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-rw-r--r--code/botlib/l_struct.c2
-rw-r--r--code/qcommon/common.c6
-rw-r--r--code/renderer/tr_init.c2
3 files changed, 5 insertions, 5 deletions
diff --git a/code/botlib/l_struct.c b/code/botlib/l_struct.c
index 303ecaa..d948dc3 100644
--- a/code/botlib/l_struct.c
+++ b/code/botlib/l_struct.c
@@ -346,7 +346,7 @@ int WriteFloat(FILE *fp, float value)
char buf[128];
int l;
- sprintf(buf, "%f", value);
+ Com_sprintf(buf, sizeof(buf), "%f", value);
l = strlen(buf);
//strip any trailing zeros
while(l-- > 1)
diff --git a/code/qcommon/common.c b/code/qcommon/common.c
index fbeea3c..75e5f80 100644
--- a/code/qcommon/common.c
+++ b/code/qcommon/common.c
@@ -2382,7 +2382,7 @@ void Com_ReadCDKey( const char *filename ) {
char buffer[33];
char fbuffer[MAX_OSPATH];
- sprintf(fbuffer, "%s/q3key", filename);
+ Com_sprintf(fbuffer, sizeof(fbuffer), "%s/q3key", filename);
FS_SV_FOpenFileRead( fbuffer, &f );
if ( !f ) {
@@ -2412,7 +2412,7 @@ void Com_AppendCDKey( const char *filename ) {
char buffer[33];
char fbuffer[MAX_OSPATH];
- sprintf(fbuffer, "%s/q3key", filename);
+ Com_sprintf(fbuffer, sizeof(fbuffer), "%s/q3key", filename);
FS_SV_FOpenFileRead( fbuffer, &f );
if (!f) {
@@ -2447,7 +2447,7 @@ static void Com_WriteCDKey( const char *filename, const char *ikey ) {
#endif
- sprintf(fbuffer, "%s/q3key", filename);
+ Com_sprintf(fbuffer, sizeof(fbuffer), "%s/q3key", filename);
Q_strncpyz( key, ikey, 17 );
diff --git a/code/renderer/tr_init.c b/code/renderer/tr_init.c
index 0681919..dfe6ca0 100644
--- a/code/renderer/tr_init.c
+++ b/code/renderer/tr_init.c
@@ -518,7 +518,7 @@ void R_LevelShot( void ) {
float xScale, yScale;
int xx, yy;
- sprintf( checkname, "levelshots/%s.tga", tr.world->baseName );
+ Com_sprintf(checkname, sizeof(checkname), "levelshots/%s.tga", tr.world->baseName);
source = ri.Hunk_AllocateTempMemory( glConfig.vidWidth * glConfig.vidHeight * 3 );