diff options
Diffstat (limited to 'code/botlib/be_interface.h')
-rwxr-xr-x | code/botlib/be_interface.h | 114 |
1 files changed, 57 insertions, 57 deletions
diff --git a/code/botlib/be_interface.h b/code/botlib/be_interface.h index a9f6347..bdeb512 100755 --- a/code/botlib/be_interface.h +++ b/code/botlib/be_interface.h @@ -1,57 +1,57 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-/*****************************************************************************
- * name: be_interface.h
- *
- * desc: botlib interface
- *
- * $Archive: /source/code/botlib/be_interface.h $
- *
- *****************************************************************************/
-
-//#define DEBUG //debug code
-#define RANDOMIZE //randomize bot behaviour
-
-//FIXME: get rid of this global structure
-typedef struct botlib_globals_s
-{
- int botlibsetup; //true when the bot library has been setup
- int maxentities; //maximum number of entities
- int maxclients; //maximum number of clients
- float time; //the global time
-#ifdef DEBUG
- qboolean debug; //true if debug is on
- int goalareanum;
- vec3_t goalorigin;
- int runai;
-#endif
-} botlib_globals_t;
-
-
-extern botlib_globals_t botlibglobals;
-extern botlib_import_t botimport;
-extern int bot_developer; //true if developer is on
-
-//
-int Sys_MilliSeconds(void);
-
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +/***************************************************************************** + * name: be_interface.h + * + * desc: botlib interface + * + * $Archive: /source/code/botlib/be_interface.h $ + * + *****************************************************************************/ + +//#define DEBUG //debug code +#define RANDOMIZE //randomize bot behaviour + +//FIXME: get rid of this global structure +typedef struct botlib_globals_s +{ + int botlibsetup; //true when the bot library has been setup + int maxentities; //maximum number of entities + int maxclients; //maximum number of clients + float time; //the global time +#ifdef DEBUG + qboolean debug; //true if debug is on + int goalareanum; + vec3_t goalorigin; + int runai; +#endif +} botlib_globals_t; + + +extern botlib_globals_t botlibglobals; +extern botlib_import_t botimport; +extern int bot_developer; //true if developer is on + +// +int Sys_MilliSeconds(void); + |