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-rw-r--r--code/SDL12/include/SDL_mutex.h121
1 files changed, 68 insertions, 53 deletions
diff --git a/code/SDL12/include/SDL_mutex.h b/code/SDL12/include/SDL_mutex.h
index 0016528..920971d 100644
--- a/code/SDL12/include/SDL_mutex.h
+++ b/code/SDL12/include/SDL_mutex.h
@@ -1,6 +1,6 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
@@ -23,10 +23,11 @@
#ifndef _SDL_mutex_h
#define _SDL_mutex_h
-/* Functions to provide thread synchronization primitives
-
- These are independent of the other SDL routines.
-*/
+/** @file SDL_mutex.h
+ * Functions to provide thread synchronization primitives
+ *
+ * @note These are independent of the other SDL routines.
+ */
#include "SDL_stdinc.h"
#include "SDL_error.h"
@@ -37,122 +38,135 @@
extern "C" {
#endif
-/* Synchronization functions which can time out return this value
- if they time out.
-*/
+/** Synchronization functions which can time out return this value
+ * if they time out.
+ */
#define SDL_MUTEX_TIMEDOUT 1
-/* This is the timeout value which corresponds to never time out */
+/** This is the timeout value which corresponds to never time out */
#define SDL_MUTEX_MAXWAIT (~(Uint32)0)
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
-/* Mutex functions */
+/** @name Mutex functions */ /*@{*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
-/* The SDL mutex structure, defined in SDL_mutex.c */
+/** The SDL mutex structure, defined in SDL_mutex.c */
struct SDL_mutex;
typedef struct SDL_mutex SDL_mutex;
-/* Create a mutex, initialized unlocked */
+/** Create a mutex, initialized unlocked */
extern DECLSPEC SDL_mutex * SDLCALL SDL_CreateMutex(void);
-/* Lock the mutex (Returns 0, or -1 on error) */
#define SDL_LockMutex(m) SDL_mutexP(m)
+/** Lock the mutex
+ * @return 0, or -1 on error
+ */
extern DECLSPEC int SDLCALL SDL_mutexP(SDL_mutex *mutex);
-/* Unlock the mutex (Returns 0, or -1 on error)
- It is an error to unlock a mutex that has not been locked by
- the current thread, and doing so results in undefined behavior.
- */
#define SDL_UnlockMutex(m) SDL_mutexV(m)
+/** Unlock the mutex
+ * @return 0, or -1 on error
+ *
+ * It is an error to unlock a mutex that has not been locked by
+ * the current thread, and doing so results in undefined behavior.
+ */
extern DECLSPEC int SDLCALL SDL_mutexV(SDL_mutex *mutex);
-/* Destroy a mutex */
+/** Destroy a mutex */
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex *mutex);
+/*@}*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
-/* Semaphore functions */
+/** @name Semaphore functions */ /*@{*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
-/* The SDL semaphore structure, defined in SDL_sem.c */
+/** The SDL semaphore structure, defined in SDL_sem.c */
struct SDL_semaphore;
typedef struct SDL_semaphore SDL_sem;
-/* Create a semaphore, initialized with value, returns NULL on failure. */
+/** Create a semaphore, initialized with value, returns NULL on failure. */
extern DECLSPEC SDL_sem * SDLCALL SDL_CreateSemaphore(Uint32 initial_value);
-/* Destroy a semaphore */
+/** Destroy a semaphore */
extern DECLSPEC void SDLCALL SDL_DestroySemaphore(SDL_sem *sem);
-/* This function suspends the calling thread until the semaphore pointed
+/**
+ * This function suspends the calling thread until the semaphore pointed
* to by sem has a positive count. It then atomically decreases the semaphore
* count.
*/
extern DECLSPEC int SDLCALL SDL_SemWait(SDL_sem *sem);
-/* Non-blocking variant of SDL_SemWait(), returns 0 if the wait succeeds,
- SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
-*/
+/** Non-blocking variant of SDL_SemWait().
+ * @return 0 if the wait succeeds,
+ * SDL_MUTEX_TIMEDOUT if the wait would block, and -1 on error.
+ */
extern DECLSPEC int SDLCALL SDL_SemTryWait(SDL_sem *sem);
-/* Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
- the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
- the allotted time, and -1 on error.
- On some platforms this function is implemented by looping with a delay
- of 1 ms, and so should be avoided if possible.
-*/
+/** Variant of SDL_SemWait() with a timeout in milliseconds, returns 0 if
+ * the wait succeeds, SDL_MUTEX_TIMEDOUT if the wait does not succeed in
+ * the allotted time, and -1 on error.
+ *
+ * On some platforms this function is implemented by looping with a delay
+ * of 1 ms, and so should be avoided if possible.
+ */
extern DECLSPEC int SDLCALL SDL_SemWaitTimeout(SDL_sem *sem, Uint32 ms);
-/* Atomically increases the semaphore's count (not blocking), returns 0,
- or -1 on error.
+/** Atomically increases the semaphore's count (not blocking).
+ * @return 0, or -1 on error.
*/
extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem *sem);
-/* Returns the current count of the semaphore */
+/** Returns the current count of the semaphore */
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem *sem);
+/*@}*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
-/* Condition variable functions */
+/** @name Condition_variable_functions */ /*@{*/
/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
-/* The SDL condition variable structure, defined in SDL_cond.c */
+/*@{*/
+/** The SDL condition variable structure, defined in SDL_cond.c */
struct SDL_cond;
typedef struct SDL_cond SDL_cond;
+/*@}*/
-/* Create a condition variable */
+/** Create a condition variable */
extern DECLSPEC SDL_cond * SDLCALL SDL_CreateCond(void);
-/* Destroy a condition variable */
+/** Destroy a condition variable */
extern DECLSPEC void SDLCALL SDL_DestroyCond(SDL_cond *cond);
-/* Restart one of the threads that are waiting on the condition variable,
- returns 0 or -1 on error.
+/** Restart one of the threads that are waiting on the condition variable,
+ * @return 0 or -1 on error.
*/
extern DECLSPEC int SDLCALL SDL_CondSignal(SDL_cond *cond);
-/* Restart all threads that are waiting on the condition variable,
- returns 0 or -1 on error.
+/** Restart all threads that are waiting on the condition variable,
+ * @return 0 or -1 on error.
*/
extern DECLSPEC int SDLCALL SDL_CondBroadcast(SDL_cond *cond);
-/* Wait on the condition variable, unlocking the provided mutex.
- The mutex must be locked before entering this function!
- The mutex is re-locked once the condition variable is signaled.
- Returns 0 when it is signaled, or -1 on error.
+/** Wait on the condition variable, unlocking the provided mutex.
+ * The mutex must be locked before entering this function!
+ * The mutex is re-locked once the condition variable is signaled.
+ * @return 0 when it is signaled, or -1 on error.
*/
extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond *cond, SDL_mutex *mut);
-/* Waits for at most 'ms' milliseconds, and returns 0 if the condition
- variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
- signaled in the allotted time, and -1 on error.
- On some platforms this function is implemented by looping with a delay
- of 1 ms, and so should be avoided if possible.
-*/
+/** Waits for at most 'ms' milliseconds, and returns 0 if the condition
+ * variable is signaled, SDL_MUTEX_TIMEDOUT if the condition is not
+ * signaled in the allotted time, and -1 on error.
+ * On some platforms this function is implemented by looping with a delay
+ * of 1 ms, and so should be avoided if possible.
+ */
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex, Uint32 ms);
+/*@}*/
+
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
@@ -160,3 +174,4 @@ extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond *cond, SDL_mutex *mutex
#include "close_code.h"
#endif /* _SDL_mutex_h */
+