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-rwxr-xr-xcode/macosx/macosx_glsmp_null.m46
1 files changed, 46 insertions, 0 deletions
diff --git a/code/macosx/macosx_glsmp_null.m b/code/macosx/macosx_glsmp_null.m
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+++ b/code/macosx/macosx_glsmp_null.m
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+#import "macosx_glimp.h"
+
+#include "tr_local.h"
+#import "macosx_local.h"
+
+qboolean GLimp_SpawnRenderThread( void (*function)( void ) )
+{
+ return qfalse;
+}
+
+void *GLimp_RendererSleep(void)
+{
+ return NULL;
+}
+
+void GLimp_FrontEndSleep(void)
+{
+
+}
+
+void GLimp_WakeRenderer( void *data )
+{
+
+}
+