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-rw-r--r--code/SDL12/include/SDL_keyboard.h23
1 files changed, 10 insertions, 13 deletions
diff --git a/code/SDL12/include/SDL_keyboard.h b/code/SDL12/include/SDL_keyboard.h
index 99e2a12..1ad7dca 100644
--- a/code/SDL12/include/SDL_keyboard.h
+++ b/code/SDL12/include/SDL_keyboard.h
@@ -1,36 +1,32 @@
/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2004 Sam Lantinga
+ Copyright (C) 1997-2006 Sam Lantinga
This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
+ modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
+ version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
+ Lesser General Public License for more details.
- You should have received a copy of the GNU Library General Public
- License along with this library; if not, write to the Free
- Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Sam Lantinga
slouken@libsdl.org
*/
-#ifdef SAVE_RCSID
-static char rcsid =
- "@(#) $Id: SDL_keyboard.h,v 1.7 2004/07/18 22:57:40 slouken Exp $";
-#endif
-
/* Include file for SDL keyboard event handling */
#ifndef _SDL_keyboard_h
#define _SDL_keyboard_h
-#include "SDL_types.h"
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
#include "SDL_keysym.h"
#include "begin_code.h"
@@ -88,6 +84,7 @@ extern DECLSPEC int SDLCALL SDL_EnableUNICODE(int enable);
* If 'delay' is set to 0, keyboard repeat is disabled.
*/
extern DECLSPEC int SDLCALL SDL_EnableKeyRepeat(int delay, int interval);
+extern DECLSPEC void SDLCALL SDL_GetKeyRepeat(int *delay, int *interval);
/*
* Get a snapshot of the current state of the keyboard.