diff options
-rw-r--r-- | code/qcommon/q_shared.h | 6 | ||||
-rw-r--r-- | code/unix/linux_glimp.c | 4 | ||||
-rw-r--r-- | code/unix/sdl_glimp.c | 5 | ||||
-rw-r--r-- | code/win32/win_glimp.c | 8 | ||||
-rw-r--r-- | code/win32/win_syscon.c | 2 |
5 files changed, 11 insertions, 14 deletions
diff --git a/code/qcommon/q_shared.h b/code/qcommon/q_shared.h index c2edca1..72f083e 100644 --- a/code/qcommon/q_shared.h +++ b/code/qcommon/q_shared.h @@ -26,7 +26,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA // q_shared.h -- included first by ALL program modules. // A user mod should never modify this file -#define Q3_VERSION "ioQ3 1.34-rc1" +#define Q3_VERSION "ioq3 1.33" +#define CLIENT_WINDOW_TITLE "icculus.org/quake3" +#define CLIENT_WINDOW_ICON "ioq3" +#define CONSOLE_WINDOW_TITLE "icculus.org/quake3 console" +#define CONSOLE_WINDOW_ICON "ioq3 console" // 1.32 released 7-10-2002 #define MAX_TEAMNAME 32 diff --git a/code/unix/linux_glimp.c b/code/unix/linux_glimp.c index 32eac3f..1a0b4fd 100644 --- a/code/unix/linux_glimp.c +++ b/code/unix/linux_glimp.c @@ -81,8 +81,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define HAVE_XF86DGA #endif -#define WINDOW_CLASS_NAME "Quake III: Arena" - typedef enum { RSERR_OK, @@ -1150,7 +1148,7 @@ int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen ) 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr); - XStoreName( dpy, win, WINDOW_CLASS_NAME ); + XStoreName( dpy, win, CLIENT_WINDOW_TITLE ); /* GH: Don't let the window be resized */ sizehints.flags = PMinSize | PMaxSize; diff --git a/code/unix/sdl_glimp.c b/code/unix/sdl_glimp.c index 3c5dc6d..29fe0ed 100644 --- a/code/unix/sdl_glimp.c +++ b/code/unix/sdl_glimp.c @@ -89,9 +89,6 @@ typedef void *QGLContext; static QGLContext opengl_context; -#define WINDOW_CLASS_NAME "Quake III: Arena" -#define WINDOW_CLASS_NAME_BRIEF "quake3" - //#define KBD_DBG typedef enum @@ -632,7 +629,7 @@ static int GLW_SetMode( const char *drivername, int mode, qboolean fullscreen ) SDL_GL_SetAttribute( SDL_GL_STENCIL_SIZE, tstencilbits ); SDL_GL_SetAttribute( SDL_GL_DOUBLEBUFFER, 1 ); - SDL_WM_SetCaption(WINDOW_CLASS_NAME, WINDOW_CLASS_NAME_BRIEF); + SDL_WM_SetCaption(CLIENT_WINDOW_TITLE, CLIENT_WINDOW_ICON); SDL_ShowCursor(0); SDL_EnableUNICODE(1); SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY, SDL_DEFAULT_REPEAT_INTERVAL); diff --git a/code/win32/win_glimp.c b/code/win32/win_glimp.c index b6c602a..4f97f04 100644 --- a/code/win32/win_glimp.c +++ b/code/win32/win_glimp.c @@ -57,8 +57,6 @@ typedef enum { #define TRY_PFD_FAIL_SOFT 1 #define TRY_PFD_FAIL_HARD 2 -#define WINDOW_CLASS_NAME "Quake 3: Arena" - static void GLW_InitExtensions( void ); static rserr_t GLW_SetMode( const char *drivername, int mode, @@ -600,7 +598,7 @@ static qboolean GLW_CreateWindow( const char *drivername, int width, int height, wc.hCursor = LoadCursor (NULL,IDC_ARROW); wc.hbrBackground = (void *)COLOR_GRAYTEXT; wc.lpszMenuName = 0; - wc.lpszClassName = WINDOW_CLASS_NAME; + wc.lpszClassName = CLIENT_WINDOW_TITLE; if ( !RegisterClass( &wc ) ) { @@ -669,8 +667,8 @@ static qboolean GLW_CreateWindow( const char *drivername, int width, int height, g_wv.hWnd = CreateWindowEx ( exstyle, - WINDOW_CLASS_NAME, - "Quake 3: Arena", + CLIENT_WINDOW_TITLE, + CLIENT_WINDOW_TITLE, stylebits, x, y, w, h, NULL, diff --git a/code/win32/win_syscon.c b/code/win32/win_syscon.c index 2308c0f..3e14840 100644 --- a/code/win32/win_syscon.c +++ b/code/win32/win_syscon.c @@ -334,7 +334,7 @@ void Sys_CreateConsole( void ) s_wcd.hWnd = CreateWindowEx( 0, DEDCLASS, - "Quake 3 Console", + CONSOLE_WINDOW_TITLE, DEDSTYLE, ( swidth - 600 ) / 2, ( sheight - 450 ) / 2 , rect.right - rect.left + 1, rect.bottom - rect.top + 1, NULL, |