diff options
Diffstat (limited to 'code/renderer')
-rw-r--r-- | code/renderer/tr_init.c | 9 | ||||
-rw-r--r-- | code/renderer/tr_local.h | 7 |
2 files changed, 9 insertions, 7 deletions
diff --git a/code/renderer/tr_init.c b/code/renderer/tr_init.c index 75ffd52..4618917 100644 --- a/code/renderer/tr_init.c +++ b/code/renderer/tr_init.c @@ -23,10 +23,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #include "tr_local.h" -glconfig_t glConfig; -qboolean textureFilterAnisotropic = qfalse; -int maxAnisotropy = 0; - +glconfig_t glConfig; +qboolean textureFilterAnisotropic = qfalse; +int maxAnisotropy = 0; +float displayAspect = 0.0f; + glstate_t glState; static void GfxInfo_f( void ); diff --git a/code/renderer/tr_local.h b/code/renderer/tr_local.h index 7ff50e4..5354bc7 100644 --- a/code/renderer/tr_local.h +++ b/code/renderer/tr_local.h @@ -973,9 +973,10 @@ extern glstate_t glState; // outside of TR since it shouldn't be cleared during // These two variables should live inside glConfig but can't because of compatibility issues to the original ID vms. // If you release a stand-alone game and your mod uses tr_types.h from this build you can safely move them to // the glconfig_t struct. -extern qboolean textureFilterAnisotropic; -extern int maxAnisotropy; - +extern qboolean textureFilterAnisotropic; +extern int maxAnisotropy; +extern float displayAspect; + // // cvars |