diff options
| -rw-r--r-- | code/client/cl_cgame.c | 4 | ||||
| -rw-r--r-- | code/client/cl_parse.c | 4 | ||||
| -rw-r--r-- | code/client/cl_ui.c | 4 | ||||
| -rw-r--r-- | code/client/client.h | 1 | 
4 files changed, 12 insertions, 1 deletions
diff --git a/code/client/cl_cgame.c b/code/client/cl_cgame.c index e2c682e..d767b8a 100644 --- a/code/client/cl_cgame.c +++ b/code/client/cl_cgame.c @@ -746,6 +746,10 @@ void CL_InitCGame( void ) {  	// otherwise server commands sent just before a gamestate are dropped  	VM_Call( cgvm, CG_INIT, clc.serverMessageSequence, clc.lastExecutedServerCommand, clc.clientNum ); +	// reset any CVAR_CHEAT cvars registered by cgame +	if ( !cl_connectedToCheatServer ) +		Cvar_SetCheatState(); +  	// we will send a usercmd this frame, which  	// will cause the server to send us the first snapshot  	cls.state = CA_PRIMED; diff --git a/code/client/cl_parse.c b/code/client/cl_parse.c index 35b6605..6bac6d0 100644 --- a/code/client/cl_parse.c +++ b/code/client/cl_parse.c @@ -325,6 +325,7 @@ void CL_ParseSnapshot( msg_t *msg ) {  //=====================================================================  int cl_connectedToPureServer; +int cl_connectedToCheatServer;  /*  ================== @@ -355,7 +356,8 @@ void CL_SystemInfoChanged( void ) {  	}  	s = Info_ValueForKey( systemInfo, "sv_cheats" ); -	if ( atoi(s) == 0 ) { +	cl_connectedToCheatServer = atoi( s ); +	if ( !cl_connectedToCheatServer ) {  		Cvar_SetCheatState();  	} diff --git a/code/client/cl_ui.c b/code/client/cl_ui.c index 45c0c37..9345647 100644 --- a/code/client/cl_ui.c +++ b/code/client/cl_ui.c @@ -1171,6 +1171,10 @@ void CL_InitUI( void ) {  		// init for this gamestate  		VM_Call( uivm, UI_INIT, (cls.state >= CA_AUTHORIZING && cls.state < CA_ACTIVE) );  	} + +	// reset any CVAR_CHEAT cvars registered by ui +	if ( !cl_connectedToCheatServer )  +		Cvar_SetCheatState();  }  qboolean UI_usesUniqueCDKey( void ) { diff --git a/code/client/client.h b/code/client/client.h index df6fe6f..c576dca 100644 --- a/code/client/client.h +++ b/code/client/client.h @@ -442,6 +442,7 @@ char *Key_KeynumToString (int keynum);  // cl_parse.c  //  extern int cl_connectedToPureServer; +extern int cl_connectedToCheatServer;  void CL_SystemInfoChanged( void );  void CL_ParseServerMessage( msg_t *msg );  | 
