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-rw-r--r--code/renderer/tr_shader.c7
1 files changed, 7 insertions, 0 deletions
diff --git a/code/renderer/tr_shader.c b/code/renderer/tr_shader.c
index f628b67..f896f31 100644
--- a/code/renderer/tr_shader.c
+++ b/code/renderer/tr_shader.c
@@ -1438,6 +1438,13 @@ static qboolean ParseShader( char **text )
}
stages[s].active = qtrue;
s++;
+
+ // 20051019 misantropia -- fix buffer overrun.
+ if ( s >= MAX_SHADER_STAGES ) {
+ ri.Printf( PRINT_WARNING, "WARNING: too many stages in shader %s\n", shader.name );
+ return qfalse;
+ }
+
continue;
}
// skip stuff that only the QuakeEdRadient needs