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-rw-r--r-- | README | 17 |
1 files changed, 10 insertions, 7 deletions
@@ -109,13 +109,16 @@ follows: ...and comment out/remove the duplicated code marked by '>'. -4. If you didn't install the DirectX SDK in C:\DXSDK\, edit DXSDK_DIR in - code/unix/Makefile to reflect the new location. -5. Perform the usual precompilation sacrificial ritual. -6. Open an MSys terminal, and follow the instructions for compiling on Linux. -7. Steal underpants -8. ???? -9. Profit! +4. If you didn't install the DirectX SDK in C:\DXSDK\, add DXSDK_DIR to + code/unix/Makefile.local to reflect the new location. +5. If you want OpenAL support, aquire some OpenAL headers and put them in + /include/AL/ beneath your MinGW dir. If not, add "USE_OPENAL=0" to + code/unix/Makefile.local. +6. Perform the usual precompilation sacrificial ritual. +7. Open an MSys terminal, and follow the instructions for compiling on Linux. +8. Steal underpants +9. ????? +10. Profit! Creating mods compatible with Q3 1.32b ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ |