diff options
Diffstat (limited to 'code/bspc/prtfile.c')
-rwxr-xr-x | code/bspc/prtfile.c | 574 |
1 files changed, 287 insertions, 287 deletions
diff --git a/code/bspc/prtfile.c b/code/bspc/prtfile.c index 69834aa..58d1206 100755 --- a/code/bspc/prtfile.c +++ b/code/bspc/prtfile.c @@ -1,287 +1,287 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-#include "qbsp.h"
-
-/*
-==============================================================================
-
-PORTAL FILE GENERATION
-
-Save out name.prt for qvis to read
-==============================================================================
-*/
-
-
-#define PORTALFILE "PRT1"
-
-FILE *pf;
-int num_visclusters; // clusters the player can be in
-int num_visportals;
-
-void WriteFloat2 (FILE *f, vec_t v)
-{
- if ( fabs(v - Q_rint(v)) < 0.001 )
- fprintf (f,"%i ",(int)Q_rint(v));
- else
- fprintf (f,"%f ",v);
-}
-
-/*
-=================
-WritePortalFile_r
-=================
-*/
-void WritePortalFile_r (node_t *node)
-{
- int i, s;
- portal_t *p;
- winding_t *w;
- vec3_t normal;
- vec_t dist;
-
- // decision node
- if (node->planenum != PLANENUM_LEAF && !node->detail_seperator)
- {
- WritePortalFile_r (node->children[0]);
- WritePortalFile_r (node->children[1]);
- return;
- }
-
- if (node->contents & CONTENTS_SOLID)
- return;
-
- for (p = node->portals ; p ; p=p->next[s])
- {
- w = p->winding;
- s = (p->nodes[1] == node);
- if (w && p->nodes[0] == node)
- {
- if (!Portal_VisFlood (p))
- continue;
- // write out to the file
-
- // sometimes planes get turned around when they are very near
- // the changeover point between different axis. interpret the
- // plane the same way vis will, and flip the side orders if needed
- // FIXME: is this still relevent?
- WindingPlane (w, normal, &dist);
- if ( DotProduct (p->plane.normal, normal) < 0.99 )
- { // backwards...
- fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[1]->cluster, p->nodes[0]->cluster);
- }
- else
- fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[0]->cluster, p->nodes[1]->cluster);
- for (i=0 ; i<w->numpoints ; i++)
- {
- fprintf (pf,"(");
- WriteFloat2 (pf, w->p[i][0]);
- WriteFloat2 (pf, w->p[i][1]);
- WriteFloat2 (pf, w->p[i][2]);
- fprintf (pf,") ");
- }
- fprintf (pf,"\n");
- }
- }
-
-}
-
-/*
-================
-FillLeafNumbers_r
-
-All of the leafs under node will have the same cluster
-================
-*/
-void FillLeafNumbers_r (node_t *node, int num)
-{
- if (node->planenum == PLANENUM_LEAF)
- {
- if (node->contents & CONTENTS_SOLID)
- node->cluster = -1;
- else
- node->cluster = num;
- return;
- }
- node->cluster = num;
- FillLeafNumbers_r (node->children[0], num);
- FillLeafNumbers_r (node->children[1], num);
-}
-
-/*
-================
-NumberLeafs_r
-================
-*/
-void NumberLeafs_r (node_t *node)
-{
- portal_t *p;
-
- if (node->planenum != PLANENUM_LEAF && !node->detail_seperator)
- { // decision node
- node->cluster = -99;
- NumberLeafs_r (node->children[0]);
- NumberLeafs_r (node->children[1]);
- return;
- }
-
- // either a leaf or a detail cluster
-
- if ( node->contents & CONTENTS_SOLID )
- { // solid block, viewpoint never inside
- node->cluster = -1;
- return;
- }
-
- FillLeafNumbers_r (node, num_visclusters);
- num_visclusters++;
-
- // count the portals
- for (p = node->portals ; p ; )
- {
- if (p->nodes[0] == node) // only write out from first leaf
- {
- if (Portal_VisFlood (p))
- num_visportals++;
- p = p->next[0];
- }
- else
- p = p->next[1];
- }
-
-}
-
-
-/*
-================
-CreateVisPortals_r
-================
-*/
-void CreateVisPortals_r (node_t *node)
-{
- // stop as soon as we get to a detail_seperator, which
- // means that everything below is in a single cluster
- if (node->planenum == PLANENUM_LEAF || node->detail_seperator )
- return;
-
- MakeNodePortal (node);
- SplitNodePortals (node);
-
- CreateVisPortals_r (node->children[0]);
- CreateVisPortals_r (node->children[1]);
-}
-
-/*
-================
-FinishVisPortals_r
-================
-*/
-void FinishVisPortals2_r (node_t *node)
-{
- if (node->planenum == PLANENUM_LEAF)
- return;
-
- MakeNodePortal (node);
- SplitNodePortals (node);
-
- FinishVisPortals2_r (node->children[0]);
- FinishVisPortals2_r (node->children[1]);
-}
-
-void FinishVisPortals_r (node_t *node)
-{
- if (node->planenum == PLANENUM_LEAF)
- return;
-
- if (node->detail_seperator)
- {
- FinishVisPortals2_r (node);
- return;
- }
-
- FinishVisPortals_r (node->children[0]);
- FinishVisPortals_r (node->children[1]);
-}
-
-
-int clusterleaf;
-void SaveClusters_r (node_t *node)
-{
- if (node->planenum == PLANENUM_LEAF)
- {
- dleafs[clusterleaf++].cluster = node->cluster;
- return;
- }
- SaveClusters_r (node->children[0]);
- SaveClusters_r (node->children[1]);
-}
-
-/*
-================
-WritePortalFile
-================
-*/
-void WritePortalFile (tree_t *tree)
-{
- char filename[1024];
- node_t *headnode;
-
- qprintf ("--- WritePortalFile ---\n");
-
- headnode = tree->headnode;
- num_visclusters = 0;
- num_visportals = 0;
-
- Tree_FreePortals_r (headnode);
-
- MakeHeadnodePortals (tree);
-
- CreateVisPortals_r (headnode);
-
-// set the cluster field in every leaf and count the total number of portals
-
- NumberLeafs_r (headnode);
-
-// write the file
- sprintf (filename, "%s.prt", source);
- printf ("writing %s\n", filename);
- pf = fopen (filename, "w");
- if (!pf)
- Error ("Error opening %s", filename);
-
- fprintf (pf, "%s\n", PORTALFILE);
- fprintf (pf, "%i\n", num_visclusters);
- fprintf (pf, "%i\n", num_visportals);
-
- qprintf ("%5i visclusters\n", num_visclusters);
- qprintf ("%5i visportals\n", num_visportals);
-
- WritePortalFile_r (headnode);
-
- fclose (pf);
-
- // we need to store the clusters out now because ordering
- // issues made us do this after writebsp...
- clusterleaf = 1;
- SaveClusters_r (headnode);
-}
-
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "qbsp.h" + +/* +============================================================================== + +PORTAL FILE GENERATION + +Save out name.prt for qvis to read +============================================================================== +*/ + + +#define PORTALFILE "PRT1" + +FILE *pf; +int num_visclusters; // clusters the player can be in +int num_visportals; + +void WriteFloat2 (FILE *f, vec_t v) +{ + if ( fabs(v - Q_rint(v)) < 0.001 ) + fprintf (f,"%i ",(int)Q_rint(v)); + else + fprintf (f,"%f ",v); +} + +/* +================= +WritePortalFile_r +================= +*/ +void WritePortalFile_r (node_t *node) +{ + int i, s; + portal_t *p; + winding_t *w; + vec3_t normal; + vec_t dist; + + // decision node + if (node->planenum != PLANENUM_LEAF && !node->detail_seperator) + { + WritePortalFile_r (node->children[0]); + WritePortalFile_r (node->children[1]); + return; + } + + if (node->contents & CONTENTS_SOLID) + return; + + for (p = node->portals ; p ; p=p->next[s]) + { + w = p->winding; + s = (p->nodes[1] == node); + if (w && p->nodes[0] == node) + { + if (!Portal_VisFlood (p)) + continue; + // write out to the file + + // sometimes planes get turned around when they are very near + // the changeover point between different axis. interpret the + // plane the same way vis will, and flip the side orders if needed + // FIXME: is this still relevent? + WindingPlane (w, normal, &dist); + if ( DotProduct (p->plane.normal, normal) < 0.99 ) + { // backwards... + fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[1]->cluster, p->nodes[0]->cluster); + } + else + fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[0]->cluster, p->nodes[1]->cluster); + for (i=0 ; i<w->numpoints ; i++) + { + fprintf (pf,"("); + WriteFloat2 (pf, w->p[i][0]); + WriteFloat2 (pf, w->p[i][1]); + WriteFloat2 (pf, w->p[i][2]); + fprintf (pf,") "); + } + fprintf (pf,"\n"); + } + } + +} + +/* +================ +FillLeafNumbers_r + +All of the leafs under node will have the same cluster +================ +*/ +void FillLeafNumbers_r (node_t *node, int num) +{ + if (node->planenum == PLANENUM_LEAF) + { + if (node->contents & CONTENTS_SOLID) + node->cluster = -1; + else + node->cluster = num; + return; + } + node->cluster = num; + FillLeafNumbers_r (node->children[0], num); + FillLeafNumbers_r (node->children[1], num); +} + +/* +================ +NumberLeafs_r +================ +*/ +void NumberLeafs_r (node_t *node) +{ + portal_t *p; + + if (node->planenum != PLANENUM_LEAF && !node->detail_seperator) + { // decision node + node->cluster = -99; + NumberLeafs_r (node->children[0]); + NumberLeafs_r (node->children[1]); + return; + } + + // either a leaf or a detail cluster + + if ( node->contents & CONTENTS_SOLID ) + { // solid block, viewpoint never inside + node->cluster = -1; + return; + } + + FillLeafNumbers_r (node, num_visclusters); + num_visclusters++; + + // count the portals + for (p = node->portals ; p ; ) + { + if (p->nodes[0] == node) // only write out from first leaf + { + if (Portal_VisFlood (p)) + num_visportals++; + p = p->next[0]; + } + else + p = p->next[1]; + } + +} + + +/* +================ +CreateVisPortals_r +================ +*/ +void CreateVisPortals_r (node_t *node) +{ + // stop as soon as we get to a detail_seperator, which + // means that everything below is in a single cluster + if (node->planenum == PLANENUM_LEAF || node->detail_seperator ) + return; + + MakeNodePortal (node); + SplitNodePortals (node); + + CreateVisPortals_r (node->children[0]); + CreateVisPortals_r (node->children[1]); +} + +/* +================ +FinishVisPortals_r +================ +*/ +void FinishVisPortals2_r (node_t *node) +{ + if (node->planenum == PLANENUM_LEAF) + return; + + MakeNodePortal (node); + SplitNodePortals (node); + + FinishVisPortals2_r (node->children[0]); + FinishVisPortals2_r (node->children[1]); +} + +void FinishVisPortals_r (node_t *node) +{ + if (node->planenum == PLANENUM_LEAF) + return; + + if (node->detail_seperator) + { + FinishVisPortals2_r (node); + return; + } + + FinishVisPortals_r (node->children[0]); + FinishVisPortals_r (node->children[1]); +} + + +int clusterleaf; +void SaveClusters_r (node_t *node) +{ + if (node->planenum == PLANENUM_LEAF) + { + dleafs[clusterleaf++].cluster = node->cluster; + return; + } + SaveClusters_r (node->children[0]); + SaveClusters_r (node->children[1]); +} + +/* +================ +WritePortalFile +================ +*/ +void WritePortalFile (tree_t *tree) +{ + char filename[1024]; + node_t *headnode; + + qprintf ("--- WritePortalFile ---\n"); + + headnode = tree->headnode; + num_visclusters = 0; + num_visportals = 0; + + Tree_FreePortals_r (headnode); + + MakeHeadnodePortals (tree); + + CreateVisPortals_r (headnode); + +// set the cluster field in every leaf and count the total number of portals + + NumberLeafs_r (headnode); + +// write the file + sprintf (filename, "%s.prt", source); + printf ("writing %s\n", filename); + pf = fopen (filename, "w"); + if (!pf) + Error ("Error opening %s", filename); + + fprintf (pf, "%s\n", PORTALFILE); + fprintf (pf, "%i\n", num_visclusters); + fprintf (pf, "%i\n", num_visportals); + + qprintf ("%5i visclusters\n", num_visclusters); + qprintf ("%5i visportals\n", num_visportals); + + WritePortalFile_r (headnode); + + fclose (pf); + + // we need to store the clusters out now because ordering + // issues made us do this after writebsp... + clusterleaf = 1; + SaveClusters_r (headnode); +} + |