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-rw-r--r--code/game/ai_cmd.c2
-rw-r--r--code/game/ai_team.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/code/game/ai_cmd.c b/code/game/ai_cmd.c
index 2924284..db95485 100644
--- a/code/game/ai_cmd.c
+++ b/code/game/ai_cmd.c
@@ -1308,7 +1308,7 @@ void BotMatch_StartTeamLeaderShip(bot_state_t *bs, bot_match_t *match) {
//get the team mate that will be the team leader
trap_BotMatchVariable(match, NETNAME, teammate, sizeof(teammate));
strncpy(bs->teamleader, teammate, sizeof(bs->teamleader));
- bs->teamleader[sizeof(bs->teamleader)] = '\0';
+ bs->teamleader[sizeof(bs->teamleader)-1] = '\0';
}
//chats for someone else
else {
diff --git a/code/game/ai_team.c b/code/game/ai_team.c
index 35578a1..858c16c 100644
--- a/code/game/ai_team.c
+++ b/code/game/ai_team.c
@@ -1960,7 +1960,7 @@ void BotTeamAI(bot_state_t *bs) {
BotSayVoiceTeamOrder(bs, -1, VOICECHAT_STARTLEADER);
ClientName(bs->client, netname, sizeof(netname));
strncpy(bs->teamleader, netname, sizeof(bs->teamleader));
- bs->teamleader[sizeof(bs->teamleader)] = '\0';
+ bs->teamleader[sizeof(bs->teamleader)-1] = '\0';
bs->becometeamleader_time = 0;
}
return;