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-rwxr-xr-xcode/macosx/GenerateQGL.pl292
1 files changed, 146 insertions, 146 deletions
diff --git a/code/macosx/GenerateQGL.pl b/code/macosx/GenerateQGL.pl
index 27854df..5fc8f96 100755
--- a/code/macosx/GenerateQGL.pl
+++ b/code/macosx/GenerateQGL.pl
@@ -1,146 +1,146 @@
-#!/usr/bin/perl
-
-open(INPUT_FILE, ">/tmp/input-$$.h") || die "$!";
-print INPUT_FILE "#import <OpenGL/gl.h>\n";
-close INPUT_FILE;
-open(CPP, "cpp /tmp/input-$$.h|") || die "$!";
-
-print "/**** This file is autogenerated. Run GenerateQGL.pl to update it ****/\n\n";
-
-print "#ifdef QGL_LOG_GL_CALLS\n";
-print "extern unsigned int QGLLogGLCalls;\n";
-print "extern FILE *QGLDebugFile(void);\n";
-print "#endif\n\n";
-
-print "extern void QGLCheckError(const char *message);\n";
-print "extern unsigned int QGLBeginStarted;\n\n";
-print "// This has to be done to avoid infinite recursion between our glGetError wrapper and QGLCheckError()\n";
-print "static inline GLenum _glGetError(void) {\n";
-print " return glGetError();\n";
-print "}\n\n";
-
-@functionNames = ();
-
-while (<CPP>) {
- chop;
- /^extern/ || next;
- s/extern //;
- print "// $_\n";
-
- # This approach is necessary to deal with glGetString whos type isn't a single word
- ($type, $rest) = m/(.+)\s+(gl.*)/;
-# print "type='$type'\n";
-# print "rest='$rest'\n";
-
- ($name, $argString) = ($rest =~ m/(\w+).*\s*\((.*)\)/);
- $isVoid = ($type =~ m/void/);
- push(@functionNames, $name);
-
-# print "name=$name\n";
-# print "argString=$argString\n";
-# print "argCount=$#args\n";
-
- # Parse the argument list into two arrays, one of types and one of argument names
- if ($argString =~ m/^void$/) {
- @args = ();
- } else {
- @args = split(",", $argString);
- }
- @argTypes = ();
- @argNames = ();
- for $arg (@args) {
- ($argType, $argName) = ($arg =~ m/(.*[ \*])([_a-zA-Z0-9]+)/);
- $argType =~ s/^ *//;
- $argType =~ s/ *$//;
-
- push(@argTypes, $argType);
- push(@argNames, $argName);
-# print "argType='$argType'\n";
-# print "argName='$argName'\n";
- }
-
-
- print "static inline $type q$name($argString)\n";
- print "{\n";
-
- if (! $isVoid) {
- print " $type returnValue;\n";
- }
-
- print "#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)\n";
- print " if (QGLLogGLCalls)\n";
- print " fprintf(QGLDebugFile(), \"$name(";
-
- if ($#argTypes >= 0) {
- for ($i = 0; $i <= $#argTypes; $i++) {
- $argType = $argTypes[$i];
- $argName = $argNames[$i];
- $_ = $argType;
- if (/^GLenum$/ || /^GLuint$/ || /^GLbitfield$/) {
- print "$argName=%lu";
- } elsif (/^GLsizei$/ || /^GLint$/) {
- print "$argName=%ld";
- } elsif (/^GLfloat$/ || /^GLdouble$/ || /^GLclampf$/ || /^GLclampd$/) {
- print "$argName=%f";
- } elsif (/^GLbyte$/) {
- print "$argName=%d";
- } elsif (/^GLubyte$/) {
- print "$argName=%u";
- } elsif (/^GLshort$/) {
- print "$argName=%d";
- } elsif (/^GLushort$/) {
- print "$argName=%u";
- } elsif (/^GLboolean$/) {
- print "$argName=%u";
- } elsif (/\*$/) {
- # TJW -- Later we should look at the count specified in the function name, look at the basic type and print out an array. Or we could just special case them...
- print "$argName=%p";
- } else {
- print STDERR "Unknown type '$argType'\n";
- exit(1);
- }
-
- print ", " if ($i != $#argTypes);
- }
- } else {
- print "void";
- }
-
- print ")\\n\"";
- print ", " if $#argTypes >= 0;
- print join(", ", @argNames);
- print ");\n";
- print "#endif\n";
-
- if (! $isVoid) {
- print " returnValue = ";
- } else {
- print " ";
- }
- print "$name(" . join(", ", @argNames) . ");\n";
-
- print "#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)\n";
- if ($name eq "glBegin") {
- print " QGLBeginStarted++;\n";
- }
- if ($name eq "glEnd") {
- print " QGLBeginStarted--;\n";
- }
- print " if (!QGLBeginStarted)\n";
- print " QGLCheckError(\"$name\");\n";
- print "#endif\n";
-
- if (! $isVoid) {
- print " return returnValue;\n";
- }
-
- print "}\n\n";
-}
-
-
-print "// Prevent calls to the 'normal' GL functions\n";
-for $name (@functionNames) {
- print "#define $name CALL_THE_QGL_VERSION_OF_$name\n";
-}
-
-
+#!/usr/bin/perl
+
+open(INPUT_FILE, ">/tmp/input-$$.h") || die "$!";
+print INPUT_FILE "#import <OpenGL/gl.h>\n";
+close INPUT_FILE;
+open(CPP, "cpp /tmp/input-$$.h|") || die "$!";
+
+print "/**** This file is autogenerated. Run GenerateQGL.pl to update it ****/\n\n";
+
+print "#ifdef QGL_LOG_GL_CALLS\n";
+print "extern unsigned int QGLLogGLCalls;\n";
+print "extern FILE *QGLDebugFile(void);\n";
+print "#endif\n\n";
+
+print "extern void QGLCheckError(const char *message);\n";
+print "extern unsigned int QGLBeginStarted;\n\n";
+print "// This has to be done to avoid infinite recursion between our glGetError wrapper and QGLCheckError()\n";
+print "static inline GLenum _glGetError(void) {\n";
+print " return glGetError();\n";
+print "}\n\n";
+
+@functionNames = ();
+
+while (<CPP>) {
+ chop;
+ /^extern/ || next;
+ s/extern //;
+ print "// $_\n";
+
+ # This approach is necessary to deal with glGetString whos type isn't a single word
+ ($type, $rest) = m/(.+)\s+(gl.*)/;
+# print "type='$type'\n";
+# print "rest='$rest'\n";
+
+ ($name, $argString) = ($rest =~ m/(\w+).*\s*\((.*)\)/);
+ $isVoid = ($type =~ m/void/);
+ push(@functionNames, $name);
+
+# print "name=$name\n";
+# print "argString=$argString\n";
+# print "argCount=$#args\n";
+
+ # Parse the argument list into two arrays, one of types and one of argument names
+ if ($argString =~ m/^void$/) {
+ @args = ();
+ } else {
+ @args = split(",", $argString);
+ }
+ @argTypes = ();
+ @argNames = ();
+ for $arg (@args) {
+ ($argType, $argName) = ($arg =~ m/(.*[ \*])([_a-zA-Z0-9]+)/);
+ $argType =~ s/^ *//;
+ $argType =~ s/ *$//;
+
+ push(@argTypes, $argType);
+ push(@argNames, $argName);
+# print "argType='$argType'\n";
+# print "argName='$argName'\n";
+ }
+
+
+ print "static inline $type q$name($argString)\n";
+ print "{\n";
+
+ if (! $isVoid) {
+ print " $type returnValue;\n";
+ }
+
+ print "#if !defined(NDEBUG) && defined(QGL_LOG_GL_CALLS)\n";
+ print " if (QGLLogGLCalls)\n";
+ print " fprintf(QGLDebugFile(), \"$name(";
+
+ if ($#argTypes >= 0) {
+ for ($i = 0; $i <= $#argTypes; $i++) {
+ $argType = $argTypes[$i];
+ $argName = $argNames[$i];
+ $_ = $argType;
+ if (/^GLenum$/ || /^GLuint$/ || /^GLbitfield$/) {
+ print "$argName=%lu";
+ } elsif (/^GLsizei$/ || /^GLint$/) {
+ print "$argName=%ld";
+ } elsif (/^GLfloat$/ || /^GLdouble$/ || /^GLclampf$/ || /^GLclampd$/) {
+ print "$argName=%f";
+ } elsif (/^GLbyte$/) {
+ print "$argName=%d";
+ } elsif (/^GLubyte$/) {
+ print "$argName=%u";
+ } elsif (/^GLshort$/) {
+ print "$argName=%d";
+ } elsif (/^GLushort$/) {
+ print "$argName=%u";
+ } elsif (/^GLboolean$/) {
+ print "$argName=%u";
+ } elsif (/\*$/) {
+ # TJW -- Later we should look at the count specified in the function name, look at the basic type and print out an array. Or we could just special case them...
+ print "$argName=%p";
+ } else {
+ print STDERR "Unknown type '$argType'\n";
+ exit(1);
+ }
+
+ print ", " if ($i != $#argTypes);
+ }
+ } else {
+ print "void";
+ }
+
+ print ")\\n\"";
+ print ", " if $#argTypes >= 0;
+ print join(", ", @argNames);
+ print ");\n";
+ print "#endif\n";
+
+ if (! $isVoid) {
+ print " returnValue = ";
+ } else {
+ print " ";
+ }
+ print "$name(" . join(", ", @argNames) . ");\n";
+
+ print "#if !defined(NDEBUG) && defined(QGL_CHECK_GL_ERRORS)\n";
+ if ($name eq "glBegin") {
+ print " QGLBeginStarted++;\n";
+ }
+ if ($name eq "glEnd") {
+ print " QGLBeginStarted--;\n";
+ }
+ print " if (!QGLBeginStarted)\n";
+ print " QGLCheckError(\"$name\");\n";
+ print "#endif\n";
+
+ if (! $isVoid) {
+ print " return returnValue;\n";
+ }
+
+ print "}\n\n";
+}
+
+
+print "// Prevent calls to the 'normal' GL functions\n";
+for $name (@functionNames) {
+ print "#define $name CALL_THE_QGL_VERSION_OF_$name\n";
+}
+
+