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-rw-r--r--code/cgame/cgame.bat63
-rw-r--r--code/cgame/cgame.plg124
-rw-r--r--code/cgame/cgame.q3asm26
-rw-r--r--code/cgame/cgame.sh36
-rw-r--r--code/cgame/cgame_ta.bat65
-rw-r--r--code/cgame/cgame_ta.q3asm28
-rw-r--r--code/cgame/cgame_ta.sh38
7 files changed, 0 insertions, 380 deletions
diff --git a/code/cgame/cgame.bat b/code/cgame/cgame.bat
deleted file mode 100644
index a59381e..0000000
--- a/code/cgame/cgame.bat
+++ /dev/null
@@ -1,63 +0,0 @@
-rem make sure we have a safe environement
-set LIBRARY=
-set INCLUDE=
-
-mkdir vm
-cd vm
-set cc=lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1
-
-%cc% ../../game/bg_misc.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_pmove.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_slidemove.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_lib.c
-@if errorlevel 1 goto quit
-%cc% ../../game/q_math.c
-@if errorlevel 1 goto quit
-%cc% ../../game/q_shared.c
-@if errorlevel 1 goto quit
-%cc% ../cg_consolecmds.c
-@if errorlevel 1 goto quit
-%cc% ../cg_draw.c
-@if errorlevel 1 goto quit
-%cc% ../cg_drawtools.c
-@if errorlevel 1 goto quit
-%cc% ../cg_effects.c
-@if errorlevel 1 goto quit
-%cc% ../cg_ents.c
-@if errorlevel 1 goto quit
-%cc% ../cg_event.c
-@if errorlevel 1 goto quit
-%cc% ../cg_info.c
-@if errorlevel 1 goto quit
-%cc% ../cg_localents.c
-@if errorlevel 1 goto quit
-%cc% ../cg_main.c
-@if errorlevel 1 goto quit
-%cc% ../cg_marks.c
-@if errorlevel 1 goto quit
-%cc% ../cg_players.c
-@if errorlevel 1 goto quit
-%cc% ../cg_playerstate.c
-@if errorlevel 1 goto quit
-%cc% ../cg_predict.c
-@if errorlevel 1 goto quit
-%cc% ../cg_scoreboard.c
-@if errorlevel 1 goto quit
-%cc% ../cg_servercmds.c
-@if errorlevel 1 goto quit
-%cc% ../cg_snapshot.c
-@if errorlevel 1 goto quit
-%cc% ../cg_view.c
-@if errorlevel 1 goto quit
-%cc% ../cg_weapons.c
-@if errorlevel 1 goto quit
-
-
-
-
-q3asm -f ../cgame
-:quit
-cd ..
diff --git a/code/cgame/cgame.plg b/code/cgame/cgame.plg
deleted file mode 100644
index 781b1eb..0000000
--- a/code/cgame/cgame.plg
+++ /dev/null
@@ -1,124 +0,0 @@
-<html>
-<body>
-<pre>
-<h1>Build Log</h1>
-<h3>
---------------------Configuration: cgame - Win32 Release--------------------
-</h3>
-<h3>Command Lines</h3>
-Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp" with contents
-[
-/nologo /G6 /ML /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fp"Release/cgame.pch" /YX /Fo"Release/" /Fd"Release/" /FD /c
-"D:\quake3\MissionPack\code\game\bg_misc.c"
-"D:\quake3\MissionPack\code\game\bg_pmove.c"
-"D:\quake3\MissionPack\code\game\bg_slidemove.c"
-"D:\quake3\MissionPack\code\cgame\cg_consolecmds.c"
-"D:\quake3\MissionPack\code\cgame\cg_draw.c"
-"D:\quake3\MissionPack\code\cgame\cg_drawtools.c"
-"D:\quake3\MissionPack\code\cgame\cg_effects.c"
-"D:\quake3\MissionPack\code\cgame\cg_ents.c"
-"D:\quake3\MissionPack\code\cgame\cg_event.c"
-"D:\quake3\MissionPack\code\cgame\cg_info.c"
-"D:\quake3\MissionPack\code\cgame\cg_localents.c"
-"D:\quake3\MissionPack\code\cgame\cg_main.c"
-"D:\quake3\MissionPack\code\cgame\cg_marks.c"
-"D:\quake3\MissionPack\code\cgame\cg_players.c"
-"D:\quake3\MissionPack\code\cgame\cg_playerstate.c"
-"D:\quake3\MissionPack\code\cgame\cg_predict.c"
-"D:\quake3\MissionPack\code\cgame\cg_rankings.c"
-"D:\quake3\MissionPack\code\cgame\cg_scoreboard.c"
-"D:\quake3\MissionPack\code\cgame\cg_servercmds.c"
-"D:\quake3\MissionPack\code\cgame\cg_snapshot.c"
-"D:\quake3\MissionPack\code\cgame\cg_syscalls.c"
-"D:\quake3\MissionPack\code\cgame\cg_view.c"
-"D:\quake3\MissionPack\code\cgame\cg_weapons.c"
-"D:\quake3\MissionPack\code\game\q_math.c"
-"D:\quake3\MissionPack\code\game\q_shared.c"
-"D:\quake3\MissionPack\code\ui\ui_shared.c"
-]
-Creating command line "cl.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BE.tmp"
-Creating temporary file "C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp" with contents
-[
-/nologo /base:"0x30000000" /subsystem:windows /dll /incremental:no /pdb:"Release/cgamex86.pdb" /map:"Release/cgamex86.map" /machine:I386 /def:".\cgame.def" /out:"../Release/cgamex86.dll" /implib:"Release/cgamex86.lib"
-.\Release\bg_misc.obj
-.\Release\bg_pmove.obj
-.\Release\bg_slidemove.obj
-.\Release\cg_consolecmds.obj
-.\Release\cg_draw.obj
-.\Release\cg_drawtools.obj
-.\Release\cg_effects.obj
-.\Release\cg_ents.obj
-.\Release\cg_event.obj
-.\Release\cg_info.obj
-.\Release\cg_localents.obj
-.\Release\cg_main.obj
-.\Release\cg_marks.obj
-.\Release\cg_players.obj
-.\Release\cg_playerstate.obj
-.\Release\cg_predict.obj
-.\Release\cg_rankings.obj
-.\Release\cg_scoreboard.obj
-.\Release\cg_servercmds.obj
-.\Release\cg_snapshot.obj
-.\Release\cg_syscalls.obj
-.\Release\cg_view.obj
-.\Release\cg_weapons.obj
-.\Release\q_math.obj
-.\Release\q_shared.obj
-.\Release\ui_shared.obj
-]
-Creating command line "link.exe @C:\WINNT\Profiles\ADMINI~1\LOCALS~1\Temp\RSP4BF.tmp"
-<h3>Output Window</h3>
-Compiling...
-bg_misc.c
-bg_pmove.c
-D:\quake3\MissionPack\code\game\bg_pmove.c(987) : warning C4189: 'shit' : local variable is initialized but not referenced
-D:\quake3\MissionPack\code\game\bg_pmove.c(2001) : warning C4505: 'PM_InvulnerabilityMove' : unreferenced local function has been removed
- D:\quake3\MissionPack\code\game\bg_pmove.c(519) : see declaration of 'PM_InvulnerabilityMove'
-bg_slidemove.c
-cg_consolecmds.c
-cg_draw.c
-cg_drawtools.c
-cg_effects.c
-cg_ents.c
-cg_event.c
-cg_info.c
-cg_localents.c
-cg_main.c
-D:\quake3\MissionPack\code\cgame\cg_main.c(1819) : warning C4505: 'CG_Cvar_Get' : unreferenced local function has been removed
- D:\quake3\MissionPack\code\cgame\cg_main.c(1513) : see declaration of 'CG_Cvar_Get'
-cg_marks.c
-cg_players.c
-D:\quake3\MissionPack\code\cgame\cg_players.c(2209) : warning C4505: 'CG_PlayerTokens' : unreferenced local function has been removed
- D:\quake3\MissionPack\code\cgame\cg_players.c(1371) : see declaration of 'CG_PlayerTokens'
-cg_playerstate.c
-cg_predict.c
-cg_rankings.c
-cg_scoreboard.c
-cg_servercmds.c
-cg_snapshot.c
-cg_syscalls.c
-cg_view.c
-cg_weapons.c
-q_math.c
-q_shared.c
-ui_shared.c
-D:\quake3\MissionPack\code\ui\ui_shared.c(2223) : warning C4189: 'parent' : local variable is initialized but not referenced
-D:\quake3\MissionPack\code\ui\ui_shared.c(3501) : warning C4189: 'collision' : local variable is initialized but not referenced
-D:\quake3\MissionPack\code\ui\ui_shared.c(4622) : warning C4505: 'Controls_SetDefaults' : unreferenced local function has been removed
- D:\quake3\MissionPack\code\ui\ui_shared.c(2595) : see declaration of 'Controls_SetDefaults'
-D:\quake3\MissionPack\code\ui\ui_shared.c(1540) : warning C4701: local variable 'value' may be used without having been initialized
-D:\quake3\MissionPack\code\ui\ui_shared.c(1566) : warning C4701: local variable 'value' may be used without having been initialized
-D:\quake3\MissionPack\code\ui\ui_shared.c(1912) : warning C4702: unreachable code
-D:\quake3\MissionPack\code\ui\ui_shared.c(4013) : warning C4702: unreachable code
-D:\quake3\MissionPack\code\ui\ui_shared.c(4056) : warning C4702: unreachable code
-Linking...
- Creating library Release/cgamex86.lib and object Release/cgamex86.exp
-
-
-
-<h3>Results</h3>
-cgamex86.dll - 0 error(s), 12 warning(s)
-</pre>
-</body>
-</html>
diff --git a/code/cgame/cgame.q3asm b/code/cgame/cgame.q3asm
deleted file mode 100644
index 8bd1d4a..0000000
--- a/code/cgame/cgame.q3asm
+++ /dev/null
@@ -1,26 +0,0 @@
--o "\quake3\baseq3\vm\cgame"
-cg_main
-..\cg_syscalls
-cg_consolecmds
-cg_draw
-cg_drawtools
-cg_effects
-cg_ents
-cg_event
-cg_info
-cg_localents
-cg_marks
-cg_players
-cg_playerstate
-cg_predict
-cg_scoreboard
-cg_servercmds
-cg_snapshot
-cg_view
-cg_weapons
-bg_slidemove
-bg_pmove
-bg_lib
-bg_misc
-q_math
-q_shared
diff --git a/code/cgame/cgame.sh b/code/cgame/cgame.sh
deleted file mode 100644
index cdba268..0000000
--- a/code/cgame/cgame.sh
+++ /dev/null
@@ -1,36 +0,0 @@
-#!/bin/sh
-
-mkdir -p vm
-cd vm
-
-CC="q3lcc -DQ3_VM -DCGAME -S -Wf-target=bytecode -Wf-g -I../../cgame -I../../game -I../../q3_ui"
-
-$CC ../cg_syscalls.c
-$CC ../../game/bg_misc.c
-$CC ../../game/bg_pmove.c
-$CC ../../game/bg_slidemove.c
-$CC ../../game/bg_lib.c
-$CC ../../game/q_math.c
-$CC ../../game/q_shared.c
-$CC ../cg_consolecmds.c
-$CC ../cg_draw.c
-$CC ../cg_drawtools.c
-$CC ../cg_effects.c
-$CC ../cg_ents.c
-$CC ../cg_event.c
-$CC ../cg_info.c
-$CC ../cg_localents.c
-$CC ../cg_main.c
-$CC ../cg_marks.c
-$CC ../cg_players.c
-$CC ../cg_playerstate.c
-$CC ../cg_predict.c
-$CC ../cg_scoreboard.c
-$CC ../cg_servercmds.c
-$CC ../cg_snapshot.c
-$CC ../cg_view.c
-$CC ../cg_weapons.c
-
-q3asm -f ../cgame
-
-cd ..
diff --git a/code/cgame/cgame_ta.bat b/code/cgame/cgame_ta.bat
deleted file mode 100644
index 098be0e..0000000
--- a/code/cgame/cgame_ta.bat
+++ /dev/null
@@ -1,65 +0,0 @@
-rem make sure we have a safe environement
-set LIBRARY=
-set INCLUDE=
-
-mkdir vm
-cd vm
-set cc=lcc -DQ3_VM -DMISSIONPACK -DCGAME -S -Wf-target=bytecode -Wf-g -I..\..\cgame -I..\..\game -I..\..\ui %1
-
-%cc% ../../game/bg_misc.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_pmove.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_slidemove.c
-@if errorlevel 1 goto quit
-%cc% ../../game/bg_lib.c
-@if errorlevel 1 goto quit
-%cc% ../../game/q_math.c
-@if errorlevel 1 goto quit
-%cc% ../../game/q_shared.c
-@if errorlevel 1 goto quit
-%cc% ../cg_consolecmds.c
-@if errorlevel 1 goto quit
-%cc% ../cg_draw.c
-@if errorlevel 1 goto quit
-%cc% ../cg_drawtools.c
-@if errorlevel 1 goto quit
-%cc% ../cg_effects.c
-@if errorlevel 1 goto quit
-%cc% ../cg_ents.c
-@if errorlevel 1 goto quit
-%cc% ../cg_event.c
-@if errorlevel 1 goto quit
-%cc% ../cg_info.c
-@if errorlevel 1 goto quit
-%cc% ../cg_localents.c
-@if errorlevel 1 goto quit
-%cc% ../cg_main.c
-@if errorlevel 1 goto quit
-%cc% ../cg_marks.c
-@if errorlevel 1 goto quit
-%cc% ../cg_players.c
-@if errorlevel 1 goto quit
-%cc% ../cg_playerstate.c
-@if errorlevel 1 goto quit
-%cc% ../cg_predict.c
-@if errorlevel 1 goto quit
-%cc% ../cg_scoreboard.c
-@if errorlevel 1 goto quit
-%cc% ../cg_servercmds.c
-@if errorlevel 1 goto quit
-%cc% ../cg_snapshot.c
-@if errorlevel 1 goto quit
-%cc% ../cg_view.c
-@if errorlevel 1 goto quit
-%cc% ../cg_weapons.c
-@if errorlevel 1 goto quit
-%cc% ../../ui/ui_shared.c
-@if errorlevel 1 goto quit
-%cc% ../cg_newdraw.c
-@if errorlevel 1 goto quit
-
-
-q3asm -f ../cgame_ta
-:quit
-cd ..
diff --git a/code/cgame/cgame_ta.q3asm b/code/cgame/cgame_ta.q3asm
deleted file mode 100644
index 629a778..0000000
--- a/code/cgame/cgame_ta.q3asm
+++ /dev/null
@@ -1,28 +0,0 @@
--o "\quake3\missionpack\vm\cgame"
-cg_main
-..\cg_syscalls
-cg_consolecmds
-cg_draw
-cg_drawtools
-cg_effects
-cg_ents
-cg_event
-cg_info
-cg_localents
-cg_marks
-cg_players
-cg_playerstate
-cg_predict
-cg_scoreboard
-cg_servercmds
-cg_snapshot
-cg_view
-cg_weapons
-bg_slidemove
-bg_pmove
-bg_lib
-bg_misc
-q_math
-q_shared
-ui_shared
-cg_newdraw
diff --git a/code/cgame/cgame_ta.sh b/code/cgame/cgame_ta.sh
deleted file mode 100644
index ce22b30..0000000
--- a/code/cgame/cgame_ta.sh
+++ /dev/null
@@ -1,38 +0,0 @@
-#!/bin/sh
-
-mkdir -p vm
-cd vm
-
-CC="q3lcc -DQ3_VM -DCGAME -DMISSIONPACK -S -Wf-target=bytecode -Wf-g -I../../cgame -I../../game -I../../ui"
-
-$CC ../cg_syscalls.c
-$CC ../../game/bg_misc.c
-$CC ../../game/bg_pmove.c
-$CC ../../game/bg_slidemove.c
-$CC ../../game/bg_lib.c
-$CC ../../game/q_math.c
-$CC ../../game/q_shared.c
-$CC ../cg_consolecmds.c
-$CC ../cg_draw.c
-$CC ../cg_drawtools.c
-$CC ../cg_effects.c
-$CC ../cg_ents.c
-$CC ../cg_event.c
-$CC ../cg_info.c
-$CC ../cg_localents.c
-$CC ../cg_main.c
-$CC ../cg_marks.c
-$CC ../cg_players.c
-$CC ../cg_playerstate.c
-$CC ../cg_predict.c
-$CC ../cg_scoreboard.c
-$CC ../cg_servercmds.c
-$CC ../cg_snapshot.c
-$CC ../cg_view.c
-$CC ../cg_weapons.c
-$CC ../../ui/ui_shared.c
-$CC ../cg_newdraw.c
-
-q3asm -f ../cgame_ta
-
-cd ..