aboutsummaryrefslogtreecommitdiffstats
path: root/web
diff options
context:
space:
mode:
authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-12-05 00:49:03 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-12-05 00:49:03 +0000
commitdcf75dfa431da888c96ac8967f6a262658459fa5 (patch)
treed2a56649f2211eeacf4397f97f0cf1f1a1f453a2 /web
parent37e83072e300c6557b6009117e0335978efa67b7 (diff)
downloadioquake3-aero-dcf75dfa431da888c96ac8967f6a262658459fa5.tar.gz
ioquake3-aero-dcf75dfa431da888c96ac8967f6a262658459fa5.zip
More fixes for OS X users!
git-svn-id: svn://svn.icculus.org/quake3/trunk@414 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'web')
-rw-r--r--web/include/get.php2
1 files changed, 1 insertions, 1 deletions
diff --git a/web/include/get.php b/web/include/get.php
index 0bda286..7827f6d 100644
--- a/web/include/get.php
+++ b/web/include/get.php
@@ -74,7 +74,7 @@ client.</em></p>
</ol>
</li>
<li><h3>Mac OS X</h3>
- <p>In a terminal, type make in the quake 3 directory you've downloaded with subversion, then install the latest id patch for OS X (at the bottom of this page), then copy the resulting darwinquake3 binary in <span class="shell">code/unix/releaseppc/</span> to <span class="shell">/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3/</span>. You'll need to copy your <span class="shell">pak0.pk3</span> from your Quake 3 cd-rom's <span class="shell">baseq3</span> directory to your <span class="shell">/Applications/Quake3/baseq3/</span> directory. Ditto for the Team Arena mission pack, though you'd be changing <span class="shell">baseq3</span> in the above example to <span class="shell">missionpack</span>.
+ <p>In a terminal, type make in the quake 3 directory you've downloaded with subversion, then install the latest id patch for OS X (at the bottom of this page), then copy the resulting darwinquake3 binary in <span class="shell">code/unix/releaseppc/</span> to <span class="shell">/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</span>. You also need an /libSDL-1.2.0.dylib in that .app's MacOS directory. You'll need to copy your <span class="shell">pak0.pk3</span> from your Quake 3 cd-rom's <span class="shell">baseq3</span> directory to your <span class="shell">/Applications/Quake3/baseq3/</span> directory. Ditto for the Team Arena mission pack, though you'd be changing <span class="shell">baseq3</span> in the above example to <span class="shell">missionpack</span>.
</p>
</li>
<li><h3>Windows</h3>