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-rw-r--r--code/client/cl_cgame.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/code/client/cl_cgame.c b/code/client/cl_cgame.c
index 42fcdb7..3c351a1 100644
--- a/code/client/cl_cgame.c
+++ b/code/client/cl_cgame.c
@@ -467,7 +467,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) {
Cmd_RemoveCommand( VMA(1) );
return 0;
case CG_SENDCLIENTCOMMAND:
- CL_AddReliableCommand( VMA(1) );
+ CL_AddReliableCommand(VMA(1), qfalse);
return 0;
case CG_UPDATESCREEN:
// this is used during lengthy level loading, so pump message loop