aboutsummaryrefslogtreecommitdiffstats
path: root/code/botlib/be_aas_debug.h
diff options
context:
space:
mode:
Diffstat (limited to 'code/botlib/be_aas_debug.h')
-rwxr-xr-xcode/botlib/be_aas_debug.h124
1 files changed, 62 insertions, 62 deletions
diff --git a/code/botlib/be_aas_debug.h b/code/botlib/be_aas_debug.h
index f0147c1..ad0f2a2 100755
--- a/code/botlib/be_aas_debug.h
+++ b/code/botlib/be_aas_debug.h
@@ -1,62 +1,62 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-/*****************************************************************************
- * name: be_aas_debug.h
- *
- * desc: AAS
- *
- * $Archive: /source/code/botlib/be_aas_debug.h $
- *
- *****************************************************************************/
-
-//clear the shown debug lines
-void AAS_ClearShownDebugLines(void);
-//
-void AAS_ClearShownPolygons(void);
-//show a debug line
-void AAS_DebugLine(vec3_t start, vec3_t end, int color);
-//show a permenent line
-void AAS_PermanentLine(vec3_t start, vec3_t end, int color);
-//show a permanent cross
-void AAS_DrawPermanentCross(vec3_t origin, float size, int color);
-//draw a cross in the plane
-void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color);
-//show a bounding box
-void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs);
-//show a face
-void AAS_ShowFace(int facenum);
-//show an area
-void AAS_ShowArea(int areanum, int groundfacesonly);
-//
-void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly);
-//draw a cros
-void AAS_DrawCross(vec3_t origin, float size, int color);
-//print the travel type
-void AAS_PrintTravelType(int traveltype);
-//draw an arrow
-void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor);
-//visualize the given reachability
-void AAS_ShowReachability(struct aas_reachability_s *reach);
-//show the reachable areas from the given area
-void AAS_ShowReachableAreas(int areanum);
-
+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Foobar; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+/*****************************************************************************
+ * name: be_aas_debug.h
+ *
+ * desc: AAS
+ *
+ * $Archive: /source/code/botlib/be_aas_debug.h $
+ *
+ *****************************************************************************/
+
+//clear the shown debug lines
+void AAS_ClearShownDebugLines(void);
+//
+void AAS_ClearShownPolygons(void);
+//show a debug line
+void AAS_DebugLine(vec3_t start, vec3_t end, int color);
+//show a permenent line
+void AAS_PermanentLine(vec3_t start, vec3_t end, int color);
+//show a permanent cross
+void AAS_DrawPermanentCross(vec3_t origin, float size, int color);
+//draw a cross in the plane
+void AAS_DrawPlaneCross(vec3_t point, vec3_t normal, float dist, int type, int color);
+//show a bounding box
+void AAS_ShowBoundingBox(vec3_t origin, vec3_t mins, vec3_t maxs);
+//show a face
+void AAS_ShowFace(int facenum);
+//show an area
+void AAS_ShowArea(int areanum, int groundfacesonly);
+//
+void AAS_ShowAreaPolygons(int areanum, int color, int groundfacesonly);
+//draw a cros
+void AAS_DrawCross(vec3_t origin, float size, int color);
+//print the travel type
+void AAS_PrintTravelType(int traveltype);
+//draw an arrow
+void AAS_DrawArrow(vec3_t start, vec3_t end, int linecolor, int arrowcolor);
+//visualize the given reachability
+void AAS_ShowReachability(struct aas_reachability_s *reach);
+//show the reachable areas from the given area
+void AAS_ShowReachableAreas(int areanum);
+