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Diffstat (limited to 'code/bspc/l_bsp_q3.c')
-rw-r--r-- | code/bspc/l_bsp_q3.c | 824 |
1 files changed, 0 insertions, 824 deletions
diff --git a/code/bspc/l_bsp_q3.c b/code/bspc/l_bsp_q3.c deleted file mode 100644 index a2bfe4a..0000000 --- a/code/bspc/l_bsp_q3.c +++ /dev/null @@ -1,824 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -#include "l_cmd.h" -#include "l_math.h" -#include "l_mem.h" -#include "l_log.h" -#include "l_poly.h" -#include "../botlib/l_script.h" -#include "l_qfiles.h" -#include "l_bsp_q3.h" -#include "l_bsp_ent.h" - -void Q3_ParseEntities (void); -void Q3_PrintBSPFileSizes(void); - -void GetLeafNums (void); - -//============================================================================= - -#define WCONVEX_EPSILON 0.5 - - -int q3_nummodels; -q3_dmodel_t *q3_dmodels;//[MAX_MAP_MODELS]; - -int q3_numShaders; -q3_dshader_t *q3_dshaders;//[Q3_MAX_MAP_SHADERS]; - -int q3_entdatasize; -char *q3_dentdata;//[Q3_MAX_MAP_ENTSTRING]; - -int q3_numleafs; -q3_dleaf_t *q3_dleafs;//[Q3_MAX_MAP_LEAFS]; - -int q3_numplanes; -q3_dplane_t *q3_dplanes;//[Q3_MAX_MAP_PLANES]; - -int q3_numnodes; -q3_dnode_t *q3_dnodes;//[Q3_MAX_MAP_NODES]; - -int q3_numleafsurfaces; -int *q3_dleafsurfaces;//[Q3_MAX_MAP_LEAFFACES]; - -int q3_numleafbrushes; -int *q3_dleafbrushes;//[Q3_MAX_MAP_LEAFBRUSHES]; - -int q3_numbrushes; -q3_dbrush_t *q3_dbrushes;//[Q3_MAX_MAP_BRUSHES]; - -int q3_numbrushsides; -q3_dbrushside_t *q3_dbrushsides;//[Q3_MAX_MAP_BRUSHSIDES]; - -int q3_numLightBytes; -byte *q3_lightBytes;//[Q3_MAX_MAP_LIGHTING]; - -int q3_numGridPoints; -byte *q3_gridData;//[Q3_MAX_MAP_LIGHTGRID]; - -int q3_numVisBytes; -byte *q3_visBytes;//[Q3_MAX_MAP_VISIBILITY]; - -int q3_numDrawVerts; -q3_drawVert_t *q3_drawVerts;//[Q3_MAX_MAP_DRAW_VERTS]; - -int q3_numDrawIndexes; -int *q3_drawIndexes;//[Q3_MAX_MAP_DRAW_INDEXES]; - -int q3_numDrawSurfaces; -q3_dsurface_t *q3_drawSurfaces;//[Q3_MAX_MAP_DRAW_SURFS]; - -int q3_numFogs; -q3_dfog_t *q3_dfogs;//[Q3_MAX_MAP_FOGS]; - -char q3_dbrushsidetextured[Q3_MAX_MAP_BRUSHSIDES]; - -extern qboolean forcesidesvisible; - -//=========================================================================== -// -// Parameter: - -// Returns: - -// Changes Globals: - -//=========================================================================== -void Q3_FreeMaxBSP(void) -{ - if (q3_dmodels) FreeMemory(q3_dmodels); - q3_dmodels = NULL; - q3_nummodels = 0; - if (q3_dshaders) FreeMemory(q3_dshaders); - q3_dshaders = NULL; - q3_numShaders = 0; - if (q3_dentdata) FreeMemory(q3_dentdata); - q3_dentdata = NULL; - q3_entdatasize = 0; - if (q3_dleafs) FreeMemory(q3_dleafs); - q3_dleafs = NULL; - q3_numleafs = 0; - if (q3_dplanes) FreeMemory(q3_dplanes); - q3_dplanes = NULL; - q3_numplanes = 0; - if (q3_dnodes) FreeMemory(q3_dnodes); - q3_dnodes = NULL; - q3_numnodes = 0; - if (q3_dleafsurfaces) FreeMemory(q3_dleafsurfaces); - q3_dleafsurfaces = NULL; - q3_numleafsurfaces = 0; - if (q3_dleafbrushes) FreeMemory(q3_dleafbrushes); - q3_dleafbrushes = NULL; - q3_numleafbrushes = 0; - if (q3_dbrushes) FreeMemory(q3_dbrushes); - q3_dbrushes = NULL; - q3_numbrushes = 0; - if (q3_dbrushsides) FreeMemory(q3_dbrushsides); - q3_dbrushsides = NULL; - q3_numbrushsides = 0; - if (q3_lightBytes) FreeMemory(q3_lightBytes); - q3_lightBytes = NULL; - q3_numLightBytes = 0; - if (q3_gridData) FreeMemory(q3_gridData); - q3_gridData = NULL; - q3_numGridPoints = 0; - if (q3_visBytes) FreeMemory(q3_visBytes); - q3_visBytes = NULL; - q3_numVisBytes = 0; - if (q3_drawVerts) FreeMemory(q3_drawVerts); - q3_drawVerts = NULL; - q3_numDrawVerts = 0; - if (q3_drawIndexes) FreeMemory(q3_drawIndexes); - q3_drawIndexes = NULL; - q3_numDrawIndexes = 0; - if (q3_drawSurfaces) FreeMemory(q3_drawSurfaces); - q3_drawSurfaces = NULL; - q3_numDrawSurfaces = 0; - if (q3_dfogs) FreeMemory(q3_dfogs); - q3_dfogs = NULL; - q3_numFogs = 0; -} //end of the function Q3_FreeMaxBSP - - -//=========================================================================== -// -// Parameter: - -// Returns: - -// Changes Globals: - -//=========================================================================== -void Q3_PlaneFromPoints(vec3_t p0, vec3_t p1, vec3_t p2, vec3_t normal, float *dist) -{ - vec3_t t1, t2; - - VectorSubtract(p0, p1, t1); - VectorSubtract(p2, p1, t2); - CrossProduct(t1, t2, normal); - VectorNormalize(normal); - - *dist = DotProduct(p0, normal); -} //end of the function PlaneFromPoints -//=========================================================================== -// -// Parameter: - -// Returns: - -// Changes Globals: - -//=========================================================================== -void Q3_SurfacePlane(q3_dsurface_t *surface, vec3_t normal, float *dist) -{ - int i; - float *p0, *p1, *p2; - vec3_t t1, t2; - - p0 = q3_drawVerts[surface->firstVert].xyz; - for (i = 1; i < surface->numVerts-1; i++) - { - p1 = q3_drawVerts[surface->firstVert + ((i) % surface->numVerts)].xyz; - p2 = q3_drawVerts[surface->firstVert + ((i+1) % surface->numVerts)].xyz; - VectorSubtract(p0, p1, t1); - VectorSubtract(p2, p1, t2); - CrossProduct(t1, t2, normal); - VectorNormalize(normal); - if (VectorLength(normal)) break; - } //end for*/ -/* - float dot; - for (i = 0; i < surface->numVerts; i++) - { - p0 = q3_drawVerts[surface->firstVert + ((i) % surface->numVerts)].xyz; - p1 = q3_drawVerts[surface->firstVert + ((i+1) % surface->numVerts)].xyz; - p2 = q3_drawVerts[surface->firstVert + ((i+2) % surface->numVerts)].xyz; - VectorSubtract(p0, p1, t1); - VectorSubtract(p2, p1, t2); - VectorNormalize(t1); - VectorNormalize(t2); - dot = DotProduct(t1, t2); - if (dot > -0.9 && dot < 0.9 && - VectorLength(t1) > 0.1 && VectorLength(t2) > 0.1) break; - } //end for - CrossProduct(t1, t2, normal); - VectorNormalize(normal); -*/ - if (VectorLength(normal) < 0.9) - { - printf("surface %d bogus normal vector %f %f %f\n", surface - q3_drawSurfaces, normal[0], normal[1], normal[2]); - printf("t1 = %f %f %f, t2 = %f %f %f\n", t1[0], t1[1], t1[2], t2[0], t2[1], t2[2]); - for (i = 0; i < surface->numVerts; i++) - { - p1 = q3_drawVerts[surface->firstVert + ((i) % surface->numVerts)].xyz; - Log_Print("p%d = %f %f %f\n", i, p1[0], p1[1], p1[2]); - } //end for - } //end if - *dist = DotProduct(p0, normal); -} //end of the function Q3_SurfacePlane -//=========================================================================== -// -// Parameter: - -// Returns: - -// Changes Globals: - -//=========================================================================== -q3_dplane_t *q3_surfaceplanes; - -void Q3_CreatePlanarSurfacePlanes(void) -{ - int i; - q3_dsurface_t *surface; - - Log_Print("creating planar surface planes...\n"); - q3_surfaceplanes = (q3_dplane_t *) GetClearedMemory(q3_numDrawSurfaces * sizeof(q3_dplane_t)); - - for (i = 0; i < q3_numDrawSurfaces; i++) - { - surface = &q3_drawSurfaces[i]; - if (surface->surfaceType != MST_PLANAR) continue; - Q3_SurfacePlane(surface, q3_surfaceplanes[i].normal, &q3_surfaceplanes[i].dist); - //Log_Print("normal = %f %f %f, dist = %f\n", q3_surfaceplanes[i].normal[0], - // q3_surfaceplanes[i].normal[1], - // q3_surfaceplanes[i].normal[2], q3_surfaceplanes[i].dist); - } //end for -} //end of the function Q3_CreatePlanarSurfacePlanes -//=========================================================================== -// -// Parameter: - -// Returns: - -// Changes Globals: - -//=========================================================================== -/* -void Q3_SurfacePlane(q3_dsurface_t *surface, vec3_t normal, float *dist) -{ - //take the plane information from the lightmap vector - //VectorCopy(surface->lightmapVecs[2], normal); - //calculate plane dist with first surface vertex - //*dist = DotProduct(q3_drawVerts[surface->firstVert].xyz, normal); - Q3_PlaneFromPoints(q3_drawVerts[surface->firstVert].xyz, - q3_drawVerts[surface->firstVert+1].xyz, - q3_drawVerts[surface->firstVert+2].xyz, normal, dist); -} //end of the function Q3_SurfacePlane*/ -//=========================================================================== -// returns the amount the face and the winding overlap -// -// Parameter: - -// Returns: - -// Changes Globals: - -//=========================================================================== -float Q3_FaceOnWinding(q3_dsurface_t *surface, winding_t *winding) -{ - int i; - float dist, area; - q3_dplane_t plane; - vec_t *v1, *v2; - vec3_t normal, edgevec; - winding_t *w; - - //copy the winding before chopping - w = CopyWinding(winding); - //retrieve the surface plane - Q3_SurfacePlane(surface, plane.normal, &plane.dist); - //chop the winding with the surface edge planes - for (i = 0; i < surface->numVerts && w; i++) - { - v1 = q3_drawVerts[surface->firstVert + ((i) % surface->numVerts)].xyz; - v2 = q3_drawVerts[surface->firstVert + ((i+1) % surface->numVerts)].xyz; - //create a plane through the edge from v1 to v2, orthogonal to the - //surface plane and with the normal vector pointing inward - VectorSubtract(v2, v1, edgevec); - CrossProduct(edgevec, plane.normal, normal); - VectorNormalize(normal); - dist = DotProduct(normal, v1); - // - ChopWindingInPlace(&w, normal, dist, -0.1); //CLIP_EPSILON - } //end for - if (w) - { - area = WindingArea(w); - FreeWinding(w); - return area; - } //end if - return 0; -} //end of the function Q3_FaceOnWinding -//=========================================================================== -// creates a winding for the given brush side on the given brush -// -// Parameter: - -// Returns: - -// Changes Globals: - -//=========================================================================== -winding_t *Q3_BrushSideWinding(q3_dbrush_t *brush, q3_dbrushside_t *baseside) -{ - int i; - q3_dplane_t *baseplane, *plane; - winding_t *w; - q3_dbrushside_t *side; - - //create a winding for the brush side with the given planenumber - baseplane = &q3_dplanes[baseside->planeNum]; - w = BaseWindingForPlane(baseplane->normal, baseplane->dist); - for (i = 0; i < brush->numSides && w; i++) - { - side = &q3_dbrushsides[brush->firstSide + i]; - //don't chop with the base plane - if (side->planeNum == baseside->planeNum) continue; - //also don't use planes that are almost equal - plane = &q3_dplanes[side->planeNum]; - if (DotProduct(baseplane->normal, plane->normal) > 0.999 - && fabs(baseplane->dist - plane->dist) < 0.01) continue; - // - plane = &q3_dplanes[side->planeNum^1]; - ChopWindingInPlace(&w, plane->normal, plane->dist, -0.1); //CLIP_EPSILON); - } //end for - return w; -} //end of the function Q3_BrushSideWinding -//=========================================================================== -// fix screwed brush texture references -// -// Parameter: - -// Returns: - -// Changes Globals: - -//=========================================================================== -qboolean WindingIsTiny(winding_t *w); - -void Q3_FindVisibleBrushSides(void) -{ - int i, j, k, we, numtextured, numsides; - float dot; - q3_dplane_t *plane; - q3_dbrushside_t *brushside; - q3_dbrush_t *brush; - q3_dsurface_t *surface; - winding_t *w; - - memset(q3_dbrushsidetextured, false, Q3_MAX_MAP_BRUSHSIDES); - // - numsides = 0; - //create planes for the planar surfaces - Q3_CreatePlanarSurfacePlanes(); - Log_Print("searching visible brush sides...\n"); - Log_Print("%6d brush sides", numsides); - //go over all the brushes - for (i = 0; i < q3_numbrushes; i++) - { - brush = &q3_dbrushes[i]; - //go over all the sides of the brush - for (j = 0; j < brush->numSides; j++) - { - qprintf("\r%6d", numsides++); - brushside = &q3_dbrushsides[brush->firstSide + j]; - // - w = Q3_BrushSideWinding(brush, brushside); - if (!w) - { - q3_dbrushsidetextured[brush->firstSide + j] = true; - continue; - } //end if - else - { - //RemoveEqualPoints(w, 0.2); - if (WindingIsTiny(w)) - { - FreeWinding(w); - q3_dbrushsidetextured[brush->firstSide + j] = true; - continue; - } //end if - else - { - we = WindingError(w); - if (we == WE_NOTENOUGHPOINTS - || we == WE_SMALLAREA - || we == WE_POINTBOGUSRANGE -// || we == WE_NONCONVEX - ) - { - FreeWinding(w); - q3_dbrushsidetextured[brush->firstSide + j] = true; - continue; - } //end if - } //end else - } //end else - if (WindingArea(w) < 20) - { - q3_dbrushsidetextured[brush->firstSide + j] = true; - continue; - } //end if - //find a face for texturing this brush - for (k = 0; k < q3_numDrawSurfaces; k++) - { - surface = &q3_drawSurfaces[k]; - if (surface->surfaceType != MST_PLANAR) continue; - // - //Q3_SurfacePlane(surface, plane.normal, &plane.dist); - plane = &q3_surfaceplanes[k]; - //the surface plane and the brush side plane should be pretty much the same - if (fabs(fabs(plane->dist) - fabs(q3_dplanes[brushside->planeNum].dist)) > 5) continue; - dot = DotProduct(plane->normal, q3_dplanes[brushside->planeNum].normal); - if (dot > -0.9 && dot < 0.9) continue; - //if the face is partly or totally on the brush side - if (Q3_FaceOnWinding(surface, w)) - { - q3_dbrushsidetextured[brush->firstSide + j] = true; - //Log_Write("Q3_FaceOnWinding"); - break; - } //end if - } //end for - FreeWinding(w); - } //end for - } //end for - qprintf("\r%6d brush sides\n", numsides); - numtextured = 0; - for (i = 0; i < q3_numbrushsides; i++) - { - if (forcesidesvisible) q3_dbrushsidetextured[i] = true; - if (q3_dbrushsidetextured[i]) numtextured++; - } //end for - Log_Print("%d brush sides textured out of %d\n", numtextured, q3_numbrushsides); -} //end of the function Q3_FindVisibleBrushSides - -/* -============= -Q3_SwapBlock - -If all values are 32 bits, this can be used to swap everything -============= -*/ -void Q3_SwapBlock( int *block, int sizeOfBlock ) { - int i; - - sizeOfBlock >>= 2; - for ( i = 0 ; i < sizeOfBlock ; i++ ) { - block[i] = LittleLong( block[i] ); - } -} //end of the function Q3_SwapBlock - -/* -============= -Q3_SwapBSPFile - -Byte swaps all data in a bsp file. -============= -*/ -void Q3_SwapBSPFile( void ) { - int i; - - // models - Q3_SwapBlock( (int *)q3_dmodels, q3_nummodels * sizeof( q3_dmodels[0] ) ); - - // shaders (don't swap the name) - for ( i = 0 ; i < q3_numShaders ; i++ ) { - q3_dshaders[i].contentFlags = LittleLong( q3_dshaders[i].contentFlags ); - q3_dshaders[i].surfaceFlags = LittleLong( q3_dshaders[i].surfaceFlags ); - } - - // planes - Q3_SwapBlock( (int *)q3_dplanes, q3_numplanes * sizeof( q3_dplanes[0] ) ); - - // nodes - Q3_SwapBlock( (int *)q3_dnodes, q3_numnodes * sizeof( q3_dnodes[0] ) ); - - // leafs - Q3_SwapBlock( (int *)q3_dleafs, q3_numleafs * sizeof( q3_dleafs[0] ) ); - - // leaffaces - Q3_SwapBlock( (int *)q3_dleafsurfaces, q3_numleafsurfaces * sizeof( q3_dleafsurfaces[0] ) ); - - // leafbrushes - Q3_SwapBlock( (int *)q3_dleafbrushes, q3_numleafbrushes * sizeof( q3_dleafbrushes[0] ) ); - - // brushes - Q3_SwapBlock( (int *)q3_dbrushes, q3_numbrushes * sizeof( q3_dbrushes[0] ) ); - - // brushsides - Q3_SwapBlock( (int *)q3_dbrushsides, q3_numbrushsides * sizeof( q3_dbrushsides[0] ) ); - - // vis - ((int *)&q3_visBytes)[0] = LittleLong( ((int *)&q3_visBytes)[0] ); - ((int *)&q3_visBytes)[1] = LittleLong( ((int *)&q3_visBytes)[1] ); - - // drawverts (don't swap colors ) - for ( i = 0 ; i < q3_numDrawVerts ; i++ ) { - q3_drawVerts[i].lightmap[0] = LittleFloat( q3_drawVerts[i].lightmap[0] ); - q3_drawVerts[i].lightmap[1] = LittleFloat( q3_drawVerts[i].lightmap[1] ); - q3_drawVerts[i].st[0] = LittleFloat( q3_drawVerts[i].st[0] ); - q3_drawVerts[i].st[1] = LittleFloat( q3_drawVerts[i].st[1] ); - q3_drawVerts[i].xyz[0] = LittleFloat( q3_drawVerts[i].xyz[0] ); - q3_drawVerts[i].xyz[1] = LittleFloat( q3_drawVerts[i].xyz[1] ); - q3_drawVerts[i].xyz[2] = LittleFloat( q3_drawVerts[i].xyz[2] ); - q3_drawVerts[i].normal[0] = LittleFloat( q3_drawVerts[i].normal[0] ); - q3_drawVerts[i].normal[1] = LittleFloat( q3_drawVerts[i].normal[1] ); - q3_drawVerts[i].normal[2] = LittleFloat( q3_drawVerts[i].normal[2] ); - } - - // drawindexes - Q3_SwapBlock( (int *)q3_drawIndexes, q3_numDrawIndexes * sizeof( q3_drawIndexes[0] ) ); - - // drawsurfs - Q3_SwapBlock( (int *)q3_drawSurfaces, q3_numDrawSurfaces * sizeof( q3_drawSurfaces[0] ) ); - - // fogs - for ( i = 0 ; i < q3_numFogs ; i++ ) { - q3_dfogs[i].brushNum = LittleLong( q3_dfogs[i].brushNum ); - } -} - - - -/* -============= -Q3_CopyLump -============= -*/ -int Q3_CopyLump( q3_dheader_t *header, int lump, void **dest, int size ) { - int length, ofs; - - length = header->lumps[lump].filelen; - ofs = header->lumps[lump].fileofs; - - if ( length % size ) { - Error ("Q3_LoadBSPFile: odd lump size"); - } - - *dest = GetMemory(length); - - memcpy( *dest, (byte *)header + ofs, length ); - - return length / size; -} - -/* -============= -CountTriangles -============= -*/ -void CountTriangles( void ) { - int i, numTris, numPatchTris; - q3_dsurface_t *surface; - - numTris = numPatchTris = 0; - for ( i = 0; i < q3_numDrawSurfaces; i++ ) { - surface = &q3_drawSurfaces[i]; - - numTris += surface->numIndexes / 3; - - if ( surface->patchWidth ) { - numPatchTris += surface->patchWidth * surface->patchHeight * 2; - } - } - - Log_Print( "%6d triangles\n", numTris ); - Log_Print( "%6d patch tris\n", numPatchTris ); -} - -/* -============= -Q3_LoadBSPFile -============= -*/ -void Q3_LoadBSPFile(struct quakefile_s *qf) -{ - q3_dheader_t *header; - - // load the file header - //LoadFile(filename, (void **)&header, offset, length); - // - LoadQuakeFile(qf, (void **)&header); - - // swap the header - Q3_SwapBlock( (int *)header, sizeof(*header) ); - - if ( header->ident != Q3_BSP_IDENT ) { - Error( "%s is not a IBSP file", qf->filename ); - } - if ( header->version != Q3_BSP_VERSION ) { - Error( "%s is version %i, not %i", qf->filename, header->version, Q3_BSP_VERSION ); - } - - q3_numShaders = Q3_CopyLump( header, Q3_LUMP_SHADERS, (void *) &q3_dshaders, sizeof(q3_dshader_t) ); - q3_nummodels = Q3_CopyLump( header, Q3_LUMP_MODELS, (void *) &q3_dmodels, sizeof(q3_dmodel_t) ); - q3_numplanes = Q3_CopyLump( header, Q3_LUMP_PLANES, (void *) &q3_dplanes, sizeof(q3_dplane_t) ); - q3_numleafs = Q3_CopyLump( header, Q3_LUMP_LEAFS, (void *) &q3_dleafs, sizeof(q3_dleaf_t) ); - q3_numnodes = Q3_CopyLump( header, Q3_LUMP_NODES, (void *) &q3_dnodes, sizeof(q3_dnode_t) ); - q3_numleafsurfaces = Q3_CopyLump( header, Q3_LUMP_LEAFSURFACES, (void *) &q3_dleafsurfaces, sizeof(q3_dleafsurfaces[0]) ); - q3_numleafbrushes = Q3_CopyLump( header, Q3_LUMP_LEAFBRUSHES, (void *) &q3_dleafbrushes, sizeof(q3_dleafbrushes[0]) ); - q3_numbrushes = Q3_CopyLump( header, Q3_LUMP_BRUSHES, (void *) &q3_dbrushes, sizeof(q3_dbrush_t) ); - q3_numbrushsides = Q3_CopyLump( header, Q3_LUMP_BRUSHSIDES, (void *) &q3_dbrushsides, sizeof(q3_dbrushside_t) ); - q3_numDrawVerts = Q3_CopyLump( header, Q3_LUMP_DRAWVERTS, (void *) &q3_drawVerts, sizeof(q3_drawVert_t) ); - q3_numDrawSurfaces = Q3_CopyLump( header, Q3_LUMP_SURFACES, (void *) &q3_drawSurfaces, sizeof(q3_dsurface_t) ); - q3_numFogs = Q3_CopyLump( header, Q3_LUMP_FOGS, (void *) &q3_dfogs, sizeof(q3_dfog_t) ); - q3_numDrawIndexes = Q3_CopyLump( header, Q3_LUMP_DRAWINDEXES, (void *) &q3_drawIndexes, sizeof(q3_drawIndexes[0]) ); - - q3_numVisBytes = Q3_CopyLump( header, Q3_LUMP_VISIBILITY, (void *) &q3_visBytes, 1 ); - q3_numLightBytes = Q3_CopyLump( header, Q3_LUMP_LIGHTMAPS, (void *) &q3_lightBytes, 1 ); - q3_entdatasize = Q3_CopyLump( header, Q3_LUMP_ENTITIES, (void *) &q3_dentdata, 1); - - q3_numGridPoints = Q3_CopyLump( header, Q3_LUMP_LIGHTGRID, (void *) &q3_gridData, 8 ); - - CountTriangles(); - - FreeMemory( header ); // everything has been copied out - - // swap everything - Q3_SwapBSPFile(); - - Q3_FindVisibleBrushSides(); - - //Q3_PrintBSPFileSizes(); -} - - -//============================================================================ - -/* -============= -Q3_AddLump -============= -*/ -void Q3_AddLump( FILE *bspfile, q3_dheader_t *header, int lumpnum, void *data, int len ) { - q3_lump_t *lump; - - lump = &header->lumps[lumpnum]; - - lump->fileofs = LittleLong( ftell(bspfile) ); - lump->filelen = LittleLong( len ); - SafeWrite( bspfile, data, (len+3)&~3 ); -} - -/* -============= -Q3_WriteBSPFile - -Swaps the bsp file in place, so it should not be referenced again -============= -*/ -void Q3_WriteBSPFile( char *filename ) -{ - q3_dheader_t outheader, *header; - FILE *bspfile; - - header = &outheader; - memset( header, 0, sizeof(q3_dheader_t) ); - - Q3_SwapBSPFile(); - - header->ident = LittleLong( Q3_BSP_IDENT ); - header->version = LittleLong( Q3_BSP_VERSION ); - - bspfile = SafeOpenWrite( filename ); - SafeWrite( bspfile, header, sizeof(q3_dheader_t) ); // overwritten later - - Q3_AddLump( bspfile, header, Q3_LUMP_SHADERS, q3_dshaders, q3_numShaders*sizeof(q3_dshader_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_PLANES, q3_dplanes, q3_numplanes*sizeof(q3_dplane_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_LEAFS, q3_dleafs, q3_numleafs*sizeof(q3_dleaf_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_NODES, q3_dnodes, q3_numnodes*sizeof(q3_dnode_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_BRUSHES, q3_dbrushes, q3_numbrushes*sizeof(q3_dbrush_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_BRUSHSIDES, q3_dbrushsides, q3_numbrushsides*sizeof(q3_dbrushside_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_LEAFSURFACES, q3_dleafsurfaces, q3_numleafsurfaces*sizeof(q3_dleafsurfaces[0]) ); - Q3_AddLump( bspfile, header, Q3_LUMP_LEAFBRUSHES, q3_dleafbrushes, q3_numleafbrushes*sizeof(q3_dleafbrushes[0]) ); - Q3_AddLump( bspfile, header, Q3_LUMP_MODELS, q3_dmodels, q3_nummodels*sizeof(q3_dmodel_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_DRAWVERTS, q3_drawVerts, q3_numDrawVerts*sizeof(q3_drawVert_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_SURFACES, q3_drawSurfaces, q3_numDrawSurfaces*sizeof(q3_dsurface_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_VISIBILITY, q3_visBytes, q3_numVisBytes ); - Q3_AddLump( bspfile, header, Q3_LUMP_LIGHTMAPS, q3_lightBytes, q3_numLightBytes ); - Q3_AddLump( bspfile, header, Q3_LUMP_LIGHTGRID, q3_gridData, 8 * q3_numGridPoints ); - Q3_AddLump( bspfile, header, Q3_LUMP_ENTITIES, q3_dentdata, q3_entdatasize ); - Q3_AddLump( bspfile, header, Q3_LUMP_FOGS, q3_dfogs, q3_numFogs * sizeof(q3_dfog_t) ); - Q3_AddLump( bspfile, header, Q3_LUMP_DRAWINDEXES, q3_drawIndexes, q3_numDrawIndexes * sizeof(q3_drawIndexes[0]) ); - - fseek (bspfile, 0, SEEK_SET); - SafeWrite (bspfile, header, sizeof(q3_dheader_t)); - fclose (bspfile); -} - -//============================================================================ - -/* -============= -Q3_PrintBSPFileSizes - -Dumps info about current file -============= -*/ -void Q3_PrintBSPFileSizes( void ) -{ - if ( !num_entities ) - { - Q3_ParseEntities(); - } - - Log_Print ("%6i models %7i\n" - ,q3_nummodels, (int)(q3_nummodels*sizeof(q3_dmodel_t))); - Log_Print ("%6i shaders %7i\n" - ,q3_numShaders, (int)(q3_numShaders*sizeof(q3_dshader_t))); - Log_Print ("%6i brushes %7i\n" - ,q3_numbrushes, (int)(q3_numbrushes*sizeof(q3_dbrush_t))); - Log_Print ("%6i brushsides %7i\n" - ,q3_numbrushsides, (int)(q3_numbrushsides*sizeof(q3_dbrushside_t))); - Log_Print ("%6i fogs %7i\n" - ,q3_numFogs, (int)(q3_numFogs*sizeof(q3_dfog_t))); - Log_Print ("%6i planes %7i\n" - ,q3_numplanes, (int)(q3_numplanes*sizeof(q3_dplane_t))); - Log_Print ("%6i entdata %7i\n", num_entities, q3_entdatasize); - - Log_Print ("\n"); - - Log_Print ("%6i nodes %7i\n" - ,q3_numnodes, (int)(q3_numnodes*sizeof(q3_dnode_t))); - Log_Print ("%6i leafs %7i\n" - ,q3_numleafs, (int)(q3_numleafs*sizeof(q3_dleaf_t))); - Log_Print ("%6i leafsurfaces %7i\n" - ,q3_numleafsurfaces, (int)(q3_numleafsurfaces*sizeof(q3_dleafsurfaces[0]))); - Log_Print ("%6i leafbrushes %7i\n" - ,q3_numleafbrushes, (int)(q3_numleafbrushes*sizeof(q3_dleafbrushes[0]))); - Log_Print ("%6i drawverts %7i\n" - ,q3_numDrawVerts, (int)(q3_numDrawVerts*sizeof(q3_drawVerts[0]))); - Log_Print ("%6i drawindexes %7i\n" - ,q3_numDrawIndexes, (int)(q3_numDrawIndexes*sizeof(q3_drawIndexes[0]))); - Log_Print ("%6i drawsurfaces %7i\n" - ,q3_numDrawSurfaces, (int)(q3_numDrawSurfaces*sizeof(q3_drawSurfaces[0]))); - - Log_Print ("%6i lightmaps %7i\n" - ,q3_numLightBytes / (LIGHTMAP_WIDTH*LIGHTMAP_HEIGHT*3), q3_numLightBytes ); - Log_Print (" visibility %7i\n" - , q3_numVisBytes ); -} - -/* -================ -Q3_ParseEntities - -Parses the q3_dentdata string into entities -================ -*/ -void Q3_ParseEntities (void) -{ - script_t *script; - - num_entities = 0; - script = LoadScriptMemory(q3_dentdata, q3_entdatasize, "*Quake3 bsp file"); - SetScriptFlags(script, SCFL_NOSTRINGWHITESPACES | - SCFL_NOSTRINGESCAPECHARS); - - while(ParseEntity(script)) - { - } //end while - - FreeScript(script); -} //end of the function Q3_ParseEntities - - -/* -================ -Q3_UnparseEntities - -Generates the q3_dentdata string from all the entities -================ -*/ -void Q3_UnparseEntities (void) -{ - char *buf, *end; - epair_t *ep; - char line[2048]; - int i; - - buf = q3_dentdata; - end = buf; - *end = 0; - - for (i=0 ; i<num_entities ; i++) - { - ep = entities[i].epairs; - if (!ep) - continue; // ent got removed - - strcat (end,"{\n"); - end += 2; - - for (ep = entities[i].epairs ; ep ; ep=ep->next) - { - sprintf (line, "\"%s\" \"%s\"\n", ep->key, ep->value); - strcat (end, line); - end += strlen(line); - } - strcat (end,"}\n"); - end += 2; - - if (end > buf + Q3_MAX_MAP_ENTSTRING) - Error ("Entity text too long"); - } - q3_entdatasize = end - buf + 1; -} //end of the function Q3_UnparseEntities - - |