diff options
| -rw-r--r-- | Makefile (renamed from code/unix/Makefile) | 58 | ||||
| -rw-r--r-- | code/win32/winquake.rc | 2 | 
2 files changed, 43 insertions, 17 deletions
| diff --git a/code/unix/Makefile b/Makefile index 5950639..e6f7fb6 100644 --- a/code/unix/Makefile +++ b/Makefile @@ -65,9 +65,12 @@ ifndef COPYDIR  COPYDIR="/usr/local/games/quake3"  endif -# Where we are building from (where the source code should be!)  ifndef MOUNT_DIR -MOUNT_DIR=.. +MOUNT_DIR=code +endif + +ifndef BUILD_DIR +BUILD_DIR=build  endif  ifndef GENERATE_DEPENDENCIES @@ -101,8 +104,8 @@ endif  ############################################################################# -BD=debug-$(PLATFORM)-$(ARCH) -BR=release-$(PLATFORM)-$(ARCH) +BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) +BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH)  CDIR=$(MOUNT_DIR)/client  SDIR=$(MOUNT_DIR)/server  RDIR=$(MOUNT_DIR)/renderer @@ -116,11 +119,22 @@ NDIR=$(MOUNT_DIR)/null  UIDIR=$(MOUNT_DIR)/ui  Q3UIDIR=$(MOUNT_DIR)/q3_ui  JPDIR=$(MOUNT_DIR)/jpeg-6 +TOOLSDIR=$(MOUNT_DIR)/tools +LOKISETUPDIR=$(UDIR)/setup +SDLHDIR=$(MOUNT_DIR)/SDL12 +LIBSDIR=$(MOUNT_DIR)/libs  # extract version info -VERSION=$(shell grep Q3_VERSION ../qcommon/q_shared.h | \ +VERSION=$(shell grep Q3_VERSION $(CMDIR)/q_shared.h | \    sed -e 's/.*Q3\ \(.*\)"/\1/') +ifeq ($(wildcard .svn),.svn) +  SVN_VERSION=$(VERSION)_SVN$(shell LANG=C svnversion .) +else +  SVN_VERSION=$(VERSION) +endif + +  #############################################################################  # SETUP AND BUILD -- LINUX  ############################################################################# @@ -264,7 +278,7 @@ ifeq ($(PLATFORM),darwin)    endif    ifeq ($(USE_SDL),1) -    BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -D_THREAD_SAFE=1 -I../SDL12/include +    BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -D_THREAD_SAFE=1 -I$(SDLHDIR)/include      GL_CFLAGS =    endif @@ -303,8 +317,8 @@ ifeq ($(PLATFORM),darwin)      # We copy sdlmain before ranlib'ing it so that subversion doesn't think      #  the file has been modified by each build.      LIBSDLMAIN=$(B)/libSDLmain.a -    LIBSDLMAINSRC=../libs/macosx/libSDLmain.a -    CLIENT_LDFLAGS=-framework Cocoa -framework OpenGL ../libs/macosx/libSDL-1.2.0.dylib +    LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a +    CLIENT_LDFLAGS=-framework Cocoa -framework OpenGL $(LIBSDIR)/macosx/libSDL-1.2.0.dylib    else      # !!! FIXME: frameworks: OpenGL, Carbon, etc...      #CLIENT_LDFLAGS=-L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm @@ -665,6 +679,7 @@ all:build_debug build_release  targets: $(TARGETS)  makedirs: +	@if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi  	@if [ ! -d $(B) ];then $(MKDIR) $(B);fi  	@if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi  	@if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi @@ -687,16 +702,16 @@ makedirs:  # QVM BUILD TOOLS  ############################################################################# -Q3LCC=../tools/q3lcc$(BINEXT) -Q3ASM=../tools/q3asm$(BINEXT) +Q3LCC=$(TOOLSDIR)/q3lcc$(BINEXT) +Q3ASM=$(TOOLSDIR)/q3asm$(BINEXT)  ifeq ($(CROSS_COMPILING),1)  tools:  	echo QVM tools not built when cross-compiling  else  tools: -	$(MAKE) -C ../tools/lcc install -	$(MAKE) -C ../tools/asm install +	$(MAKE) -C $(TOOLSDIR)/lcc install +	$(MAKE) -C $(TOOLSDIR)/asm install  endif  DO_Q3LCC=$(Q3LCC) -o $@ $< @@ -1640,7 +1655,7 @@ copyfiles: build_release  					$(COPYDIR)/missionpack/.  clean:clean-debug clean-release -	$(MAKE) -C setup clean +	$(MAKE) -C $(LOKISETUPDIR) clean  clean2:  	if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi @@ -1656,11 +1671,20 @@ clean-release:  	$(MAKE) clean2 B=$(BR) CFLAGS="$(RELEASE_CFLAGS)"  distclean: clean -	$(MAKE) -C ../tools/asm clean uninstall -	$(MAKE) -C ../tools/lcc clean uninstall +	$(MAKE) -C $(TOOLSDIR)/asm clean uninstall +	$(MAKE) -C $(TOOLSDIR)/lcc clean uninstall  installer: build_release -	$(MAKE) VERSION=$(VERSION) -C setup +	$(MAKE) VERSION=$(VERSION) -C $(LOKISETUPDIR) + +dist: +	rm -rf quake3-$(SVN_VERSION) +	svn export . quake3-$(SVN_VERSION) +	which convert >/dev/null 2>&1 && convert web/images/thenameofthisprojectis3.jpg \ +	quake3-$(SVN_VERSION)/code/unix/setup/splash.xpm || true +	rm -rf quake3-$(SVN_VERSION)/web +	tar --force-local -cjf quake3-$(SVN_VERSION).tar.bz2 quake3-$(SVN_VERSION) +	rm -rf quake3-$(SVN_VERSION)  #############################################################################  # DEPENDENCIES @@ -1679,3 +1703,5 @@ qvmdeps: $(B)/baseq3/vm/vm.d $(B)/missionpack/vm/vm.d  ifneq ($(strip $(D_FILES)),)    include $(D_FILES)  endif + +.PHONY: release debug clean distclean copyfiles installer dist diff --git a/code/win32/winquake.rc b/code/win32/winquake.rc index 0d78b89..52d1355 100644 --- a/code/win32/winquake.rc +++ b/code/win32/winquake.rc @@ -60,7 +60,7 @@ END  #ifndef __MINGW32__  IDI_ICON1               ICON    DISCARDABLE     "qe3.ico"  #else -IDI_ICON1               ICON    DISCARDABLE     "../win32/qe3.ico" +IDI_ICON1               ICON    DISCARDABLE     "code/win32/qe3.ico"  #endif  ///////////////////////////////////////////////////////////////////////////// | 
