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-rwxr-xr-xcode/qcommon/cvar.c906
1 files changed, 906 insertions, 0 deletions
diff --git a/code/qcommon/cvar.c b/code/qcommon/cvar.c
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--- /dev/null
+++ b/code/qcommon/cvar.c
@@ -0,0 +1,906 @@
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+// cvar.c -- dynamic variable tracking
+
+#include "../game/q_shared.h"
+#include "qcommon.h"
+
+cvar_t *cvar_vars;
+cvar_t *cvar_cheats;
+int cvar_modifiedFlags;
+
+#define MAX_CVARS 1024
+cvar_t cvar_indexes[MAX_CVARS];
+int cvar_numIndexes;
+
+#define FILE_HASH_SIZE 256
+static cvar_t* hashTable[FILE_HASH_SIZE];
+
+cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force);
+
+/*
+================
+return a hash value for the filename
+================
+*/
+static long generateHashValue( const char *fname ) {
+ int i;
+ long hash;
+ char letter;
+
+ hash = 0;
+ i = 0;
+ while (fname[i] != '\0') {
+ letter = tolower(fname[i]);
+ hash+=(long)(letter)*(i+119);
+ i++;
+ }
+ hash &= (FILE_HASH_SIZE-1);
+ return hash;
+}
+
+/*
+============
+Cvar_ValidateString
+============
+*/
+static qboolean Cvar_ValidateString( const char *s ) {
+ if ( !s ) {
+ return qfalse;
+ }
+ if ( strchr( s, '\\' ) ) {
+ return qfalse;
+ }
+ if ( strchr( s, '\"' ) ) {
+ return qfalse;
+ }
+ if ( strchr( s, ';' ) ) {
+ return qfalse;
+ }
+ return qtrue;
+}
+
+/*
+============
+Cvar_FindVar
+============
+*/
+static cvar_t *Cvar_FindVar( const char *var_name ) {
+ cvar_t *var;
+ long hash;
+
+ hash = generateHashValue(var_name);
+
+ for (var=hashTable[hash] ; var ; var=var->hashNext) {
+ if (!Q_stricmp(var_name, var->name)) {
+ return var;
+ }
+ }
+
+ return NULL;
+}
+
+/*
+============
+Cvar_VariableValue
+============
+*/
+float Cvar_VariableValue( const char *var_name ) {
+ cvar_t *var;
+
+ var = Cvar_FindVar (var_name);
+ if (!var)
+ return 0;
+ return var->value;
+}
+
+
+/*
+============
+Cvar_VariableIntegerValue
+============
+*/
+int Cvar_VariableIntegerValue( const char *var_name ) {
+ cvar_t *var;
+
+ var = Cvar_FindVar (var_name);
+ if (!var)
+ return 0;
+ return var->integer;
+}
+
+
+/*
+============
+Cvar_VariableString
+============
+*/
+char *Cvar_VariableString( const char *var_name ) {
+ cvar_t *var;
+
+ var = Cvar_FindVar (var_name);
+ if (!var)
+ return "";
+ return var->string;
+}
+
+
+/*
+============
+Cvar_VariableStringBuffer
+============
+*/
+void Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) {
+ cvar_t *var;
+
+ var = Cvar_FindVar (var_name);
+ if (!var) {
+ *buffer = 0;
+ }
+ else {
+ Q_strncpyz( buffer, var->string, bufsize );
+ }
+}
+
+
+/*
+============
+Cvar_CommandCompletion
+============
+*/
+void Cvar_CommandCompletion( void(*callback)(const char *s) ) {
+ cvar_t *cvar;
+
+ for ( cvar = cvar_vars ; cvar ; cvar = cvar->next ) {
+ callback( cvar->name );
+ }
+}
+
+
+/*
+============
+Cvar_Get
+
+If the variable already exists, the value will not be set unless CVAR_ROM
+The flags will be or'ed in if the variable exists.
+============
+*/
+cvar_t *Cvar_Get( const char *var_name, const char *var_value, int flags ) {
+ cvar_t *var;
+ long hash;
+
+ if ( !var_name || ! var_value ) {
+ Com_Error( ERR_FATAL, "Cvar_Get: NULL parameter" );
+ }
+
+ if ( !Cvar_ValidateString( var_name ) ) {
+ Com_Printf("invalid cvar name string: %s\n", var_name );
+ var_name = "BADNAME";
+ }
+
+#if 0 // FIXME: values with backslash happen
+ if ( !Cvar_ValidateString( var_value ) ) {
+ Com_Printf("invalid cvar value string: %s\n", var_value );
+ var_value = "BADVALUE";
+ }
+#endif
+
+ var = Cvar_FindVar (var_name);
+ if ( var ) {
+ // if the C code is now specifying a variable that the user already
+ // set a value for, take the new value as the reset value
+ if ( ( var->flags & CVAR_USER_CREATED ) && !( flags & CVAR_USER_CREATED )
+ && var_value[0] ) {
+ var->flags &= ~CVAR_USER_CREATED;
+ Z_Free( var->resetString );
+ var->resetString = CopyString( var_value );
+
+ // ZOID--needs to be set so that cvars the game sets as
+ // SERVERINFO get sent to clients
+ cvar_modifiedFlags |= flags;
+ }
+
+ var->flags |= flags;
+ // only allow one non-empty reset string without a warning
+ if ( !var->resetString[0] ) {
+ // we don't have a reset string yet
+ Z_Free( var->resetString );
+ var->resetString = CopyString( var_value );
+ } else if ( var_value[0] && strcmp( var->resetString, var_value ) ) {
+ Com_DPrintf( "Warning: cvar \"%s\" given initial values: \"%s\" and \"%s\"\n",
+ var_name, var->resetString, var_value );
+ }
+ // if we have a latched string, take that value now
+ if ( var->latchedString ) {
+ char *s;
+
+ s = var->latchedString;
+ var->latchedString = NULL; // otherwise cvar_set2 would free it
+ Cvar_Set2( var_name, s, qtrue );
+ Z_Free( s );
+ }
+
+// use a CVAR_SET for rom sets, get won't override
+#if 0
+ // CVAR_ROM always overrides
+ if ( flags & CVAR_ROM ) {
+ Cvar_Set2( var_name, var_value, qtrue );
+ }
+#endif
+ return var;
+ }
+
+ //
+ // allocate a new cvar
+ //
+ if ( cvar_numIndexes >= MAX_CVARS ) {
+ Com_Error( ERR_FATAL, "MAX_CVARS" );
+ }
+ var = &cvar_indexes[cvar_numIndexes];
+ cvar_numIndexes++;
+ var->name = CopyString (var_name);
+ var->string = CopyString (var_value);
+ var->modified = qtrue;
+ var->modificationCount = 1;
+ var->value = atof (var->string);
+ var->integer = atoi(var->string);
+ var->resetString = CopyString( var_value );
+
+ // link the variable in
+ var->next = cvar_vars;
+ cvar_vars = var;
+
+ var->flags = flags;
+
+ hash = generateHashValue(var_name);
+ var->hashNext = hashTable[hash];
+ hashTable[hash] = var;
+
+ return var;
+}
+
+/*
+============
+Cvar_Set2
+============
+*/
+cvar_t *Cvar_Set2( const char *var_name, const char *value, qboolean force ) {
+ cvar_t *var;
+
+ Com_DPrintf( "Cvar_Set2: %s %s\n", var_name, value );
+
+ if ( !Cvar_ValidateString( var_name ) ) {
+ Com_Printf("invalid cvar name string: %s\n", var_name );
+ var_name = "BADNAME";
+ }
+
+#if 0 // FIXME
+ if ( value && !Cvar_ValidateString( value ) ) {
+ Com_Printf("invalid cvar value string: %s\n", value );
+ var_value = "BADVALUE";
+ }
+#endif
+
+ var = Cvar_FindVar (var_name);
+ if (!var) {
+ if ( !value ) {
+ return NULL;
+ }
+ // create it
+ if ( !force ) {
+ return Cvar_Get( var_name, value, CVAR_USER_CREATED );
+ } else {
+ return Cvar_Get (var_name, value, 0);
+ }
+ }
+
+ if (!value ) {
+ value = var->resetString;
+ }
+
+ if (!strcmp(value,var->string)) {
+ return var;
+ }
+ // note what types of cvars have been modified (userinfo, archive, serverinfo, systeminfo)
+ cvar_modifiedFlags |= var->flags;
+
+ if (!force)
+ {
+ if (var->flags & CVAR_ROM)
+ {
+ Com_Printf ("%s is read only.\n", var_name);
+ return var;
+ }
+
+ if (var->flags & CVAR_INIT)
+ {
+ Com_Printf ("%s is write protected.\n", var_name);
+ return var;
+ }
+
+ if (var->flags & CVAR_LATCH)
+ {
+ if (var->latchedString)
+ {
+ if (strcmp(value, var->latchedString) == 0)
+ return var;
+ Z_Free (var->latchedString);
+ }
+ else
+ {
+ if (strcmp(value, var->string) == 0)
+ return var;
+ }
+
+ Com_Printf ("%s will be changed upon restarting.\n", var_name);
+ var->latchedString = CopyString(value);
+ var->modified = qtrue;
+ var->modificationCount++;
+ return var;
+ }
+
+ if ( (var->flags & CVAR_CHEAT) && !cvar_cheats->integer )
+ {
+ Com_Printf ("%s is cheat protected.\n", var_name);
+ return var;
+ }
+
+ }
+ else
+ {
+ if (var->latchedString)
+ {
+ Z_Free (var->latchedString);
+ var->latchedString = NULL;
+ }
+ }
+
+ if (!strcmp(value, var->string))
+ return var; // not changed
+
+ var->modified = qtrue;
+ var->modificationCount++;
+
+ Z_Free (var->string); // free the old value string
+
+ var->string = CopyString(value);
+ var->value = atof (var->string);
+ var->integer = atoi (var->string);
+
+ return var;
+}
+
+/*
+============
+Cvar_Set
+============
+*/
+void Cvar_Set( const char *var_name, const char *value) {
+ Cvar_Set2 (var_name, value, qtrue);
+}
+
+/*
+============
+Cvar_SetLatched
+============
+*/
+void Cvar_SetLatched( const char *var_name, const char *value) {
+ Cvar_Set2 (var_name, value, qfalse);
+}
+
+/*
+============
+Cvar_SetValue
+============
+*/
+void Cvar_SetValue( const char *var_name, float value) {
+ char val[32];
+
+ if ( value == (int)value ) {
+ Com_sprintf (val, sizeof(val), "%i",(int)value);
+ } else {
+ Com_sprintf (val, sizeof(val), "%f",value);
+ }
+ Cvar_Set (var_name, val);
+}
+
+
+/*
+============
+Cvar_Reset
+============
+*/
+void Cvar_Reset( const char *var_name ) {
+ Cvar_Set2( var_name, NULL, qfalse );
+}
+
+
+/*
+============
+Cvar_SetCheatState
+
+Any testing variables will be reset to the safe values
+============
+*/
+void Cvar_SetCheatState( void ) {
+ cvar_t *var;
+
+ // set all default vars to the safe value
+ for ( var = cvar_vars ; var ; var = var->next ) {
+ if ( var->flags & CVAR_CHEAT ) {
+ // the CVAR_LATCHED|CVAR_CHEAT vars might escape the reset here
+ // because of a different var->latchedString
+ if (var->latchedString)
+ {
+ Z_Free(var->latchedString);
+ var->latchedString = NULL;
+ }
+ if (strcmp(var->resetString,var->string)) {
+ Cvar_Set( var->name, var->resetString );
+ }
+ }
+ }
+}
+
+/*
+============
+Cvar_Command
+
+Handles variable inspection and changing from the console
+============
+*/
+qboolean Cvar_Command( void ) {
+ cvar_t *v;
+
+ // check variables
+ v = Cvar_FindVar (Cmd_Argv(0));
+ if (!v) {
+ return qfalse;
+ }
+
+ // perform a variable print or set
+ if ( Cmd_Argc() == 1 ) {
+ Com_Printf ("\"%s\" is:\"%s" S_COLOR_WHITE "\" default:\"%s" S_COLOR_WHITE "\"\n", v->name, v->string, v->resetString );
+ if ( v->latchedString ) {
+ Com_Printf( "latched: \"%s\"\n", v->latchedString );
+ }
+ return qtrue;
+ }
+
+ // set the value if forcing isn't required
+ Cvar_Set2 (v->name, Cmd_Argv(1), qfalse);
+ return qtrue;
+}
+
+
+/*
+============
+Cvar_Toggle_f
+
+Toggles a cvar for easy single key binding
+============
+*/
+void Cvar_Toggle_f( void ) {
+ int v;
+
+ if ( Cmd_Argc() != 2 ) {
+ Com_Printf ("usage: toggle <variable>\n");
+ return;
+ }
+
+ v = Cvar_VariableValue( Cmd_Argv( 1 ) );
+ v = !v;
+
+ Cvar_Set2 (Cmd_Argv(1), va("%i", v), qfalse);
+}
+
+/*
+============
+Cvar_Set_f
+
+Allows setting and defining of arbitrary cvars from console, even if they
+weren't declared in C code.
+============
+*/
+void Cvar_Set_f( void ) {
+ int i, c, l, len;
+ char combined[MAX_STRING_TOKENS];
+
+ c = Cmd_Argc();
+ if ( c < 3 ) {
+ Com_Printf ("usage: set <variable> <value>\n");
+ return;
+ }
+
+ combined[0] = 0;
+ l = 0;
+ for ( i = 2 ; i < c ; i++ ) {
+ len = strlen ( Cmd_Argv( i ) + 1 );
+ if ( l + len >= MAX_STRING_TOKENS - 2 ) {
+ break;
+ }
+ strcat( combined, Cmd_Argv( i ) );
+ if ( i != c-1 ) {
+ strcat( combined, " " );
+ }
+ l += len;
+ }
+ Cvar_Set2 (Cmd_Argv(1), combined, qfalse);
+}
+
+/*
+============
+Cvar_SetU_f
+
+As Cvar_Set, but also flags it as userinfo
+============
+*/
+void Cvar_SetU_f( void ) {
+ cvar_t *v;
+
+ if ( Cmd_Argc() != 3 ) {
+ Com_Printf ("usage: setu <variable> <value>\n");
+ return;
+ }
+ Cvar_Set_f();
+ v = Cvar_FindVar( Cmd_Argv( 1 ) );
+ if ( !v ) {
+ return;
+ }
+ v->flags |= CVAR_USERINFO;
+}
+
+/*
+============
+Cvar_SetS_f
+
+As Cvar_Set, but also flags it as userinfo
+============
+*/
+void Cvar_SetS_f( void ) {
+ cvar_t *v;
+
+ if ( Cmd_Argc() != 3 ) {
+ Com_Printf ("usage: sets <variable> <value>\n");
+ return;
+ }
+ Cvar_Set_f();
+ v = Cvar_FindVar( Cmd_Argv( 1 ) );
+ if ( !v ) {
+ return;
+ }
+ v->flags |= CVAR_SERVERINFO;
+}
+
+/*
+============
+Cvar_SetA_f
+
+As Cvar_Set, but also flags it as archived
+============
+*/
+void Cvar_SetA_f( void ) {
+ cvar_t *v;
+
+ if ( Cmd_Argc() != 3 ) {
+ Com_Printf ("usage: seta <variable> <value>\n");
+ return;
+ }
+ Cvar_Set_f();
+ v = Cvar_FindVar( Cmd_Argv( 1 ) );
+ if ( !v ) {
+ return;
+ }
+ v->flags |= CVAR_ARCHIVE;
+}
+
+/*
+============
+Cvar_Reset_f
+============
+*/
+void Cvar_Reset_f( void ) {
+ if ( Cmd_Argc() != 2 ) {
+ Com_Printf ("usage: reset <variable>\n");
+ return;
+ }
+ Cvar_Reset( Cmd_Argv( 1 ) );
+}
+
+/*
+============
+Cvar_WriteVariables
+
+Appends lines containing "set variable value" for all variables
+with the archive flag set to qtrue.
+============
+*/
+void Cvar_WriteVariables( fileHandle_t f ) {
+ cvar_t *var;
+ char buffer[1024];
+
+ for (var = cvar_vars ; var ; var = var->next) {
+ if( Q_stricmp( var->name, "cl_cdkey" ) == 0 ) {
+ continue;
+ }
+ if( var->flags & CVAR_ARCHIVE ) {
+ // write the latched value, even if it hasn't taken effect yet
+ if ( var->latchedString ) {
+ Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->latchedString);
+ } else {
+ Com_sprintf (buffer, sizeof(buffer), "seta %s \"%s\"\n", var->name, var->string);
+ }
+ FS_Printf (f, "%s", buffer);
+ }
+ }
+}
+
+/*
+============
+Cvar_List_f
+============
+*/
+void Cvar_List_f( void ) {
+ cvar_t *var;
+ int i;
+ char *match;
+
+ if ( Cmd_Argc() > 1 ) {
+ match = Cmd_Argv( 1 );
+ } else {
+ match = NULL;
+ }
+
+ i = 0;
+ for (var = cvar_vars ; var ; var = var->next, i++)
+ {
+ if (match && !Com_Filter(match, var->name, qfalse)) continue;
+
+ if (var->flags & CVAR_SERVERINFO) {
+ Com_Printf("S");
+ } else {
+ Com_Printf(" ");
+ }
+ if (var->flags & CVAR_USERINFO) {
+ Com_Printf("U");
+ } else {
+ Com_Printf(" ");
+ }
+ if (var->flags & CVAR_ROM) {
+ Com_Printf("R");
+ } else {
+ Com_Printf(" ");
+ }
+ if (var->flags & CVAR_INIT) {
+ Com_Printf("I");
+ } else {
+ Com_Printf(" ");
+ }
+ if (var->flags & CVAR_ARCHIVE) {
+ Com_Printf("A");
+ } else {
+ Com_Printf(" ");
+ }
+ if (var->flags & CVAR_LATCH) {
+ Com_Printf("L");
+ } else {
+ Com_Printf(" ");
+ }
+ if (var->flags & CVAR_CHEAT) {
+ Com_Printf("C");
+ } else {
+ Com_Printf(" ");
+ }
+
+ Com_Printf (" %s \"%s\"\n", var->name, var->string);
+ }
+
+ Com_Printf ("\n%i total cvars\n", i);
+ Com_Printf ("%i cvar indexes\n", cvar_numIndexes);
+}
+
+/*
+============
+Cvar_Restart_f
+
+Resets all cvars to their hardcoded values
+============
+*/
+void Cvar_Restart_f( void ) {
+ cvar_t *var;
+ cvar_t **prev;
+
+ prev = &cvar_vars;
+ while ( 1 ) {
+ var = *prev;
+ if ( !var ) {
+ break;
+ }
+
+ // don't mess with rom values, or some inter-module
+ // communication will get broken (com_cl_running, etc)
+ if ( var->flags & ( CVAR_ROM | CVAR_INIT | CVAR_NORESTART ) ) {
+ prev = &var->next;
+ continue;
+ }
+
+ // throw out any variables the user created
+ if ( var->flags & CVAR_USER_CREATED ) {
+ *prev = var->next;
+ if ( var->name ) {
+ Z_Free( var->name );
+ }
+ if ( var->string ) {
+ Z_Free( var->string );
+ }
+ if ( var->latchedString ) {
+ Z_Free( var->latchedString );
+ }
+ if ( var->resetString ) {
+ Z_Free( var->resetString );
+ }
+ // clear the var completely, since we
+ // can't remove the index from the list
+ Com_Memset( var, 0, sizeof( var ) );
+ continue;
+ }
+
+ Cvar_Set( var->name, var->resetString );
+
+ prev = &var->next;
+ }
+}
+
+
+
+/*
+=====================
+Cvar_InfoString
+=====================
+*/
+char *Cvar_InfoString( int bit ) {
+ static char info[MAX_INFO_STRING];
+ cvar_t *var;
+
+ info[0] = 0;
+
+ for (var = cvar_vars ; var ; var = var->next) {
+ if (var->flags & bit) {
+ Info_SetValueForKey (info, var->name, var->string);
+ }
+ }
+ return info;
+}
+
+/*
+=====================
+Cvar_InfoString_Big
+
+ handles large info strings ( CS_SYSTEMINFO )
+=====================
+*/
+char *Cvar_InfoString_Big( int bit ) {
+ static char info[BIG_INFO_STRING];
+ cvar_t *var;
+
+ info[0] = 0;
+
+ for (var = cvar_vars ; var ; var = var->next) {
+ if (var->flags & bit) {
+ Info_SetValueForKey_Big (info, var->name, var->string);
+ }
+ }
+ return info;
+}
+
+
+
+/*
+=====================
+Cvar_InfoStringBuffer
+=====================
+*/
+void Cvar_InfoStringBuffer( int bit, char* buff, int buffsize ) {
+ Q_strncpyz(buff,Cvar_InfoString(bit),buffsize);
+}
+
+/*
+=====================
+Cvar_Register
+
+basically a slightly modified Cvar_Get for the interpreted modules
+=====================
+*/
+void Cvar_Register( vmCvar_t *vmCvar, const char *varName, const char *defaultValue, int flags ) {
+ cvar_t *cv;
+
+ cv = Cvar_Get( varName, defaultValue, flags );
+ if ( !vmCvar ) {
+ return;
+ }
+ vmCvar->handle = cv - cvar_indexes;
+ vmCvar->modificationCount = -1;
+ Cvar_Update( vmCvar );
+}
+
+
+/*
+=====================
+Cvar_Register
+
+updates an interpreted modules' version of a cvar
+=====================
+*/
+void Cvar_Update( vmCvar_t *vmCvar ) {
+ cvar_t *cv = NULL; // bk001129
+ assert(vmCvar); // bk
+
+ if ( (unsigned)vmCvar->handle >= cvar_numIndexes ) {
+ Com_Error( ERR_DROP, "Cvar_Update: handle out of range" );
+ }
+
+ cv = cvar_indexes + vmCvar->handle;
+
+ if ( cv->modificationCount == vmCvar->modificationCount ) {
+ return;
+ }
+ if ( !cv->string ) {
+ return; // variable might have been cleared by a cvar_restart
+ }
+ vmCvar->modificationCount = cv->modificationCount;
+ // bk001129 - mismatches.
+ if ( strlen(cv->string)+1 > MAX_CVAR_VALUE_STRING )
+ Com_Error( ERR_DROP, "Cvar_Update: src %s length %d exceeds MAX_CVAR_VALUE_STRING",
+ cv->string,
+ strlen(cv->string),
+ sizeof(vmCvar->string) );
+ // bk001212 - Q_strncpyz guarantees zero padding and dest[MAX_CVAR_VALUE_STRING-1]==0
+ // bk001129 - paranoia. Never trust the destination string.
+ // bk001129 - beware, sizeof(char*) is always 4 (for cv->string).
+ // sizeof(vmCvar->string) always MAX_CVAR_VALUE_STRING
+ //Q_strncpyz( vmCvar->string, cv->string, sizeof( vmCvar->string ) ); // id
+ Q_strncpyz( vmCvar->string, cv->string, MAX_CVAR_VALUE_STRING );
+
+ vmCvar->value = cv->value;
+ vmCvar->integer = cv->integer;
+}
+
+
+/*
+============
+Cvar_Init
+
+Reads in all archived cvars
+============
+*/
+void Cvar_Init (void) {
+ cvar_cheats = Cvar_Get("sv_cheats", "1", CVAR_ROM | CVAR_SYSTEMINFO );
+
+ Cmd_AddCommand ("toggle", Cvar_Toggle_f);
+ Cmd_AddCommand ("set", Cvar_Set_f);
+ Cmd_AddCommand ("sets", Cvar_SetS_f);
+ Cmd_AddCommand ("setu", Cvar_SetU_f);
+ Cmd_AddCommand ("seta", Cvar_SetA_f);
+ Cmd_AddCommand ("reset", Cvar_Reset_f);
+ Cmd_AddCommand ("cvarlist", Cvar_List_f);
+ Cmd_AddCommand ("cvar_restart", Cvar_Restart_f);
+}