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-rwxr-xr-xcode/unix/LinuxSupport/udp_wide_README.txt40
1 files changed, 20 insertions, 20 deletions
diff --git a/code/unix/LinuxSupport/udp_wide_README.txt b/code/unix/LinuxSupport/udp_wide_README.txt
index 7c0d7b6..ecd0b98 100755
--- a/code/unix/LinuxSupport/udp_wide_README.txt
+++ b/code/unix/LinuxSupport/udp_wide_README.txt
@@ -1,20 +1,20 @@
-UDP Wide Broadcast Patch for Kernel 2.4.19
-
-Main purpose is to allow Quake 3 servers, and all games powered by the
-engine, to be visible in the server browser when the servers are being run on
-aliased IP addresses and multiple NICs using the +set net_ip option.
-
-To apply the patch run "patch -p1 < udp_wide_broadcast.patch" from your
-source directory and recompile.
-
-Add "echo "1" > /proc/sys/net/ipv4/udp_wide_broadcast" to one of your startup
-scripts, i.e./etc/rc.d/rc.local, and run thousands of servers from your
-computer.
-
-
-Patch by:
-Rogier Mulhujzen <linux@bsdchicks.com>
-John Tobin <ogre@sirinet.net>
-
-A patch with the same functionality for FreeBSD is available from
-http://www.bsdchicks.com/patches
+UDP Wide Broadcast Patch for Kernel 2.4.19
+
+Main purpose is to allow Quake 3 servers, and all games powered by the
+engine, to be visible in the server browser when the servers are being run on
+aliased IP addresses and multiple NICs using the +set net_ip option.
+
+To apply the patch run "patch -p1 < udp_wide_broadcast.patch" from your
+source directory and recompile.
+
+Add "echo "1" > /proc/sys/net/ipv4/udp_wide_broadcast" to one of your startup
+scripts, i.e./etc/rc.d/rc.local, and run thousands of servers from your
+computer.
+
+
+Patch by:
+Rogier Mulhujzen <linux@bsdchicks.com>
+John Tobin <ogre@sirinet.net>
+
+A patch with the same functionality for FreeBSD is available from
+http://www.bsdchicks.com/patches