diff options
Diffstat (limited to 'code/client/cl_console.c')
-rwxr-xr-x | code/client/cl_console.c | 1572 |
1 files changed, 786 insertions, 786 deletions
diff --git a/code/client/cl_console.c b/code/client/cl_console.c index 50df0e2..a428e3f 100755 --- a/code/client/cl_console.c +++ b/code/client/cl_console.c @@ -1,786 +1,786 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-// console.c
-
-#include "client.h"
-
-
-int g_console_field_width = 78;
-
-
-#define NUM_CON_TIMES 4
-
-#define CON_TEXTSIZE 32768
-typedef struct {
- qboolean initialized;
-
- short text[CON_TEXTSIZE];
- int current; // line where next message will be printed
- int x; // offset in current line for next print
- int display; // bottom of console displays this line
-
- int linewidth; // characters across screen
- int totallines; // total lines in console scrollback
-
- float xadjust; // for wide aspect screens
-
- float displayFrac; // aproaches finalFrac at scr_conspeed
- float finalFrac; // 0.0 to 1.0 lines of console to display
-
- int vislines; // in scanlines
-
- int times[NUM_CON_TIMES]; // cls.realtime time the line was generated
- // for transparent notify lines
- vec4_t color;
-} console_t;
-
-extern console_t con;
-
-console_t con;
-
-cvar_t *con_conspeed;
-cvar_t *con_notifytime;
-
-#define DEFAULT_CONSOLE_WIDTH 78
-
-vec4_t console_color = {1.0, 1.0, 1.0, 1.0};
-
-
-/*
-================
-Con_ToggleConsole_f
-================
-*/
-void Con_ToggleConsole_f (void) {
- // closing a full screen console restarts the demo loop
- if ( cls.state == CA_DISCONNECTED && cls.keyCatchers == KEYCATCH_CONSOLE ) {
- CL_StartDemoLoop();
- return;
- }
-
- Field_Clear( &g_consoleField );
- g_consoleField.widthInChars = g_console_field_width;
-
- Con_ClearNotify ();
- cls.keyCatchers ^= KEYCATCH_CONSOLE;
-}
-
-/*
-================
-Con_MessageMode_f
-================
-*/
-void Con_MessageMode_f (void) {
- chat_playerNum = -1;
- chat_team = qfalse;
- Field_Clear( &chatField );
- chatField.widthInChars = 30;
-
- cls.keyCatchers ^= KEYCATCH_MESSAGE;
-}
-
-/*
-================
-Con_MessageMode2_f
-================
-*/
-void Con_MessageMode2_f (void) {
- chat_playerNum = -1;
- chat_team = qtrue;
- Field_Clear( &chatField );
- chatField.widthInChars = 25;
- cls.keyCatchers ^= KEYCATCH_MESSAGE;
-}
-
-/*
-================
-Con_MessageMode3_f
-================
-*/
-void Con_MessageMode3_f (void) {
- chat_playerNum = VM_Call( cgvm, CG_CROSSHAIR_PLAYER );
- if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) {
- chat_playerNum = -1;
- return;
- }
- chat_team = qfalse;
- Field_Clear( &chatField );
- chatField.widthInChars = 30;
- cls.keyCatchers ^= KEYCATCH_MESSAGE;
-}
-
-/*
-================
-Con_MessageMode4_f
-================
-*/
-void Con_MessageMode4_f (void) {
- chat_playerNum = VM_Call( cgvm, CG_LAST_ATTACKER );
- if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) {
- chat_playerNum = -1;
- return;
- }
- chat_team = qfalse;
- Field_Clear( &chatField );
- chatField.widthInChars = 30;
- cls.keyCatchers ^= KEYCATCH_MESSAGE;
-}
-
-/*
-================
-Con_Clear_f
-================
-*/
-void Con_Clear_f (void) {
- int i;
-
- for ( i = 0 ; i < CON_TEXTSIZE ; i++ ) {
- con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' ';
- }
-
- Con_Bottom(); // go to end
-}
-
-
-/*
-================
-Con_Dump_f
-
-Save the console contents out to a file
-================
-*/
-void Con_Dump_f (void)
-{
- int l, x, i;
- short *line;
- fileHandle_t f;
- char buffer[1024];
-
- if (Cmd_Argc() != 2)
- {
- Com_Printf ("usage: condump <filename>\n");
- return;
- }
-
- Com_Printf ("Dumped console text to %s.\n", Cmd_Argv(1) );
-
- f = FS_FOpenFileWrite( Cmd_Argv( 1 ) );
- if (!f)
- {
- Com_Printf ("ERROR: couldn't open.\n");
- return;
- }
-
- // skip empty lines
- for (l = con.current - con.totallines + 1 ; l <= con.current ; l++)
- {
- line = con.text + (l%con.totallines)*con.linewidth;
- for (x=0 ; x<con.linewidth ; x++)
- if ((line[x] & 0xff) != ' ')
- break;
- if (x != con.linewidth)
- break;
- }
-
- // write the remaining lines
- buffer[con.linewidth] = 0;
- for ( ; l <= con.current ; l++)
- {
- line = con.text + (l%con.totallines)*con.linewidth;
- for(i=0; i<con.linewidth; i++)
- buffer[i] = line[i] & 0xff;
- for (x=con.linewidth-1 ; x>=0 ; x--)
- {
- if (buffer[x] == ' ')
- buffer[x] = 0;
- else
- break;
- }
- strcat( buffer, "\n" );
- FS_Write(buffer, strlen(buffer), f);
- }
-
- FS_FCloseFile( f );
-}
-
-
-/*
-================
-Con_ClearNotify
-================
-*/
-void Con_ClearNotify( void ) {
- int i;
-
- for ( i = 0 ; i < NUM_CON_TIMES ; i++ ) {
- con.times[i] = 0;
- }
-}
-
-
-
-/*
-================
-Con_CheckResize
-
-If the line width has changed, reformat the buffer.
-================
-*/
-void Con_CheckResize (void)
-{
- int i, j, width, oldwidth, oldtotallines, numlines, numchars;
- MAC_STATIC short tbuf[CON_TEXTSIZE];
-
- width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2;
-
- if (width == con.linewidth)
- return;
-
- if (width < 1) // video hasn't been initialized yet
- {
- width = DEFAULT_CONSOLE_WIDTH;
- con.linewidth = width;
- con.totallines = CON_TEXTSIZE / con.linewidth;
- for(i=0; i<CON_TEXTSIZE; i++)
-
- con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' ';
- }
- else
- {
- oldwidth = con.linewidth;
- con.linewidth = width;
- oldtotallines = con.totallines;
- con.totallines = CON_TEXTSIZE / con.linewidth;
- numlines = oldtotallines;
-
- if (con.totallines < numlines)
- numlines = con.totallines;
-
- numchars = oldwidth;
-
- if (con.linewidth < numchars)
- numchars = con.linewidth;
-
- Com_Memcpy (tbuf, con.text, CON_TEXTSIZE * sizeof(short));
- for(i=0; i<CON_TEXTSIZE; i++)
-
- con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' ';
-
-
- for (i=0 ; i<numlines ; i++)
- {
- for (j=0 ; j<numchars ; j++)
- {
- con.text[(con.totallines - 1 - i) * con.linewidth + j] =
- tbuf[((con.current - i + oldtotallines) %
- oldtotallines) * oldwidth + j];
- }
- }
-
- Con_ClearNotify ();
- }
-
- con.current = con.totallines - 1;
- con.display = con.current;
-}
-
-
-/*
-================
-Con_Init
-================
-*/
-void Con_Init (void) {
- int i;
-
- con_notifytime = Cvar_Get ("con_notifytime", "3", 0);
- con_conspeed = Cvar_Get ("scr_conspeed", "3", 0);
-
- Field_Clear( &g_consoleField );
- g_consoleField.widthInChars = g_console_field_width;
- for ( i = 0 ; i < COMMAND_HISTORY ; i++ ) {
- Field_Clear( &historyEditLines[i] );
- historyEditLines[i].widthInChars = g_console_field_width;
- }
-
- Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f);
- Cmd_AddCommand ("messagemode", Con_MessageMode_f);
- Cmd_AddCommand ("messagemode2", Con_MessageMode2_f);
- Cmd_AddCommand ("messagemode3", Con_MessageMode3_f);
- Cmd_AddCommand ("messagemode4", Con_MessageMode4_f);
- Cmd_AddCommand ("clear", Con_Clear_f);
- Cmd_AddCommand ("condump", Con_Dump_f);
-}
-
-
-/*
-===============
-Con_Linefeed
-===============
-*/
-void Con_Linefeed (qboolean skipnotify)
-{
- int i;
-
- // mark time for transparent overlay
- if (con.current >= 0)
- {
- if (skipnotify)
- con.times[con.current % NUM_CON_TIMES] = 0;
- else
- con.times[con.current % NUM_CON_TIMES] = cls.realtime;
- }
-
- con.x = 0;
- if (con.display == con.current)
- con.display++;
- con.current++;
- for(i=0; i<con.linewidth; i++)
- con.text[(con.current%con.totallines)*con.linewidth+i] = (ColorIndex(COLOR_WHITE)<<8) | ' ';
-}
-
-/*
-================
-CL_ConsolePrint
-
-Handles cursor positioning, line wrapping, etc
-All console printing must go through this in order to be logged to disk
-If no console is visible, the text will appear at the top of the game window
-================
-*/
-void CL_ConsolePrint( char *txt ) {
- int y;
- int c, l;
- int color;
- qboolean skipnotify = qfalse; // NERVE - SMF
- int prev; // NERVE - SMF
-
- // TTimo - prefix for text that shows up in console but not in notify
- // backported from RTCW
- if ( !Q_strncmp( txt, "[skipnotify]", 12 ) ) {
- skipnotify = qtrue;
- txt += 12;
- }
-
- // for some demos we don't want to ever show anything on the console
- if ( cl_noprint && cl_noprint->integer ) {
- return;
- }
-
- if (!con.initialized) {
- con.color[0] =
- con.color[1] =
- con.color[2] =
- con.color[3] = 1.0f;
- con.linewidth = -1;
- Con_CheckResize ();
- con.initialized = qtrue;
- }
-
- color = ColorIndex(COLOR_WHITE);
-
- while ( (c = *txt) != 0 ) {
- if ( Q_IsColorString( txt ) ) {
- color = ColorIndex( *(txt+1) );
- txt += 2;
- continue;
- }
-
- // count word length
- for (l=0 ; l< con.linewidth ; l++) {
- if ( txt[l] <= ' ') {
- break;
- }
-
- }
-
- // word wrap
- if (l != con.linewidth && (con.x + l >= con.linewidth) ) {
- Con_Linefeed(skipnotify);
-
- }
-
- txt++;
-
- switch (c)
- {
- case '\n':
- Con_Linefeed (skipnotify);
- break;
- case '\r':
- con.x = 0;
- break;
- default: // display character and advance
- y = con.current % con.totallines;
- con.text[y*con.linewidth+con.x] = (color << 8) | c;
- con.x++;
- if (con.x >= con.linewidth) {
- Con_Linefeed(skipnotify);
- con.x = 0;
- }
- break;
- }
- }
-
-
- // mark time for transparent overlay
- if (con.current >= 0) {
- // NERVE - SMF
- if ( skipnotify ) {
- prev = con.current % NUM_CON_TIMES - 1;
- if ( prev < 0 )
- prev = NUM_CON_TIMES - 1;
- con.times[prev] = 0;
- }
- else
- // -NERVE - SMF
- con.times[con.current % NUM_CON_TIMES] = cls.realtime;
- }
-}
-
-
-/*
-==============================================================================
-
-DRAWING
-
-==============================================================================
-*/
-
-
-/*
-================
-Con_DrawInput
-
-Draw the editline after a ] prompt
-================
-*/
-void Con_DrawInput (void) {
- int y;
-
- if ( cls.state != CA_DISCONNECTED && !(cls.keyCatchers & KEYCATCH_CONSOLE ) ) {
- return;
- }
-
- y = con.vislines - ( SMALLCHAR_HEIGHT * 2 );
-
- re.SetColor( con.color );
-
- SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' );
-
- Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y,
- SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue );
-}
-
-
-/*
-================
-Con_DrawNotify
-
-Draws the last few lines of output transparently over the game top
-================
-*/
-void Con_DrawNotify (void)
-{
- int x, v;
- short *text;
- int i;
- int time;
- int skip;
- int currentColor;
-
- currentColor = 7;
- re.SetColor( g_color_table[currentColor] );
-
- v = 0;
- for (i= con.current-NUM_CON_TIMES+1 ; i<=con.current ; i++)
- {
- if (i < 0)
- continue;
- time = con.times[i % NUM_CON_TIMES];
- if (time == 0)
- continue;
- time = cls.realtime - time;
- if (time > con_notifytime->value*1000)
- continue;
- text = con.text + (i % con.totallines)*con.linewidth;
-
- if (cl.snap.ps.pm_type != PM_INTERMISSION && cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME) ) {
- continue;
- }
-
- for (x = 0 ; x < con.linewidth ; x++) {
- if ( ( text[x] & 0xff ) == ' ' ) {
- continue;
- }
- if ( ( (text[x]>>8)&7 ) != currentColor ) {
- currentColor = (text[x]>>8)&7;
- re.SetColor( g_color_table[currentColor] );
- }
- SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff );
- }
-
- v += SMALLCHAR_HEIGHT;
- }
-
- re.SetColor( NULL );
-
- if (cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME) ) {
- return;
- }
-
- // draw the chat line
- if ( cls.keyCatchers & KEYCATCH_MESSAGE )
- {
- if (chat_team)
- {
- SCR_DrawBigString (8, v, "say_team:", 1.0f );
- skip = 11;
- }
- else
- {
- SCR_DrawBigString (8, v, "say:", 1.0f );
- skip = 5;
- }
-
- Field_BigDraw( &chatField, skip * BIGCHAR_WIDTH, v,
- SCREEN_WIDTH - ( skip + 1 ) * BIGCHAR_WIDTH, qtrue );
-
- v += BIGCHAR_HEIGHT;
- }
-
-}
-
-/*
-================
-Con_DrawSolidConsole
-
-Draws the console with the solid background
-================
-*/
-void Con_DrawSolidConsole( float frac ) {
- int i, x, y;
- int rows;
- short *text;
- int row;
- int lines;
-// qhandle_t conShader;
- int currentColor;
- vec4_t color;
-
- lines = cls.glconfig.vidHeight * frac;
- if (lines <= 0)
- return;
-
- if (lines > cls.glconfig.vidHeight )
- lines = cls.glconfig.vidHeight;
-
- // on wide screens, we will center the text
- con.xadjust = 0;
- SCR_AdjustFrom640( &con.xadjust, NULL, NULL, NULL );
-
- // draw the background
- y = frac * SCREEN_HEIGHT - 2;
- if ( y < 1 ) {
- y = 0;
- }
- else {
- SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader );
- }
-
- color[0] = 1;
- color[1] = 0;
- color[2] = 0;
- color[3] = 1;
- SCR_FillRect( 0, y, SCREEN_WIDTH, 2, color );
-
-
- // draw the version number
-
- re.SetColor( g_color_table[ColorIndex(COLOR_RED)] );
-
- i = strlen( Q3_VERSION );
-
- for (x=0 ; x<i ; x++) {
-
- SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x ) * SMALLCHAR_WIDTH,
-
- (lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), Q3_VERSION[x] );
-
- }
-
-
- // draw the text
- con.vislines = lines;
- rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw
-
- y = lines - (SMALLCHAR_HEIGHT*3);
-
- // draw from the bottom up
- if (con.display != con.current)
- {
- // draw arrows to show the buffer is backscrolled
- re.SetColor( g_color_table[ColorIndex(COLOR_RED)] );
- for (x=0 ; x<con.linewidth ; x+=4)
- SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' );
- y -= SMALLCHAR_HEIGHT;
- rows--;
- }
-
- row = con.display;
-
- if ( con.x == 0 ) {
- row--;
- }
-
- currentColor = 7;
- re.SetColor( g_color_table[currentColor] );
-
- for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--)
- {
- if (row < 0)
- break;
- if (con.current - row >= con.totallines) {
- // past scrollback wrap point
- continue;
- }
-
- text = con.text + (row % con.totallines)*con.linewidth;
-
- for (x=0 ; x<con.linewidth ; x++) {
- if ( ( text[x] & 0xff ) == ' ' ) {
- continue;
- }
-
- if ( ( (text[x]>>8)&7 ) != currentColor ) {
- currentColor = (text[x]>>8)&7;
- re.SetColor( g_color_table[currentColor] );
- }
- SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff );
- }
- }
-
- // draw the input prompt, user text, and cursor if desired
- Con_DrawInput ();
-
- re.SetColor( NULL );
-}
-
-
-
-/*
-==================
-Con_DrawConsole
-==================
-*/
-void Con_DrawConsole( void ) {
- // check for console width changes from a vid mode change
- Con_CheckResize ();
-
- // if disconnected, render console full screen
- if ( cls.state == CA_DISCONNECTED ) {
- if ( !( cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME)) ) {
- Con_DrawSolidConsole( 1.0 );
- return;
- }
- }
-
- if ( con.displayFrac ) {
- Con_DrawSolidConsole( con.displayFrac );
- } else {
- // draw notify lines
- if ( cls.state == CA_ACTIVE ) {
- Con_DrawNotify ();
- }
- }
-}
-
-//================================================================
-
-/*
-==================
-Con_RunConsole
-
-Scroll it up or down
-==================
-*/
-void Con_RunConsole (void) {
- // decide on the destination height of the console
- if ( cls.keyCatchers & KEYCATCH_CONSOLE )
- con.finalFrac = 0.5; // half screen
- else
- con.finalFrac = 0; // none visible
-
- // scroll towards the destination height
- if (con.finalFrac < con.displayFrac)
- {
- con.displayFrac -= con_conspeed->value*cls.realFrametime*0.001;
- if (con.finalFrac > con.displayFrac)
- con.displayFrac = con.finalFrac;
-
- }
- else if (con.finalFrac > con.displayFrac)
- {
- con.displayFrac += con_conspeed->value*cls.realFrametime*0.001;
- if (con.finalFrac < con.displayFrac)
- con.displayFrac = con.finalFrac;
- }
-
-}
-
-
-void Con_PageUp( void ) {
- con.display -= 2;
- if ( con.current - con.display >= con.totallines ) {
- con.display = con.current - con.totallines + 1;
- }
-}
-
-void Con_PageDown( void ) {
- con.display += 2;
- if (con.display > con.current) {
- con.display = con.current;
- }
-}
-
-void Con_Top( void ) {
- con.display = con.totallines;
- if ( con.current - con.display >= con.totallines ) {
- con.display = con.current - con.totallines + 1;
- }
-}
-
-void Con_Bottom( void ) {
- con.display = con.current;
-}
-
-
-void Con_Close( void ) {
- if ( !com_cl_running->integer ) {
- return;
- }
- Field_Clear( &g_consoleField );
- Con_ClearNotify ();
- cls.keyCatchers &= ~KEYCATCH_CONSOLE;
- con.finalFrac = 0; // none visible
- con.displayFrac = 0;
-}
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// console.c + +#include "client.h" + + +int g_console_field_width = 78; + + +#define NUM_CON_TIMES 4 + +#define CON_TEXTSIZE 32768 +typedef struct { + qboolean initialized; + + short text[CON_TEXTSIZE]; + int current; // line where next message will be printed + int x; // offset in current line for next print + int display; // bottom of console displays this line + + int linewidth; // characters across screen + int totallines; // total lines in console scrollback + + float xadjust; // for wide aspect screens + + float displayFrac; // aproaches finalFrac at scr_conspeed + float finalFrac; // 0.0 to 1.0 lines of console to display + + int vislines; // in scanlines + + int times[NUM_CON_TIMES]; // cls.realtime time the line was generated + // for transparent notify lines + vec4_t color; +} console_t; + +extern console_t con; + +console_t con; + +cvar_t *con_conspeed; +cvar_t *con_notifytime; + +#define DEFAULT_CONSOLE_WIDTH 78 + +vec4_t console_color = {1.0, 1.0, 1.0, 1.0}; + + +/* +================ +Con_ToggleConsole_f +================ +*/ +void Con_ToggleConsole_f (void) { + // closing a full screen console restarts the demo loop + if ( cls.state == CA_DISCONNECTED && cls.keyCatchers == KEYCATCH_CONSOLE ) { + CL_StartDemoLoop(); + return; + } + + Field_Clear( &g_consoleField ); + g_consoleField.widthInChars = g_console_field_width; + + Con_ClearNotify (); + cls.keyCatchers ^= KEYCATCH_CONSOLE; +} + +/* +================ +Con_MessageMode_f +================ +*/ +void Con_MessageMode_f (void) { + chat_playerNum = -1; + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + + cls.keyCatchers ^= KEYCATCH_MESSAGE; +} + +/* +================ +Con_MessageMode2_f +================ +*/ +void Con_MessageMode2_f (void) { + chat_playerNum = -1; + chat_team = qtrue; + Field_Clear( &chatField ); + chatField.widthInChars = 25; + cls.keyCatchers ^= KEYCATCH_MESSAGE; +} + +/* +================ +Con_MessageMode3_f +================ +*/ +void Con_MessageMode3_f (void) { + chat_playerNum = VM_Call( cgvm, CG_CROSSHAIR_PLAYER ); + if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) { + chat_playerNum = -1; + return; + } + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + cls.keyCatchers ^= KEYCATCH_MESSAGE; +} + +/* +================ +Con_MessageMode4_f +================ +*/ +void Con_MessageMode4_f (void) { + chat_playerNum = VM_Call( cgvm, CG_LAST_ATTACKER ); + if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) { + chat_playerNum = -1; + return; + } + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + cls.keyCatchers ^= KEYCATCH_MESSAGE; +} + +/* +================ +Con_Clear_f +================ +*/ +void Con_Clear_f (void) { + int i; + + for ( i = 0 ; i < CON_TEXTSIZE ; i++ ) { + con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; + } + + Con_Bottom(); // go to end +} + + +/* +================ +Con_Dump_f + +Save the console contents out to a file +================ +*/ +void Con_Dump_f (void) +{ + int l, x, i; + short *line; + fileHandle_t f; + char buffer[1024]; + + if (Cmd_Argc() != 2) + { + Com_Printf ("usage: condump <filename>\n"); + return; + } + + Com_Printf ("Dumped console text to %s.\n", Cmd_Argv(1) ); + + f = FS_FOpenFileWrite( Cmd_Argv( 1 ) ); + if (!f) + { + Com_Printf ("ERROR: couldn't open.\n"); + return; + } + + // skip empty lines + for (l = con.current - con.totallines + 1 ; l <= con.current ; l++) + { + line = con.text + (l%con.totallines)*con.linewidth; + for (x=0 ; x<con.linewidth ; x++) + if ((line[x] & 0xff) != ' ') + break; + if (x != con.linewidth) + break; + } + + // write the remaining lines + buffer[con.linewidth] = 0; + for ( ; l <= con.current ; l++) + { + line = con.text + (l%con.totallines)*con.linewidth; + for(i=0; i<con.linewidth; i++) + buffer[i] = line[i] & 0xff; + for (x=con.linewidth-1 ; x>=0 ; x--) + { + if (buffer[x] == ' ') + buffer[x] = 0; + else + break; + } + strcat( buffer, "\n" ); + FS_Write(buffer, strlen(buffer), f); + } + + FS_FCloseFile( f ); +} + + +/* +================ +Con_ClearNotify +================ +*/ +void Con_ClearNotify( void ) { + int i; + + for ( i = 0 ; i < NUM_CON_TIMES ; i++ ) { + con.times[i] = 0; + } +} + + + +/* +================ +Con_CheckResize + +If the line width has changed, reformat the buffer. +================ +*/ +void Con_CheckResize (void) +{ + int i, j, width, oldwidth, oldtotallines, numlines, numchars; + MAC_STATIC short tbuf[CON_TEXTSIZE]; + + width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; + + if (width == con.linewidth) + return; + + if (width < 1) // video hasn't been initialized yet + { + width = DEFAULT_CONSOLE_WIDTH; + con.linewidth = width; + con.totallines = CON_TEXTSIZE / con.linewidth; + for(i=0; i<CON_TEXTSIZE; i++) + + con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; + } + else + { + oldwidth = con.linewidth; + con.linewidth = width; + oldtotallines = con.totallines; + con.totallines = CON_TEXTSIZE / con.linewidth; + numlines = oldtotallines; + + if (con.totallines < numlines) + numlines = con.totallines; + + numchars = oldwidth; + + if (con.linewidth < numchars) + numchars = con.linewidth; + + Com_Memcpy (tbuf, con.text, CON_TEXTSIZE * sizeof(short)); + for(i=0; i<CON_TEXTSIZE; i++) + + con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; + + + for (i=0 ; i<numlines ; i++) + { + for (j=0 ; j<numchars ; j++) + { + con.text[(con.totallines - 1 - i) * con.linewidth + j] = + tbuf[((con.current - i + oldtotallines) % + oldtotallines) * oldwidth + j]; + } + } + + Con_ClearNotify (); + } + + con.current = con.totallines - 1; + con.display = con.current; +} + + +/* +================ +Con_Init +================ +*/ +void Con_Init (void) { + int i; + + con_notifytime = Cvar_Get ("con_notifytime", "3", 0); + con_conspeed = Cvar_Get ("scr_conspeed", "3", 0); + + Field_Clear( &g_consoleField ); + g_consoleField.widthInChars = g_console_field_width; + for ( i = 0 ; i < COMMAND_HISTORY ; i++ ) { + Field_Clear( &historyEditLines[i] ); + historyEditLines[i].widthInChars = g_console_field_width; + } + + Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f); + Cmd_AddCommand ("messagemode", Con_MessageMode_f); + Cmd_AddCommand ("messagemode2", Con_MessageMode2_f); + Cmd_AddCommand ("messagemode3", Con_MessageMode3_f); + Cmd_AddCommand ("messagemode4", Con_MessageMode4_f); + Cmd_AddCommand ("clear", Con_Clear_f); + Cmd_AddCommand ("condump", Con_Dump_f); +} + + +/* +=============== +Con_Linefeed +=============== +*/ +void Con_Linefeed (qboolean skipnotify) +{ + int i; + + // mark time for transparent overlay + if (con.current >= 0) + { + if (skipnotify) + con.times[con.current % NUM_CON_TIMES] = 0; + else + con.times[con.current % NUM_CON_TIMES] = cls.realtime; + } + + con.x = 0; + if (con.display == con.current) + con.display++; + con.current++; + for(i=0; i<con.linewidth; i++) + con.text[(con.current%con.totallines)*con.linewidth+i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; +} + +/* +================ +CL_ConsolePrint + +Handles cursor positioning, line wrapping, etc +All console printing must go through this in order to be logged to disk +If no console is visible, the text will appear at the top of the game window +================ +*/ +void CL_ConsolePrint( char *txt ) { + int y; + int c, l; + int color; + qboolean skipnotify = qfalse; // NERVE - SMF + int prev; // NERVE - SMF + + // TTimo - prefix for text that shows up in console but not in notify + // backported from RTCW + if ( !Q_strncmp( txt, "[skipnotify]", 12 ) ) { + skipnotify = qtrue; + txt += 12; + } + + // for some demos we don't want to ever show anything on the console + if ( cl_noprint && cl_noprint->integer ) { + return; + } + + if (!con.initialized) { + con.color[0] = + con.color[1] = + con.color[2] = + con.color[3] = 1.0f; + con.linewidth = -1; + Con_CheckResize (); + con.initialized = qtrue; + } + + color = ColorIndex(COLOR_WHITE); + + while ( (c = *txt) != 0 ) { + if ( Q_IsColorString( txt ) ) { + color = ColorIndex( *(txt+1) ); + txt += 2; + continue; + } + + // count word length + for (l=0 ; l< con.linewidth ; l++) { + if ( txt[l] <= ' ') { + break; + } + + } + + // word wrap + if (l != con.linewidth && (con.x + l >= con.linewidth) ) { + Con_Linefeed(skipnotify); + + } + + txt++; + + switch (c) + { + case '\n': + Con_Linefeed (skipnotify); + break; + case '\r': + con.x = 0; + break; + default: // display character and advance + y = con.current % con.totallines; + con.text[y*con.linewidth+con.x] = (color << 8) | c; + con.x++; + if (con.x >= con.linewidth) { + Con_Linefeed(skipnotify); + con.x = 0; + } + break; + } + } + + + // mark time for transparent overlay + if (con.current >= 0) { + // NERVE - SMF + if ( skipnotify ) { + prev = con.current % NUM_CON_TIMES - 1; + if ( prev < 0 ) + prev = NUM_CON_TIMES - 1; + con.times[prev] = 0; + } + else + // -NERVE - SMF + con.times[con.current % NUM_CON_TIMES] = cls.realtime; + } +} + + +/* +============================================================================== + +DRAWING + +============================================================================== +*/ + + +/* +================ +Con_DrawInput + +Draw the editline after a ] prompt +================ +*/ +void Con_DrawInput (void) { + int y; + + if ( cls.state != CA_DISCONNECTED && !(cls.keyCatchers & KEYCATCH_CONSOLE ) ) { + return; + } + + y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); + + re.SetColor( con.color ); + + SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); + + Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, + SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue ); +} + + +/* +================ +Con_DrawNotify + +Draws the last few lines of output transparently over the game top +================ +*/ +void Con_DrawNotify (void) +{ + int x, v; + short *text; + int i; + int time; + int skip; + int currentColor; + + currentColor = 7; + re.SetColor( g_color_table[currentColor] ); + + v = 0; + for (i= con.current-NUM_CON_TIMES+1 ; i<=con.current ; i++) + { + if (i < 0) + continue; + time = con.times[i % NUM_CON_TIMES]; + if (time == 0) + continue; + time = cls.realtime - time; + if (time > con_notifytime->value*1000) + continue; + text = con.text + (i % con.totallines)*con.linewidth; + + if (cl.snap.ps.pm_type != PM_INTERMISSION && cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME) ) { + continue; + } + + for (x = 0 ; x < con.linewidth ; x++) { + if ( ( text[x] & 0xff ) == ' ' ) { + continue; + } + if ( ( (text[x]>>8)&7 ) != currentColor ) { + currentColor = (text[x]>>8)&7; + re.SetColor( g_color_table[currentColor] ); + } + SCR_DrawSmallChar( cl_conXOffset->integer + con.xadjust + (x+1)*SMALLCHAR_WIDTH, v, text[x] & 0xff ); + } + + v += SMALLCHAR_HEIGHT; + } + + re.SetColor( NULL ); + + if (cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME) ) { + return; + } + + // draw the chat line + if ( cls.keyCatchers & KEYCATCH_MESSAGE ) + { + if (chat_team) + { + SCR_DrawBigString (8, v, "say_team:", 1.0f ); + skip = 11; + } + else + { + SCR_DrawBigString (8, v, "say:", 1.0f ); + skip = 5; + } + + Field_BigDraw( &chatField, skip * BIGCHAR_WIDTH, v, + SCREEN_WIDTH - ( skip + 1 ) * BIGCHAR_WIDTH, qtrue ); + + v += BIGCHAR_HEIGHT; + } + +} + +/* +================ +Con_DrawSolidConsole + +Draws the console with the solid background +================ +*/ +void Con_DrawSolidConsole( float frac ) { + int i, x, y; + int rows; + short *text; + int row; + int lines; +// qhandle_t conShader; + int currentColor; + vec4_t color; + + lines = cls.glconfig.vidHeight * frac; + if (lines <= 0) + return; + + if (lines > cls.glconfig.vidHeight ) + lines = cls.glconfig.vidHeight; + + // on wide screens, we will center the text + con.xadjust = 0; + SCR_AdjustFrom640( &con.xadjust, NULL, NULL, NULL ); + + // draw the background + y = frac * SCREEN_HEIGHT - 2; + if ( y < 1 ) { + y = 0; + } + else { + SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); + } + + color[0] = 1; + color[1] = 0; + color[2] = 0; + color[3] = 1; + SCR_FillRect( 0, y, SCREEN_WIDTH, 2, color ); + + + // draw the version number + + re.SetColor( g_color_table[ColorIndex(COLOR_RED)] ); + + i = strlen( Q3_VERSION ); + + for (x=0 ; x<i ; x++) { + + SCR_DrawSmallChar( cls.glconfig.vidWidth - ( i - x ) * SMALLCHAR_WIDTH, + + (lines-(SMALLCHAR_HEIGHT+SMALLCHAR_HEIGHT/2)), Q3_VERSION[x] ); + + } + + + // draw the text + con.vislines = lines; + rows = (lines-SMALLCHAR_WIDTH)/SMALLCHAR_WIDTH; // rows of text to draw + + y = lines - (SMALLCHAR_HEIGHT*3); + + // draw from the bottom up + if (con.display != con.current) + { + // draw arrows to show the buffer is backscrolled + re.SetColor( g_color_table[ColorIndex(COLOR_RED)] ); + for (x=0 ; x<con.linewidth ; x+=4) + SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, '^' ); + y -= SMALLCHAR_HEIGHT; + rows--; + } + + row = con.display; + + if ( con.x == 0 ) { + row--; + } + + currentColor = 7; + re.SetColor( g_color_table[currentColor] ); + + for (i=0 ; i<rows ; i++, y -= SMALLCHAR_HEIGHT, row--) + { + if (row < 0) + break; + if (con.current - row >= con.totallines) { + // past scrollback wrap point + continue; + } + + text = con.text + (row % con.totallines)*con.linewidth; + + for (x=0 ; x<con.linewidth ; x++) { + if ( ( text[x] & 0xff ) == ' ' ) { + continue; + } + + if ( ( (text[x]>>8)&7 ) != currentColor ) { + currentColor = (text[x]>>8)&7; + re.SetColor( g_color_table[currentColor] ); + } + SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); + } + } + + // draw the input prompt, user text, and cursor if desired + Con_DrawInput (); + + re.SetColor( NULL ); +} + + + +/* +================== +Con_DrawConsole +================== +*/ +void Con_DrawConsole( void ) { + // check for console width changes from a vid mode change + Con_CheckResize (); + + // if disconnected, render console full screen + if ( cls.state == CA_DISCONNECTED ) { + if ( !( cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME)) ) { + Con_DrawSolidConsole( 1.0 ); + return; + } + } + + if ( con.displayFrac ) { + Con_DrawSolidConsole( con.displayFrac ); + } else { + // draw notify lines + if ( cls.state == CA_ACTIVE ) { + Con_DrawNotify (); + } + } +} + +//================================================================ + +/* +================== +Con_RunConsole + +Scroll it up or down +================== +*/ +void Con_RunConsole (void) { + // decide on the destination height of the console + if ( cls.keyCatchers & KEYCATCH_CONSOLE ) + con.finalFrac = 0.5; // half screen + else + con.finalFrac = 0; // none visible + + // scroll towards the destination height + if (con.finalFrac < con.displayFrac) + { + con.displayFrac -= con_conspeed->value*cls.realFrametime*0.001; + if (con.finalFrac > con.displayFrac) + con.displayFrac = con.finalFrac; + + } + else if (con.finalFrac > con.displayFrac) + { + con.displayFrac += con_conspeed->value*cls.realFrametime*0.001; + if (con.finalFrac < con.displayFrac) + con.displayFrac = con.finalFrac; + } + +} + + +void Con_PageUp( void ) { + con.display -= 2; + if ( con.current - con.display >= con.totallines ) { + con.display = con.current - con.totallines + 1; + } +} + +void Con_PageDown( void ) { + con.display += 2; + if (con.display > con.current) { + con.display = con.current; + } +} + +void Con_Top( void ) { + con.display = con.totallines; + if ( con.current - con.display >= con.totallines ) { + con.display = con.current - con.totallines + 1; + } +} + +void Con_Bottom( void ) { + con.display = con.current; +} + + +void Con_Close( void ) { + if ( !com_cl_running->integer ) { + return; + } + Field_Clear( &g_consoleField ); + Con_ClearNotify (); + cls.keyCatchers &= ~KEYCATCH_CONSOLE; + con.finalFrac = 0; // none visible + con.displayFrac = 0; +} |