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-rw-r--r--code/Construct431
1 files changed, 0 insertions, 431 deletions
diff --git a/code/Construct b/code/Construct
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-# -*- mode: perl -*-
-# cons script for cgame game q3_ui ui .so and .qvm builds
-#
-# Oct. 2001 TTimo <ttimo@idsoftware.com>
-#
-
-# the top directory is
-# <config>-<cpu>-<OS>-<libc version>
-# where:
-# <config> is "debug" or "release"
-# <cpu> is "x86" or "ppc"
-# <OS> is "Linux" "BSD" "IRIX" etc.
-# <libc version> is major.minor of libc config
-
-# source the compiler version utility
-BEGIN {
- push @INC, './unix';
-}
-use Cons_gcc;
-
-# defaults
-$config = 'debug';
-$do_smp = 1;
-$do_masterserver = 0;
-$do_authserver = 0;
-$do_authport = 0;
-$do_setup = 0;
-$do_bspc = 0;
-$do_sdk = 0;
-$do_pk3 = 0;
-# those are exported
-$DO_WIN32 = 0;
-$NO_VM = 0;
-$NO_SO = 0;
-$CC='gcc';
-$CXX='g++';
-
-# detect an sdk build (don't attempt client build and other things)
-if ( -r 'unix/Conscript-client' )
-{
- $no_core = 0;
-}
-else
-{
- $no_core = 1;
-}
-
-# detection of CPU type
-$cpu = `uname -m`;
-chop ($cpu);
-if ($cpu =~ /i.86/)
-{
- $cpu = 'i386';
-}
-# OS
-$OS = `uname`;
-chop ($OS);
-# hacky win32 detection and win32 specifics code
-if ($OS =~ CYGWIN)
-{
- $DO_WIN32 = 1;
-}
-else
-{
- # libc .. do the little magic!
- $libc_cmd = '/lib/libc.so.6 |grep "GNU C "|grep version|awk -F "version " \'{ print $2 }\'|cut -b -3';
- $libc = `$libc_cmd`;
- chop ($libc);
-}
-
-if ($DO_WIN32 eq 1)
-{
- print("Win32 build\n");
-
- $config = $ARGV[0];
-
- # TODO: option to override $Q3BASE from command line
- $Q3BASE = $ENV{Q3BASE}; # FIXME: this doesn't play nice with cygwin path syntax
- print("\$Q3BASE: $Q3BASE\n");
-
- if($config eq 'debug')
- {
- $DIR = 'Debug';
- system("cp -v $DIR/quake3.exe \$Q3BASE");
- system("cp -v $DIR/cgamex86.dll $DIR/qagamex86.dll $DIR/uix86.dll \$Q3BASE/baseq3");
- }
- elsif ($config eq 'debug-TA')
- {
- $DIR = 'Debug_TA';
- system("cp -v $DIR/quake3.exe \$Q3BASE");
- system("cp -v $DIR/cgamex86.dll $DIR/qagamex86.dll $DIR/uix86.dll \$Q3BASE/missionpack");
- }
- elsif($config eq 'release-TA')
- {
- $DIR = 'Release_TA';
- # spank!
- system("./spank.sh");
- system("cp -v $DIR/quake3.exe \$Q3BASE");
- }
- else
- {
- printf("ERROR: no config option (debug debug-TA release-TA)");
- exit;
- }
-
- # copy selected stuff to shared media
- $DESTDIR='/cygdrive/e/incoming/Id/q3-1.32';
- system("cp -v $DIR/quake3.exe $DESTDIR");
- system("cp -v /cygdrive/e/Q3SetupMedia/quake3/CHANGES-1.32.txt $DESTDIR");
-
- exit;
-}
-
-if(@ARGV gt 0)
-{
- foreach $cmdopt (@ARGV)
- {
- if(lc($cmdopt) eq 'release')
- {
- $config = 'release';
- next;
- }
- elsif(lc($cmdopt) eq 'debug')
- {
- $config = 'debug';
- next;
- }
- elsif(lc($cmdopt) eq 'novm')
- {
- $NO_VM = 1;
- next;
- }
- elsif(lc($cmdopt) eq 'noso')
- {
- $NO_SO = 1;
- next;
- }
- elsif(lc($cmdopt) eq 'nosmp')
- {
- $do_smp = 0;
- next;
- }
- elsif(lc($cmdopt) =~ 'master_server=.*')
- {
- $do_masterserver = 1;
- $master_server = lc($cmdopt);
- $master_server =~ s/master_server=(.*)/\1/;
- next;
- }
- elsif(lc($cmdopt) =~ 'auth_server=.*')
- {
- $do_authserver = 1;
- $auth_server = lc($cmdopt);
- $auth_server =~ s/auth_server=(.*)/\1/;
- next;
- }
- elsif(lc($cmdopt) =~ 'auth_port=.*')
- {
- $do_authport = 1;
- $auth_port = lc($cmdopt);
- $auth_port =~ s/auth_port=(.*)/\1/;
- next;
- }
- elsif(lc($cmdopt) =~ 'setup')
- {
- $do_setup = 1;
- next;
- }
- elsif(lc($cmdopt) =~ 'bspc')
- {
- $do_bspc = 1;
- next;
- }
- elsif(lc($cmdopt) =~ 'sdk')
- {
- $do_sdk = 1;
- next;
- }
- elsif(lc($cmdopt) =~ 'pk3')
- {
- $do_pk3 = 1;
- next;
- }
- elsif(lc($cmdopt) =~ 'gcc=.*')
- {
- $CC=lc($cmdopt);
- $CC =~ s/gcc=(.*)/\1/;
- next;
- }
- elsif(lc($cmdopt) =~ 'g\+\+=.*')
- {
- $CXX=lc($cmdopt);
- $CXX=~s/g\+\+=(.*)/\1/;
- next;
- }
- else
- {
- # output an error & exit
- print("Error\n $0: Unknown command line option: [ $cmdopt ]\n");
- system("cons -h");
- exit;
- }
- }
-}
-
-if (($do_setup eq 1) && ($config ne 'release'))
-{
- print("Error\n $0: 'setup' requires 'release'\n");
- exit;
-}
-
-# sdk
-if ($do_sdk eq 1)
-{
- # extract the Q3 version from q_shared.h
- $line = `cat game/q_shared.h | grep Q3_VERSION`;
- chomp $line;
- $line =~ s/.*Q3\ (.*)\"/$1/;
- $Q3_VER = $line;
- $SDK_NAME = "linuxq3a-sdk-$Q3_VER.x86.run";
- Default "unix/$SDK_NAME";
- Export qw( SDK_NAME Q3_VER );
- Build 'unix/Conscript-sdk';
- return;
-}
-
-# build the config directory
-$CONFIG_DIR = $config . '-' . $cpu . '-' . $OS . '-' . $libc;
-
-$COMMON_CFLAGS = '-pipe ';
-
-if ($config eq 'debug')
-{
- # use -Werror for better QA
- $BASE_CFLAGS = $COMMON_CFLAGS . '-g -Wall -O0 ';
- $BSPC_BASE_CFLAGS = $COMMON_CFLAGS . '-g -O0 -DLINUX -DBSPC -Dstricmp=strcasecmp ';
-}
-else
-{
- $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O3 -march=i686 -fomit-frame-pointer -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce ';
- $BSPC_BASE_CFLAGS = $BASE_CFLAGS . '-DLINUX -DBSPC -Dstricmp=strcasecmp ';
-}
-
-if ($do_masterserver eq 1)
-{
- $BASE_CFLAGS .= "-DMASTER_SERVER_NAME=\\\"$master_server\\\" ";
-}
-
-if ($do_authserver eq 1)
-{
- $BASE_CFLAGS .= "-DAUTHORIZE_SERVER_NAME=\\\"$auth_server\\\" ";
-}
-
-if ($do_authport eq 1)
-{
- $BASE_CFLAGS .= "-DPORT_AUTHORIZE=$auth_port ";
-}
-
-my @gcc_version = Cons_gcc::get_gcc_version($CC);
-print("GCC version: $gcc_version[1] - $gcc_version[2]\n");
-# with 2.95 you can link with gcc, this avoids nasty useless libstdc++ dependency
-if ($gcc_version[0] eq '2')
-{
- $LINK = $CC;
-} else {
- $LINK = $CXX;
-}
-
-my @ccache = Cons_gcc::get_ccache();
-if ($ccache[0] eq '1')
-{
- $CC = $ccache[1] . " " . $CC;
- $CXX = $ccache[1] . " " . $CXX;
-}
-
-print 'cpu : ' . $cpu . "\nOS : " . $OS . "\n";
-print "libc: " . $libc . "\n";
-print "configured for " . $config . " build\n";
-print 'CFLAGS: ' . $BASE_CFLAGS . "\n";
-
-# install config
-$INSTALL_BASEDIR='#install';
-
-Default $INSTALL_BASEDIR;
-
-sub build_tools {
- system("mkdir qvmtools 2>/dev/null");
- if (@_[0] eq 'q3lcc')
- {
- system("cd ../lcc && mkdir -p .obj && make all && cp .obj/q3lcc ../code/qvmtools/q3lcc && cp .obj/q3rcc ../code/qvmtools/q3rcc && cp .obj/q3cpp ../code/qvmtools/q3cpp");
- }
- elsif (@_[0] eq 'q3asm')
- {
- system("cd ../q3asm && make && cp q3asm ../code/qvmtools");
- }
- else
- {
- printf("build_tools: @_[0] unrecognized command\n");
- die;
- }
- return 1;
-}
-
-# build tools
-$env_tools = new cons();
-Command $env_tools 'qvmtools/q3lcc', '[perl] &build_tools(\'q3lcc\')';
-Command $env_tools 'qvmtools/q3asm', '[perl] &build_tools(\'q3asm\')';
-
-if ($do_bspc eq 1)
-{
- # build bspc
- $BUILD_DIR = $CONFIG_DIR . '/bspc';
- Link $BUILD_DIR => '.';
- $INSTALL_DIR = $INSTALL_BASEDIR . '/utils';
- Export qw( BSPC_BASE_CFLAGS BUILD_DIR INSTALL_DIR CC CXX LINK cpu );
- Build $BUILD_DIR . '/bspc/Conscript';
-}
-
-# build vanilla Q3
-$TARGET_DIR='Q3';
-
-$INSTALL_DIR = $INSTALL_BASEDIR . '/baseq3';
-
-$BUILD_DIR = $CONFIG_DIR . '/' . $TARGET_DIR . '/cgame';
-Link $BUILD_DIR => '.';
-Export qw( BASE_CFLAGS TARGET_DIR INSTALL_DIR NO_VM NO_SO CC CXX LINK cpu );
-Build $BUILD_DIR . '/cgame/Conscript';
-
-$BUILD_DIR = $CONFIG_DIR . '/' . $TARGET_DIR . '/game';
-Link $BUILD_DIR => '.';
-Export qw( BASE_CFLAGS TARGET_DIR INSTALL_DIR NO_VM NO_SO CC CXX LINK cpu );
-Build $BUILD_DIR . '/game/Conscript';
-
-$BUILD_DIR = $CONFIG_DIR . '/' . $TARGET_DIR . '/q3_ui';
-Link $BUILD_DIR => '.';
-Export qw( BASE_CFLAGS TARGET_DIR INSTALL_DIR NO_VM NO_SO CC CXX LINK cpu );
-Build $BUILD_DIR . '/q3_ui/Conscript';
-
-# build TA
-$TARGET_DIR='TA';
-
-$INSTALL_DIR = $INSTALL_BASEDIR . '/missionpack';
-
-$BUILD_DIR = $CONFIG_DIR . "/" . $TARGET_DIR . '/cgame';
-Link $BUILD_DIR => '.';
-Export qw( BASE_CFLAGS TARGET_DIR INSTALL_DIR NO_VM NO_SO CC CXX LINK cpu );
-Build $BUILD_DIR . '/cgame/Conscript';
-
-$BUILD_DIR = $CONFIG_DIR . "/" . $TARGET_DIR . '/game';
-Link $BUILD_DIR => '.';
-Export qw( BASE_CFLAGS TARGET_DIR INSTALL_DIR NO_VM NO_SO CC CXX LINK cpu );
-Build $BUILD_DIR . '/game/Conscript';
-
-$BUILD_DIR = $CONFIG_DIR . '/' . $TARGET_DIR . '/ui';
-Link $BUILD_DIR => '.';
-Export qw( BASE_CFLAGS TARGET_DIR INSTALL_DIR NO_VM NO_SO CC CXX LINK cpu );
-Build $BUILD_DIR . '/ui/Conscript';
-
-# core
-if ($no_core eq 1)
-{
- return;
-}
-
-$INSTALL_DIR = $INSTALL_BASEDIR;
-$BUILD_DIR = $CONFIG_DIR . '/core/dedicated';
-Link $BUILD_DIR => '.';
-$hack = $BASE_CFLAGS; # hit me!
-$BASE_CFLAGS .= '-DDEDICATED ';
-Export qw( BASE_CFLAGS BUILD_DIR INSTALL_DIR CC CXX LINK cpu );
-Build $BUILD_DIR . '/unix/Conscript-dedicated';
-$BASE_CFLAGS = $hack;
-
-
-
-$TARGETNAME = 'linuxquake3';
-$BUILD_DIR = $CONFIG_DIR . '/core/client';
-$BASE_LDFLAGS = '';
-
-Link $BUILD_DIR => '.';
-Export qw( BASE_CFLAGS BASE_LDFLAGS BUILD_DIR INSTALL_DIR TARGETNAME CC CXX LINK cpu );
-Build $BUILD_DIR . '/unix/Conscript-client';
-
-if ($do_smp eq 1)
-{
- $TARGETNAME = 'linuxquake3-smp';
- $BUILD_DIR = $CONFIG_DIR . '/core/client-smp';
- $BASE_CFLAGS .= '-DSMP ';
- $BASE_LDFLAGS = '-lpthread ';
-
- Link $BUILD_DIR => '.';
- Export qw( BASE_CFLAGS BASE_LDFLAGS BUILD_DIR INSTALL_DIR TARGETNAME CC CXX LINK cpu );
- Build $BUILD_DIR . '/unix/Conscript-client';
-}
-
-if ($NO_VM eq 0 && $do_pk3 eq 1)
-{
- # build the PK3s
- $INSTALL_DIR = $INSTALL_BASEDIR;
- $BUILD_DIR = $CONFIG_DIR . '/pk3-builder';
- Link $BUILD_DIR => 'unix';
- Export qw( INSTALL_DIR BUILD_DIR CONFIG_DIR CC CXX LINK cpu );
- Build $BUILD_DIR . '/Conscript-pk3';
-}
-
-if ($do_setup eq 1)
-{
- Link $CONFIG_DIR => '.';
- Export qw( INSTALL_BASEDIR );
- Build $CONFIG_DIR . '/unix/Conscript-setup';
-}
-
-Help
-"
-Usage: cons [-h] [ -- [release|debug] [novm] [noso] [nosmp] [master_server=<adr>] [auth_server=<adr>] [auth_port=<port>] [pk3] [bspc] [setup] [sdk]]
-Default build type is Debug, specifying '-- release' on the
-command line builds a Release version (NOTE that this option
-only affects the native libraries).
-
-novm: will not build the VMs
-noso: will not build the so
-
-below are for core builds only:
-
-nosmp : do not build the SMP-enabled version of the renderer
-pk3 : generate the pk3s on the fly (defined in unix/Conscript-pk3)
-bspc : build bspc
-setup : build setup
-sdk : build the mod sdk
-"
-;