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authorfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-03 05:49:34 +0000
committerfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2006-03-03 05:49:34 +0000
commit4b62b9e5590df2a3237a40db21313afb9807ca66 (patch)
tree041f3c3e6fd2305dabd72e341481e5146cf69317 /web
parent7151d8f2b3b1ddbf84fcd7550c86e6e0975595f0 (diff)
downloadioquake3-aero-4b62b9e5590df2a3237a40db21313afb9807ca66.tar.gz
ioquake3-aero-4b62b9e5590df2a3237a40db21313afb9807ca66.zip
.
git-svn-id: svn://svn.icculus.org/quake3/trunk@611 edf5b092-35ff-0310-97b2-ce42778d08ea
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@@ -128,21 +128,6 @@ Web interface</a>.</p>
<li>Lots and lots of bug fixes.</li>
</ul>
- * SDL backend for unix-like operating systems
-* OpenAL sound API support (multiple speaker support and better sound
-quality)
-* Full x86_64 support on Linux
-* MinGW compilation support on Windows and cross compilation support on Linux
-* AVI video capture of demos
-* Much improved console autocompletion
-* Persistent console history
-* Colorized terminal output
-* Optional Ogg Vorbis support
-* Much improved QVM tools
-* Support for various esoteric operating systems (see
-http://icculus.org/quake3/?page=status)
-* Many, many bug fixes
-
<h2>The Future</h2>
<h3>Release Criteria</h3>
<p>Before a release can occur, the following must occur for each platform:</p>