diff options
Diffstat (limited to 'code/renderer/tr_shade_calc.c')
-rw-r--r-- | code/renderer/tr_shade_calc.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/code/renderer/tr_shade_calc.c b/code/renderer/tr_shade_calc.c index f6a1171..b97f674 100644 --- a/code/renderer/tr_shade_calc.c +++ b/code/renderer/tr_shade_calc.c @@ -22,6 +22,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // tr_shade_calc.c #include "tr_local.h" +#if idppc_altivec +#include <altivec.h> +#endif #define WAVEVALUE( table, base, amplitude, phase, freq ) ((base) + table[ myftol( ( ( (phase) + tess.shaderTime * (freq) ) * FUNCTABLE_SIZE ) ) & FUNCTABLE_MASK ] * (amplitude)) @@ -1106,10 +1109,10 @@ void RB_CalcDiffuseColor( unsigned char *colors ) vec3_t directedLight; int numVertexes; #if idppc_altivec - vector unsigned char vSel = (vector unsigned char)(0x00, 0x00, 0x00, 0xff, + vector unsigned char vSel = (vector unsigned char){0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00, 0x00, 0xff, - 0x00, 0x00, 0x00, 0xff); + 0x00, 0x00, 0x00, 0xff}; vector float ambientLightVec; vector float directedLightVec; vector float lightDirVec; |