diff options
Diffstat (limited to 'code/renderer')
-rw-r--r-- | code/renderer/tr_bsp.c | 4 | ||||
-rw-r--r-- | code/renderer/tr_curve.c | 6 | ||||
-rw-r--r-- | code/renderer/tr_shade.c | 2 |
3 files changed, 6 insertions, 6 deletions
diff --git a/code/renderer/tr_bsp.c b/code/renderer/tr_bsp.c index c237c8b..b0cbe50 100644 --- a/code/renderer/tr_bsp.c +++ b/code/renderer/tr_bsp.c @@ -135,7 +135,7 @@ R_LoadLightmaps static void R_LoadLightmaps( lump_t *l ) { byte *buf, *buf_p; int len; - MAC_STATIC byte image[LIGHTMAP_SIZE*LIGHTMAP_SIZE*4]; + byte image[LIGHTMAP_SIZE*LIGHTMAP_SIZE*4]; int i, j; float maxIntensity = 0; double sumIntensity = 0; @@ -379,7 +379,7 @@ static void ParseMesh ( dsurface_t *ds, drawVert_t *verts, msurface_t *surf ) { srfGridMesh_t *grid; int i, j; int width, height, numPoints; - MAC_STATIC drawVert_t points[MAX_PATCH_SIZE*MAX_PATCH_SIZE]; + drawVert_t points[MAX_PATCH_SIZE*MAX_PATCH_SIZE]; int lightmapNum; vec3_t bounds[2]; vec3_t tmpVec; diff --git a/code/renderer/tr_curve.c b/code/renderer/tr_curve.c index f241dbe..d57c99f 100644 --- a/code/renderer/tr_curve.c +++ b/code/renderer/tr_curve.c @@ -366,7 +366,7 @@ srfGridMesh_t *R_SubdividePatchToGrid( int width, int height, float len, maxLen; int dir; int t; - MAC_STATIC drawVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE]; + drawVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE]; float errorTable[2][MAX_GRID_SIZE]; for ( i = 0 ; i < width ; i++ ) { @@ -525,7 +525,7 @@ R_GridInsertColumn srfGridMesh_t *R_GridInsertColumn( srfGridMesh_t *grid, int column, int row, vec3_t point, float loderror ) { int i, j; int width, height, oldwidth; - MAC_STATIC drawVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE]; + drawVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE]; float errorTable[2][MAX_GRID_SIZE]; float lodRadius; vec3_t lodOrigin; @@ -579,7 +579,7 @@ R_GridInsertRow srfGridMesh_t *R_GridInsertRow( srfGridMesh_t *grid, int row, int column, vec3_t point, float loderror ) { int i, j; int width, height, oldheight; - MAC_STATIC drawVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE]; + drawVert_t ctrl[MAX_GRID_SIZE][MAX_GRID_SIZE]; float errorTable[2][MAX_GRID_SIZE]; float lodRadius; vec3_t lodOrigin; diff --git a/code/renderer/tr_shade.c b/code/renderer/tr_shade.c index 16a2147..f85d336 100644 --- a/code/renderer/tr_shade.c +++ b/code/renderer/tr_shade.c @@ -422,7 +422,7 @@ static void ProjectDlightTexture( void ) { float *texCoords; byte *colors; byte clipBits[SHADER_MAX_VERTEXES]; - MAC_STATIC float texCoordsArray[SHADER_MAX_VERTEXES][2]; + float texCoordsArray[SHADER_MAX_VERTEXES][2]; byte colorArray[SHADER_MAX_VERTEXES][4]; unsigned hitIndexes[SHADER_MAX_INDEXES]; int numIndexes; |