diff options
Diffstat (limited to 'code/server/sv_init.c')
-rw-r--r-- | code/server/sv_init.c | 13 |
1 files changed, 8 insertions, 5 deletions
diff --git a/code/server/sv_init.c b/code/server/sv_init.c index e3a89a6..0fa6956 100644 --- a/code/server/sv_init.c +++ b/code/server/sv_init.c @@ -438,9 +438,11 @@ void SV_SpawnServer( char *server, qboolean killBots ) { sv_gametype->modified = qfalse; // run a few frames to allow everything to settle - for ( i = 0 ;i < 3 ; i++ ) { - VM_Call( gvm, GAME_RUN_FRAME, svs.time ); - SV_BotFrame( svs.time ); + for (i = 0;i < 3; i++) + { + VM_Call (gvm, GAME_RUN_FRAME, sv.time); + SV_BotFrame (sv.time); + sv.time += 100; svs.time += 100; } @@ -495,8 +497,9 @@ void SV_SpawnServer( char *server, qboolean killBots ) { } // run another frame to allow things to look at all the players - VM_Call( gvm, GAME_RUN_FRAME, svs.time ); - SV_BotFrame( svs.time ); + VM_Call (gvm, GAME_RUN_FRAME, sv.time); + SV_BotFrame (sv.time); + sv.time += 100; svs.time += 100; if ( sv_pure->integer ) { |