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diff --git a/code/bspc/l_bsp_ent.h b/code/bspc/l_bsp_ent.h
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+#ifndef MAX_MAP_ENTITIES
+#define MAX_MAP_ENTITIES 2048
+#endif
+
+typedef struct epair_s
+{
+ struct epair_s *next;
+ char *key;
+ char *value;
+} epair_t;
+
+typedef struct
+{
+ vec3_t origin;
+ int firstbrush;
+ int numbrushes;
+ epair_t *epairs;
+ // only valid for func_areaportals
+ int areaportalnum;
+ int portalareas[2];
+ int modelnum; //for bsp 2 map conversion
+ qboolean wasdetail; //for SIN
+} entity_t;
+
+extern int num_entities;
+extern entity_t entities[MAX_MAP_ENTITIES];
+
+void StripTrailing(char *e);
+void SetKeyValue(entity_t *ent, char *key, char *value);
+char *ValueForKey(entity_t *ent, char *key); // will return "" if not present
+vec_t FloatForKey(entity_t *ent, char *key);
+void GetVectorForKey(entity_t *ent, char *key, vec3_t vec);
+qboolean ParseEntity(script_t *script);
+epair_t *ParseEpair(script_t *script);
+void PrintEntity(entity_t *ent);
+