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-rw-r--r-- | NOTTODO | 33 |
1 files changed, 1 insertions, 32 deletions
@@ -1,32 +1 @@ -Things we won't ever be doing! -Autotools. - -Scons - -New build system of the week. - -Punkbuster (unless even balance wants to work with us) - -Modifications to the core Quake 3: Arena/ Team Arena gameplay. Put that into -your great mod, don't screw with this. - -Removing the CD Key/pk3 checksums, yes jerks are going to do this on their own, -no we aren't going to support them. Obviously that doesn't apply if you're -making a total conversion. That is, if you're not using any id data from the -pk3s from either Team Arena or the original game itself. - -Removing the SDL/OpenAL header files from SVN. Having them in SVN makes it easier -for non-Linux platforms to compile the game. This isn't changing. - -MP3 support. It is already done, see: http://ioquake3.org/?page=patches - -All development should take place on the trunk. This includes bug -fixes, new features and experimental stuff. - -Release branches should not receive any commits that aren't also made -to the trunk. Normally you /shouldn't/ commit to release branches as -such commits are periodically merged from the trunk. These merges are -harder to perform if there are sporadic commits made in the interim. - -Under NO CIRCUMSTANCES ever commit to a tag. A tag is a static -snapshot which is intended to be unchanging. +http://wiki.ioquake3.org/NotToDo |