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-rwxr-xr-xcode/bspc/l_poly.c1411
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diff --git a/code/bspc/l_poly.c b/code/bspc/l_poly.c
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#include <malloc.h>
+#include "l_cmd.h"
+#include "l_math.h"
+#include "l_poly.h"
+#include "l_log.h"
+#include "l_mem.h"
+
+#define BOGUS_RANGE 65535
+
+extern int numthreads;
+
+// counters are only bumped when running single threaded,
+// because they are an awefull coherence problem
+int c_active_windings;
+int c_peak_windings;
+int c_winding_allocs;
+int c_winding_points;
+int c_windingmemory;
+int c_peak_windingmemory;
+
+char windingerror[1024];
+
+void pw(winding_t *w)
+{
+ int i;
+ for (i=0 ; i<w->numpoints ; i++)
+ printf ("(%5.3f, %5.3f, %5.3f)\n",w->p[i][0], w->p[i][1],w->p[i][2]);
+}
+
+
+void ResetWindings(void)
+{
+ c_active_windings = 0;
+ c_peak_windings = 0;
+ c_winding_allocs = 0;
+ c_winding_points = 0;
+ c_windingmemory = 0;
+ c_peak_windingmemory = 0;
+
+ strcpy(windingerror, "");
+} //end of the function ResetWindings
+/*
+=============
+AllocWinding
+=============
+*/
+winding_t *AllocWinding (int points)
+{
+ winding_t *w;
+ int s;
+
+ s = sizeof(vec_t)*3*points + sizeof(int);
+ w = GetMemory(s);
+ memset(w, 0, s);
+
+ if (numthreads == 1)
+ {
+ c_winding_allocs++;
+ c_winding_points += points;
+ c_active_windings++;
+ if (c_active_windings > c_peak_windings)
+ c_peak_windings = c_active_windings;
+ c_windingmemory += MemorySize(w);
+ if (c_windingmemory > c_peak_windingmemory)
+ c_peak_windingmemory = c_windingmemory;
+ } //end if
+ return w;
+} //end of the function AllocWinding
+
+void FreeWinding (winding_t *w)
+{
+ if (*(unsigned *)w == 0xdeaddead)
+ Error ("FreeWinding: freed a freed winding");
+
+ if (numthreads == 1)
+ {
+ c_active_windings--;
+ c_windingmemory -= MemorySize(w);
+ } //end if
+
+ *(unsigned *)w = 0xdeaddead;
+
+ FreeMemory(w);
+} //end of the function FreeWinding
+
+int WindingMemory(void)
+{
+ return c_windingmemory;
+} //end of the function WindingMemory
+
+int WindingPeakMemory(void)
+{
+ return c_peak_windingmemory;
+} //end of the function WindingPeakMemory
+
+int ActiveWindings(void)
+{
+ return c_active_windings;
+} //end of the function ActiveWindings
+/*
+============
+RemoveColinearPoints
+============
+*/
+int c_removed;
+
+void RemoveColinearPoints (winding_t *w)
+{
+ int i, j, k;
+ vec3_t v1, v2;
+ int nump;
+ vec3_t p[MAX_POINTS_ON_WINDING];
+
+ nump = 0;
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ j = (i+1)%w->numpoints;
+ k = (i+w->numpoints-1)%w->numpoints;
+ VectorSubtract (w->p[j], w->p[i], v1);
+ VectorSubtract (w->p[i], w->p[k], v2);
+ VectorNormalize(v1);
+ VectorNormalize(v2);
+ if (DotProduct(v1, v2) < 0.999)
+ {
+ if (nump >= MAX_POINTS_ON_WINDING)
+ Error("RemoveColinearPoints: MAX_POINTS_ON_WINDING");
+ VectorCopy (w->p[i], p[nump]);
+ nump++;
+ }
+ }
+
+ if (nump == w->numpoints)
+ return;
+
+ if (numthreads == 1)
+ c_removed += w->numpoints - nump;
+ w->numpoints = nump;
+ memcpy (w->p, p, nump*sizeof(p[0]));
+}
+
+/*
+============
+WindingPlane
+============
+*/
+void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist)
+{
+ vec3_t v1, v2;
+ int i;
+
+ //find two vectors each longer than 0.5 units
+ for (i = 0; i < w->numpoints; i++)
+ {
+ VectorSubtract(w->p[(i+1) % w->numpoints], w->p[i], v1);
+ VectorSubtract(w->p[(i+2) % w->numpoints], w->p[i], v2);
+ if (VectorLength(v1) > 0.5 && VectorLength(v2) > 0.5) break;
+ } //end for
+ CrossProduct(v2, v1, normal);
+ VectorNormalize(normal);
+ *dist = DotProduct(w->p[0], normal);
+} //end of the function WindingPlane
+
+/*
+=============
+WindingArea
+=============
+*/
+vec_t WindingArea (winding_t *w)
+{
+ int i;
+ vec3_t d1, d2, cross;
+ vec_t total;
+
+ total = 0;
+ for (i=2 ; i<w->numpoints ; i++)
+ {
+ VectorSubtract (w->p[i-1], w->p[0], d1);
+ VectorSubtract (w->p[i], w->p[0], d2);
+ CrossProduct (d1, d2, cross);
+ total += 0.5 * VectorLength ( cross );
+ }
+ return total;
+}
+
+void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs)
+{
+ vec_t v;
+ int i,j;
+
+ mins[0] = mins[1] = mins[2] = 99999;
+ maxs[0] = maxs[1] = maxs[2] = -99999;
+
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ for (j=0 ; j<3 ; j++)
+ {
+ v = w->p[i][j];
+ if (v < mins[j])
+ mins[j] = v;
+ if (v > maxs[j])
+ maxs[j] = v;
+ }
+ }
+}
+
+/*
+=============
+WindingCenter
+=============
+*/
+void WindingCenter (winding_t *w, vec3_t center)
+{
+ int i;
+ float scale;
+
+ VectorCopy (vec3_origin, center);
+ for (i=0 ; i<w->numpoints ; i++)
+ VectorAdd (w->p[i], center, center);
+
+ scale = 1.0/w->numpoints;
+ VectorScale (center, scale, center);
+}
+
+/*
+=================
+BaseWindingForPlane
+=================
+*/
+winding_t *BaseWindingForPlane (vec3_t normal, vec_t dist)
+{
+ int i, x;
+ vec_t max, v;
+ vec3_t org, vright, vup;
+ winding_t *w;
+
+// find the major axis
+
+ max = -BOGUS_RANGE;
+ x = -1;
+ for (i=0 ; i<3; i++)
+ {
+ v = fabs(normal[i]);
+ if (v > max)
+ {
+ x = i;
+ max = v;
+ }
+ }
+ if (x==-1)
+ Error ("BaseWindingForPlane: no axis found");
+
+ VectorCopy (vec3_origin, vup);
+ switch (x)
+ {
+ case 0:
+ case 1:
+ vup[2] = 1;
+ break;
+ case 2:
+ vup[0] = 1;
+ break;
+ }
+
+ v = DotProduct (vup, normal);
+ VectorMA (vup, -v, normal, vup);
+ VectorNormalize (vup);
+
+ VectorScale (normal, dist, org);
+
+ CrossProduct (vup, normal, vright);
+
+ VectorScale (vup, BOGUS_RANGE, vup);
+ VectorScale (vright, BOGUS_RANGE, vright);
+
+// project a really big axis aligned box onto the plane
+ w = AllocWinding (4);
+
+ VectorSubtract (org, vright, w->p[0]);
+ VectorAdd (w->p[0], vup, w->p[0]);
+
+ VectorAdd (org, vright, w->p[1]);
+ VectorAdd (w->p[1], vup, w->p[1]);
+
+ VectorAdd (org, vright, w->p[2]);
+ VectorSubtract (w->p[2], vup, w->p[2]);
+
+ VectorSubtract (org, vright, w->p[3]);
+ VectorSubtract (w->p[3], vup, w->p[3]);
+
+ w->numpoints = 4;
+
+ return w;
+}
+
+/*
+==================
+CopyWinding
+==================
+*/
+winding_t *CopyWinding (winding_t *w)
+{
+ int size;
+ winding_t *c;
+
+ c = AllocWinding (w->numpoints);
+ size = (int)((winding_t *)0)->p[w->numpoints];
+ memcpy (c, w, size);
+ return c;
+}
+
+/*
+==================
+ReverseWinding
+==================
+*/
+winding_t *ReverseWinding (winding_t *w)
+{
+ int i;
+ winding_t *c;
+
+ c = AllocWinding (w->numpoints);
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ VectorCopy (w->p[w->numpoints-1-i], c->p[i]);
+ }
+ c->numpoints = w->numpoints;
+ return c;
+}
+
+
+/*
+=============
+ClipWindingEpsilon
+=============
+*/
+void ClipWindingEpsilon (winding_t *in, vec3_t normal, vec_t dist,
+ vec_t epsilon, winding_t **front, winding_t **back)
+{
+ vec_t dists[MAX_POINTS_ON_WINDING+4];
+ int sides[MAX_POINTS_ON_WINDING+4];
+ int counts[3];
+ //MrElusive: DOH can't use statics when unsing multithreading!!!
+ vec_t dot; // VC 4.2 optimizer bug if not static
+ int i, j;
+ vec_t *p1, *p2;
+ vec3_t mid;
+ winding_t *f, *b;
+ int maxpts;
+
+ counts[0] = counts[1] = counts[2] = 0;
+
+// determine sides for each point
+ for (i=0 ; i<in->numpoints ; i++)
+ {
+ dot = DotProduct (in->p[i], normal);
+ dot -= dist;
+ dists[i] = dot;
+ if (dot > epsilon)
+ sides[i] = SIDE_FRONT;
+ else if (dot < -epsilon)
+ sides[i] = SIDE_BACK;
+ else
+ {
+ sides[i] = SIDE_ON;
+ }
+ counts[sides[i]]++;
+ }
+ sides[i] = sides[0];
+ dists[i] = dists[0];
+
+ *front = *back = NULL;
+
+ if (!counts[0])
+ {
+ *back = CopyWinding (in);
+ return;
+ }
+ if (!counts[1])
+ {
+ *front = CopyWinding (in);
+ return;
+ }
+
+ maxpts = in->numpoints+4; // cant use counts[0]+2 because
+ // of fp grouping errors
+
+ *front = f = AllocWinding (maxpts);
+ *back = b = AllocWinding (maxpts);
+
+ for (i=0 ; i<in->numpoints ; i++)
+ {
+ p1 = in->p[i];
+
+ if (sides[i] == SIDE_ON)
+ {
+ VectorCopy (p1, f->p[f->numpoints]);
+ f->numpoints++;
+ VectorCopy (p1, b->p[b->numpoints]);
+ b->numpoints++;
+ continue;
+ }
+
+ if (sides[i] == SIDE_FRONT)
+ {
+ VectorCopy (p1, f->p[f->numpoints]);
+ f->numpoints++;
+ }
+ if (sides[i] == SIDE_BACK)
+ {
+ VectorCopy (p1, b->p[b->numpoints]);
+ b->numpoints++;
+ }
+
+ if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
+ continue;
+
+ // generate a split point
+ p2 = in->p[(i+1)%in->numpoints];
+
+ dot = dists[i] / (dists[i]-dists[i+1]);
+ for (j=0 ; j<3 ; j++)
+ { // avoid round off error when possible
+ if (normal[j] == 1)
+ mid[j] = dist;
+ else if (normal[j] == -1)
+ mid[j] = -dist;
+ else
+ mid[j] = p1[j] + dot*(p2[j]-p1[j]);
+ }
+
+ VectorCopy (mid, f->p[f->numpoints]);
+ f->numpoints++;
+ VectorCopy (mid, b->p[b->numpoints]);
+ b->numpoints++;
+ }
+
+ if (f->numpoints > maxpts || b->numpoints > maxpts)
+ Error ("ClipWinding: points exceeded estimate");
+ if (f->numpoints > MAX_POINTS_ON_WINDING || b->numpoints > MAX_POINTS_ON_WINDING)
+ Error ("ClipWinding: MAX_POINTS_ON_WINDING");
+}
+
+
+/*
+=============
+ChopWindingInPlace
+=============
+*/
+void ChopWindingInPlace (winding_t **inout, vec3_t normal, vec_t dist, vec_t epsilon)
+{
+ winding_t *in;
+ vec_t dists[MAX_POINTS_ON_WINDING+4];
+ int sides[MAX_POINTS_ON_WINDING+4];
+ int counts[3];
+ //MrElusive: DOH can't use statics when unsing multithreading!!!
+ vec_t dot; // VC 4.2 optimizer bug if not static
+ int i, j;
+ vec_t *p1, *p2;
+ vec3_t mid;
+ winding_t *f;
+ int maxpts;
+
+ in = *inout;
+ counts[0] = counts[1] = counts[2] = 0;
+
+// determine sides for each point
+ for (i=0 ; i<in->numpoints ; i++)
+ {
+ dot = DotProduct (in->p[i], normal);
+ dot -= dist;
+ dists[i] = dot;
+ if (dot > epsilon)
+ sides[i] = SIDE_FRONT;
+ else if (dot < -epsilon)
+ sides[i] = SIDE_BACK;
+ else
+ {
+ sides[i] = SIDE_ON;
+ }
+ counts[sides[i]]++;
+ }
+ sides[i] = sides[0];
+ dists[i] = dists[0];
+
+ if (!counts[0])
+ {
+ FreeWinding (in);
+ *inout = NULL;
+ return;
+ }
+ if (!counts[1])
+ return; // inout stays the same
+
+ maxpts = in->numpoints+4; // cant use counts[0]+2 because
+ // of fp grouping errors
+
+ f = AllocWinding (maxpts);
+
+ for (i=0 ; i<in->numpoints ; i++)
+ {
+ p1 = in->p[i];
+
+ if (sides[i] == SIDE_ON)
+ {
+ VectorCopy (p1, f->p[f->numpoints]);
+ f->numpoints++;
+ continue;
+ }
+
+ if (sides[i] == SIDE_FRONT)
+ {
+ VectorCopy (p1, f->p[f->numpoints]);
+ f->numpoints++;
+ }
+
+ if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
+ continue;
+
+ // generate a split point
+ p2 = in->p[(i+1)%in->numpoints];
+
+ dot = dists[i] / (dists[i]-dists[i+1]);
+ for (j=0 ; j<3 ; j++)
+ { // avoid round off error when possible
+ if (normal[j] == 1)
+ mid[j] = dist;
+ else if (normal[j] == -1)
+ mid[j] = -dist;
+ else
+ mid[j] = p1[j] + dot*(p2[j]-p1[j]);
+ }
+
+ VectorCopy (mid, f->p[f->numpoints]);
+ f->numpoints++;
+ }
+
+ if (f->numpoints > maxpts)
+ Error ("ClipWinding: points exceeded estimate");
+ if (f->numpoints > MAX_POINTS_ON_WINDING)
+ Error ("ClipWinding: MAX_POINTS_ON_WINDING");
+
+ FreeWinding (in);
+ *inout = f;
+}
+
+
+/*
+=================
+ChopWinding
+
+Returns the fragment of in that is on the front side
+of the cliping plane. The original is freed.
+=================
+*/
+winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist)
+{
+ winding_t *f, *b;
+
+ ClipWindingEpsilon (in, normal, dist, ON_EPSILON, &f, &b);
+ FreeWinding (in);
+ if (b)
+ FreeWinding (b);
+ return f;
+}
+
+
+/*
+=================
+CheckWinding
+
+=================
+*/
+void CheckWinding (winding_t *w)
+{
+ int i, j;
+ vec_t *p1, *p2;
+ vec_t d, edgedist;
+ vec3_t dir, edgenormal, facenormal;
+ vec_t area;
+ vec_t facedist;
+
+ if (w->numpoints < 3)
+ Error ("CheckWinding: %i points",w->numpoints);
+
+ area = WindingArea(w);
+ if (area < 1)
+ Error ("CheckWinding: %f area", area);
+
+ WindingPlane (w, facenormal, &facedist);
+
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ p1 = w->p[i];
+
+ for (j=0 ; j<3 ; j++)
+ if (p1[j] > BOGUS_RANGE || p1[j] < -BOGUS_RANGE)
+ Error ("CheckWinding: BUGUS_RANGE: %f",p1[j]);
+
+ j = i+1 == w->numpoints ? 0 : i+1;
+
+ // check the point is on the face plane
+ d = DotProduct (p1, facenormal) - facedist;
+ if (d < -ON_EPSILON || d > ON_EPSILON)
+ Error ("CheckWinding: point off plane");
+
+ // check the edge isnt degenerate
+ p2 = w->p[j];
+ VectorSubtract (p2, p1, dir);
+
+ if (VectorLength (dir) < ON_EPSILON)
+ Error ("CheckWinding: degenerate edge");
+
+ CrossProduct (facenormal, dir, edgenormal);
+ VectorNormalize (edgenormal);
+ edgedist = DotProduct (p1, edgenormal);
+ edgedist += ON_EPSILON;
+
+ // all other points must be on front side
+ for (j=0 ; j<w->numpoints ; j++)
+ {
+ if (j == i)
+ continue;
+ d = DotProduct (w->p[j], edgenormal);
+ if (d > edgedist)
+ Error ("CheckWinding: non-convex");
+ }
+ }
+}
+
+
+/*
+============
+WindingOnPlaneSide
+============
+*/
+int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist)
+{
+ qboolean front, back;
+ int i;
+ vec_t d;
+
+ front = false;
+ back = false;
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ d = DotProduct (w->p[i], normal) - dist;
+ if (d < -ON_EPSILON)
+ {
+ if (front)
+ return SIDE_CROSS;
+ back = true;
+ continue;
+ }
+ if (d > ON_EPSILON)
+ {
+ if (back)
+ return SIDE_CROSS;
+ front = true;
+ continue;
+ }
+ }
+
+ if (back)
+ return SIDE_BACK;
+ if (front)
+ return SIDE_FRONT;
+ return SIDE_ON;
+}
+
+//#ifdef ME
+ #define CONTINUOUS_EPSILON 0.005
+//#else
+// #define CONTINUOUS_EPSILON 0.001
+//#endif
+
+/*
+=============
+TryMergeWinding
+
+If two polygons share a common edge and the edges that meet at the
+common points are both inside the other polygons, merge them
+
+Returns NULL if the faces couldn't be merged, or the new face.
+The originals will NOT be freed.
+=============
+*/
+
+winding_t *TryMergeWinding (winding_t *f1, winding_t *f2, vec3_t planenormal)
+{
+ vec_t *p1, *p2, *p3, *p4, *back;
+ winding_t *newf;
+ int i, j, k, l;
+ vec3_t normal, delta;
+ vec_t dot;
+ qboolean keep1, keep2;
+
+
+ //
+ // find a common edge
+ //
+ p1 = p2 = NULL; // stop compiler warning
+ j = 0; //
+
+ for (i = 0; i < f1->numpoints; i++)
+ {
+ p1 = f1->p[i];
+ p2 = f1->p[(i+1) % f1->numpoints];
+ for (j = 0; j < f2->numpoints; j++)
+ {
+ p3 = f2->p[j];
+ p4 = f2->p[(j+1) % f2->numpoints];
+ for (k = 0; k < 3; k++)
+ {
+ if (fabs(p1[k] - p4[k]) > 0.1)//EQUAL_EPSILON) //ME
+ break;
+ if (fabs(p2[k] - p3[k]) > 0.1)//EQUAL_EPSILON) //ME
+ break;
+ } //end for
+ if (k==3)
+ break;
+ } //end for
+ if (j < f2->numpoints)
+ break;
+ } //end for
+
+ if (i == f1->numpoints)
+ return NULL; // no matching edges
+
+ //
+ // check slope of connected lines
+ // if the slopes are colinear, the point can be removed
+ //
+ back = f1->p[(i+f1->numpoints-1)%f1->numpoints];
+ VectorSubtract (p1, back, delta);
+ CrossProduct (planenormal, delta, normal);
+ VectorNormalize (normal);
+
+ back = f2->p[(j+2)%f2->numpoints];
+ VectorSubtract (back, p1, delta);
+ dot = DotProduct (delta, normal);
+ if (dot > CONTINUOUS_EPSILON)
+ return NULL; // not a convex polygon
+ keep1 = (qboolean)(dot < -CONTINUOUS_EPSILON);
+
+ back = f1->p[(i+2)%f1->numpoints];
+ VectorSubtract (back, p2, delta);
+ CrossProduct (planenormal, delta, normal);
+ VectorNormalize (normal);
+
+ back = f2->p[(j+f2->numpoints-1)%f2->numpoints];
+ VectorSubtract (back, p2, delta);
+ dot = DotProduct (delta, normal);
+ if (dot > CONTINUOUS_EPSILON)
+ return NULL; // not a convex polygon
+ keep2 = (qboolean)(dot < -CONTINUOUS_EPSILON);
+
+ //
+ // build the new polygon
+ //
+ newf = AllocWinding (f1->numpoints + f2->numpoints);
+
+ // copy first polygon
+ for (k=(i+1)%f1->numpoints ; k != i ; k=(k+1)%f1->numpoints)
+ {
+ if (k==(i+1)%f1->numpoints && !keep2)
+ continue;
+
+ VectorCopy (f1->p[k], newf->p[newf->numpoints]);
+ newf->numpoints++;
+ }
+
+ // copy second polygon
+ for (l= (j+1)%f2->numpoints ; l != j ; l=(l+1)%f2->numpoints)
+ {
+ if (l==(j+1)%f2->numpoints && !keep1)
+ continue;
+ VectorCopy (f2->p[l], newf->p[newf->numpoints]);
+ newf->numpoints++;
+ }
+
+ return newf;
+}
+
+//#ifdef ME
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+winding_t *MergeWindings(winding_t *w1, winding_t *w2, vec3_t planenormal)
+{
+ winding_t *neww;
+ float dist;
+ int i, j, n, found, insertafter;
+ int sides[MAX_POINTS_ON_WINDING+4];
+ vec3_t newp[MAX_POINTS_ON_WINDING+4];
+ int numpoints;
+ vec3_t edgevec, sepnormal, v;
+
+ RemoveEqualPoints(w1, 0.2);
+ numpoints = w1->numpoints;
+ memcpy(newp, w1->p, w1->numpoints * sizeof(vec3_t));
+ //
+ for (i = 0; i < w2->numpoints; i++)
+ {
+ VectorCopy(w2->p[i], v);
+ for (j = 0; j < numpoints; j++)
+ {
+ VectorSubtract(newp[(j+1)%numpoints],
+ newp[(j)%numpoints], edgevec);
+ CrossProduct(edgevec, planenormal, sepnormal);
+ VectorNormalize(sepnormal);
+ if (VectorLength(sepnormal) < 0.9)
+ {
+ //remove the point from the new winding
+ for (n = j; n < numpoints-1; n++)
+ {
+ VectorCopy(newp[n+1], newp[n]);
+ sides[n] = sides[n+1];
+ } //end for
+ numpoints--;
+ j--;
+ Log_Print("MergeWindings: degenerate edge on winding %f %f %f\n", sepnormal[0],
+ sepnormal[1],
+ sepnormal[2]);
+ continue;
+ } //end if
+ dist = DotProduct(newp[(j)%numpoints], sepnormal);
+ if (DotProduct(v, sepnormal) - dist < -0.1) sides[j] = SIDE_BACK;
+ else sides[j] = SIDE_FRONT;
+ } //end for
+ //remove all unnecesary points
+ for (j = 0; j < numpoints;)
+ {
+ if (sides[j] == SIDE_BACK
+ && sides[(j+1)%numpoints] == SIDE_BACK)
+ {
+ //remove the point from the new winding
+ for (n = (j+1)%numpoints; n < numpoints-1; n++)
+ {
+ VectorCopy(newp[n+1], newp[n]);
+ sides[n] = sides[n+1];
+ } //end for
+ numpoints--;
+ } //end if
+ else
+ {
+ j++;
+ } //end else
+ } //end for
+ //
+ found = false;
+ for (j = 0; j < numpoints; j++)
+ {
+ if (sides[j] == SIDE_FRONT
+ && sides[(j+1)%numpoints] == SIDE_BACK)
+ {
+ if (found) Log_Print("Warning: MergeWindings: front to back found twice\n");
+ found = true;
+ } //end if
+ } //end for
+ //
+ for (j = 0; j < numpoints; j++)
+ {
+ if (sides[j] == SIDE_FRONT
+ && sides[(j+1)%numpoints] == SIDE_BACK)
+ {
+ insertafter = (j+1)%numpoints;
+ //insert the new point after j+1
+ for (n = numpoints-1; n > insertafter; n--)
+ {
+ VectorCopy(newp[n], newp[n+1]);
+ } //end for
+ numpoints++;
+ VectorCopy(v, newp[(insertafter+1)%numpoints]);
+ break;
+ } //end if
+ } //end for
+ } //end for
+ neww = AllocWinding(numpoints);
+ neww->numpoints = numpoints;
+ memcpy(neww->p, newp, numpoints * sizeof(vec3_t));
+ RemoveColinearPoints(neww);
+ return neww;
+} //end of the function MergeWindings
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+char *WindingErrorString(void)
+{
+ return windingerror;
+} //end of the function WindingErrorString
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int WindingError(winding_t *w)
+{
+ int i, j;
+ vec_t *p1, *p2;
+ vec_t d, edgedist;
+ vec3_t dir, edgenormal, facenormal;
+ vec_t area;
+ vec_t facedist;
+
+ if (w->numpoints < 3)
+ {
+ sprintf(windingerror, "winding %i points", w->numpoints);
+ return WE_NOTENOUGHPOINTS;
+ } //end if
+
+ area = WindingArea(w);
+ if (area < 1)
+ {
+ sprintf(windingerror, "winding %f area", area);
+ return WE_SMALLAREA;
+ } //end if
+
+ WindingPlane (w, facenormal, &facedist);
+
+ for (i=0 ; i<w->numpoints ; i++)
+ {
+ p1 = w->p[i];
+
+ for (j=0 ; j<3 ; j++)
+ {
+ if (p1[j] > BOGUS_RANGE || p1[j] < -BOGUS_RANGE)
+ {
+ sprintf(windingerror, "winding point %d BUGUS_RANGE \'%f %f %f\'", j, p1[0], p1[1], p1[2]);
+ return WE_POINTBOGUSRANGE;
+ } //end if
+ } //end for
+
+ j = i+1 == w->numpoints ? 0 : i+1;
+
+ // check the point is on the face plane
+ d = DotProduct (p1, facenormal) - facedist;
+ if (d < -ON_EPSILON || d > ON_EPSILON)
+ {
+ sprintf(windingerror, "winding point %d off plane", i);
+ return WE_POINTOFFPLANE;
+ } //end if
+
+ // check the edge isnt degenerate
+ p2 = w->p[j];
+ VectorSubtract (p2, p1, dir);
+
+ if (VectorLength (dir) < ON_EPSILON)
+ {
+ sprintf(windingerror, "winding degenerate edge %d-%d", i, j);
+ return WE_DEGENERATEEDGE;
+ } //end if
+
+ CrossProduct (facenormal, dir, edgenormal);
+ VectorNormalize (edgenormal);
+ edgedist = DotProduct (p1, edgenormal);
+ edgedist += ON_EPSILON;
+
+ // all other points must be on front side
+ for (j=0 ; j<w->numpoints ; j++)
+ {
+ if (j == i)
+ continue;
+ d = DotProduct (w->p[j], edgenormal);
+ if (d > edgedist)
+ {
+ sprintf(windingerror, "winding non-convex");
+ return WE_NONCONVEX;
+ } //end if
+ } //end for
+ } //end for
+ return WE_NONE;
+} //end of the function WindingError
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void RemoveEqualPoints(winding_t *w, float epsilon)
+{
+ int i, nump;
+ vec3_t v;
+ vec3_t p[MAX_POINTS_ON_WINDING];
+
+ VectorCopy(w->p[0], p[0]);
+ nump = 1;
+ for (i = 1; i < w->numpoints; i++)
+ {
+ VectorSubtract(w->p[i], p[nump-1], v);
+ if (VectorLength(v) > epsilon)
+ {
+ if (nump >= MAX_POINTS_ON_WINDING)
+ Error("RemoveColinearPoints: MAX_POINTS_ON_WINDING");
+ VectorCopy (w->p[i], p[nump]);
+ nump++;
+ } //end if
+ } //end for
+
+ if (nump == w->numpoints)
+ return;
+
+ w->numpoints = nump;
+ memcpy(w->p, p, nump * sizeof(p[0]));
+} //end of the function RemoveEqualPoints
+//===========================================================================
+// adds the given point to a winding at the given spot
+// (for instance when spot is zero then the point is added at position zero)
+// the original winding is NOT freed
+//
+// Parameter: -
+// Returns: the new winding with the added point
+// Changes Globals: -
+//===========================================================================
+winding_t *AddWindingPoint(winding_t *w, vec3_t point, int spot)
+{
+ int i, j;
+ winding_t *neww;
+
+ if (spot > w->numpoints)
+ {
+ Error("AddWindingPoint: num > w->numpoints");
+ } //end if
+ if (spot < 0)
+ {
+ Error("AddWindingPoint: num < 0");
+ } //end if
+ neww = AllocWinding(w->numpoints + 1);
+ neww->numpoints = w->numpoints + 1;
+ for (i = 0, j = 0; i < neww->numpoints; i++)
+ {
+ if (i == spot)
+ {
+ VectorCopy(point, neww->p[i]);
+ } //end if
+ else
+ {
+ VectorCopy(w->p[j], neww->p[i]);
+ j++;
+ } //end else
+ } //end for
+ return neww;
+} //end of the function AddWindingPoint
+//===========================================================================
+// the position where the new point should be added in the winding is
+// stored in *spot
+//
+// Parameter: -
+// Returns: true if the point is on the winding
+// Changes Globals: -
+//===========================================================================
+#define MELT_ON_EPSILON 0.2
+
+int PointOnWinding(winding_t *w, vec3_t normal, float dist, vec3_t point, int *spot)
+{
+ int i, j;
+ vec3_t v1, v2;
+ vec3_t edgenormal, edgevec;
+ float edgedist, dot;
+
+ *spot = 0;
+ //the point must be on the winding plane
+ dot = DotProduct(point, normal) - dist;
+ if (dot < -MELT_ON_EPSILON || dot > MELT_ON_EPSILON) return false;
+ //
+ for (i = 0; i < w->numpoints; i++)
+ {
+ j = (i+1) % w->numpoints;
+ //get a plane orthogonal to the winding plane through the edge
+ VectorSubtract(w->p[j], w->p[i], edgevec);
+ CrossProduct(normal, edgevec, edgenormal);
+ VectorNormalize(edgenormal);
+ edgedist = DotProduct(edgenormal, w->p[i]);
+ //point must be not too far from the plane
+ dot = DotProduct(point, edgenormal) - edgedist;
+ if (dot < -MELT_ON_EPSILON || dot > MELT_ON_EPSILON) continue;
+ //vector from first point of winding to the point to test
+ VectorSubtract(point, w->p[i], v1);
+ //vector from second point of winding to the point to test
+ VectorSubtract(point, w->p[j], v2);
+ //if the length of the vector is not larger than 0.5 units then
+ //the point is assumend to be the same as one of the winding points
+ if (VectorNormalize(v1) < 0.5) return false;
+ if (VectorNormalize(v2) < 0.5) return false;
+ //point must be between the two winding points
+ //(the two vectors must be directed towards each other, and on the
+ //same straight line)
+ if (DotProduct(v1, v2) < -0.99)
+ {
+ *spot = i + 1;
+ return true;
+ } //end if
+ } //end for
+ return false;
+} //end of the function PointOnWinding
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int FindPlaneSeperatingWindings(winding_t *w1, winding_t *w2, vec3_t dir,
+ vec3_t normal, float *dist)
+{
+ int i, i2, j, j2, n;
+ int sides1[3], sides2[3];
+ float dist1, dist2, dot, diff;
+ vec3_t normal1, normal2;
+ vec3_t v1, v2;
+
+ for (i = 0; i < w1->numpoints; i++)
+ {
+ i2 = (i+1) % w1->numpoints;
+ //
+ VectorSubtract(w1->p[i2], w1->p[i], v1);
+ if (VectorLength(v1) < 0.1)
+ {
+ //Log_Write("FindPlaneSeperatingWindings: winding1 with degenerate edge\r\n");
+ continue;
+ } //end if
+ CrossProduct(v1, dir, normal1);
+ VectorNormalize(normal1);
+ dist1 = DotProduct(normal1, w1->p[i]);
+ //
+ for (j = 0; j < w2->numpoints; j++)
+ {
+ j2 = (j+1) % w2->numpoints;
+ //
+ VectorSubtract(w2->p[j2], w2->p[j], v2);
+ if (VectorLength(v2) < 0.1)
+ {
+ //Log_Write("FindPlaneSeperatingWindings: winding2 with degenerate edge\r\n");
+ continue;
+ } //end if
+ CrossProduct(v2, dir, normal2);
+ VectorNormalize(normal2);
+ dist2 = DotProduct(normal2, w2->p[j]);
+ //
+ diff = dist1 - dist2;
+ if (diff < -0.1 || diff > 0.1)
+ {
+ dist2 = -dist2;
+ VectorNegate(normal2, normal2);
+ diff = dist1 - dist2;
+ if (diff < -0.1 || diff > 0.1) continue;
+ } //end if
+ //check if the normal vectors are equal
+ for (n = 0; n < 3; n++)
+ {
+ diff = normal1[n] - normal2[n];
+ if (diff < -0.0001 || diff > 0.0001) break;
+ } //end for
+ if (n != 3) continue;
+ //check on which side of the seperating plane the points of
+ //the first winding are
+ sides1[0] = sides1[1] = sides1[2] = 0;
+ for (n = 0; n < w1->numpoints; n++)
+ {
+ dot = DotProduct(w1->p[n], normal1) - dist1;
+ if (dot > 0.1) sides1[0]++;
+ else if (dot < -0.1) sides1[1]++;
+ else sides1[2]++;
+ } //end for
+ //check on which side of the seperating plane the points of
+ //the second winding are
+ sides2[0] = sides2[1] = sides2[2] = 0;
+ for (n = 0; n < w2->numpoints; n++)
+ {
+ //used normal1 and dist1 (they are equal to normal2 and dist2)
+ dot = DotProduct(w2->p[n], normal1) - dist1;
+ if (dot > 0.1) sides2[0]++;
+ else if (dot < -0.1) sides2[1]++;
+ else sides2[2]++;
+ } //end for
+ //if the first winding has points at both sides
+ if (sides1[0] && sides1[1])
+ {
+ Log_Write("FindPlaneSeperatingWindings: winding1 non-convex\r\n");
+ continue;
+ } //end if
+ //if the second winding has points at both sides
+ if (sides2[0] && sides2[1])
+ {
+ Log_Write("FindPlaneSeperatingWindings: winding2 non-convex\r\n");
+ continue;
+ } //end if
+ //
+ if ((!sides1[0] && !sides1[1]) || (!sides2[0] && !sides2[1]))
+ {
+ //don't use one of the winding planes as the seperating plane
+ continue;
+ } //end if
+ //the windings must be at different sides of the seperating plane
+ if ((!sides1[0] && !sides2[1]) || (!sides1[1] && !sides2[0]))
+ {
+ VectorCopy(normal1, normal);
+ *dist = dist1;
+ return true;
+ } //end if
+ } //end for
+ } //end for
+ return false;
+} //end of the function FindPlaneSeperatingWindings
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+#define WCONVEX_EPSILON 0.2
+
+int WindingsNonConvex(winding_t *w1, winding_t *w2,
+ vec3_t normal1, vec3_t normal2,
+ float dist1, float dist2)
+{
+ int i;
+
+ if (!w1 || !w2) return false;
+
+ //check if one of the points of face1 is at the back of the plane of face2
+ for (i = 0; i < w1->numpoints; i++)
+ {
+ if (DotProduct(normal2, w1->p[i]) - dist2 > WCONVEX_EPSILON) return true;
+ } //end for
+ //check if one of the points of face2 is at the back of the plane of face1
+ for (i = 0; i < w2->numpoints; i++)
+ {
+ if (DotProduct(normal1, w2->p[i]) - dist1 > WCONVEX_EPSILON) return true;
+ } //end for
+
+ return false;
+} //end of the function WindingsNonConvex
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+/*
+#define VERTEX_EPSILON 0.5
+
+qboolean EqualVertexes(vec3_t v1, vec3_t v2)
+{
+ float diff;
+
+ diff = v1[0] - v2[0];
+ if (diff > -VERTEX_EPSILON && diff < VERTEX_EPSILON)
+ {
+ diff = v1[1] - v2[1];
+ if (diff > -VERTEX_EPSILON && diff < VERTEX_EPSILON)
+ {
+ diff = v1[2] - v2[2];
+ if (diff > -VERTEX_EPSILON && diff < VERTEX_EPSILON)
+ {
+ return true;
+ } //end if
+ } //end if
+ } //end if
+ return false;
+} //end of the function EqualVertexes
+
+#define CONTINUOUS_EPSILON 0.001
+
+winding_t *AAS_MergeWindings(winding_t *w1, winding_t *w2, vec3_t windingnormal)
+{
+ int n, i, k;
+ vec3_t normal, delta;
+ winding_t *winding, *neww;
+ float dist, dot;
+ int p1, p2;
+ int points[2][64];
+ int numpoints[2] = {0, 0};
+ int newnumpoints;
+ int keep[2];
+
+ if (!FindPlaneSeperatingWindings(w1, w2, windingnormal, normal, &dist)) return NULL;
+
+ //for both windings
+ for (n = 0; n < 2; n++)
+ {
+ if (n == 0) winding = w1;
+ else winding = w2;
+ //get the points of the winding which are on the seperating plane
+ for (i = 0; i < winding->numpoints; i++)
+ {
+ dot = DotProduct(winding->p[i], normal) - dist;
+ if (dot > -ON_EPSILON && dot < ON_EPSILON)
+ {
+ //don't allow more than 64 points on the seperating plane
+ if (numpoints[n] >= 64) Error("AAS_MergeWindings: more than 64 points on seperating plane\n");
+ points[n][numpoints[n]++] = i;
+ } //end if
+ } //end for
+ //there must be at least two points of each winding on the seperating plane
+ if (numpoints[n] < 2) return NULL;
+ } //end for
+
+ //if the first point of winding1 (which is on the seperating plane) is unequal
+ //to the last point of winding2 (which is on the seperating plane)
+ if (!EqualVertexes(w1->p[points[0][0]], w2->p[points[1][numpoints[1]-1]]))
+ {
+ return NULL;
+ } //end if
+ //if the last point of winding1 (which is on the seperating plane) is unequal
+ //to the first point of winding2 (which is on the seperating plane)
+ if (!EqualVertexes(w1->p[points[0][numpoints[0]-1]], w2->p[points[1][0]]))
+ {
+ return NULL;
+ } //end if
+ //
+ // check slope of connected lines
+ // if the slopes are colinear, the point can be removed
+ //
+ //first point of winding1 which is on the seperating plane
+ p1 = points[0][0];
+ //point before p1
+ p2 = (p1 + w1->numpoints - 1) % w1->numpoints;
+ VectorSubtract(w1->p[p1], w1->p[p2], delta);
+ CrossProduct(windingnormal, delta, normal);
+ VectorNormalize(normal, normal);
+
+ //last point of winding2 which is on the seperating plane
+ p1 = points[1][numpoints[1]-1];
+ //point after p1
+ p2 = (p1 + 1) % w2->numpoints;
+ VectorSubtract(w2->p[p2], w2->p[p1], delta);
+ dot = DotProduct(delta, normal);
+ if (dot > CONTINUOUS_EPSILON) return NULL; //merging would create a non-convex polygon
+ keep[0] = (qboolean)(dot < -CONTINUOUS_EPSILON);
+
+ //first point of winding2 which is on the seperating plane
+ p1 = points[1][0];
+ //point before p1
+ p2 = (p1 + w2->numpoints - 1) % w2->numpoints;
+ VectorSubtract(w2->p[p1], w2->p[p2], delta);
+ CrossProduct(windingnormal, delta, normal);
+ VectorNormalize(normal, normal);
+
+ //last point of winding1 which is on the seperating plane
+ p1 = points[0][numpoints[0]-1];
+ //point after p1
+ p2 = (p1 + 1) % w1->numpoints;
+ VectorSubtract(w1->p[p2], w1->p[p1], delta);
+ dot = DotProduct(delta, normal);
+ if (dot > CONTINUOUS_EPSILON) return NULL; //merging would create a non-convex polygon
+ keep[1] = (qboolean)(dot < -CONTINUOUS_EPSILON);
+
+ //number of points on the new winding
+ newnumpoints = w1->numpoints - numpoints[0] + w2->numpoints - numpoints[1] + 2;
+ //allocate the winding
+ neww = AllocWinding(newnumpoints);
+ neww->numpoints = newnumpoints;
+ //copy all the points
+ k = 0;
+ //for both windings
+ for (n = 0; n < 2; n++)
+ {
+ if (n == 0) winding = w1;
+ else winding = w2;
+ //copy the points of the winding starting with the last point on the
+ //seperating plane and ending before the first point on the seperating plane
+ for (i = points[n][numpoints[n]-1]; i != points[n][0]; i = (i+1)%winding->numpoints)
+ {
+ if (k >= newnumpoints)
+ {
+ Log_Print("numpoints[0] = %d\n", numpoints[0]);
+ Log_Print("numpoints[1] = %d\n", numpoints[1]);
+ Error("AAS_MergeWindings: k = %d >= newnumpoints = %d\n", k, newnumpoints);
+ } //end if
+ VectorCopy(winding->p[i], neww->p[k]);
+ k++;
+ } //end for
+ } //end for
+ RemoveEqualPoints(neww);
+ if (!WindingIsOk(neww, 1))
+ {
+ Log_Print("AAS_MergeWindings: winding not ok after merging\n");
+ FreeWinding(neww);
+ return NULL;
+ } //end if
+ return neww;
+} //end of the function AAS_MergeWindings*/
+//#endif //ME