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-rw-r--r--code/server/sv_world.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/code/server/sv_world.c b/code/server/sv_world.c
index e8485ce..b2cec81 100644
--- a/code/server/sv_world.c
+++ b/code/server/sv_world.c
@@ -103,7 +103,7 @@ SV_CreateworldSector
Builds a uniformly subdivided tree for the given world size
===============
*/
-worldSector_t *SV_CreateworldSector( int depth, vec3_t mins, vec3_t maxs ) {
+static worldSector_t *SV_CreateworldSector( int depth, vec3_t mins, vec3_t maxs ) {
worldSector_t *anode;
vec3_t size;
vec3_t mins1, maxs1, mins2, maxs2;
@@ -379,7 +379,7 @@ SV_AreaEntities_r
====================
*/
-void SV_AreaEntities_r( worldSector_t *node, areaParms_t *ap ) {
+static void SV_AreaEntities_r( worldSector_t *node, areaParms_t *ap ) {
svEntity_t *check, *next;
sharedEntity_t *gcheck;
int count;
@@ -507,7 +507,7 @@ SV_ClipMoveToEntities
====================
*/
-void SV_ClipMoveToEntities( moveclip_t *clip ) {
+static void SV_ClipMoveToEntities( moveclip_t *clip ) {
int i, num;
int touchlist[MAX_GENTITIES];
sharedEntity_t *touch;