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+CHANGES 1.32
+
+11/13/2002 - 1.32b
+
+Update to the Linux client, fixing a number of issues:
+
+
+- Text mode install broken on glibc 2.3 (Debian Sid)
+http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=165358
+Current Debian Sid's glibc package break backwards compatibility
+with binaries compiled on older glibc and statically linked.
+This will cause the text mode setup to segfault.
+
+For now you can either:
+ - find a solution to run the graphical gtk-based setup
+ - roll back to glibc 2.2
+ - use an updated setup binary:
+ run the linux setup once, with the --keep option
+ (this will exand all the files to setup.tmp/)
+ get this updated setup file:
+ http://zerowing.idsoftware.com/linux/165358/setup
+ replace setup.tmp/setup.data/bin/Linux/x86/setup by the new one
+ cd to setup.tmp/ and run setup.sh
+
+
+- Current NVidia drivers don't officially support glibc 2.3 systems
+This affects Debian Sid in particular, causing crashes during vid_restart
+The issue is related to the SMP build depending upon libpthreads
+1.32b has both SMP and non-SMP binary. Use quake3-smp to launch
+the SMP version if you want to use it.
+
+
+- SMP and non-SMP builds:
+Default quake3 shortcut will spawn a non-SMP build. Use quake3-smp
+for an SMP-enabled run. From the feedback we got after the 1.32 release,
+the SMP support as designed in the Quake III Arena technology isn't so
+much relevant anymore. It was designed for much lower CPU frequencies
+and lower AGP throughputs. Modern systems won't benefit from SMP. Since
+it didn't make much sense to remove the SMP binary, we have both now.
+
+
+- Fixing broken mouse on Suse:
+Starting with XFree 4.2, the event timestamps returned by the X server
+are no longer matching gettimeofday. And there is currently no API in X
+to provide easy synchronisation. 1.32 introduced improved event timing
+by correcting event time with X server event timestamp (sub-frame timing).
+This worked fine with XFree 4.1, and no longer does. 1.32b adds a safe
+check to work again with XFree 4.2, but basically the input timing is
+back to 1.31 quality.
+
+Some new cvars related to the mouse control:
+in_dgamouse - not new, but be sure to have it set to 1 on any recent system
+in_subframe - completely disables sub-frame timing. If XFree 4.2
+ in_subframe 1 won't hurt, but it won't do anything either.
+in_nograb - for mod developers. Set to 1 and run windowed, Q3 won't be
+ grabbing your mouse pointer (useful for debug breaks)
+
+
+8/26/2002
+
+General:
+
+- new network protocol, 68
+
+- network code:
+ improved fragmented messages handling
+ map change while client loads map no longer causes an 'Invalid .PK3' error
+ map_restart while client loads map no longer causes a reload
+ fixing donedl being ignored after autodl if map_restart'ed
+- the demo command has a list of compatible protocols, it will loop through 66 67 68
+ you can do '/demo four' and it will try four.dm_66 four.dm_67 four.dm_68
+ or you can explicitely give a '/demo demoname.dm_??'
+
+- added mousewheel support in the console:
+ wheel to scroll, ctrl+wheel to scroll faster, shift+wheel to scroll history
+
+- UI in baseq3/ and missionpack/ for PunkBuster configuration
+ punkbuster server in server creation dialog (sv_punkbuster)
+ punkbuster client in server browser (cl_punkbuster)
+ added PB Yes/No to the browsers
+- removed obsolete MPlayer UI stuff
+- bumped server browser to handle up to 4096 servers
+
+- IP maintained in userinfo
+- cl_guid in userinfo (as part of PB integration)
+- printing ports as unsigned ints, no longer printing negative port numbers
+- cleaned up the legacy IP banning code
+ use * for IP pattern matching now instead of 0 (fixes some confusion)
+ ex: 192.246.12.*
+ made it safe from overflowing and crashing
+ NOTE: using PunkBuster's banning system is advised instead though
+- rcon: some fixes to the buffering to avoid overflowing and dropping parts of the message
+- rcon: now supports quoting /rcon g_motd "foo bar"
+- added SVF_CLIENTMASK (0x00000002), works only with <= 32 players
+ set bitmask of players to which send entity
+- pushed cl_maxpackets upper limit to 125
+- added [skipnotify] from RTCW, use to display in the console only, but not on client screen
+ (also fixes pb_msgprefix and pb_sv_msgprefix)
+
+- new cvar sv_lanForceRate (defaults 1):
+ forces LAN clients to the maximum rate instead of accepting client setting
+ (1 is the default behaviour, backward compatible)
+
+- new cvar sv_strictAuth (defaults 1):
+ server side variable to control wether strict CDKEY auth should be performed with the auth server
+ this is required if you want reliable cl_guid for the server (for users tracking)
+
+- filesystem:
+ client re-orders it's pk3s according to the order given by server
+ (fixes some 'Invalid .PK3 files referenced' situations
+
+- fixed invisible entities/players bug (thanks goes to Rick Johnson / Raven for this one!)
+- update x86 VM code (better and safer optimisations) (Richk Johnson / Raven too)
+- clearing client gentity before GAME_INIT call
+- failing vote if there's only one voting client (fixes exploit on 2-player server where one player votes then disconnects, forcing vote to pass)
+
+- added trap_FS_Seek
+
+- renderer fix:
+ if client game code registers a shader after drawsurfaces are generated but before frame is rendered
+ had a one-frame visual glitch (shader indexes messed up)
+- renderer fix:
+ r_roundImagesDown 0 + map q3dm1 -> crash (buffer overflow fix)
+- renderer fix:
+ fixed a crash in widescreen displays (q3dm11)
+- renderer fix:
+ MAX_SHADERS up to 2^12
+- renderer fix:
+ moved screenshot from frontend to backend, fixes broken r_smp 1 screenshots
+
+- TA fixes:
+ MOD_KAMIKAZE MOD_JUICED logging properly to games.log
+ fixed bot taunt spamming
+- fixed typo in scripts/models2.shader (shader error Ursula head)
+
+Win32 specific:
+
+- fixed the DirectInput mouse init procedure
+- rcon:
+ fixed rcon not working on NT/2000/XP workstations that have a long uptime
+
+Linux specific:
+
+- no longer trying to load libMesaVoodooGL.so
+ obsolete code, was confusing when trying to setup correct OpenGL acceleration
+- SMP support in the renderer. Detects CPU count, r_smp 1 default if available. (thanks to Gareth Hughes for contributing this)
+- changed default GL driver from libGL.so to libGL.so.1
+ see LSB 1.2 spec: http://www.linuxbase.org/spec/refspecs/LSB_1.2.0/gLSB/libgl.html
+- Handle Ctrl and Space key together correctly (Ctrl was disabling Space)
+- sub-frame timing of input events (key/mouse) (input timing quality now equivalent to win32)