+# bytes in the file.
+sub srcsig {
+ my($self, $path) = @_;
+ $md5->reset();
+ open(FILE, $path) || return '';
+ binmode(FILE);
+ $md5->addfile(\*FILE);
+ close(FILE);
+ unpack("H*", $md5->digest());
+}
+
+# Compute the signature of a command string.
+# For MD5, this is just the string itself, since MD5 will condense
+# the string contents into the ultimate signature. Other signature
+# schemes may need to figure this out differently.
+sub cmdsig {
+ my($self, $sig) = @_;
+ return $sig
+}
+
+# Generic debug package for signature calculation.
+# Because of the way we're called by sig::select() and then use
+# the specified value to set up @ISA, this package is essentially a
+# factory that creates packages like sig::md5::debug, etc., on the fly.
+package sig::debug;
+
+use vars qw( @ISA $sigpkg $outfh );
+
+local *FH;
+
+sub init {
+ my $self = shift;
+ $sigpkg = shift;
+ @ISA = ($sigpkg);
+ $sigpkg->init();
+ my $file = $ENV{CONS_SIG_DEBUG};
+ if ($file) {
+ if (! open(FH, ">$file")) {
+ die "Cannot open $file: $!";
+ }
+ $outfh = \*FH;
+ } else {
+ $outfh = \*STDOUT;
+ }
+}
+
+sub current {
+ my($self, $file, $sig, $sigtype) = @_;
+ my $fsig = $self->bsignature($file);
+ my $sub = "${sigpkg}::current";
+ my $sep = "\n" . ' ' x (length($sub) + 1 - 3);
+ print $outfh "$sub(|$fsig|${sep}eq |$sig|)\n";
+ return $fsig eq $sig;
+}
+
+sub collect {
+ my($self, @sigs) = @_;
+ my $sig = $sigpkg->collect(@sigs);
+ my $sub = "${sigpkg}::collect";
+ my $sep = ",\n" . ' ' x (length($sub) + 1);
+ my $buf = join($sep, @sigs);
+ $buf = $param::salt . $sep . $buf if $param::salt;
+ print $outfh "$sub($buf)\n\t=> |$sig|\n";
+ return $sig;
+}
+
+sub srcsig {
+ my($self, $path) = @_;
+ my $sig = $sigpkg->srcsig($path);
+ print $outfh "${sigpkg}::srcsig($path)\n\t=> |$sig|\n";
+ return $sig;
+}
+
+__END__;
+
+=head1 NAME
+
+Cons - A Software Construction System
+
+=head1 DESCRIPTION
+
+A guide and reference for version 2.3.1
+
+Copyright (c) 1996-2001 Free Software Foundation, Inc.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; see the file COPYING. If not, write to
+the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
+Boston, MA 02111-1307, USA.
+
+=head1 Introduction
+
+B<Cons> is a system for constructing, primarily, software, but is quite
+different from previous software construction systems. Cons was designed
+from the ground up to deal easily with the construction of software spread
+over multiple source directories. Cons makes it easy to create build scripts
+that are simple, understandable and maintainable. Cons ensures that complex
+software is easily and accurately reproducible.
+
+Cons uses a number of techniques to accomplish all of this. Construction
+scripts are just Perl scripts, making them both easy to comprehend and very
+flexible. Global scoping of variables is replaced with an import/export
+mechanism for sharing information between scripts, significantly improving
+the readability and maintainability of each script. B<Construction
+environments> are introduced: these are Perl objects that capture the
+information required for controlling the build process. Multiple
+environments are used when different semantics are required for generating
+products in the build tree. Cons implements automatic dependency analysis
+and uses this to globally sequence the entire build. Variant builds are
+easily produced from a single source tree. Intelligent build subsetting is
+possible, when working on localized changes. Overrides can be setup to
+easily override build instructions without modifying any scripts. MD5
+cryptographic B<signatures> are associated with derived files, and are used
+to accurately determine whether a given file needs to be rebuilt.
+
+While offering all of the above, and more, Cons remains simple and easy to
+use. This will, hopefully, become clear as you read the remainder of this
+document.
+
+
+=head1 Why Cons? Why not Make?
+
+Cons is a B<make> replacement. In the following paragraphs, we look at a few
+of the undesirable characteristics of make--and typical build environments
+based on make--that motivated the development of Cons.
+
+=head2 Build complexity
+
+Traditional make-based systems of any size tend to become quite complex. The
+original make utility and its derivatives have contributed to this tendency
+in a number of ways. Make is not good at dealing with systems that are
+spread over multiple directories. Various work-arounds are used to overcome
+this difficulty; the usual choice is for make to invoke itself recursively
+for each sub-directory of a build. This leads to complicated code, in which
+it is often unclear how a variable is set, or what effect the setting of a
+variable will have on the build as a whole. The make scripting language has
+gradually been extended to provide more possibilities, but these have
+largely served to clutter an already overextended language. Often, builds
+are done in multiple passes in order to provide appropriate products from
+one directory to another directory. This represents a further increase in
+build complexity.
+
+
+=head2 Build reproducibility
+
+The bane of all makes has always been the correct handling of
+dependencies. Most often, an attempt is made to do a reasonable job of
+dependencies within a single directory, but no serious attempt is made to do
+the job between directories. Even when dependencies are working correctly,
+make's reliance on a simple time stamp comparison to determine whether a
+file is out of date with respect to its dependents is not, in general,
+adequate for determining when a file should be rederived. If an external
+library, for example, is rebuilt and then ``snapped'' into place, the
+timestamps on its newly created files may well be earlier than the last
+local build, since it was built before it became visible.
+
+
+=head2 Variant builds
+
+Make provides only limited facilities for handling variant builds. With the
+proliferation of hardware platforms and the need for debuggable
+vs. optimized code, the ability to easily create these variants is
+essential. More importantly, if variants are created, it is important to
+either be able to separate the variants or to be able to reproduce the
+original or variant at will. With make it is very difficult to separate the
+builds into multiple build directories, separate from the source. And if
+this technique isn't used, it's also virtually impossible to guarantee at
+any given time which variant is present in the tree, without resorting to a
+complete rebuild.
+
+
+=head2 Repositories
+
+Make provides only limited support for building software from code that
+exists in a central repository directory structure. The VPATH feature of
+GNU make (and some other make implementations) is intended to provide this,
+but doesn't work as expected: it changes the path of target file to the
+VPATH name too early in its analysis, and therefore searches for all
+dependencies in the VPATH directory. To ensure correct development builds,
+it is important to be able to create a file in a local build directory and
+have any files in a code repository (a VPATH directory, in make terms) that
+depend on the local file get rebuilt properly. This isn't possible with
+VPATH, without coding a lot of complex repository knowledge directly into
+the makefiles.
+
+
+=head1 Keeping it simple
+
+A few of the difficulties with make have been cited above. In this and
+subsequent sections, we shall introduce Cons and show how these issues are
+addressed.
+
+=head2 Perl scripts
+
+Cons is Perl-based. That is, Cons scripts--F<Conscript> and F<Construct>
+files, the equivalent to F<Makefile> or F<makefile>--are all written in
+Perl. This provides an immediate benefit: the language for writing scripts
+is a familiar one. Even if you don't happen to be a Perl programmer, it
+helps to know that Perl is basically just a simple declarative language,
+with a well-defined flow of control, and familiar semantics. It has
+variables that behave basically the way you would expect them to,
+subroutines, flow of control, and so on. There is no special syntax
+introduced for Cons. The use of Perl as a scripting language simplifies
+the task of expressing the appropriate solution to the often complex
+requirements of a build.
+
+
+=head2 Hello, World!
+
+To ground the following discussion, here's how you could build the B<Hello,
+World!> C application with Cons:
+
+
+
+ $env = new cons();
+ Program $env 'hello', 'hello.c';
+
+If you install this script in a directory, naming the script F<Construct>,
+and create the F<hello.c> source file in the same directory, then you can
+type C<cons hello> to build the application:
+
+
+
+ % cons hello
+ cc -c hello.c -o hello.o
+ cc -o hello hello.o
+
+
+=head2 Construction environments
+
+A key simplification of Cons is the idea of a B<construction environment>. A
+construction environment is an B<object> characterized by a set of key/value
+pairs and a set of B<methods>. In order to tell Cons how to build something,
+you invoke the appropriate method via an appropriate construction
+environment. Consider the following example:
+
+
+
+ $env = new cons(
+ CC => 'gcc',
+ LIBS => 'libworld.a'
+ );
+
+ Program $env 'hello', 'hello.c';
+
+In this case, rather than using the default construction environment, as is,
+we have overridden the value of C<CC> so that the GNU C Compiler equivalent
+is used, instead. Since this version of B<Hello, World!> requires a library,
+F<libworld.a>, we have specified that any program linked in this environment
+should be linked with that library. If the library exists already, well and
+good, but if not, then we'll also have to include the statement:
+
+
+
+ Library $env 'libworld', 'world.c';
+
+Now if you type C<cons hello>, the library will be built before the program
+is linked, and, of course, C<gcc> will be used to compile both modules:
+
+
+
+ % cons hello
+ gcc -c hello.c -o hello.o
+ gcc -c world.c -o world.o
+ ar r libworld.a world.o
+ ar: creating libworld.a
+ ranlib libworld.a
+ gcc -o hello hello.o libworld.a
+
+
+=head2 Automatic and complete dependency analysis
+
+With Cons, dependencies are handled automatically. Continuing the previous
+example, note that when we modify F<world.c>, F<world.o> is recompiled,
+F<libworld.a> recreated, and F<hello> relinked:
+
+
+
+ % vi world.c
+ [EDIT]
+ % cons hello
+ gcc -c world.c -o world.o
+ ar r libworld.a world.o
+ ar: creating libworld.a
+ ranlib libworld.a
+ gcc -o hello hello.o libworld.a
+
+This is a relatively simple example: Cons ``knows'' F<world.o> depends upon
+F<world.c>, because the dependency is explicitly set up by the C<Library>
+method. It also knows that F<libworld.a> depends upon F<world.o> and that
+F<hello> depends upon F<libworld.a>, all for similar reasons.
+
+Now it turns out that F<hello.c> also includes the interface definition
+file, F<world.h>:
+
+
+
+ % emacs world.h
+ [EDIT]
+ % cons hello
+ gcc -c hello.c -o hello.o
+ gcc -o hello hello.o libworld.a
+
+How does Cons know that F<hello.c> includes F<world.h>, and that F<hello.o>
+must therefore be recompiled? For now, suffice it to say that when
+considering whether or not F<hello.o> is up-to-date, Cons invokes a scanner
+for its dependency, F<hello.c>. This scanner enumerates the files included
+by F<hello.c> to come up with a list of further dependencies, beyond those
+made explicit by the Cons script. This process is recursive: any files
+included by included files will also be scanned.
+
+Isn't this expensive? The answer is--it depends. If you do a full build of a
+large system, the scanning time is insignificant. If you do a rebuild of a
+large system, then Cons will spend a fair amount of time thinking about it
+before it decides that nothing has to be done (although not necessarily more
+time than make!). The good news is that Cons makes it very easy to
+intelligently subset your build, when you are working on localized changes.
+
+
+=head2 Automatic global build sequencing
+
+Because Cons does full and accurate dependency analysis, and does this
+globally, for the entire build, Cons is able to use this information to take
+full control of the B<sequencing> of the build. This sequencing is evident
+in the above examples, and is equivalent to what you would expect for make,
+given a full set of dependencies. With Cons, this extends trivially to
+larger, multi-directory builds. As a result, all of the complexity involved
+in making sure that a build is organized correctly--including multi-pass
+hierarchical builds--is eliminated. We'll discuss this further in the next
+sections.
+
+=head1 Building large trees--still just as simple
+
+
+=head2 A hierarchy of build scripts
+
+A larger build, in Cons, is organized by creating a hierarchy of B<build
+scripts>. At the top of the tree is a script called F<Construct>. The rest
+of the scripts, by convention, are each called F<Conscript>. These scripts
+are connected together, very simply, by the C<Build>, C<Export>, and
+C<Import> commands.
+
+
+=head2 The Build command
+
+The C<Build> command takes a list of F<Conscript> file names, and arranges
+for them to be included in the build. For example:
+
+ Build qw(
+ drivers/display/Conscript
+ drivers/mouse/Conscript
+ parser/Conscript
+ utilities/Conscript
+ );
+
+This is a simple two-level hierarchy of build scripts: all the subsidiary
+F<Conscript> files are mentioned in the top-level F<Construct> file. Notice
+that not all directories in the tree necessarily have build scripts
+associated with them.
+
+This could also be written as a multi-level script. For example, the
+F<Construct> file might contain this command:
+
+ Build qw(
+ parser/Conscript
+ drivers/Conscript
+ utilities/Conscript
+ );
+
+and the F<Conscript> file in the F<drivers> directory might contain this:
+
+ Build qw(
+ display/Conscript
+ mouse/Conscript
+ );
+
+Experience has shown that the former model is a little easier to understand,
+since the whole construction tree is laid out in front of you, at the
+top-level. Hybrid schemes are also possible. A separately maintained
+component that needs to be incorporated into a build tree, for example,
+might hook into the build tree in one place, but define its own construction
+hierarchy.
+
+By default, Cons does not change its working directory to the directory
+containing a subsidiary F<Conscript> file it is including. This behavior
+can be enabled for a build by specifying, in the top-level F<Construct>
+file:
+
+ Conscript_chdir 1;
+
+When enabled, Cons will change to the subsidiary F<Conscript> file's
+containing directory while reading in that file, and then change back
+to the top-level directory once the file has been processed.
+
+It is expected that this behavior will become the default in some future
+version of Cons. To prepare for this transition, builds that expect
+Cons to remain at the top of the build while it reads in a subsidiary
+F<Conscript> file should explicitly disable this feature as follows:
+
+ Conscript_chdir 0;
+
+
+=head2 Relative, top-relative, and absolute file names
+
+You may have noticed that the file names specified to the Build command are
+relative to the location of the script it is invoked from. This is generally
+true for other filename arguments to other commands, too, although we might
+as well mention here that if you begin a file name with a hash mark, ``#'',
+then that file is interpreted relative to the top-level directory (where the
+F<Construct> file resides). And, not surprisingly, if you begin it with ``/'',
+then it is considered to be an absolute pathname. This is true even on
+systems which use a back slash rather than a forward slash to name absolute
+paths.
+
+(There is another file prefix, ``!'', that is interpreted specially by
+Cons. See discussion of the C<Link> command, below, for details.)
+
+
+=head2 Using modules in build scripts
+
+You may pull modules into each F<Conscript> file using the normal Perl
+C<use> or C<require> statements:
+
+ use English;
+ require My::Module;
+
+Each C<use> or C<require> only affects the one F<Conscript> file in which
+it appears. To use a module in multiple F<Conscript> files, you must
+put a C<use> or C<require> statement in each one that needs the module.
+
+
+=head2 Scope of variables
+
+The top-level F<Construct> file and all F<Conscript> files begin life in
+a common, separate Perl package. B<Cons> controls the symbol table for
+the package so that, the symbol table for each script is empty, except
+for the F<Construct> file, which gets some of the command line arguments.
+All of the variables that are set or used, therefore, are set by the
+script itself--not by some external script.
+
+Variables can be explicitly B<imported> by a script from its parent
+script. To import a variable, it must have been B<exported> by the parent
+and initialized (otherwise an error will occur).
+
+
+=head2 The Export command
+
+The C<Export> command is used as in the following example:
+
+ $env = new cons();
+ $INCLUDE = "#export/include";
+ $LIB = "#export/lib";
+ Export qw( env INCLUDE LIB );
+ Build qw( util/Conscript );
+
+The values of the simple variables mentioned in the C<Export> list will be
+squirreled away by any subsequent C<Build> commands. The C<Export> command
+will only export Perl B<scalar> variables, that is, variables whose name
+begins with C<$>. Other variables, objects, etc. can be exported by
+reference--but all scripts will refer to the same object, and this object
+should be considered to be read-only by the subsidiary scripts and by the
+original exporting script. It's acceptable, however, to assign a new value
+to the exported scalar variable--that won't change the underlying variable
+referenced. This sequence, for example, is OK:
+
+ $env = new cons();
+ Export qw( env INCLUDE LIB );
+ Build qw( util/Conscript );
+ $env = new cons(CFLAGS => '-O');
+ Build qw( other/Conscript );
+
+It doesn't matter whether the variable is set before or after the C<Export>
+command. The important thing is the value of the variable at the time the
+C<Build> command is executed. This is what gets squirreled away. Any
+subsequent C<Export> commands, by the way, invalidate the first: you must
+mention all the variables you wish to export on each C<Export> command.
+
+
+=head2 The Import command
+
+Variables exported by the C<Export> command can be imported into subsidiary
+scripts by the C<Import> command. The subsidiary script always imports
+variables directly from the superior script. Consider this example:
+
+ Import qw( env INCLUDE );
+
+This is only legal if the parent script exported both C<$env> and
+C<$INCLUDE>. It also must have given each of these variables values. It is
+OK for the subsidiary script to only import a subset of the exported
+variables (in this example, C<$LIB>, which was exported by the previous
+example, is not imported).
+
+All the imported variables are automatically re-exported, so the sequence:
+
+ Import qw ( env INCLUDE );
+ Build qw ( beneath-me/Conscript );
+
+will supply both C<$env> and C<$INCLUDE> to the subsidiary file. If only
+C<$env> is to be exported, then the following will suffice:
+
+ Import qw ( env INCLUDE );
+ Export qw ( env );
+ Build qw ( beneath-me/Conscript );
+
+Needless to say, the variables may be modified locally before invoking
+C<Build> on the subsidiary script.
+
+
+=head2 Build script evaluation order
+
+The only constraint on the ordering of build scripts is that superior
+scripts are evaluated before their inferior scripts. The top-level
+F<Construct> file, for instance, is evaluated first, followed by any
+inferior scripts. This is all you really need to know about the evaluation
+order, since order is generally irrelevant. Consider the following C<Build>
+command:
+
+ Build qw(
+ drivers/display/Conscript
+ drivers/mouse/Conscript
+ parser/Conscript
+ utilities/Conscript
+ );
+
+We've chosen to put the script names in alphabetical order, simply because
+that's the most convenient for maintenance purposes. Changing the order will
+make no difference to the build.
+
+
+=head1 A Model for sharing files
+
+
+=head2 Some simple conventions
+
+In any complex software system, a method for sharing build products needs to
+be established. We propose a simple set of conventions which are trivial to
+implement with Cons, but very effective.
+
+The basic rule is to require that all build products which need to be shared
+between directories are shared via an intermediate directory. We have
+typically called this F<export>, and, in a C environment, provided
+conventional sub-directories of this directory, such as F<include>, F<lib>,
+F<bin>, etc.
+
+These directories are defined by the top-level F<Construct> file. A simple
+F<Construct> file for a B<Hello, World!> application, organized using
+multiple directories, might look like this:
+
+ # Construct file for Hello, World!
+
+ # Where to put all our shared products.
+ $EXPORT = '#export';
+
+ Export qw( CONS INCLUDE LIB BIN );
+
+ # Standard directories for sharing products.
+ $INCLUDE = "$EXPORT/include";
+ $LIB = "$EXPORT/lib";
+ $BIN = "$EXPORT/bin";
+
+ # A standard construction environment.
+ $CONS = new cons (
+ CPPPATH => $INCLUDE, # Include path for C Compilations
+ LIBPATH => $LIB, # Library path for linking programs
+ LIBS => '-lworld', # List of standard libraries
+ );
+
+ Build qw(
+ hello/Conscript
+ world/Conscript
+ );
+
+The F<world> directory's F<Conscript> file looks like this:
+
+ # Conscript file for directory world
+ Import qw( CONS INCLUDE LIB );
+
+ # Install the products of this directory
+ Install $CONS $LIB, 'libworld.a';
+ Install $CONS $INCLUDE, 'world.h';
+
+ # Internal products
+ Library $CONS 'libworld.a', 'world.c';
+
+and the F<hello> directory's F<Conscript> file looks like this:
+
+ # Conscript file for directory hello
+ Import qw( CONS BIN );
+
+ # Exported products
+ Install $CONS $BIN, 'hello';
+
+ # Internal products
+ Program $CONS 'hello', 'hello.c';
+
+To construct a B<Hello, World!> program with this directory structure, go to
+the top-level directory, and invoke C<cons> with the appropriate
+arguments. In the following example, we tell Cons to build the directory
+F<export>. To build a directory, Cons recursively builds all known products
+within that directory (only if they need rebuilding, of course). If any of
+those products depend upon other products in other directories, then those
+will be built, too.
+
+ % cons export
+ Install world/world.h as export/include/world.h
+ cc -Iexport/include -c hello/hello.c -o hello/hello.o
+ cc -Iexport/include -c world/world.c -o world/world.o
+ ar r world/libworld.a world/world.o
+ ar: creating world/libworld.a
+ ranlib world/libworld.a
+ Install world/libworld.a as export/lib/libworld.a
+ cc -o hello/hello hello/hello.o -Lexport/lib -lworld
+ Install hello/hello as export/bin/hello
+
+
+=head2 Clean, understandable, location-independent scripts
+
+You'll note that the two F<Conscript> files are very clean and
+to-the-point. They simply specify products of the directory and how to build
+those products. The build instructions are minimal: they specify which
+construction environment to use, the name of the product, and the name of
+the inputs. Note also that the scripts are location-independent: if you wish
+to reorganize your source tree, you are free to do so: you only have to
+change the F<Construct> file (in this example), to specify the new locations
+of the F<Conscript> files. The use of an export tree makes this goal easy.
+
+Note, too, how Cons takes care of little details for you. All the F<export>
+directories, for example, were made automatically. And the installed files
+were really hard-linked into the respective export directories, to save
+space and time. This attention to detail saves considerable work, and makes
+it even easier to produce simple, maintainable scripts.
+
+
+=head1 Separating source and build trees
+
+It's often desirable to keep any derived files from the build completely
+separate from the source files. This makes it much easier to keep track of
+just what is a source file, and also makes it simpler to handle B<variant>
+builds, especially if you want the variant builds to co-exist.
+
+
+=head2 Separating build and source directories using the Link command
+
+Cons provides a simple mechanism that handles all of these requirements. The
+C<Link> command is invoked as in this example:
+
+ Link 'build' => 'src';
+
+The specified directories are ``linked'' to the specified source
+directory. Let's suppose that you setup a source directory, F<src>, with the
+sub-directories F<world> and F<hello> below it, as in the previous
+example. You could then substitute for the original build lines the
+following:
+
+ Build qw(
+ build/world/Conscript
+ build/hello/Conscript
+ );
+
+Notice that you treat the F<Conscript> file as if it existed in the build
+directory. Now if you type the same command as before, you will get the
+following results:
+
+ % cons export
+ Install build/world/world.h as export/include/world.h
+ cc -Iexport/include -c build/hello/hello.c -o build/hello/hello.o
+ cc -Iexport/include -c build/world/world.c -o build/world/world.o
+ ar r build/world/libworld.a build/world/world.o
+ ar: creating build/world/libworld.a
+ ranlib build/world/libworld.a
+ Install build/world/libworld.a as export/lib/libworld.a
+ cc -o build/hello/hello build/hello/hello.o -Lexport/lib -lworld
+ Install build/hello/hello as export/bin/hello
+
+Again, Cons has taken care of the details for you. In particular, you will
+notice that all the builds are done using source files and object files from
+the build directory. For example, F<build/world/world.o> is compiled from
+F<build/world/world.c>, and F<export/include/world.h> is installed from
+F<build/world/world.h>. This is accomplished on most systems by the simple
+expedient of ``hard'' linking the required files from each source directory
+into the appropriate build directory.
+
+The links are maintained correctly by Cons, no matter what you do to the
+source directory. If you modify a source file, your editor may do this ``in
+place'' or it may rename it first and create a new file. In the latter case,
+any hard link will be lost. Cons will detect this condition the next time
+the source file is needed, and will relink it appropriately.
+
+You'll also notice, by the way, that B<no> changes were required to the
+underlying F<Conscript> files. And we can go further, as we shall see in the
+next section.
+
+=head2 Explicit references to the source directory
+
+When using the C<Link> command on some operating systems or with some
+tool chains, it's sometimes useful to have a command actually use
+the path name to the source directory, not the build directory. For
+example, on systems that must copy, not "hard link," the F<src/> and
+F<build/> copies of C<Linked> files, using the F<src/> path of a file
+name might make an editor aware that a syntax error must be fixed in the
+source directory, not the build directory.
+
+You can tell Cons that you want to use the "source path" for a file by
+preceding the file name with a ``!'' (exclamation point). For example,
+if we add a ``!'' to the beginning of a source file:
+
+ Program $env "foo", "!foo.c"; # Notice initial ! on foo.c
+
+Cons will compile the target as follows:
+
+ cc -c src/foo.c -o build/foo.o
+ cc -o build/foo build/foo.o
+
+Notice that Cons has compiled the program from the the F<src/foo.c>
+source file. Without the initial ``!'', Cons would have compiled the
+program using the F<build/foo.c> path name.
+
+
+
+=head1 Variant builds
+
+
+=head2 Hello, World! for baNaNa and peAcH OS's
+
+Variant builds require just another simple extension. Let's take as an
+example a requirement to allow builds for both the baNaNa and peAcH
+operating systems. In this case, we are using a distributed file system,
+such as NFS to access the particular system, and only one or the other of
+the systems has to be compiled for any given invocation of C<cons>. Here's
+one way we could set up the F<Construct> file for our B<Hello, World!>
+application:
+
+ # Construct file for Hello, World!
+
+ die qq(OS must be specified) unless $OS = $ARG{OS};
+ die qq(OS must be "peach" or "banana")
+ if $OS ne "peach" && $OS ne "banana";
+
+ # Where to put all our shared products.
+ $EXPORT = "#export/$OS";
+
+ Export qw( CONS INCLUDE LIB BIN );
+
+ # Standard directories for sharing products.
+ $INCLUDE = "$EXPORT/include";
+ $LIB = "$EXPORT/lib";
+ $BIN = "$EXPORT/bin";
+
+ # A standard construction environment.
+ $CONS = new cons (
+ CPPPATH => $INCLUDE, # Include path for C Compilations
+ LIBPATH => $LIB, # Library path for linking programs
+ LIBS => '-lworld', # List of standard libraries
+ );
+
+ # $BUILD is where we will derive everything.
+ $BUILD = "#build/$OS";
+
+ # Tell cons where the source files for $BUILD are.
+ Link $BUILD => 'src';
+
+ Build (
+ "$BUILD/hello/Conscript",
+ "$BUILD/world/Conscript",
+ );
+
+Now if we login to a peAcH system, we can build our B<Hello, World!>
+application for that platform:
+
+ % cons export OS=peach
+ Install build/peach/world/world.h as export/peach/include/world.h
+ cc -Iexport/peach/include -c build/peach/hello/hello.c -o build/peach/hello/hello.o
+ cc -Iexport/peach/include -c build/peach/world/world.c -o build/peach/world/world.o
+ ar r build/peach/world/libworld.a build/peach/world/world.o
+ ar: creating build/peach/world/libworld.a
+ ranlib build/peach/world/libworld.a
+ Install build/peach/world/libworld.a as export/peach/lib/libworld.a
+ cc -o build/peach/hello/hello build/peach/hello/hello.o -Lexport/peach/lib -lworld
+ Install build/peach/hello/hello as export/peach/bin/hello
+
+
+=head2 Variations on a theme
+
+Other variations of this model are possible. For example, you might decide
+that you want to separate out your include files into platform dependent and
+platform independent files. In this case, you'd have to define an
+alternative to C<$INCLUDE> for platform-dependent files. Most F<Conscript>
+files, generating purely platform-independent include files, would not have
+to change.
+
+You might also want to be able to compile your whole system with debugging
+or profiling, for example, enabled. You could do this with appropriate
+command line options, such as C<DEBUG=on>. This would then be translated
+into the appropriate platform-specific requirements to enable debugging
+(this might include turning off optimization, for example). You could
+optionally vary the name space for these different types of systems, but, as
+we'll see in the next section, it's not B<essential> to do this, since Cons
+is pretty smart about rebuilding things when you change options.
+
+
+=head1 Signatures
+
+Cons uses file B<signatures> to decide if a derived file is out-of-date
+and needs rebuilding. In essence, if the contents of a file change,
+or the manner in which the file is built changes, the file's signature
+changes as well. This allows Cons to decide with certainty when a file
+needs rebuilding, because Cons can detect, quickly and reliably, whether
+any of its dependency files have been changed.
+
+
+=head2 MD5 content and build signatures
+
+Cons uses the B<MD5> (B<Message Digest 5>) algorithm to compute file
+signatures. The MD5 algorithm computes a strong cryptographic checksum
+for any given input string. Cons can, based on configuration, use two
+different MD5 signatures for a given file:
+
+The B<content signature> of a file is an MD5 checksum of the file's
+contents. Consequently, when the contents of a file change, its content
+signature changes as well.
+
+The B<build signature> of a file is a combined MD5 checksum of:
+
+=over 4
+
+the signatures of all the input files used to build the file
+
+the signatures of all dependency files discovered by source scanners
+(for example, C<.h> files)
+
+the signatures of all dependency files specified explicitly via the
+C<Depends> method)
+
+the command-line string used to build the file
+
+=back
+
+The build signature is, in effect, a digest of all the dependency
+information for the specified file. Consequently, a file's build
+signature changes whenever any part of its dependency information
+changes: a new file is added, the contents of a file on which it depends
+change, there's a change to the command line used to build the file (or
+any of its dependency files), etc.
+
+For example, in the previous section, the build signature of the
+F<world.o> file will include:
+
+=over 4
+
+the signature of the F<world.c> file
+
+the signatures of any header files that Cons detects are included,
+directly or indirectly, by F<world.c>
+
+the text of the actual command line was used to generate F<world.o>
+
+=back
+
+Similarly, the build signature of the F<libworld.a> file will include
+all the signatures of its constituents (and hence, transitively, the
+signatures of B<their> constituents), as well as the command line that
+created the file.
+
+Note that there is no need for a derived file to depend upon any
+particular F<Construct> or F<Conscript> file. If changes to these files
+affect a file, then this will be automatically reflected in its build
+signature, since relevant parts of the command line are included in the
+signature. Unrelated F<Construct> or F<Conscript> changes will have no
+effect.
+
+
+=head2 Storing signatures in .consign files
+
+Before Cons exits, it stores the calculated signatures for all of the
+files it built or examined in F<.consign> files, one per directory.
+Cons uses this stored information on later invocations to decide if
+derived files need to be rebuilt.
+
+After the previous example was compiled, the F<.consign> file in the
+F<build/peach/world> directory looked like this:
+
+ world.h:985533370 - d181712f2fdc07c1f05d97b16bfad904
+ world.o:985533372 2a0f71e0766927c0532977b0d2158981
+ world.c:985533370 - c712f77189307907f4189b5a7ab62ff3
+ libworld.a:985533374 69e568fc5241d7d25be86d581e1fb6aa
+
+After the file name and colon, the first number is a timestamp of the
+file's modification time (on UNIX systems, this is typically the number
+of seconds since January 1st, 1970). The second value is the build
+signature of the file (or ``-'' in the case of files with no build
+signature--that is, source files). The third value, if any, is the
+content signature of the file.
+
+
+=head2 Using build signatures to decide when to rebuild files
+
+When Cons is deciding whether to build or rebuild a derived file, it
+first computes the file's current build signature. If the file doesn't
+exist, it must obviously be built.
+
+If, however, the file already exists, Cons next compares the
+modification timestamp of the file against the timestamp value in
+the F<.consign> file. If the timestamps match, Cons compares the
+newly-computed build signature against the build signature in the
+F<.consign> file. If the timestamps do not match or the build
+signatures do not match, the derived file is rebuilt.
+
+After the file is built or rebuilt, Cons arranges to store the
+newly-computed build signature in the F<.consign> file when it exits.
+
+
+=head2 Signature example
+
+The use of these signatures is an extremely simple, efficient, and
+effective method of improving--dramatically--the reproducibility of a
+system.
+
+We'll demonstrate this with a simple example:
+
+ # Simple "Hello, World!" Construct file
+ $CFLAGS = '-g' if $ARG{DEBUG} eq 'on';
+ $CONS = new cons(CFLAGS => $CFLAGS);
+ Program $CONS 'hello', 'hello.c';
+
+Notice how Cons recompiles at the appropriate times:
+
+ % cons hello
+ cc -c hello.c -o hello.o
+ cc -o hello hello.o
+ % cons hello
+ cons: "hello" is up-to-date.
+ % cons DEBUG=on hello
+ cc -g -c hello.c -o hello.o
+ cc -o hello hello.o
+ % cons DEBUG=on hello
+ cons: "hello" is up-to-date.
+ % cons hello
+ cc -c hello.c -o hello.o
+ cc -o hello hello.o
+
+
+=head2 Source-file signature configuration
+
+Cons provides a C<SourceSignature> method that allows you to configure
+how the signature should be calculated for any source file when its
+signature is being used to decide if a dependent file is up-to-date.
+The arguments to the C<SourceSignature> method consist of one or more
+pairs of strings:
+
+ SourceSignature 'auto/*.c' => 'content',
+ '*' => 'stored-content';
+
+The first string in each pair is a pattern to match against derived file
+path names. The pattern is a file-globbing pattern, not a Perl regular
+expression; the pattern <*.l> will match all Lex source files. The C<*>
+wildcard will match across directory separators; the pattern C<foo/*.c>
+would match all C source files in any subdirectory underneath the C<foo>
+subdirectory.
+
+The second string in each pair contains one of the following keywords to
+specify how signatures should be calculated for source files that match
+the pattern. The available keywords are:
+
+=over 4
+
+=item content
+
+Use the content signature of the source file when calculating signatures
+of files that depend on it. This guarantees correct calculation of the
+file's signature for all builds, by telling Cons to read the contents of
+a source file to calculate its content signature each time it is run.
+
+=item stored-content
+
+Use the source file's content signature as stored in the F<.consign>
+file, provided the file's timestamp matches the cached timestamp value
+in the F<.consign> file. This optimizes performance, with the slight
+risk of an incorrect build if a source file's contents have been changed
+so quickly after its previous update that the timestamp still matches
+the stored timestamp in the F<.consign> file even though the contents
+have changed.
+
+=back
+
+The Cons default behavior of always calculating a source file's
+signature from the file's contents is equivalent to specifying:
+
+ SourceSignature '*' => 'content';
+
+The C<*> will match all source files. The C<content> keyword
+specifies that Cons will read the contents of a source file to calculate
+its signature each time it is run.
+
+A useful global performance optimization is:
+
+ SourceSignature '*' => 'stored-content';
+
+This specifies that Cons will use pre-computed content signatures
+from F<.consign> files, when available, rather than re-calculating a
+signature from the the source file's contents each time Cons is run. In
+practice, this is safe for most build situations, and only a problem
+when source files are changed automatically (by scripts, for example).
+The Cons default, however, errs on the side of guaranteeing a correct
+build in all situations.
+
+Cons tries to match source file path names against the patterns in the
+order they are specified in the C<SourceSignature> arguments:
+
+ SourceSignature '/usr/repository/objects/*' => 'stored-content',
+ '/usr/repository/*' => 'content',
+ '*.y' => 'content',
+ '*' => 'stored-content';
+
+In this example, all source files under the F</usr/repository/objects>
+directory will use F<.consign> file content signatures, source files
+anywhere else underneath F</usr/repository> will not use F<.consign>
+signature values, all Yacc source files (C<*.y>) anywhere else will not
+use F<.consign> signature values, and any other source file will use
+F<.consign> signature values.
+
+
+=head2 Derived-file signature configuration
+
+Cons provides a C<SIGNATURE> construction variable that allows you to
+configure how signatures are calculated for any derived file when its
+signature is being used to decide if a dependent file is up-to-date.
+The value of the C<SIGNATURE> construction variable is a Perl array
+reference that holds one or more pairs of strings, like the arguments to
+the C<SourceSignature> method.
+
+The first string in each pair is a pattern to match against derived file
+path names. The pattern is a file-globbing pattern, not a Perl regular
+expression; the pattern `*.obj' will match all (Win32) object files.
+The C<*> wildcard will match across directory separators; the pattern
+`foo/*.a' would match all (UNIX) library archives in any subdirectory
+underneath the foo subdirectory.
+
+The second string in each pair contains one of the following keywords
+to specify how signatures should be calculated for derived files that
+match the pattern. The available keywords are the same as for the
+C<SourceSignature> method, with an additional keyword:
+
+=over 4
+
+=item build
+
+Use the build signature of the derived file when calculating signatures
+of files that depend on it. This guarantees correct builds by forcing
+Cons to rebuild any and all files that depend on the derived file.
+
+=item content
+
+Use the content signature of the derived file when calculating signatures
+of files that depend on it. This guarantees correct calculation of the
+file's signature for all builds, by telling Cons to read the contents of
+a derived file to calculate its content signature each time it is run.
+
+=item stored-content
+
+Use the derived file's content signature as stored in the F<.consign>
+file, provided the file's timestamp matches the cached timestamp value
+in the F<.consign> file. This optimizes performance, with the slight
+risk of an incorrect build if a derived file's contents have been
+changed so quickly after a Cons build that the file's timestamp still
+matches the stored timestamp in the F<.consign> file.
+
+=back
+
+The Cons default behavior (as previously described) for using
+derived-file signatures is equivalent to:
+
+ $env = new cons(SIGNATURE => ['*' => 'build']);
+
+The C<*> will match all derived files. The C<build> keyword specifies
+that all derived files' build signatures will be used when calculating
+whether a dependent file is up-to-date.
+
+A useful alternative default C<SIGNATURE> configuration for many sites:
+
+ $env = new cons(SIGNATURE => ['*' => 'content']);
+
+In this configuration, derived files have their signatures calculated
+from the file contents. This adds slightly to Cons' workload, but has
+the useful effect of "stopping" further rebuilds if a derived file is
+rebuilt to exactly the same file contents as before, which usually
+outweighs the additional computation Cons must perform.
+
+For example, changing a comment in a C file and recompiling should
+generate the exact same object file (assuming the compiler doesn't
+insert a timestamp in the object file's header). In that case,
+specifying C<content> or C<stored-content> for the signature calculation
+will cause Cons to recognize that the object file did not actually
+change as a result of being rebuilt, and libraries or programs that
+include the object file will not be rebuilt. When C<build> is
+specified, however, Cons will only "know" that the object file was
+rebuilt, and proceed to rebuild any additional files that include the
+object file.
+
+Note that Cons tries to match derived file path names against the
+patterns in the order they are specified in the C<SIGNATURE> array
+reference:
+
+ $env = new cons(SIGNATURE => ['foo/*.o' => 'build',
+ '*.o' => 'content',
+ '*.a' => 'stored-content',
+ '*' => 'content']);
+
+In this example, all object files underneath the F<foo> subdirectory
+will use build signatures, all other object files (including object
+files underneath other subdirectories!) will use F<.consign> file
+content signatures, libraries will use F<.consign> file build
+signatures, and all other derived files will use content signatures.
+
+
+=head2 Debugging signature calculation
+
+Cons provides a C<-S> option that can be used to specify what internal
+Perl package Cons should use to calculate signatures. The default Cons
+behavior is equivalent to specifying C<-S md5> on the command line.
+
+The only other package (currently) available is an C<md5::debug>
+package that prints out detailed information about the MD5 signature
+calculations performed by Cons:
+
+ % cons -S md5::debug hello
+ sig::md5::srcsig(hello.c)
+ => |52d891204c62fe93ecb95281e1571938|
+ sig::md5::collect(52d891204c62fe93ecb95281e1571938)
+ => |fb0660af4002c40461a2f01fbb5ffd03|
+ sig::md5::collect(52d891204c62fe93ecb95281e1571938,
+ fb0660af4002c40461a2f01fbb5ffd03,
+ cc -c %< -o %>)
+ => |f7128da6c3fe3c377dc22ade70647b39|
+ sig::md5::current(||
+ eq |f7128da6c3fe3c377dc22ade70647b39|)
+ cc -c hello.c -o hello.o
+ sig::md5::collect()
+ => |d41d8cd98f00b204e9800998ecf8427e|
+ sig::md5::collect(f7128da6c3fe3c377dc22ade70647b39,
+ d41d8cd98f00b204e9800998ecf8427e,
+ cc -o %> %< )
+ => |a0bdce7fd09e0350e7efbbdb043a00b0|
+ sig::md5::current(||
+ eq |a0bdce7fd09e0350e7efbbdb043a00b0|)
+ cc -o hello, hello.o
+
+
+=head1 Code Repositories
+
+Many software development organizations will have one or more central
+repository directory trees containing the current source code for one or
+more projects, as well as the derived object files, libraries, and
+executables. In order to reduce unnecessary recompilation, it is useful to
+use files from the repository to build development software--assuming, of
+course, that no newer dependency file exists in the local build tree.
+
+
+=head2 Repository
+
+Cons provides a mechanism to specify a list of code repositories that will
+be searched, in-order, for source files and derived files not found in the
+local build directory tree.
+
+The following lines in a F<Construct> file will instruct Cons to look first
+under the F</usr/experiment/repository> directory and then under the
+F</usr/product/repository> directory:
+
+ Repository qw (
+ /usr/experiment/repository
+ /usr/product/repository
+ );
+
+The repository directories specified may contain source files, derived files
+(objects, libraries and executables), or both. If there is no local file
+(source or derived) under the directory in which Cons is executed, then the
+first copy of a same-named file found under a repository directory will be
+used to build any local derived files.
+
+Cons maintains one global list of repositories directories. Cons will
+eliminate the current directory, and any non-existent directories, from the
+list.
+
+
+=head2 Finding the Construct file in a Repository
+
+Cons will also search for F<Construct> and F<Conscript> files in the
+repository tree or trees. This leads to a chicken-and-egg situation,
+though: how do you look in a repository tree for a F<Construct> file if the
+F<Construct> file tells you where the repository is? To get around this,
+repositories may be specified via C<-R> options on the command line:
+
+ % cons -R /usr/experiment/repository -R /usr/product/repository .
+
+Any repository directories specified in the F<Construct> or F<Conscript>
+files will be appended to the repository directories specified by
+command-line C<-R> options.
+
+=head2 Repository source files
+
+If the source code (include the F<Conscript> file) for the library version
+of the I<Hello, World!> C application is in a repository (with no derived
+files), Cons will use the repository source files to create the local object
+files and executable file:
+
+ % cons -R /usr/src_only/repository hello
+ gcc -c /usr/src_only/repository/hello.c -o hello.o
+ gcc -c /usr/src_only/repository/world.c -o world.o
+ ar r libworld.a world.o
+ ar: creating libworld.a
+ ranlib libworld.a
+ gcc -o hello hello.o libworld.a
+
+Creating a local source file will cause Cons to rebuild the appropriate
+derived file or files:
+
+ % pico world.c
+ [EDIT]
+ % cons -R /usr/src_only/repository hello
+ gcc -c world.c -o world.o
+ ar r libworld.a world.o
+ ar: creating libworld.a
+ ranlib libworld.a
+ gcc -o hello hello.o libworld.a
+
+And removing the local source file will cause Cons to revert back to
+building the derived files from the repository source:
+
+ % rm world.c
+ % cons -R /usr/src_only/repository hello
+ gcc -c /usr/src_only/repository/world.c -o world.o
+ ar r libworld.a world.o
+ ar: creating libworld.a
+ ranlib libworld.a
+ gcc -o hello hello.o libworld.a
+
+
+=head2 Repository derived files
+
+If a repository tree contains derived files (usually object files,
+libraries, or executables), Cons will perform its normal signature
+calculation to decide whether the repository file is up-to-date or a derived
+file must be built locally. This means that, in order to ensure correct
+signature calculation, a repository tree must also contain the F<.consign>
+files that were created by Cons when generating the derived files.
+
+This would usually be accomplished by building the software in the
+repository (or, alternatively, in a build directory, and then copying the
+result to the repository):
+
+ % cd /usr/all/repository
+ % cons hello
+ gcc -c hello.c -o hello.o
+ gcc -c world.c -o world.o
+ ar r libworld.a world.o
+ ar: creating libworld.a
+ ranlib libworld.a
+ gcc -o hello hello.o libworld.a
+
+(This is safe even if the F<Construct> file lists the F</usr/all/repository>
+directory in a C<Repository> command because Cons will remove the current
+directory from the repository list.)
+
+Now if we want to build a copy of the application with our own F<hello.c>
+file, we only need to create the one necessary source file, and use the
+C<-R> option to have Cons use other files from the repository:
+
+ % mkdir $HOME/build1
+ % cd $HOME/build1
+ % ed hello.c
+ [EDIT]
+ % cons -R /usr/all/repository hello
+ gcc -c hello.c -o hello.o
+ gcc -o hello hello.o /usr/all/repository/libworld.a
+
+Notice that Cons has not bothered to recreate a local F<libworld.a> library
+(or recompile the F<world.o> module), but instead uses the already-compiled
+version from the repository.
+
+Because the MD5 signatures that Cons puts in the F<.consign> file contain
+timestamps for the derived files, the signature timestamps must match the
+file timestamps for a signature to be considered valid.
+
+Some software systems may alter the timestamps on repository files (by
+copying them, e.g.), in which case Cons will, by default, assume the
+repository signatures are invalid and rebuild files unnecessarily. This
+behavior may be altered by specifying:
+
+ Repository_Sig_Times_OK 0;
+
+This tells Cons to ignore timestamps when deciding whether a signature is
+valid. (Note that avoiding this sanity check means there must be proper
+control over the repository tree to ensure that the derived files cannot be
+modified without updating the F<.consign> signature.)
+
+
+=head2 Local copies of files
+
+If the repository tree contains the complete results of a build, and we try
+to build from the repository without any files in our local tree, something
+moderately surprising happens:
+
+ % mkdir $HOME/build2
+ % cd $HOME/build2
+ % cons -R /usr/all/repository hello
+ cons: "hello" is up-to-date.
+
+Why does Cons say that the F<hello> program is up-to-date when there is no
+F<hello> program in the local build directory? Because the repository (not
+the local directory) contains the up-to-date F<hello> program, and Cons
+correctly determines that nothing needs to be done to rebuild this
+up-to-date copy of the file.
+
+There are, however, many times in which it is appropriate to ensure that a
+local copy of a file always exists. A packaging or testing script, for
+example, may assume that certain generated files exist locally. Instead of
+making these subsidiary scripts aware of the repository directory, the
+C<Local> command may be added to a F<Construct> or F<Conscript> file to
+specify that a certain file or files must appear in the local build
+directory:
+
+ Local qw(
+ hello
+ );
+
+Then, if we re-run the same command, Cons will make a local copy of the
+program from the repository copy (telling you that it is doing so):
+
+ % cons -R /usr/all/repository hello
+ Local copy of hello from /usr/all/repository/hello
+ cons: "hello" is up-to-date.
+
+Notice that, because the act of making the local copy is not considered a
+"build" of the F<hello> file, Cons still reports that it is up-to-date.
+
+Creating local copies is most useful for files that are being installed into
+an intermediate directory (for sharing with other directories) via the
+C<Install> command. Accompanying the C<Install> command for a file with a
+companion C<Local> command is so common that Cons provides a
+C<Install_Local> command as a convenient way to do both:
+
+ Install_Local $env, '#export', 'hello';
+
+is exactly equivalent to:
+
+ Install $env '#export', 'hello';
+ Local '#export/hello';
+
+Both the C<Local> and C<Install_Local> commands update the local F<.consign>
+file with the appropriate file signatures, so that future builds are
+performed correctly.
+
+
+=head2 Repository dependency analysis
+
+Due to its built-in scanning, Cons will search the specified repository
+trees for included F<.h> files. Unless the compiler also knows about the
+repository trees, though, it will be unable to find F<.h> files that only
+exist in a repository. If, for example, the F<hello.c> file includes the
+F<hello.h> file in its current directory:
+
+ % cons -R /usr/all/repository hello
+ gcc -c /usr/all/repository/hello.c -o hello.o
+ /usr/all/repository/hello.c:1: hello.h: No such file or directory
+
+Solving this problem forces some requirements onto the way construction
+environments are defined and onto the way the C C<#include> preprocessor
+directive is used to include files.
+
+In order to inform the compiler about the repository trees, Cons will add
+appropriate C<-I> flags to the compilation commands. This means that the
+C<CPPPATH> variable in the construction environment must explicitly specify
+all subdirectories which are to be searched for included files, including the
+current directory. Consequently, we can fix the above example by changing
+the environment creation in the F<Construct> file as follows:
+
+ $env = new cons(
+ CC => 'gcc',
+ CPPPATH => '.',
+ LIBS => 'libworld.a',
+ );
+
+Due to the definition of the C<CPPPATH> variable, this yields, when we
+re-execute the command:
+
+ % cons -R /usr/all/repository hello
+ gcc -c -I. -I/usr/all/repository /usr/all/repository/hello.c -o hello.o
+ gcc -o hello hello.o /usr/all/repository/libworld.a
+
+The order of the C<-I> flags replicates, for the C preprocessor, the same
+repository-directory search path that Cons uses for its own dependency
+analysis. If there are multiple repositories and multiple C<CPPPATH>
+directories, Cons will append the repository directories to the beginning of
+each C<CPPPATH> directory, rapidly multiplying the number of C<-I> flags.
+As an extreme example, a F<Construct> file containing:
+
+ Repository qw(
+ /u1
+ /u2
+ );
+
+ $env = new cons(
+ CPPPATH => 'a:b:c',
+ );
+
+Would yield a compilation command of:
+
+ cc -Ia -I/u1/a -I/u2/a -Ib -I/u1/b -I/u2/b -Ic -I/u1/c -I/u2/c -c hello.c -o hello.o
+
+In order to shorten the command lines as much as possible, Cons will
+remove C<-I> flags for any directories, locally or in the repositories,
+which do not actually exist. (Note that the C<-I> flags are not included
+in the MD5 signature calculation for the target file, so the target will
+not be recompiled if the compilation command changes due to a directory
+coming into existence.)
+
+Because Cons relies on the compiler's C<-I> flags to communicate the
+order in which repository directories must be searched, Cons' handling
+of repository directories is fundamentally incompatible with using
+double-quotes on the C<#include> directives in any C source code that
+you plan to modify:
+
+ #include "file.h" /* DON'T USE DOUBLE-QUOTES LIKE THIS */
+
+This is because most C preprocessors, when faced with such a directive, will
+always first search the directory containing the source file. This
+undermines the elaborate C<-I> options that Cons constructs to make the
+preprocessor conform to its preferred search path.
+
+Consequently, when using repository trees in Cons, B<always> use
+angle-brackets for included files in any C source (.c or .h) files that
+you plan to modify locally:
+
+ #include <file.h> /* USE ANGLE-BRACKETS INSTEAD */
+
+Code that will not change can still safely use double quotes on #include
+lines.
+
+
+=head2 Repository_List
+
+Cons provides a C<Repository_List> command to return a list of all
+repository directories in their current search order. This can be used for
+debugging, or to do more complex Perl stuff:
+
+ @list = Repository_List;
+ print join(' ', @list), "\n";
+
+
+=head2 Repository interaction with other Cons features
+
+Cons' handling of repository trees interacts correctly with other Cons
+features--which is to say, it generally does what you would expect.
+
+Most notably, repository trees interact correctly, and rather powerfully,
+with the 'Link' command. A repository tree may contain one or more
+subdirectories for version builds established via C<Link> to a source
+subdirectory. Cons will search for derived files in the appropriate build
+subdirectories under the repository tree.
+
+
+=head1 Default targets
+
+Until now, we've demonstrated invoking Cons with an explicit target
+to build:
+
+ % cons hello
+
+Normally, Cons does not build anything unless a target is specified,
+but specifying '.' (the current directory) will build everything:
+
+ % cons # does not build anything
+
+ % cons . # builds everything under the top-level directory
+
+Adding the C<Default> method to any F<Construct> or F<Conscript> file will add
+the specified targets to a list of default targets. Cons will build
+these defaults if there are no targets specified on the command line.
+So adding the following line to the top-level F<Construct> file will mimic
+Make's typical behavior of building everything by default:
+
+ Default '.';
+
+The following would add the F<hello> and F<goodbye> commands (in the
+same directory as the F<Construct> or F<Conscript> file) to the default list:
+
+ Default qw(
+ hello
+ goodbye
+ );
+
+The C<Default> method may be used more than once to add targets to the
+default list.
+
+=head1 Selective builds
+
+Cons provides two methods for reducing the size of given build. The first is
+by specifying targets on the command line, and the second is a method for
+pruning the build tree. We'll consider target specification first.
+
+
+=head2 Selective targeting
+
+Like make, Cons allows the specification of ``targets'' on the command
+line. Cons targets may be either files or directories. When a directory is
+specified, this is simply a short-hand notation for every derivable
+product--that Cons knows about--in the specified directory and below. For
+example:
+
+ % cons build/hello/hello.o
+
+means build F<hello.o> and everything that F<hello.o> might need. This is
+from a previous version of the B<Hello, World!> program in which F<hello.o>
+depended upon F<export/include/world.h>. If that file is not up-to-date
+(because someone modified F<src/world/world.h)>, then it will be rebuilt,
+even though it is in a directory remote from F<build/hello>.
+
+In this example:
+
+ % cons build
+
+Everything in the F<build> directory is built, if necessary. Again, this may
+cause more files to be built. In particular, both F<export/include/world.h>
+and F<export/lib/libworld.a> are required by the F<build/hello> directory,
+and so they will be built if they are out-of-date.
+
+If we do, instead:
+
+ % cons export
+
+then only the files that should be installed in the export directory will be
+rebuilt, if necessary, and then installed there. Note that C<cons build>
+might build files that C<cons export> doesn't build, and vice-versa.
+
+
+=head2 No ``special'' targets
+
+With Cons, make-style ``special'' targets are not required. The simplest
+analog with Cons is to use special F<export> directories, instead. Let's
+suppose, for example, that you have a whole series of unit tests that are
+associated with your code. The tests live in the source directory near the
+code. Normally, however, you don't want to build these tests. One solution
+is to provide all the build instructions for creating the tests, and then to
+install the tests into a separate part of the tree. If we install the tests
+in a top-level directory called F<tests>, then:
+
+ % cons tests
+
+will build all the tests.
+
+ % cons export
+
+will build the production version of the system (but not the tests), and:
+
+ % cons build
+
+should probably be avoided (since it will compile tests unnecessarily).
+
+If you want to build just a single test, then you could explicitly name the
+test (in either the F<tests> directory or the F<build> directory). You could
+also aggregate the tests into a convenient hierarchy within the tests
+directory. This hierarchy need not necessarily match the source hierarchy,
+in much the same manner that the include hierarchy probably doesn't match
+the source hierarchy (the include hierarchy is unlikely to be more than two
+levels deep, for C programs).
+
+If you want to build absolutely everything in the tree (subject to whatever
+options you select), you can use:
+
+ % cons .
+
+This is not particularly efficient, since it will redundantly walk all the
+trees, including the source tree. The source tree, of course, may have
+buildable objects in it--nothing stops you from doing this, even if you
+normally build in a separate build tree.
+
+
+=head1 Build Pruning
+
+In conjunction with target selection, B<build pruning> can be used to reduce
+the scope of the build. In the previous peAcH and baNaNa example, we have
+already seen how script-driven build pruning can be used to make only half
+of the potential build available for any given invocation of C<cons>. Cons
+also provides, as a convenience, a command line convention that allows you
+to specify which F<Conscript> files actually get ``built''--that is,
+incorporated into the build tree. For example:
+
+ % cons build +world
+
+The C<+> argument introduces a Perl regular expression. This must, of
+course, be quoted at the shell level if there are any shell meta-characters
+within the expression. The expression is matched against each F<Conscript>
+file which has been mentioned in a C<Build> statement, and only those
+scripts with matching names are actually incorporated into the build
+tree. Multiple such arguments are allowed, in which case a match against any
+of them is sufficient to cause a script to be included.
+
+In the example, above, the F<hello> program will not be built, since Cons
+will have no knowledge of the script F<hello/Conscript>. The F<libworld.a>
+archive will be built, however, if need be.
+
+There are a couple of uses for build pruning via the command line. Perhaps
+the most useful is the ability to make local changes, and then, with
+sufficient knowledge of the consequences of those changes, restrict the size
+of the build tree in order to speed up the rebuild time. A second use for
+build pruning is to actively prevent the recompilation of certain files that
+you know will recompile due to, for example, a modified header file. You may
+know that either the changes to the header file are immaterial, or that the
+changes may be safely ignored for most of the tree, for testing
+purposes.With Cons, the view is that it is pragmatic to admit this type of
+behavior, with the understanding that on the next full build everything that
+needs to be rebuilt will be. There is no equivalent to a ``make touch''
+command, to mark files as permanently up-to-date. So any risk that is
+incurred by build pruning is mitigated. For release quality work, obviously,
+we recommend that you do not use build pruning (it's perfectly OK to use
+during integration, however, for checking compilation, etc. Just be sure to
+do an unconstrained build before committing the integration).
+
+
+=head1 Temporary overrides
+
+Cons provides a very simple mechanism for overriding aspects of a build. The
+essence is that you write an override file containing one or more
+C<Override> commands, and you specify this on the command line, when you run
+C<cons>:
+
+ % cons -o over export
+
+will build the F<export> directory, with all derived files subject to the
+overrides present in the F<over> file. If you leave out the C<-o> option,
+then everything necessary to remove all overrides will be rebuilt.
+
+
+=head2 Overriding environment variables
+
+The override file can contain two types of overrides. The first is incoming
+environment variables. These are normally accessible by the F<Construct>
+file from the C<%ENV> hash variable. These can trivially be overridden in
+the override file by setting the appropriate elements of C<%ENV> (these
+could also be overridden in the user's environment, of course).
+
+
+=head2 The Override command
+
+The second type of override is accomplished with the C<Override> command,
+which looks like this:
+
+ Override <regexp>, <var1> => <value1>, <var2> => <value2>, ...;
+
+The regular expression I<regexp> is matched against every derived file that
+is a candidate for the build. If the derived file matches, then the
+variable/value pairs are used to override the values in the construction
+environment associated with the derived file.
+
+Let's suppose that we have a construction environment like this:
+
+ $CONS = new cons(
+ COPT => '',
+ CDBG => '-g',
+ CFLAGS => '%COPT %CDBG',
+ );
+
+Then if we have an override file F<over> containing this command:
+
+ Override '\.o$', COPT => '-O', CDBG => '';
+
+then any C<cons> invocation with C<-o over> that creates F<.o> files via
+this environment will cause them to be compiled with C<-O >and no C<-g>. The
+override could, of course, be restricted to a single directory by the
+appropriate selection of a regular expression.
+
+Here's the original version of the Hello, World! program, built with this
+environment. Note that Cons rebuilds the appropriate pieces when the
+override is applied or removed:
+
+ % cons hello
+ cc -g -c hello.c -o hello.o
+ cc -o hello hello.o
+ % cons -o over hello
+ cc -O -c hello.c -o hello.o
+ cc -o hello hello.o
+ % cons -o over hello
+ cons: "hello" is up-to-date.
+ % cons hello
+ cc -g -c hello.c -o hello.o
+ cc -o hello hello.o
+
+It's important that the C<Override> command only be used for temporary,
+on-the-fly overrides necessary for development because the overrides are not
+platform independent and because they rely too much on intimate knowledge of
+the workings of the scripts. For temporary use, however, they are exactly
+what you want.
+
+Note that it is still useful to provide, say, the ability to create a fully
+optimized version of a system for production use--from the F<Construct> and
+F<Conscript> files. This way you can tailor the optimized system to the
+platform. Where optimizer trade-offs need to be made (particular files may
+not be compiled with full optimization, for example), then these can be
+recorded for posterity (and reproducibility) directly in the scripts.
+
+
+=head1 More on construction environments
+
+As previously mentioned, a B<construction environment> is an object that
+has a set of keyword/value pairs and a set of methods, and which is used
+to tell Cons how target files should be built. This section describes
+how Cons uses and expands construction environment values to control its
+build behavior.
+
+=head2 Construction variable expansion
+
+Construction variables from a construction environment are expanded
+by preceding the keyword with a C<%> (percent sign):
+
+ Construction variables:
+ XYZZY => 'abracadabra',
+
+ The string: "The magic word is: %XYZZY!"
+ expands to: "The magic word is: abracadabra!"
+
+A construction variable name may be surrounded by C<{> and C<}> (curly
+braces), which are stripped as part of the expansion. This can
+sometimes be necessary to separate a variable expansion from trailing
+alphanumeric characters:
+
+ Construction variables:
+ OPT => 'value1',
+ OPTION => 'value2',
+
+ The string: "%OPT %{OPT}ION %OPTION %{OPTION}"
+ expands to: "value1 value1ION value2 value2"
+
+Construction variable expansion is recursive--that is, a string
+containing C<%->expansions after substitution will be re-expanded until
+no further substitutions can be made:
+
+ Construction variables:
+ STRING => 'The result is: %FOO',
+ FOO => '%BAR',
+ BAR => 'final value',
+
+ The string: "The string says: %STRING"
+ expands to: "The string says: The result is: final value"
+
+If a construction variable is not defined in an environment, then the
+null string is substituted:
+
+ Construction variables:
+ FOO => 'value1',
+ BAR => 'value2',
+
+ The string: "%FOO <%NO_VARIABLE> %BAR"
+ expands to: "value1 <> value2"
+
+A doubled C<%%> will be replaced by a single C<%>:
+
+ The string: "Here is a percent sign: %%"
+ expands to: "Here is a percent sign: %"
+
+=head2 Default construction variables
+
+When you specify no arguments when creating a new construction
+environment:
+
+ $env = new cons();
+
+Cons creates a reference to a new, default construction
+environment. This contains a number of construction variables and some
+methods. At the present writing, the default construction variables on a
+UNIX system are:
+
+ CC => 'cc',
+ CFLAGS => '',
+ CCCOM => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
+ CXX => '%CC',
+ CXXFLAGS => '%CFLAGS',
+ CXXCOM => '%CXX %CXXFLAGS %_IFLAGS -c %< -o %>',
+ INCDIRPREFIX => '-I',
+ INCDIRSUFFIX => '',
+ LINK => '%CXX',
+ LINKCOM => '%LINK %LDFLAGS -o %> %< %_LDIRS %LIBS',
+ LINKMODULECOM => '%LD -r -o %> %<',
+ LIBDIRPREFIX => '-L',
+ LIBDIRSUFFIX => '',
+ AR => 'ar',
+ ARFLAGS => 'r',
+ ARCOM => ['%AR %ARFLAGS %> %<', '%RANLIB %>'],
+ RANLIB => 'ranlib',
+ AS => 'as',
+ ASFLAGS => '',
+ ASCOM => '%AS %ASFLAGS %< -o %>',
+ LD => 'ld',
+ LDFLAGS => '',
+ PREFLIB => 'lib',
+ SUFLIB => '.a',
+ SUFLIBS => '.so:.a',
+ SUFOBJ => '.o',
+ SIGNATURE => [ '*' => 'build' ],
+ ENV => { 'PATH' => '/bin:/usr/bin' },
+
+
+And on a Win32 system (Windows NT), the default construction variables
+are (unless the default rule style is set using the B<DefaultRules>
+method):
+
+ CC => 'cl',
+ CFLAGS => '/nologo',
+ CCCOM => '%CC %CFLAGS %_IFLAGS /c %< /Fo%>',
+ CXXCOM => '%CXX %CXXFLAGS %_IFLAGS /c %< /Fo%>',
+ INCDIRPREFIX => '/I',
+ INCDIRSUFFIX => '',
+ LINK => 'link',
+ LINKCOM => '%LINK %LDFLAGS /out:%> %< %_LDIRS %LIBS',
+ LINKMODULECOM => '%LD /r /o %> %<',
+ LIBDIRPREFIX => '/LIBPATH:',
+ LIBDIRSUFFIX => '',
+ AR => 'lib',
+ ARFLAGS => '/nologo ',
+ ARCOM => "%AR %ARFLAGS /out:%> %<",
+ RANLIB => '',
+ LD => 'link',
+ LDFLAGS => '/nologo ',
+ PREFLIB => '',
+ SUFEXE => '.exe',
+ SUFLIB => '.lib',
+ SUFLIBS => '.dll:.lib',
+ SUFOBJ => '.obj',
+ SIGNATURE => [ '*' => 'build' ],
+
+These variables are used by the various methods associated with the
+environment. In particular, any method that ultimately invokes an external
+command will substitute these variables into the final command, as
+appropriate. For example, the C<Objects> method takes a number of source
+files and arranges to derive, if necessary, the corresponding object
+files:
+
+ Objects $env 'foo.c', 'bar.c';
+
+This will arrange to produce, if necessary, F<foo.o> and F<bar.o>. The
+command invoked is simply C<%CCCOM>, which expands, through substitution,
+to the appropriate external command required to build each object. The
+substitution rules will be discussed in detail in the next section.
+
+The construction variables are also used for other purposes. For example,
+C<CPPPATH> is used to specify a colon-separated path of include
+directories. These are intended to be passed to the C preprocessor and are
+also used by the C-file scanning machinery to determine the dependencies
+involved in a C Compilation.
+
+Variables beginning with underscore are created by various methods,
+and should normally be considered ``internal'' variables. For example,
+when a method is called which calls for the creation of an object from
+a C source, the variable C<_IFLAGS> is created: this corresponds to the
+C<-I> switches required by the C compiler to represent the directories
+specified by C<CPPPATH>.
+
+Note that, for any particular environment, the value of a variable is set
+once, and then never reset (to change a variable, you must create a new
+environment. Methods are provided for copying existing environments for this
+purpose). Some internal variables, such as C<_IFLAGS> are created on demand,
+but once set, they remain fixed for the life of the environment.
+
+The C<CFLAGS>, C<LDFLAGS>, and C<ARFLAGS> variables all supply a place
+for passing options to the compiler, loader, and archiver, respectively.
+
+The C<INCDIRPREFIX> and C<INCDIRSUFFIX> variables specify option
+strings to be appended to the beginning and end, respectively, of each
+include directory so that the compiler knows where to find F<.h> files.
+Similarly, the C<LIBDIRPREFIX> and C<LIBDIRSUFFIX> variables specify the
+option string to be appended to the beginning of and end, respectively,
+of each directory that the linker should search for libraries.
+
+Another variable, C<ENV>, is used to determine the system environment during
+the execution of an external command. By default, the only environment
+variable that is set is C<PATH>, which is the execution path for a UNIX
+command. For the utmost reproducibility, you should really arrange to set
+your own execution path, in your top-level F<Construct> file (or perhaps by
+importing an appropriate construction package with the Perl C<use>
+command). The default variables are intended to get you off the ground.
+
+=head2 Expanding variables in construction commands
+
+Within a construction command, construction variables will be expanded
+according to the rules described above. In addition to normal variable
+expansion from the construction environment, construction commands also
+expand the following pseudo-variables to insert the specific input and
+output files in the command line that will be executed:
+
+=over 10
+
+=item %>
+
+The target file name. In a multi-target command, this expands to the
+first target mentioned.)
+
+=item %0
+
+Same as C<%E<gt>>.
+
+=item %1, %2, ..., %9
+
+These refer to the first through ninth input file, respectively.
+
+=item %E<lt>
+
+The full set of input file names. If any of these have been used
+anywhere else in the current command line (via C<%1>, C<%2>, etc.), then
+those will be deleted from the list provided by C<%E<lt>>. Consider the
+following command found in a F<Conscript> file in the F<test> directory:
+
+ Command $env 'tgt', qw(foo bar baz), qq(
+ echo %< -i %1 > %>
+ echo %< -i %2 >> %>
+ echo %< -i %3 >> %>
+ );
+
+If F<tgt> needed to be updated, then this would result in the execution of
+the following commands, assuming that no remapping has been established for
+the F<test> directory:
+
+ echo test/bar test/baz -i test/foo > test/tgt
+ echo test/foo test/baz -i test/bar >> test/tgt
+ echo test/foo test/bar -i test/baz >> test/tgt
+
+=back
+
+Any of the above pseudo-variables may be followed immediately by one of
+the following suffixes to select a portion of the expanded path name:
+
+ :a the absolute path to the file name
+ :b the directory plus the file name stripped of any suffix
+ :d the directory
+ :f the file name
+ :s the file name suffix
+ :F the file name stripped of any suffix
+ :S the absolute path path to a Linked source file
+
+Continuing with the above example, C<%E<lt>:f> would expand to C<foo bar baz>,
+and C<%E<gt>:d> would expand to C<test>.
+
+There are additional C<%> elements which affect the command line(s):
+
+=over 10
+
+=item %[ %]
+
+It is possible to programmatically rewrite part of the command by
+enclosing part of it between C<%[> and C<%]>. This will call the
+construction variable named as the first word enclosed in the brackets
+as a Perl code reference; the results of this call will be used to
+replace the contents of the brackets in the command line. For example,
+given an existing input file named F<tgt.in>:
+
+ @keywords = qw(foo bar baz);
+ $env = new cons(X_COMMA => sub { join(",", @_) });
+ Command $env 'tgt', 'tgt.in', qq(
+ echo '# Keywords: %[X_COMMA @keywords %]' > %>
+ cat %< >> %>
+ );
+
+This will execute:
+
+ echo '# Keywords: foo,bar,baz' > tgt
+ cat tgt.in >> tgt
+
+=item %( %)
+
+Cons includes the text of the command line in the MD5 signature for a
+build, so that targets get rebuilt if you change the command line (to
+add or remove an option, for example). Command-line text in between
+C<%(> and C<%)>, however, will be ignored for MD5 signature calculation.
+
+Internally, Cons uses C<%(> and C<%)> around include and library
+directory options (C<-I> and C<-L> on UNIX systems, C</I> and
+C</LIBPATH> on Windows NT) to avoid rebuilds just because the directory
+list changes. Rebuilds occur only if the changed directory list causes
+any included I<files> to change, and a changed include file is detected
+by the MD5 signature calculation on the actual file contents.
+
+=back
+
+=head2 Expanding construction variables in file names
+
+Cons expands construction variables in the source and target file names
+passed to the various construction methods according to the expansion
+rules described above:
+
+ $env = new cons(
+ DESTDIR => 'programs',
+ SRCDIR => 'src',
+ );
+ Program $env '%DESTDIR/hello', '%SRCDIR/hello.c';
+
+This allows for flexible configuration, through the construction
+environment, of directory names, suffixes, etc.
+
+
+=head1 Build actions
+
+Cons supports several types of B<build actions> that can be performed
+to construct one or more target files. Usually, a build action is
+a construction command--that is, a command-line string that invokes
+an external command. Cons can also execute Perl code embedded in a
+command-line string, and even supports an experimental ability to build
+a target file by executing a Perl code reference directly.
+
+A build action is usually specified as the value of a construction
+variable:
+
+ $env = new cons(
+ CCCOM => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
+ LINKCOM => '[perl] &link_executable("%>", "%<")',
+ ARCOM => sub { my($env, $target, @sources) = @_;
+ # code to create an archive
+ }
+ );
+
+A build action may be associated directly with one or more target files
+via the C<Command> method; see below.
+
+=head2 Construction commands
+
+A construction command goes through expansion of construction variables
+and C<%-> pseudo-variables, as described above, to create the actual
+command line that Cons will execute to generate the target file or
+files.
+
+After substitution occurs, strings of white space are converted into
+single blanks, and leading and trailing white space is eliminated. It
+is therefore currently not possible to introduce variable length white
+space in strings passed into a command.
+
+If a multi-line command string is provided, the commands are executed
+sequentially. If any of the commands fails, then none of the rest are
+executed, and the target is not marked as updated, i.e. a new signature is
+not stored for the target.
+
+Normally, if all the commands succeed, and return a zero status (or whatever
+platform-specific indication of success is required), then a new signature
+is stored for the target. If a command erroneously reports success even
+after a failure, then Cons will assume that the target file created by that
+command is accurate and up-to-date.
+
+The first word of each command string, after expansion, is assumed to be an
+executable command looked up on the C<PATH> environment variable (which is,
+in turn, specified by the C<ENV> construction variable). If this command is
+found on the path, then the target will depend upon it: the command will
+therefore be automatically built, as necessary. It's possible to write
+multi-part commands to some shells, separated by semi-colons. Only the first
+command word will be depended upon, however, so if you write your command
+strings this way, you must either explicitly set up a dependency (with the
+C<Depends> method), or be sure that the command you are using is a system
+command which is expected to be available. If it isn't available, you will,
+of course, get an error.
+
+Cons normally prints a command before executing it. This behavior is
+suppressed if the first character of the command is C<@>. Note that
+you may need to separate the C<@> from the command name or escape it to
+prevent C<@cmd> from looking like an array to Perl quote operators that
+perform interpolation:
+
+ # The first command line is incorrect,
+ # because "@cp" looks like an array
+ # to the Perl qq// function.
+ # Use the second form instead.
+ Command $env 'foo', 'foo.in', qq(
+ @cp %< tempfile
+ @ cp tempfile %>
+ );
+
+If there are shell meta characters anywhere in the expanded command line,
+such as C<E<lt>>, C<E<gt>>, quotes, or semi-colon, then the command
+will actually be executed by invoking a shell. This means that a command
+such as:
+
+ cd foo
+
+alone will typically fail, since there is no command C<cd> on the path. But
+the command string:
+
+ cd $<:d; tar cf $>:f $<:f
+
+when expanded will still contain the shell meta character semi-colon, and a
+shell will be invoked to interpret the command. Since C<cd> is interpreted
+by this sub-shell, the command will execute as expected.
+
+=head2 Perl expressions
+
+If any command (even one within a multi-line command) begins with
+C<[perl]>, the remainder of that command line will be evaluated by the
+running Perl instead of being forked by the shell. If an error occurs
+in parsing the Perl code, or if the Perl expression returns 0 or undef,
+the command will be considered to have failed. For example, here is a
+simple command which creates a file C<foo> directly from Perl:
+
+ $env = new cons();
+ Command $env 'foo',
+ qq([perl] open(FOO,'>foo');print FOO "hi\\n"; close(FOO); 1);
+
+Note that when the command is executed, you are in the same package as
+when the F<Construct> or F<Conscript> file was read, so you can call
+Perl functions you've defined in the same F<Construct> or F<Conscript>
+file in which the C<Command> appears:
+
+ $env = new cons();
+ sub create_file {
+ my $file = shift;
+ open(FILE, ">$file");
+ print FILE "hi\n";
+ close(FILE);
+ return 1;
+ }
+ Command $env 'foo', "[perl] &create_file('%>')";
+
+The Perl string will be used to generate the signature for the derived
+file, so if you change the string, the file will be rebuilt. The contents
+of any subroutines you call, however, are not part of the signature,
+so if you modify a called subroutine such as C<create_file> above,
+the target will I<not> be rebuilt. Caveat user.
+
+=head2 Perl code references [EXPERIMENTAL]
+
+Cons supports the ability to create a derived file by directly executing
+a Perl code reference. This feature is considered EXPERIMENTAL and
+subject to change in the future.
+
+A code reference may either be a named subroutine referenced by the
+usual C<\&> syntax:
+
+ sub build_output {
+ my($env, $target, @sources) = @_;
+ print "build_output building $target\n";
+ open(OUT, ">$target");
+ foreach $src (@sources) {
+ if (! open(IN, "<$src")) {
+ print STDERR "cannot open '$src': $!\n";
+ return undef;
+ }
+ print OUT, <IN>;
+ }
+ close(OUT);
+ return 1;
+ }
+ Command $env 'output', \&build_output;
+
+or the code reference may be an anonymous subroutine:
+
+ Command $env 'output', sub {
+ my($env, $target, @sources) = @_;
+ print "building $target\n";
+ open(FILE, ">$target");
+ print FILE "hello\n";
+ close(FILE);
+ return 1;
+ };
+
+To build the target file, the referenced subroutine is passed, in order:
+the construction environment used to generate the target; the path
+name of the target itself; and the path names of all the source files
+necessary to build the target file.
+
+The code reference is expected to generate the target file, of course,
+but may manipulate the source and target files in any way it chooses.
+The code reference must return a false value (C<undef> or C<0>) if
+the build of the file failed. Any true value indicates a successful
+build of the target.
+
+Building target files using code references is considered EXPERIMENTAL
+due to the following current limitations:
+
+=over 4
+
+Cons does I<not> print anything to indicate the code reference is being
+called to build the file. The only way to give the user any indication
+is to have the code reference explicitly print some sort of "building"
+message, as in the above examples.
+
+Cons does not generate any signatures for code references, so if the
+code in the reference changes, the target will I<not> be rebuilt.
+
+Cons has no public method to allow a code reference to extract
+construction variables. This would be good to allow generalization of
+code references based on the current construction environment, but would
+also complicate the problem of generating meaningful signatures for code
+references.
+
+=back
+
+Support for building targets via code references has been released in
+this version to encourage experimentation and the seeking of possible
+solutions to the above limitations.
+
+
+=head1 Default construction methods
+
+The list of default construction methods includes the following:
+
+
+=head2 The C<new> constructor
+
+The C<new> method is a Perl object constructor. That is, it is not invoked
+via a reference to an existing construction environment B<reference>, but,
+rather statically, using the name of the Perl B<package> where the
+constructor is defined. The method is invoked like this:
+
+ $env = new cons(<overrides>);
+
+The environment you get back is blessed into the package C<cons>, which
+means that it will have associated with it the default methods described
+below. Individual construction variables can be overridden by providing
+name/value pairs in an override list. Note that to override any command
+environment variable (i.e. anything under C<ENV>), you will have to override
+all of them. You can get around this difficulty by using the C<copy> method
+on an existing construction environment.
+
+
+=head2 The C<clone> method
+
+The C<clone> method creates a clone of an existing construction environment,
+and can be called as in the following example:
+
+ $env2 = $env1->clone(<overrides>);
+
+You can provide overrides in the usual manner to create a different
+environment from the original. If you just want a new name for the same
+environment (which may be helpful when exporting environments to existing
+components), you can just use simple assignment.
+
+
+=head2 The C<copy> method
+
+The C<copy> method extracts the externally defined construction variables
+from an environment and returns them as a list of name/value
+pairs. Overrides can also be provided, in which case, the overridden values
+will be returned, as appropriate. The returned list can be assigned to a
+hash, as shown in the prototype, below, but it can also be manipulated in
+other ways:
+
+ %env = $env1->copy(<overrides>);
+
+The value of C<ENV>, which is itself a hash, is also copied to a new hash,
+so this may be changed without fear of affecting the original
+environment. So, for example, if you really want to override just the
+C<PATH> variable in the default environment, you could do the following:
+
+ %cons = new cons()->copy();
+ $cons{ENV}{PATH} = "<your path here>";
+ $cons = new cons(%cons);
+
+This will leave anything else that might be in the default execution
+environment undisturbed.
+
+
+=head2 The C<Install> method
+
+The C<Install> method arranges for the specified files to be installed in
+the specified directory. The installation is optimized: the file is not
+copied if it can be linked. If this is not the desired behavior, you will
+need to use a different method to install the file. It is called as follows:
+
+ Install $env <directory>, <names>;
+
+Note that, while the files to be installed may be arbitrarily named,
+only the last component of each name is used for the installed target
+name. So, for example, if you arrange to install F<foo/bar> in F<baz>,
+this will create a F<bar> file in the F<baz> directory (not F<foo/bar>).
+
+
+=head2 The C<InstallAs> method
+
+The C<InstallAs> method arranges for the specified source file(s) to be
+installed as the specified target file(s). Multiple files should be
+specified as a file list. The installation is optimized: the file is not
+copied if it can be linked. If this is not the desired behavior, you will
+need to use a different method to install the file. It is called as follows:
+
+C<InstallAs> works in two ways:
+
+Single file install:
+
+ InstallAs $env TgtFile, SrcFile;
+
+Multiple file install:
+
+ InstallAs $env ['tgt1', 'tgt2'], ['src1', 'src2'];
+
+Or, even as:
+
+ @srcs = qw(src1 src2 src3);
+ @tgts = qw(tgt1 tgt2 tgt3);
+ InstallAs $env [@tgts], [@srcs];
+
+Both the target and the sources lists should be of the same length.
+
+=head2 The C<Precious> method
+
+The C<Precious> method asks cons not to delete the specified file or
+list of files before building them again. It is invoked as:
+
+ Precious <files>;
+
+This is especially useful for allowing incremental updates to libraries
+or debug information files which are updated rather than rebuilt anew each
+time. Cons will still delete the files when the C<-r> flag is specified.
+
+=head2 The C<AfterBuild> method
+
+The C<AfterBuild> method evaluates the specified perl string after
+building the given file or files (or finding that they are up to date).
+The eval will happen once per specified file. C<AfterBuild> is called
+as follows:
+
+ AfterBuild $env 'foo.o', qq(print "foo.o is up to date!\n");
+
+The perl string is evaluated in the C<script> package, and has access
+to all variables and subroutines defined in the F<Conscript> file in
+which the C<AfterBuild> method is called.
+
+=head2 The C<Command> method
+
+The C<Command> method is a catchall method which can be used to arrange for
+any build action to be executed to update the target. For this command, a
+target file and list of inputs is provided. In addition, a build action
+is specified as the last argument. The build action is typically a
+command line or lines, but may also contain Perl code to be executed;
+see the section above on build actions for details.
+
+The C<Command> method is called as follows:
+
+ Command $env <target>, <inputs>, <build action>;
+
+The target is made dependent upon the list of input files specified, and the
+inputs must be built successfully or Cons will not attempt to build the
+target.
+
+To specify a command with multiple targets, you can specify a reference to a
+list of targets. In Perl, a list reference can be created by enclosing a
+list in square brackets. Hence the following command:
+
+ Command $env ['foo.h', 'foo.c'], 'foo.template', q(
+ gen %1
+ );
+
+could be used in a case where the command C<gen> creates two files, both
+F<foo.h> and F<foo.c>.
+
+
+=head2 The C<Objects> method
+
+The C<Objects> method arranges to create the object files that correspond to
+the specified source files. It is invoked as shown below:
+
+ @files = Objects $env <source or object files>;
+
+Under Unix, source files ending in F<.s> and F<.c> are currently
+supported, and will be compiled into a name of the same file ending
+in F<.o>. By default, all files are created by invoking the external
+command which results from expanding the C<CCCOM> construction variable,
+with C<%E<lt>> and C<%E<gt>> set to the source and object files,
+respectively. (See the section above on construction variable expansion
+for details). The variable C<CPPPATH> is also used when scanning source
+files for dependencies. This is a colon separated list of pathnames, and
+is also used to create the construction variable C<_IFLAGS,> which will
+contain the appropriate list of -C<I> options for the compilation. Any
+relative pathnames in C<CPPPATH> is interpreted relative to the
+directory in which the associated construction environment was created
+(absolute and top-relative names may also be used). This variable is
+used by C<CCCOM>. The behavior of this command can be modified by
+changing any of the variables which are interpolated into C<CCCOM>, such
+as C<CC>, C<CFLAGS>, and, indirectly, C<CPPPATH>. It's also possible
+to replace the value of C<CCCOM>, itself. As a convenience, this file
+returns the list of object filenames.
+
+
+=head2 The C<Program> method
+
+The C<Program> method arranges to link the specified program with the
+specified object files. It is invoked in the following manner:
+
+ Program $env <program name>, <source or object files>;
+
+The program name will have the value of the C<SUFEXE> construction
+variable appended (by default, C<.exe> on Win32 systems, nothing on Unix
+systems) if the suffix is not already present.
+
+Source files may be specified in place of objects files--the C<Objects>
+method will be invoked to arrange the conversion of all the files into
+object files, and hence all the observations about the C<Objects> method,
+above, apply to this method also.
+
+The actual linking of the program will be handled by an external command
+which results from expanding the C<LINKCOM> construction variable, with
+C<%E<lt>> set to the object files to be linked (in the order presented),
+and C<%E<gt>> set to the target. (See the section above on construction
+variable expansion for details.) The user may set additional variables
+in the construction environment, including C<LINK>, to define which
+program to use for linking, C<LIBPATH>, a colon-separated list of
+library search paths, for use with library specifications of the form
+I<-llib>, and C<LIBS>, specifying the list of libraries to link against
+(in either I<-llib> form or just as pathnames. Relative pathnames in
+both C<LIBPATH> and C<LIBS> are interpreted relative to the directory
+in which the associated construction environment is created (absolute
+and top-relative names may also be used). Cons automatically sets up
+dependencies on any libraries mentioned in C<LIBS>: those libraries will
+be built before the command is linked.
+
+
+=head2 The C<Library> method
+
+The C<Library> method arranges to create the specified library from the
+specified object files. It is invoked as follows:
+
+ Library $env <library name>, <source or object files>;
+
+The library name will have the value of the C<SUFLIB> construction
+variable appended (by default, C<.lib> on Win32 systems, C<.a> on Unix
+systems) if the suffix is not already present.
+
+Source files may be specified in place of objects files--the C<Objects>
+method will be invoked to arrange the conversion of all the files into
+object files, and hence all the observations about the C<Objects> method,
+above, apply to this method also.
+
+The actual creation of the library will be handled by an external
+command which results from expanding the C<ARCOM> construction variable,
+with C<%E<lt>> set to the library members (in the order presented),
+and C<%E<gt>> to the library to be created. (See the section above
+on construction variable expansion for details.) The user may set
+variables in the construction environment which will affect the
+operation of the command. These include C<AR>, the archive program
+to use, C<ARFLAGS>, which can be used to modify the flags given to
+the program specified by C<AR>, and C<RANLIB>, the name of a archive
+index generation program, if needed (if the particular need does not
+require the latter functionality, then C<ARCOM> must be redefined to not
+reference C<RANLIB>).
+
+The C<Library> method allows the same library to be specified in multiple
+method invocations. All of the contributing objects from all the invocations
+(which may be from different directories) are combined and generated by a
+single archive command. Note, however, that if you prune a build so that
+only part of a library is specified, then only that part of the library will
+be generated (the rest will disappear!).
+
+
+=head2 The C<Module> method
+
+The C<Module> method is a combination of the C<Program> and C<Command>
+methods. Rather than generating an executable program directly, this command
+allows you to specify your own command to actually generate a module. The
+method is invoked as follows:
+
+ Module $env <module name>, <source or object files>, <construction command>;
+
+This command is useful in instances where you wish to create, for example,
+dynamically loaded modules, or statically linked code libraries.
+
+
+=head2 The C<Depends> method
+
+The C<Depends> method allows you to specify additional dependencies for a
+target. It is invoked as follows:
+
+ Depends $env <target>, <dependencies>;
+
+This may be occasionally useful, especially in cases where no scanner exists
+(or is writable) for particular types of files. Normally, dependencies are
+calculated automatically from a combination of the explicit dependencies set
+up by the method invocation or by scanning source files.
+
+A set of identical dependencies for multiple targets may be specified
+using a reference to a list of targets. In Perl, a list reference can
+be created by enclosing a list in square brackets. Hence the following
+command:
+
+ Depends $env ['foo', 'bar'], 'input_file_1', 'input_file_2';
+
+specifies that both the F<foo> and F<bar> files depend on the listed
+input files.
+
+
+=head2 The C<RuleSet> method
+
+The C<RuleSet> method returns the construction variables for building
+various components with one of the rule sets supported by Cons. The
+currently supported rule sets are:
+
+=over 4
+
+=item msvc
+
+Rules for the Microsoft Visual C++ compiler suite.
+
+=item unix
+
+Generic rules for most UNIX-like compiler suites.
+
+=back
+
+On systems with more than one available compiler suite, this allows you
+to easily create side-by-side environments for building software with
+multiple tools:
+
+ $msvcenv = new cons(RuleSet("msvc"));
+ $cygnusenv = new cons(RuleSet("unix"));
+
+In the future, this could also be extended to other platforms that
+have different default rule sets.
+
+
+=head2 The C<DefaultRules> method
+
+The C<DefaultRules> method sets the default construction variables that
+will be returned by the C<new> method to the specified arguments:
+
+ DefaultRules(CC => 'gcc',
+ CFLAGS => '',
+ CCCOM => '%CC %CFLAGS %_IFLAGS -c %< -o %>');
+ $env = new cons();
+ # $env now contains *only* the CC, CFLAGS,
+ # and CCCOM construction variables
+
+Combined with the C<RuleSet> method, this also provides an easy way
+to set explicitly the default build environment to use some supported
+toolset other than the Cons defaults:
+
+ # use a UNIX-like tool suite (like cygwin) on Win32
+ DefaultRules(RuleSet('unix'));
+ $env = new cons();
+
+Note that the C<DefaultRules> method completely replaces the default
+construction environment with the specified arguments, it does not
+simply override the existing defaults. To override one or more
+variables in a supported C<RuleSet>, append the variables and values:
+
+ DefaultRules(RuleSet('unix'), CFLAGS => '-O3');
+ $env1 = new cons();
+ $env2 = new cons();
+ # both $env1 and $env2 have 'unix' defaults
+ # with CFLAGS set to '-O3'
+
+
+=head2 The C<Ignore> method
+
+The C<Ignore> method allows you to ignore explicitly dependencies that
+Cons infers on its own. It is invoked as follows:
+
+ Ignore <patterns>;
+
+This can be used to avoid recompilations due to changes in system header
+files or utilities that are known to not affect the generated targets.
+
+If, for example, a program is built in an NFS-mounted directory on
+multiple systems that have different copies of F<stdio.h>, the differences
+will affect the signatures of all derived targets built from source files
+that C<#include E<lt>stdio.hE<gt>>. This will cause all those targets to
+be rebuilt when changing systems. If this is not desirable behavior, then
+the following line will remove the dependencies on the F<stdio.h> file:
+
+ Ignore '^/usr/include/stdio\.h$';
+
+Note that the arguments to the C<Ignore> method are regular expressions,
+so special characters must be escaped and you may wish to anchor the
+beginning or end of the expression with C<^> or C<$> characters.
+
+
+=head2 The C<Salt> method
+
+The C<Salt> method adds a constant value to the signature calculation
+for every derived file. It is invoked as follows:
+
+ Salt $string;
+
+Changing the Salt value will force a complete rebuild of every derived
+file. This can be used to force rebuilds in certain desired
+circumstances. For example,
+
+ Salt `uname -s`;
+
+Would force a complete rebuild of every derived file whenever the
+operating system on which the build is performed (as reported by C<uname
+-s>) changes.
+
+
+=head2 The C<UseCache> method
+
+The C<UseCache> method instructs Cons to maintain a cache of derived
+files, to be shared among separate build trees of the same project.
+
+ UseCache("cache/<buildname>") || warn("cache directory not found");
+
+
+=head2 The C<SourcePath> method
+
+The C<SourcePath> mathod returns the real source path name of a file,
+as opposed to the path name within a build directory. It is invoked
+as follows:
+
+ $path = SourcePath <buildpath>;
+
+
+=head2 The C<ConsPath> method
+
+The C<ConsPath> method returns true if the supplied path is a derivable
+file, and returns undef (false) otherwise.
+It is invoked as follows:
+
+ $result = ConsPath <path>;
+
+
+=head2 The C<SplitPath> method
+
+The C<SplitPath> method looks up multiple path names in a string separated
+by the default path separator for the operating system (':' on UNIX
+systems, ';' on Windows NT), and returns the fully-qualified names.
+It is invoked as follows:
+
+ @paths = SplitPath <pathlist>;
+
+The C<SplitPath> method will convert names prefixed '#' to the
+appropriate top-level build name (without the '#') and will convert
+relative names to top-level names.
+
+
+=head2 The C<DirPath> method
+
+The C<DirPath> method returns the build path name(s) of a directory or
+list of directories. It is invoked as follows:
+
+ $cwd = DirPath <paths>;
+
+The most common use for the C<DirPath> method is:
+
+ $cwd = DirPath '.';
+
+to fetch the path to the current directory of a subsidiary F<Conscript>
+file.
+
+
+=head2 The C<FilePath> method
+
+The C<FilePath> method returns the build path name(s) of a file or
+list of files. It is invoked as follows:
+
+ $file = FilePath <path>;
+
+
+=head2 The C<Help> method
+
+The C<Help> method specifies help text that will be displayed when the
+user invokes C<cons -h>. This can be used to provide documentation
+of specific targets, values, build options, etc. for the build tree.
+It is invoked as follows:
+
+ Help <helptext>;
+
+The C<Help> method may only be called once, and should typically be
+specified in the top-level F<Construct> file.
+
+
+=head1 Extending Cons
+
+
+=head2 Overriding construction variables
+
+There are several ways of extending Cons, which vary in degree of
+difficulty. The simplest method is to define your own construction
+environment, based on the default environment, but modified to reflect your
+particular needs. This will often suffice for C-based applications. You can
+use the C<new> constructor, and the C<clone> and C<copy> methods to create
+hybrid environments. These changes can be entirely transparent to the
+underlying F<Conscript> files.
+
+
+=head2 Adding new methods
+
+For slightly more demanding changes, you may wish to add new methods to the
+C<cons> package. Here's an example of a very simple extension,
+C<InstallScript>, which installs a tcl script in a requested location, but
+edits the script first to reflect a platform-dependent path that needs to be
+installed in the script:
+
+ # cons::InstallScript - Create a platform dependent version of a shell
+ # script by replacing string ``#!your-path-here'' with platform specific
+ # path $BIN_DIR.
+
+ sub cons::InstallScript {
+ my ($env, $dst, $src) = @_;
+ Command $env $dst, $src, qq(
+ sed s+your-path-here+$BIN_DIR+ %< > %>
+ chmod oug+x %>
+ );
+ }
+
+Notice that this method is defined directly in the C<cons> package (by
+prefixing the name with C<cons::>). A change made in this manner will be
+globally visible to all environments, and could be called as in the
+following example:
+
+ InstallScript $env "$BIN/foo", "foo.tcl";
+
+For a small improvement in generality, the C<BINDIR> variable could be
+passed in as an argument or taken from the construction environment--as
+C<%BINDIR>.
+
+
+=head2 Overriding methods
+
+Instead of adding the method to the C<cons> name space, you could define a
+new package which inherits existing methods from the C<cons> package and
+overrides or adds others. This can be done using Perl's inheritance
+mechanisms.
+
+The following example defines a new package C<cons::switch> which
+overrides the standard C<Library> method. The overridden method builds
+linked library modules, rather than library archives. A new
+constructor is provided. Environments created with this constructor
+will have the new library method; others won't.
+
+ package cons::switch;
+ BEGIN {@ISA = 'cons'}
+
+ sub new {
+ shift;
+ bless new cons(@_);
+ }
+
+ sub Library {
+ my($env) = shift;
+ my($lib) = shift;
+ my(@objs) = Objects $env @_;
+ Command $env $lib, @objs, q(
+ %LD -r %LDFLAGS %< -o %>
+ );
+ }
+
+This functionality could be invoked as in the following example:
+
+ $env = new cons::switch(@overrides);
+ ...
+ Library $env 'lib.o', 'foo.c', 'bar.c';
+
+
+=head1 Invoking Cons
+
+The C<cons> command is usually invoked from the root of the build tree. A
+F<Construct> file must exist in that directory. If the C<-f> argument is
+used, then an alternate F<Construct> file may be used (and, possibly, an
+alternate root, since C<cons> will cd to F<Construct> file's containing
+directory).
+
+If C<cons> is invoked from a child of the root of the build tree with
+the C<-t> argument, it will walk up the directory hierarchy looking for a
+F<Construct> file. (An alternate name may still be specified with C<-f>.)
+The targets supplied on the command line will be modified to be relative
+to the discovered F<Construct> file. For example, from a directory
+containing a top-level F<Construct> file, the following invocation:
+
+ % cd libfoo/subdir
+ % cons -t target
+
+is exactly equivalent to:
+
+ % cons libfoo/subdir/target
+
+If there are any C<Default> targets specified in the directory hierarchy's
+F<Construct> or F<Conscript> files, only the default targets at or below
+the directory from which C<cons -t> was invoked will be built.
+
+The command is invoked as follows:
+
+ cons <arguments> -- <construct-args>
+
+where I<arguments> can be any of the following, in any order:
+
+=over 10
+
+=item I<target>
+
+Build the specified target. If I<target> is a directory, then recursively
+build everything within that directory.
+
+=item I<+pattern>
+
+Limit the F<Conscript> files considered to just those that match I<pattern>,
+which is a Perl regular expression. Multiple C<+> arguments are accepted.
+
+=item I<name>=<val>
+
+Sets I<name> to value I<val> in the C<ARG> hash passed to the top-level
+F<Construct> file.
+
+=item C<-cc>
+
+Show command that would have been executed, when retrieving from cache. No
+indication that the file has been retrieved is given; this is useful for
+generating build logs that can be compared with real build logs.
+
+=item C<-cd>
+
+Disable all caching. Do not retrieve from cache nor flush to cache.
+
+=item C<-cr>
+
+Build dependencies in random order. This is useful when building multiple
+similar trees with caching enabled.
+
+=item C<-cs>
+
+Synchronize existing build targets that are found to be up-to-date with
+cache. This is useful if caching has been disabled with -cc or just recently
+enabled with UseCache.
+
+=item C<-d>
+
+Enable dependency debugging.
+
+=item C<-f> <file>
+
+Use the specified file instead of F<Construct> (but first change to
+containing directory of I<file>).
+
+=item C<-h>
+
+Show a help message local to the current build if one such is defined, and
+exit.
+
+=item C<-k>
+
+Keep going as far as possible after errors.
+
+=item C<-o> <file>
+
+Read override file I<file>.
+
+=item C<-p>
+
+Show construction products in specified trees. No build is attempted.
+
+=item C<-pa>
+
+Show construction products and associated actions. No build is attempted.
+
+=item C<-pw>
+
+Show products and where they are defined. No build is attempted.
+
+=item C<-q>
+
+Make the build quiet. Multiple C<-q> options may be specified.
+
+A single C<-q> options suppress messages about Installing and Removing
+targets.
+
+Two C<-q> options suppress build command lines and target up-to-date
+messages.
+
+=item C<-r>
+
+Remove construction products associated with <targets>. No build is
+attempted.
+
+=item C<-R> <repos>
+
+Search for files in I<repos>. Multiple B<-R> I<repos> directories are
+searched in the order specified.
+
+=item C<-S> <pkg>
+
+Use the sig::<pkg> package to calculate. Supported <pkg> values
+include "md5" for MD5 signature calculation and "md5::debug" for debug
+information about MD5 signature calculation.
+
+If the specified package ends in <::debug>, signature debug information
+will be printed to the file name specified in the C<CONS_SIG_DEBUG>
+environment variable, or to standard output if the environment variable
+is not set.
+
+=item C<-t>
+
+Traverse up the directory hierarchy looking for a F<Construct> file,
+if none exists in the current directory. Targets will be modified to
+be relative to the F<Construct> file.
+
+Internally, C<cons> will change its working directory to the directory
+which contains the top-level F<Construct> file and report:
+
+ cons: Entering directory `top-level-directory'
+
+This message indicates to an invoking editor (such as emacs) or build
+environment that Cons will now report all file names relative to the
+top-level directory. This message can not be suppressed with the C<-q>
+option.
+
+=item C<-v>
+
+Show C<cons> version and continue processing.
+
+=item C<-V>
+
+Show C<cons> version and exit.
+
+=item C<-wf> <file>
+
+Write all filenames considered into I<file>.
+
+=item C<-x>
+
+Show a help message similar to this one, and exit.
+
+=back
+
+And I<construct-args> can be any arguments that you wish to process in the
+F<Construct> file. Note that there should be a B<--> separating the arguments
+to cons and the arguments that you wish to process in the F<Construct> file.
+
+Processing of I<construct-args> can be done by any standard package like
+B<Getopt> or its variants, or any user defined package. B<cons> will pass in
+the I<construct-args> as B<@ARGV> and will not attempt to interpret anything
+after the B<-->.
+
+ % cons -R /usr/local/repository -d os=solaris +driver -- -c test -f DEBUG
+
+would pass the following to cons
+
+ -R /usr/local/repository -d os=solaris +driver
+
+and the following, to the top level F<Construct> file as B<@ARGV>
+
+ -c test -f DEBUG
+
+Note that C<cons -r .> is equivalent to a full recursive C<make clean>,
+but requires no support in the F<Construct> file or any F<Conscript>
+files. This is most useful if you are compiling files into source
+directories (if you separate the F<build> and F<export> directories,
+then you can just remove the directories).
+
+The options C<-p>, C<-pa>, and C<-pw> are extremely useful for use as an aid
+in reading scripts or debugging them. If you want to know what script
+installs F<export/include/foo.h>, for example, just type:
+
+ % cons -pw export/include/foo.h
+
+
+=head1 Using and writing dependency scanners
+
+QuickScan allows simple target-independent scanners to be set up for
+source files. Only one QuickScan scanner may be associated with any given
+source file and environment, although the same scanner may (and should)
+be used for multiple files of a given type.
+
+A QuickScan scanner is only ever invoked once for a given source file,
+and it is only invoked if the file is used by some target in the tree
+(i.e., there is a dependency on the source file).
+
+QuickScan is invoked as follows:
+
+ QuickScan CONSENV CODEREF, FILENAME [, PATH]
+
+The subroutine referenced by CODEREF is expected to return a list of
+filenames included directly by FILE. These filenames will, in turn, be
+scanned. The optional PATH argument supplies a lookup path for finding
+FILENAME and/or files returned by the user-supplied subroutine. The PATH
+may be a reference to an array of lookup-directory names, or a string of
+names separated by the system's separator character (':' on UNIX systems,
+';' on Windows NT).
+
+The subroutine is called once for each line in the file, with $_ set to the
+current line. If the subroutine needs to look at additional lines, or, for
+that matter, the entire file, then it may read them itself, from the
+filehandle SCAN. It may also terminate the loop, if it knows that no further
+include information is available, by closing the filehandle.
+
+Whether or not a lookup path is provided, QuickScan first tries to lookup
+the file relative to the current directory (for the top-level file
+supplied directly to QuickScan), or from the directory containing the
+file which referenced the file. This is not very general, but seems good
+enough--especially if you have the luxury of writing your own utilities
+and can control the use of the search path in a standard way.
+
+Here's a real example, taken from a F<Construct> file here:
+
+ sub cons::SMFgen {
+ my($env, @tables) = @_;
+ foreach $t (@tables) {
+ $env->QuickScan(sub { /\b\S*?\.smf\b/g }, "$t.smf",
+ $env->{SMF_INCLUDE_PATH});
+ $env->Command(["$t.smdb.cc","$t.smdb.h","$t.snmp.cc",
+ "$t.ami.cc", "$t.http.cc"], "$t.smf",
+ q(smfgen %( %SMF_INCLUDE_OPT %) %<));
+ }
+ }
+
+The subroutine above finds all names of the form <name>.smf in the
+file. It will return the names even if they're found within comments,
+but that's OK (the mechanism is forgiving of extra files; they're just
+ignored on the assumption that the missing file will be noticed when
+the program, in this example, smfgen, is actually invoked).
+
+[NOTE that the form C<$env-E<gt>QuickScan ...> and C<$env-E<gt>Command
+...> should not be necessary, but, for some reason, is required
+for this particular invocation. This appears to be a bug in Perl or
+a misunderstanding on my part; this invocation style does not always
+appear to be necessary.]
+
+Here is another way to build the same scanner. This one uses an
+explicit code reference, and also (unnecessarily, in this case) reads
+the whole file itself:
+
+ sub myscan {
+ my(@includes);
+ do {
+ push(@includes, /\b\S*?\.smf\b/g);
+ } while <SCAN>;
+ @includes
+ }
+
+Note that the order of the loop is reversed, with the loop test at the
+end. This is because the first line is already read for you. This scanner
+can be attached to a source file by:
+
+ QuickScan $env \&myscan, "$_.smf";
+
+This final example, which scans a different type of input file, takes
+over the file scanning rather than being called for each input line:
+
+ $env->QuickScan(
+ sub { my(@includes) = ();
+ do {
+ push(@includes, $3)
+ if /^(#include|import)\s+(\")(.+)(\")/ && $3
+ } while <SCAN>;
+ @includes
+ },
+ "$idlFileName",
+ "$env->{CPPPATH};$BUILD/ActiveContext/ACSCLientInterfaces"
+ );
+
+=head1 SUPPORT AND SUGGESTIONS
+
+Cons is maintained by the user community. To subscribe, send mail to
+B<cons-discuss-request@gnu.org> with body B<subscribe>.
+
+Please report any suggestions through the B<cons-discuss@gnu.org> mailing
+list.
+
+=head1 BUGS
+
+Sure to be some. Please report any bugs through the B<bug-cons@gnu.org>
+mailing list.
+
+=head1 INFORMATION ABOUT CONS
+
+Information about CONS can be obtained from the official cons web site
+B<http://www.dsmit.com/cons/> or its mirrors listed there.
+
+The cons maintainers can be contacted by email at
+B<cons-maintainers@gnu.org>
+
+=head1 AUTHORS
+
+Originally by Bob Sidebotham. Then significantly enriched by the members
+of the Cons community B<cons-discuss@gnu.org>.
+
+The Cons community would like to thank Ulrich Pfeifer for the original pod
+documentation derived from the F<cons.html> file. Cons documentation is now
+a part of the program itself.
+
+=cut