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-rwxr-xr-xcode/bspc/map_sin.c1211
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diff --git a/code/bspc/map_sin.c b/code/bspc/map_sin.c
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+++ b/code/bspc/map_sin.c
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+//-----------------------------------------------------------------------------
+//
+// $Logfile:: /MissionPack/code/bspc/map_sin.c $
+
+#include "qbsp.h"
+#include "l_bsp_sin.h"
+#include "aas_map.h" //AAS_CreateMapBrushes
+
+
+//====================================================================
+
+
+/*
+===========
+Sin_BrushContents
+===========
+*/
+
+int Sin_BrushContents(mapbrush_t *b)
+{
+ int contents;
+ side_t *s;
+ int i;
+#ifdef SIN
+ float trans = 0;
+#else
+ int trans;
+#endif
+
+ s = &b->original_sides[0];
+ contents = s->contents;
+
+#ifdef SIN
+ trans = sin_texinfo[s->texinfo].translucence;
+#else
+ trans = texinfo[s->texinfo].flags;
+#endif
+ for (i=1 ; i<b->numsides ; i++, s++)
+ {
+ s = &b->original_sides[i];
+#ifdef SIN
+ trans += sin_texinfo[s->texinfo].translucence;
+#else
+ trans |= texinfo[s->texinfo].flags;
+#endif
+ if (s->contents != contents)
+ {
+#ifdef SIN
+ if (
+ ( s->contents & CONTENTS_DETAIL && !(contents & CONTENTS_DETAIL) ) ||
+ ( !(s->contents & CONTENTS_DETAIL) && contents & CONTENTS_DETAIL )
+ )
+ {
+ s->contents |= CONTENTS_DETAIL;
+ contents |= CONTENTS_DETAIL;
+ continue;
+ }
+#endif
+ printf ("Entity %i, Brush %i: mixed face contents\n"
+ , b->entitynum, b->brushnum);
+ break;
+ }
+ }
+
+
+#ifdef SIN
+ if (contents & CONTENTS_FENCE)
+ {
+// contents |= CONTENTS_TRANSLUCENT;
+ contents |= CONTENTS_DETAIL;
+ contents |= CONTENTS_DUMMYFENCE;
+ contents &= ~CONTENTS_SOLID;
+ contents &= ~CONTENTS_FENCE;
+ contents |= CONTENTS_WINDOW;
+ }
+#endif
+
+ // if any side is translucent, mark the contents
+ // and change solid to window
+#ifdef SIN
+ if ( trans > 0 )
+#else
+ if ( trans & (SURF_TRANS33|SURF_TRANS66) )
+#endif
+ {
+ contents |= CONTENTS_Q2TRANSLUCENT;
+ if (contents & CONTENTS_SOLID)
+ {
+ contents &= ~CONTENTS_SOLID;
+ contents |= CONTENTS_WINDOW;
+ }
+ }
+
+ return contents;
+} //*/
+
+
+//============================================================================
+
+
+
+/*
+=================
+ParseBrush
+=================
+* /
+void ParseBrush (entity_t *mapent)
+{
+ mapbrush_t *b;
+ int i,j, k;
+ int mt;
+ side_t *side, *s2;
+ int planenum;
+ brush_texture_t td;
+#ifdef SIN
+ textureref_t newref;
+#endif
+ int planepts[3][3];
+
+ if (nummapbrushes == MAX_MAP_BRUSHES)
+ Error ("nummapbrushes == MAX_MAP_BRUSHES");
+
+ b = &mapbrushes[nummapbrushes];
+ b->original_sides = &brushsides[nummapbrushsides];
+ b->entitynum = num_entities-1;
+ b->brushnum = nummapbrushes - mapent->firstbrush;
+
+ do
+ {
+ if (!GetToken (true))
+ break;
+ if (!strcmp (token, "}") )
+ break;
+
+ if (nummapbrushsides == MAX_MAP_BRUSHSIDES)
+ Error ("MAX_MAP_BRUSHSIDES");
+ side = &brushsides[nummapbrushsides];
+
+ // read the three point plane definition
+ for (i=0 ; i<3 ; i++)
+ {
+ if (i != 0)
+ GetToken (true);
+ if (strcmp (token, "(") )
+ Error ("parsing brush");
+
+ for (j=0 ; j<3 ; j++)
+ {
+ GetToken (false);
+ planepts[i][j] = atoi(token);
+ }
+
+ GetToken (false);
+ if (strcmp (token, ")") )
+ Error ("parsing brush");
+
+ }
+
+
+ //
+ // read the texturedef
+ //
+ GetToken (false);
+ strcpy (td.name, token);
+
+ GetToken (false);
+ td.shift[0] = atoi(token);
+ GetToken (false);
+ td.shift[1] = atoi(token);
+ GetToken (false);
+#ifdef SIN
+ td.rotate = atof(token);
+#else
+ td.rotate = atoi(token);
+#endif
+ GetToken (false);
+ td.scale[0] = atof(token);
+ GetToken (false);
+ td.scale[1] = atof(token);
+
+ // find default flags and values
+ mt = FindMiptex (td.name);
+#ifdef SIN
+ // clear out the masks on newref
+ memset(&newref,0,sizeof(newref));
+ // copy over the name
+ strcpy( newref.name, td.name );
+
+ ParseSurfaceInfo( &newref );
+ MergeRefs( &bsp_textureref[mt], &newref, &td.tref );
+ side->contents = td.tref.contents;
+ side->surf = td.tref.flags;
+#else
+ td.flags = textureref[mt].flags;
+ td.value = textureref[mt].value;
+ side->contents = textureref[mt].contents;
+ side->surf = td.flags = textureref[mt].flags;
+
+ if (TokenAvailable())
+ {
+ GetToken (false);
+ side->contents = atoi(token);
+ GetToken (false);
+ side->surf = td.flags = atoi(token);
+ GetToken (false);
+ td.value = atoi(token);
+ }
+#endif
+
+ // translucent objects are automatically classified as detail
+#ifdef SIN
+ if ( td.tref.translucence > 0 )
+#else
+ if (side->surf & (SURF_TRANS33|SURF_TRANS66) )
+#endif
+ side->contents |= CONTENTS_DETAIL;
+ if (side->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
+ side->contents |= CONTENTS_DETAIL;
+ if (fulldetail)
+ side->contents &= ~CONTENTS_DETAIL;
+ if (!(side->contents & ((LAST_VISIBLE_CONTENTS-1)
+ | CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP|CONTENTS_MIST) ) )
+ side->contents |= CONTENTS_SOLID;
+
+ // hints and skips are never detail, and have no content
+ if (side->surf & (SURF_HINT|SURF_SKIP) )
+ {
+ side->contents = 0;
+#ifndef SIN // I think this is a bug of some kind
+ side->surf &= ~CONTENTS_DETAIL;
+#endif
+ }
+
+ //
+ // find the plane number
+ //
+ planenum = PlaneFromPoints (planepts[0], planepts[1], planepts[2]);
+ if (planenum == -1)
+ {
+ printf ("Entity %i, Brush %i: plane with no normal\n"
+ , b->entitynum, b->brushnum);
+ continue;
+ }
+
+ //
+ // see if the plane has been used already
+ //
+ for (k=0 ; k<b->numsides ; k++)
+ {
+ s2 = b->original_sides + k;
+ if (s2->planenum == planenum)
+ {
+ printf ("Entity %i, Brush %i: duplicate plane\n"
+ , b->entitynum, b->brushnum);
+ break;
+ }
+ if ( s2->planenum == (planenum^1) )
+ {
+ printf ("Entity %i, Brush %i: mirrored plane\n"
+ , b->entitynum, b->brushnum);
+ break;
+ }
+ }
+ if (k != b->numsides)
+ continue; // duplicated
+
+ //
+ // keep this side
+ //
+
+ side = b->original_sides + b->numsides;
+ side->planenum = planenum;
+#ifdef SIN
+ side->texinfo = TexinfoForBrushTexture (&mapplanes[planenum],
+ &td, vec3_origin, &newref);
+ //
+ // save off lightinfo
+ //
+ side->lightinfo = LightinfoForBrushTexture ( &td );
+#else
+ side->texinfo = TexinfoForBrushTexture (&mapplanes[planenum],
+ &td, vec3_origin);
+
+#endif
+
+ // save the td off in case there is an origin brush and we
+ // have to recalculate the texinfo
+ side_brushtextures[nummapbrushsides] = td;
+#ifdef SIN
+ // save off the merged tref for animating textures
+ side_newrefs[nummapbrushsides] = newref;
+#endif
+
+ nummapbrushsides++;
+ b->numsides++;
+ } while (1);
+
+ // get the content for the entire brush
+ b->contents = Sin_BrushContents (b);
+
+ // allow detail brushes to be removed
+ if (nodetail && (b->contents & CONTENTS_DETAIL) )
+ {
+ b->numsides = 0;
+ return;
+ }
+
+ // allow water brushes to be removed
+ if (nowater && (b->contents & (CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER)) )
+ {
+ b->numsides = 0;
+ return;
+ }
+
+ // create windings for sides and bounds for brush
+ MakeBrushWindings (b);
+
+ // brushes that will not be visible at all will never be
+ // used as bsp splitters
+ if (b->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
+ {
+ c_clipbrushes++;
+ for (i=0 ; i<b->numsides ; i++)
+ b->original_sides[i].texinfo = TEXINFO_NODE;
+ }
+
+ //
+ // origin brushes are removed, but they set
+ // the rotation origin for the rest of the brushes
+ // in the entity. After the entire entity is parsed,
+ // the planenums and texinfos will be adjusted for
+ // the origin brush
+ //
+ if (b->contents & CONTENTS_ORIGIN)
+ {
+ char string[32];
+ vec3_t origin;
+
+ if (num_entities == 1)
+ {
+ Error ("Entity %i, Brush %i: origin brushes not allowed in world"
+ , b->entitynum, b->brushnum);
+ return;
+ }
+
+ VectorAdd (b->mins, b->maxs, origin);
+ VectorScale (origin, 0.5, origin);
+
+ sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
+ SetKeyValue (&entities[b->entitynum], "origin", string);
+
+ VectorCopy (origin, entities[b->entitynum].origin);
+
+ // don't keep this brush
+ b->numsides = 0;
+
+ return;
+ }
+
+ AddBrushBevels (b);
+
+ nummapbrushes++;
+ mapent->numbrushes++;
+} //*/
+
+/*
+================
+MoveBrushesToWorld
+
+Takes all of the brushes from the current entity and
+adds them to the world's brush list.
+
+Used by func_group and func_areaportal
+================
+* /
+void MoveBrushesToWorld (entity_t *mapent)
+{
+ int newbrushes;
+ int worldbrushes;
+ mapbrush_t *temp;
+ int i;
+
+ // this is pretty gross, because the brushes are expected to be
+ // in linear order for each entity
+
+ newbrushes = mapent->numbrushes;
+ worldbrushes = entities[0].numbrushes;
+
+ temp = malloc(newbrushes*sizeof(mapbrush_t));
+ memcpy (temp, mapbrushes + mapent->firstbrush, newbrushes*sizeof(mapbrush_t));
+
+#if 0 // let them keep their original brush numbers
+ for (i=0 ; i<newbrushes ; i++)
+ temp[i].entitynum = 0;
+#endif
+
+ // make space to move the brushes (overlapped copy)
+ memmove (mapbrushes + worldbrushes + newbrushes,
+ mapbrushes + worldbrushes,
+ sizeof(mapbrush_t) * (nummapbrushes - worldbrushes - newbrushes) );
+
+ // copy the new brushes down
+ memcpy (mapbrushes + worldbrushes, temp, sizeof(mapbrush_t) * newbrushes);
+
+ // fix up indexes
+ entities[0].numbrushes += newbrushes;
+ for (i=1 ; i<num_entities ; i++)
+ entities[i].firstbrush += newbrushes;
+ free (temp);
+
+ mapent->numbrushes = 0;
+} //*/
+
+/*
+================
+ParseMapEntity
+================
+* /
+qboolean Sin_ParseMapEntity (void)
+{
+ entity_t *mapent;
+ epair_t *e;
+ side_t *s;
+ int i, j;
+ int startbrush, startsides;
+ vec_t newdist;
+ mapbrush_t *b;
+
+ if (!GetToken (true))
+ return false;
+
+ if (strcmp (token, "{") )
+ Error ("ParseEntity: { not found");
+
+ if (num_entities == MAX_MAP_ENTITIES)
+ Error ("num_entities == MAX_MAP_ENTITIES");
+
+ startbrush = nummapbrushes;
+ startsides = nummapbrushsides;
+
+ mapent = &entities[num_entities];
+ num_entities++;
+ memset (mapent, 0, sizeof(*mapent));
+ mapent->firstbrush = nummapbrushes;
+ mapent->numbrushes = 0;
+// mapent->portalareas[0] = -1;
+// mapent->portalareas[1] = -1;
+
+ do
+ {
+ if (!GetToken (true))
+ Error ("ParseEntity: EOF without closing brace");
+ if (!strcmp (token, "}") )
+ break;
+ if (!strcmp (token, "{") )
+ ParseBrush (mapent);
+ else
+ {
+ e = ParseEpair ();
+#ifdef SIN
+ //HACK HACK HACK
+ // MED Gotta do this here
+ if ( !stricmp(e->key, "surfacefile") )
+ {
+ if (!surfacefile[0])
+ {
+ strcpy( surfacefile, e->value );
+ }
+ printf ("--- ParseSurfaceFile ---\n");
+ printf ("Surface script: %s\n", surfacefile);
+ if (!ParseSurfaceFile(surfacefile))
+ {
+ Error ("Script file not found: %s\n", surfacefile);
+ }
+ }
+#endif
+ e->next = mapent->epairs;
+ mapent->epairs = e;
+ }
+ } while (1);
+
+#ifdef SIN
+ if (!(strlen(ValueForKey(mapent, "origin"))) && ((num_entities-1) != 0))
+ {
+ mapbrush_t *brush;
+ vec3_t origin;
+ char string[32];
+ vec3_t mins, maxs;
+ int start, end;
+ // Calculate bounds
+
+ start = mapent->firstbrush;
+ end = start + mapent->numbrushes;
+ ClearBounds (mins, maxs);
+
+ for (j=start ; j<end ; j++)
+ {
+ brush = &mapbrushes[j];
+ if (!brush->numsides)
+ continue; // not a real brush (origin brush) - shouldn't happen
+ AddPointToBounds (brush->mins, mins, maxs);
+ AddPointToBounds (brush->maxs, mins, maxs);
+ }
+
+ // Set the origin to be the centroid of the entity.
+ VectorAdd ( mins, maxs, origin);
+ VectorScale( origin, 0.5f, origin );
+
+ sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
+ SetKeyValue ( mapent, "origin", string);
+// qprintf("Setting origin to %s\n",string);
+ }
+#endif
+
+ GetVectorForKey (mapent, "origin", mapent->origin);
+
+#ifdef SIN
+ if (
+ (!strcmp ("func_areaportal", ValueForKey (mapent, "classname"))) ||
+ (!strcmp ("func_group", ValueForKey (mapent, "classname"))) ||
+ (!strcmp ("detail", ValueForKey (mapent, "classname")) && !entitydetails)
+ )
+ {
+ VectorClear( mapent->origin );
+ }
+#endif
+
+ //
+ // if there was an origin brush, offset all of the planes and texinfo
+ //
+ if (mapent->origin[0] || mapent->origin[1] || mapent->origin[2])
+ {
+ for (i=0 ; i<mapent->numbrushes ; i++)
+ {
+ b = &mapbrushes[mapent->firstbrush + i];
+ for (j=0 ; j<b->numsides ; j++)
+ {
+ s = &b->original_sides[j];
+ newdist = mapplanes[s->planenum].dist -
+ DotProduct (mapplanes[s->planenum].normal, mapent->origin);
+ s->planenum = FindFloatPlane (mapplanes[s->planenum].normal, newdist);
+#ifdef SIN
+ s->texinfo = TexinfoForBrushTexture (&mapplanes[s->planenum],
+ &side_brushtextures[s-brushsides], mapent->origin, &side_newrefs[s-brushsides]);
+ //
+ // save off lightinfo
+ //
+ s->lightinfo = LightinfoForBrushTexture ( &side_brushtextures[s-brushsides] );
+#else
+ s->texinfo = TexinfoForBrushTexture (&mapplanes[s->planenum],
+ &side_brushtextures[s-brushsides], mapent->origin);
+#endif
+ }
+ MakeBrushWindings (b);
+ }
+ }
+
+ // group entities are just for editor convenience
+ // toss all brushes into the world entity
+ if (!strcmp ("func_group", ValueForKey (mapent, "classname")))
+ {
+ MoveBrushesToWorld (mapent);
+ mapent->numbrushes = 0;
+ mapent->wasdetail = true;
+ FreeValueKeys( mapent );
+ return true;
+ }
+#ifdef SIN
+ // detail entities are just for editor convenience
+ // toss all brushes into the world entity as detail brushes
+ if (!strcmp ("detail", ValueForKey (mapent, "classname")) && !entitydetails)
+ {
+ for (i=0 ; i<mapent->numbrushes ; i++)
+ {
+ int j;
+ side_t * s;
+ b = &mapbrushes[mapent->firstbrush + i];
+ if (nodetail)
+ {
+ b->numsides = 0;
+ continue;
+ }
+ if (!fulldetail)
+ {
+ // set the contents for the entire brush
+ b->contents |= CONTENTS_DETAIL;
+ // set the contents in the sides as well
+ for (j=0, s=b->original_sides ; j<b->numsides ; j++,s++)
+ {
+ s->contents |= CONTENTS_DETAIL;
+ }
+ }
+ else
+ {
+ // set the contents for the entire brush
+ b->contents |= CONTENTS_SOLID;
+ // set the contents in the sides as well
+ for (j=0, s=b->original_sides ; j<b->numsides ; j++,s++)
+ {
+ s->contents |= CONTENTS_SOLID;
+ }
+ }
+ }
+ MoveBrushesToWorld (mapent);
+ mapent->wasdetail = true;
+ FreeValueKeys( mapent );
+ // kill off the entity
+ // num_entities--;
+ return true;
+ }
+#endif
+
+ // areaportal entities move their brushes, but don't eliminate
+ // the entity
+ if (!strcmp ("func_areaportal", ValueForKey (mapent, "classname")))
+ {
+ char str[128];
+
+ if (mapent->numbrushes != 1)
+ Error ("Entity %i: func_areaportal can only be a single brush", num_entities-1);
+
+ b = &mapbrushes[nummapbrushes-1];
+ b->contents = CONTENTS_AREAPORTAL;
+ c_areaportals++;
+ mapent->areaportalnum = c_areaportals;
+ // set the portal number as "style"
+ sprintf (str, "%i", c_areaportals);
+ SetKeyValue (mapent, "style", str);
+ MoveBrushesToWorld (mapent);
+ return true;
+ }
+
+ return true;
+} //end of the function Sin_ParseMapEntity */
+
+//===================================================================
+
+/*
+================
+LoadMapFile
+================
+* /
+void Sin_LoadMapFile (char *filename)
+{
+ int i;
+#ifdef SIN
+ int num_detailsides=0;
+ int num_detailbrushes=0;
+ int num_worldsides=0;
+ int num_worldbrushes=0;
+ int j,k;
+#endif
+
+ qprintf ("--- LoadMapFile ---\n");
+
+ LoadScriptFile (filename);
+
+ nummapbrushsides = 0;
+ num_entities = 0;
+
+ while (ParseMapEntity ())
+ {
+ }
+
+ ClearBounds (map_mins, map_maxs);
+ for (i=0 ; i<entities[0].numbrushes ; i++)
+ {
+ if (mapbrushes[i].mins[0] > 4096)
+ continue; // no valid points
+ AddPointToBounds (mapbrushes[i].mins, map_mins, map_maxs);
+ AddPointToBounds (mapbrushes[i].maxs, map_mins, map_maxs);
+ }
+#ifdef SIN
+ for (j=0; j<num_entities; j++)
+ {
+ for (i=0 ; i<entities[j].numbrushes ; i++)
+ {
+ side_t * s;
+ mapbrush_t *b;
+ b = &mapbrushes[entities[j].firstbrush + i];
+ if (b->numsides && b->contents & CONTENTS_DETAIL)
+ num_detailbrushes++;
+ else if (b->numsides)
+ num_worldbrushes++;
+ for (k=0, s=b->original_sides ; k<b->numsides ; k++,s++)
+ {
+ if (s->contents & CONTENTS_DETAIL)
+ num_detailsides++;
+ else
+ num_worldsides++;
+ }
+ }
+ }
+#endif
+
+ qprintf ("%5i brushes\n", nummapbrushes);
+ qprintf ("%5i clipbrushes\n", c_clipbrushes);
+ qprintf ("%5i total sides\n", nummapbrushsides);
+ qprintf ("%5i boxbevels\n", c_boxbevels);
+ qprintf ("%5i edgebevels\n", c_edgebevels);
+ qprintf ("%5i entities\n", num_entities);
+ qprintf ("%5i planes\n", nummapplanes);
+ qprintf ("%5i areaportals\n", c_areaportals);
+ qprintf ("size: %5.0f,%5.0f,%5.0f to %5.0f,%5.0f,%5.0f\n", map_mins[0],map_mins[1],map_mins[2],
+ map_maxs[0],map_maxs[1],map_maxs[2]);
+#ifdef SIN
+ qprintf ("%5i detailbrushes\n", num_detailbrushes);
+ qprintf ("%5i worldbrushes\n", num_worldbrushes);
+ qprintf ("%5i detailsides\n", num_detailsides);
+ qprintf ("%5i worldsides\n", num_worldsides);
+#endif
+
+} //end of the function Sin_LoadMap */
+
+
+#ifdef ME //Begin MAP loading from BSP file
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void Sin_CreateMapTexinfo(void)
+{
+ int i;
+ vec_t defaultvec[4] = {1, 0, 0, 0};
+
+ memcpy(map_texinfo[0].vecs[0], defaultvec, sizeof(defaultvec));
+ memcpy(map_texinfo[0].vecs[1], defaultvec, sizeof(defaultvec));
+ map_texinfo[0].flags = 0;
+ map_texinfo[0].value = 0;
+ strcpy(map_texinfo[0].texture, "generic/misc/red"); //no texture
+ map_texinfo[0].nexttexinfo = -1;
+ for (i = 1; i < sin_numtexinfo; i++)
+ {
+ memcpy(map_texinfo[i].vecs, sin_texinfo[i].vecs, sizeof(float) * 2 * 4);
+ map_texinfo[i].flags = sin_texinfo[i].flags;
+ map_texinfo[i].value = 0;
+ strcpy(map_texinfo[i].texture, sin_texinfo[i].texture);
+ map_texinfo[i].nexttexinfo = -1;
+ } //end for
+} //end of the function Sin_CreateMapTexinfo
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void Sin_SetLeafBrushesModelNumbers(int leafnum, int modelnum)
+{
+ int i, brushnum;
+ sin_dleaf_t *leaf;
+
+ leaf = &sin_dleafs[leafnum];
+ for (i = 0; i < leaf->numleafbrushes; i++)
+ {
+ brushnum = sin_dleafbrushes[leaf->firstleafbrush + i];
+ brushmodelnumbers[brushnum] = modelnum;
+ dbrushleafnums[brushnum] = leafnum;
+ } //end for
+} //end of the function Sin_SetLeafBrushesModelNumbers
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void Sin_InitNodeStack(void)
+{
+ nodestackptr = nodestack;
+ nodestacksize = 0;
+} //end of the function Sin_InitNodeStack
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void Sin_PushNodeStack(int num)
+{
+ *nodestackptr = num;
+ nodestackptr++;
+ nodestacksize++;
+ //
+ if (nodestackptr >= &nodestack[NODESTACKSIZE])
+ {
+ Error("Sin_PushNodeStack: stack overflow\n");
+ } //end if
+} //end of the function Sin_PushNodeStack
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int Sin_PopNodeStack(void)
+{
+ //if the stack is empty
+ if (nodestackptr <= nodestack) return -1;
+ //decrease stack pointer
+ nodestackptr--;
+ nodestacksize--;
+ //return the top value from the stack
+ return *nodestackptr;
+} //end of the function Sin_PopNodeStack
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void Sin_SetBrushModelNumbers(entity_t *mapent)
+{
+ int n, pn;
+ int leafnum;
+
+ //
+ Sin_InitNodeStack();
+ //head node (root) of the bsp tree
+ n = sin_dmodels[mapent->modelnum].headnode;
+ pn = 0;
+
+ do
+ {
+ //if we are in a leaf (negative node number)
+ if (n < 0)
+ {
+ //number of the leaf
+ leafnum = (-n) - 1;
+ //set the brush numbers
+ Sin_SetLeafBrushesModelNumbers(leafnum, mapent->modelnum);
+ //walk back into the tree to find a second child to continue with
+ for (pn = Sin_PopNodeStack(); pn >= 0; n = pn, pn = Sin_PopNodeStack())
+ {
+ //if we took the first child at the parent node
+ if (sin_dnodes[pn].children[0] == n) break;
+ } //end for
+ //if the stack wasn't empty (if not processed whole tree)
+ if (pn >= 0)
+ {
+ //push the parent node again
+ Sin_PushNodeStack(pn);
+ //we proceed with the second child of the parent node
+ n = sin_dnodes[pn].children[1];
+ } //end if
+ } //end if
+ else
+ {
+ //push the current node onto the stack
+ Sin_PushNodeStack(n);
+ //walk forward into the tree to the first child
+ n = sin_dnodes[n].children[0];
+ } //end else
+ } while(pn >= 0);
+} //end of the function Sin_SetBrushModelNumbers
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void Sin_BSPBrushToMapBrush(sin_dbrush_t *bspbrush, entity_t *mapent)
+{
+ mapbrush_t *b;
+ int i, k, n;
+ side_t *side, *s2;
+ int planenum;
+ sin_dbrushside_t *bspbrushside;
+ sin_dplane_t *bspplane;
+
+ if (nummapbrushes >= MAX_MAPFILE_BRUSHES)
+ Error ("nummapbrushes >= MAX_MAPFILE_BRUSHES");
+
+ b = &mapbrushes[nummapbrushes];
+ b->original_sides = &brushsides[nummapbrushsides];
+ b->entitynum = mapent-entities;
+ b->brushnum = nummapbrushes - mapent->firstbrush;
+ b->leafnum = dbrushleafnums[bspbrush - sin_dbrushes];
+
+ for (n = 0; n < bspbrush->numsides; n++)
+ {
+ //pointer to the bsp brush side
+ bspbrushside = &sin_dbrushsides[bspbrush->firstside + n];
+
+ if (nummapbrushsides >= MAX_MAPFILE_BRUSHSIDES)
+ {
+ Error ("MAX_MAPFILE_BRUSHSIDES");
+ } //end if
+ //pointer to the map brush side
+ side = &brushsides[nummapbrushsides];
+ //if the BSP brush side is textured
+ if (sin_dbrushsidetextured[bspbrush->firstside + n]) side->flags |= SFL_TEXTURED;
+ else side->flags &= ~SFL_TEXTURED;
+ //ME: can get side contents and surf directly from BSP file
+ side->contents = bspbrush->contents;
+ //if the texinfo is TEXINFO_NODE
+ if (bspbrushside->texinfo < 0) side->surf = 0;
+ else side->surf = sin_texinfo[bspbrushside->texinfo].flags;
+
+ // translucent objects are automatically classified as detail
+ if (side->surf & (SURF_TRANS33|SURF_TRANS66) )
+ side->contents |= CONTENTS_DETAIL;
+ if (side->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
+ side->contents |= CONTENTS_DETAIL;
+ if (fulldetail)
+ side->contents &= ~CONTENTS_DETAIL;
+ if (!(side->contents & ((LAST_VISIBLE_CONTENTS-1)
+ | CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP|CONTENTS_MIST) ) )
+ side->contents |= CONTENTS_SOLID;
+
+ // hints and skips are never detail, and have no content
+ if (side->surf & (SURF_HINT|SURF_SKIP) )
+ {
+ side->contents = 0;
+ side->surf &= ~CONTENTS_DETAIL;
+ }
+
+ //ME: get a plane for this side
+ bspplane = &sin_dplanes[bspbrushside->planenum];
+ planenum = FindFloatPlane(bspplane->normal, bspplane->dist);
+ //
+ // see if the plane has been used already
+ //
+ //ME: this really shouldn't happen!!!
+ //ME: otherwise the bsp file is corrupted??
+ //ME: still it seems to happen, maybe Johny Boy's
+ //ME: brush bevel adding is crappy ?
+ for (k = 0; k < b->numsides; k++)
+ {
+ s2 = b->original_sides + k;
+ if (s2->planenum == planenum)
+ {
+ Log_Print("Entity %i, Brush %i: duplicate plane\n"
+ , b->entitynum, b->brushnum);
+ break;
+ }
+ if ( s2->planenum == (planenum^1) )
+ {
+ Log_Print("Entity %i, Brush %i: mirrored plane\n"
+ , b->entitynum, b->brushnum);
+ break;
+ }
+ }
+ if (k != b->numsides)
+ continue; // duplicated
+
+ //
+ // keep this side
+ //
+ //ME: reset pointer to side, why? hell I dunno (pointer is set above already)
+ side = b->original_sides + b->numsides;
+ //ME: store the plane number
+ side->planenum = planenum;
+ //ME: texinfo is already stored when bsp is loaded
+ //NOTE: check for TEXINFO_NODE, otherwise crash in Sin_BrushContents
+ if (bspbrushside->texinfo < 0) side->texinfo = 0;
+ else side->texinfo = bspbrushside->texinfo;
+
+ // save the td off in case there is an origin brush and we
+ // have to recalculate the texinfo
+ // ME: don't need to recalculate because it's already done
+ // (for non-world entities) in the BSP file
+// side_brushtextures[nummapbrushsides] = td;
+
+ nummapbrushsides++;
+ b->numsides++;
+ } //end for
+
+ // get the content for the entire brush
+ b->contents = bspbrush->contents;
+ Sin_BrushContents(b);
+
+ if (BrushExists(b))
+ {
+ c_squattbrushes++;
+ b->numsides = 0;
+ return;
+ } //end if
+
+ //if we're creating AAS
+ if (create_aas)
+ {
+ //create the AAS brushes from this brush, don't add brush bevels
+ AAS_CreateMapBrushes(b, mapent, false);
+ return;
+ } //end if
+
+ // allow detail brushes to be removed
+ if (nodetail && (b->contents & CONTENTS_DETAIL) )
+ {
+ b->numsides = 0;
+ return;
+ } //end if
+
+ // allow water brushes to be removed
+ if (nowater && (b->contents & (CONTENTS_LAVA | CONTENTS_SLIME | CONTENTS_WATER)) )
+ {
+ b->numsides = 0;
+ return;
+ } //end if
+
+ // create windings for sides and bounds for brush
+ MakeBrushWindings(b);
+
+ //mark brushes without winding or with a tiny window as bevels
+ MarkBrushBevels(b);
+
+ // brushes that will not be visible at all will never be
+ // used as bsp splitters
+ if (b->contents & (CONTENTS_PLAYERCLIP|CONTENTS_MONSTERCLIP) )
+ {
+ c_clipbrushes++;
+ for (i = 0; i < b->numsides; i++)
+ b->original_sides[i].texinfo = TEXINFO_NODE;
+ } //end for
+
+ //
+ // origin brushes are removed, but they set
+ // the rotation origin for the rest of the brushes
+ // in the entity. After the entire entity is parsed,
+ // the planenums and texinfos will be adjusted for
+ // the origin brush
+ //
+ //ME: not needed because the entities in the BSP file already
+ // have an origin set
+// if (b->contents & CONTENTS_ORIGIN)
+// {
+// char string[32];
+// vec3_t origin;
+//
+// if (num_entities == 1)
+// {
+// Error ("Entity %i, Brush %i: origin brushes not allowed in world"
+// , b->entitynum, b->brushnum);
+// return;
+// }
+//
+// VectorAdd (b->mins, b->maxs, origin);
+// VectorScale (origin, 0.5, origin);
+//
+// sprintf (string, "%i %i %i", (int)origin[0], (int)origin[1], (int)origin[2]);
+// SetKeyValue (&entities[b->entitynum], "origin", string);
+//
+// VectorCopy (origin, entities[b->entitynum].origin);
+//
+// // don't keep this brush
+// b->numsides = 0;
+//
+// return;
+// }
+
+ //ME: the bsp brushes already have bevels, so we won't try to
+ // add them again (especially since Johny Boy's bevel adding might
+ // be crappy)
+// AddBrushBevels(b);
+
+ nummapbrushes++;
+ mapent->numbrushes++;
+} //end of the function Sin_BSPBrushToMapBrush
+//===========================================================================
+//===========================================================================
+void Sin_ParseBSPBrushes(entity_t *mapent)
+{
+ int i, testnum = 0;
+
+ //give all the brushes that belong to this entity the number of the
+ //BSP model used by this entity
+ Sin_SetBrushModelNumbers(mapent);
+ //now parse all the brushes with the correct mapent->modelnum
+ for (i = 0; i < sin_numbrushes; i++)
+ {
+ if (brushmodelnumbers[i] == mapent->modelnum)
+ {
+ testnum++;
+ Sin_BSPBrushToMapBrush(&sin_dbrushes[i], mapent);
+ } //end if
+ } //end for
+} //end of the function Sin_ParseBSPBrushes
+//===========================================================================
+//===========================================================================
+qboolean Sin_ParseBSPEntity(int entnum)
+{
+ entity_t *mapent;
+ char *model;
+ int startbrush, startsides;
+
+ startbrush = nummapbrushes;
+ startsides = nummapbrushsides;
+
+ mapent = &entities[entnum];//num_entities];
+ mapent->firstbrush = nummapbrushes;
+ mapent->numbrushes = 0;
+ mapent->modelnum = -1; //-1 = no model
+
+ model = ValueForKey(mapent, "model");
+ if (model && *model == '*')
+ {
+ mapent->modelnum = atoi(&model[1]);
+ //Log_Print("model = %s\n", model);
+ //Log_Print("mapent->modelnum = %d\n", mapent->modelnum);
+ } //end if
+
+ GetVectorForKey(mapent, "origin", mapent->origin);
+
+ //if this is the world entity it has model number zero
+ //the world entity has no model key
+ if (!strcmp("worldspawn", ValueForKey(mapent, "classname")))
+ {
+ mapent->modelnum = 0;
+ } //end if
+ //if the map entity has a BSP model (a modelnum of -1 is used for
+ //entities that aren't using a BSP model)
+ if (mapent->modelnum >= 0)
+ {
+ //parse the bsp brushes
+ Sin_ParseBSPBrushes(mapent);
+ } //end if
+ //
+ //the origin of the entity is already taken into account
+ //
+ //func_group entities can't be in the bsp file
+ //
+ //check out the func_areaportal entities
+ if (!strcmp ("func_areaportal", ValueForKey (mapent, "classname")))
+ {
+ c_areaportals++;
+ mapent->areaportalnum = c_areaportals;
+ return true;
+ } //end if
+ return true;
+} //end of the function Sin_ParseBSPEntity
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void Sin_LoadMapFromBSP(char *filename, int offset, int length)
+{
+ int i;
+
+ Log_Print("-- Sin_LoadMapFromBSP --\n");
+ //loaded map type
+ loadedmaptype = MAPTYPE_SIN;
+
+ Log_Print("Loading map from %s...\n", filename);
+ //load the bsp file
+ Sin_LoadBSPFile(filename, offset, length);
+
+ //create an index from bsp planes to map planes
+ //DPlanes2MapPlanes();
+ //clear brush model numbers
+ for (i = 0; i < MAX_MAPFILE_BRUSHES; i++)
+ brushmodelnumbers[i] = -1;
+
+ nummapbrushsides = 0;
+ num_entities = 0;
+
+ Sin_ParseEntities();
+ //
+ for (i = 0; i < num_entities; i++)
+ {
+ Sin_ParseBSPEntity(i);
+ } //end for
+
+ //get the map mins and maxs from the world model
+ ClearBounds(map_mins, map_maxs);
+ for (i = 0; i < entities[0].numbrushes; i++)
+ {
+ if (mapbrushes[i].mins[0] > 4096)
+ continue; //no valid points
+ AddPointToBounds (mapbrushes[i].mins, map_mins, map_maxs);
+ AddPointToBounds (mapbrushes[i].maxs, map_mins, map_maxs);
+ } //end for
+ //
+ Sin_CreateMapTexinfo();
+} //end of the function Sin_LoadMapFromBSP
+
+void Sin_ResetMapLoading(void)
+{
+ //reset for map loading from bsp
+ memset(nodestack, 0, NODESTACKSIZE * sizeof(int));
+ nodestackptr = NULL;
+ nodestacksize = 0;
+ memset(brushmodelnumbers, 0, MAX_MAPFILE_BRUSHES * sizeof(int));
+} //end of the function Sin_ResetMapLoading
+
+//End MAP loading from BSP file
+
+#endif //ME