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-rw-r--r--code/SDL12/include/SDL_thread.h68
1 files changed, 54 insertions, 14 deletions
diff --git a/code/SDL12/include/SDL_thread.h b/code/SDL12/include/SDL_thread.h
index d826f97..e0a35b1 100644
--- a/code/SDL12/include/SDL_thread.h
+++ b/code/SDL12/include/SDL_thread.h
@@ -1,30 +1,25 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2004 Sam Lantinga
+ Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
+ modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
+ version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ Lesser General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
-#ifdef SAVE_RCSID
-static char rcsid =
- "@(#) $Id: SDL_thread.h,v 1.7 2004/08/20 18:57:01 slouken Exp $";
-#endif
-
#ifndef _SDL_thread_h
#define _SDL_thread_h
@@ -33,8 +28,8 @@ static char rcsid =
These are independent of the other SDL routines.
*/
-#include "SDL_main.h"
-#include "SDL_types.h"
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
/* Thread synchronization primitives */
#include "SDL_mutex.h"
@@ -50,7 +45,52 @@ struct SDL_Thread;
typedef struct SDL_Thread SDL_Thread;
/* Create a thread */
+#if (defined(__WIN32__) && !defined(HAVE_LIBC)) || defined(__OS2__)
+/*
+ We compile SDL into a DLL on OS/2. This means, that it's the DLL which
+ creates a new thread for the calling process with the SDL_CreateThread()
+ API. There is a problem with this, that only the RTL of the SDL.DLL will
+ be initialized for those threads, and not the RTL of the calling application!
+ To solve this, we make a little hack here.
+ We'll always use the caller's _beginthread() and _endthread() APIs to
+ start a new thread. This way, if it's the SDL.DLL which uses this API,
+ then the RTL of SDL.DLL will be used to create the new thread, and if it's
+ the application, then the RTL of the application will be used.
+ So, in short:
+ Always use the _beginthread() and _endthread() of the calling runtime library!
+*/
+#define SDL_PASSED_BEGINTHREAD_ENDTHREAD
+#ifndef _WIN32_WCE
+#include <process.h> /* This has _beginthread() and _endthread() defined! */
+#endif
+
+#ifdef __OS2__
+typedef int (*pfnSDL_CurrentBeginThread)(void (*func)(void *), void *, unsigned, void *arg);
+typedef void (*pfnSDL_CurrentEndThread)(void);
+#elif __GNUC__
+typedef unsigned long (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
+ unsigned (__stdcall *func)(void *), void *arg,
+ unsigned, unsigned *threadID);
+typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
+#else
+typedef uintptr_t (__cdecl *pfnSDL_CurrentBeginThread) (void *, unsigned,
+ unsigned (__stdcall *func)(void *), void *arg,
+ unsigned, unsigned *threadID);
+typedef void (__cdecl *pfnSDL_CurrentEndThread)(unsigned code);
+#endif
+
+extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread);
+
+#ifdef __OS2__
+#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthread, _endthread)
+#elif defined(_WIN32_WCE)
+#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, NULL, NULL)
+#else
+#define SDL_CreateThread(fn, data) SDL_CreateThread(fn, data, _beginthreadex, _endthreadex)
+#endif
+#else
extern DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data);
+#endif
/* Get the 32-bit thread identifier for the current thread */
extern DECLSPEC Uint32 SDLCALL SDL_ThreadID(void);