diff options
Diffstat (limited to 'code/botlib/be_aas_debug.h')
-rwxr-xr-x | code/botlib/be_aas_debug.h | 124 |
1 files changed, 62 insertions, 62 deletions
diff --git a/code/botlib/be_aas_debug.h b/code/botlib/be_aas_debug.h index f0147c1..ad0f2a2 100755 --- a/code/botlib/be_aas_debug.h +++ b/code/botlib/be_aas_debug.h @@ -1,62 +1,62 @@ -/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-/*****************************************************************************
- * name: be_aas_debug.h
- *
- * desc: AAS
- *
- * $Archive: /source/code/botlib/be_aas_debug.h $
- *
- *****************************************************************************/
-
-//clear the shown debug lines
-void AAS_ClearShownDebugLines(void);
-//
-void AAS_ClearShownPolygons(void);
-//show a debug line
-void AAS_DebugLine(vec3_t start, vec3_t end, int color);
-//show a permenent line
-void AAS_PermanentLine(vec3_t start, vec3_t end, int color);
-//show a permanent cross
-void AAS_DrawPermanentCross(vec3_t origin, float size, int color);
-//draw a cross in the plane
-void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color);
-//show a bounding box
-void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs);
-//show a face
-void AAS_ShowFace(int facenum);
-//show an area
-void AAS_ShowArea(int areanum, int groundfacesonly);
-//
-void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly);
-//draw a cros
-void AAS_DrawCross(vec3_t origin, float size, int color);
-//print the travel type
-void AAS_PrintTravelType(int traveltype);
-//draw an arrow
-void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor);
-//visualize the given reachability
-void AAS_ShowReachability(struct aas_reachability_s *reach);
-//show the reachable areas from the given area
-void AAS_ShowReachableAreas(int areanum);
-
+/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +/***************************************************************************** + * name: be_aas_debug.h + * + * desc: AAS + * + * $Archive: /source/code/botlib/be_aas_debug.h $ + * + *****************************************************************************/ + +//clear the shown debug lines +void AAS_ClearShownDebugLines(void); +// +void AAS_ClearShownPolygons(void); +//show a debug line +void AAS_DebugLine(vec3_t start, vec3_t end, int color); +//show a permenent line +void AAS_PermanentLine(vec3_t start, vec3_t end, int color); +//show a permanent cross +void AAS_DrawPermanentCross(vec3_t origin, float size, int color); +//draw a cross in the plane +void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color); +//show a bounding box +void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs); +//show a face +void AAS_ShowFace(int facenum); +//show an area +void AAS_ShowArea(int areanum, int groundfacesonly); +// +void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly); +//draw a cros +void AAS_DrawCross(vec3_t origin, float size, int color); +//print the travel type +void AAS_PrintTravelType(int traveltype); +//draw an arrow +void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor); +//visualize the given reachability +void AAS_ShowReachability(struct aas_reachability_s *reach); +//show the reachable areas from the given area +void AAS_ShowReachableAreas(int areanum); + |