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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-12-02 03:15:50 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-12-02 03:15:50 +0000
commit485c64ffb24c226d2702e63c6bfc1c9b27fd154f (patch)
tree01cf1eb623e8d87dd499a4f12553273cf932e952 /web
parentb0cf36ea36bdf214026140d43356af5392f0b54c (diff)
downloadioquake3-aero-485c64ffb24c226d2702e63c6bfc1c9b27fd154f.tar.gz
ioquake3-aero-485c64ffb24c226d2702e63c6bfc1c9b27fd154f.zip
Much needed installation instruction expansion, hopefully.
More to come! git-svn-id: svn://svn.icculus.org/quake3/trunk@406 edf5b092-35ff-0310-97b2-ce42778d08ea
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@@ -1,8 +1,16 @@
<p>We have not yet had an official release. Nonetheless, you can still get
-icculus.org/quake3 a few distributions or build it yourself from Subversion.</p>
+icculus.org/quake3 packaged for a few Linux distributions or build it yourself from Subversion.</p>
<p class="angryzakk">The Quake 3 engine is open source, this does <strong>not</strong>
mean that Quake 3 Arena the game is free. You must purchase the game to use the data!</p>
+<h2>Prerequisites</h2>
+<ul>
+ <li><a href="http://libsdl.org/">SDL</a> is required, Linux users need development packages if they want to compile the game. You can optionally disable SDL in the Makefile but this configuration is currently untested.</li>
+ <li><a href="http://www.openal.org/">OpenAL</a> is required. It is optionally disable-able. Apple Mac OS X 10.4 comes with OpenAL.</li>
+ <li><a href="http://subversion.tigris.org/">Subversion</a> is used for acquiring our modified version of the id source code. If you're using a binary package, then you won't need this.</li>
+ <li>Apple Mac OS X users need X Code installed for gcc, and then most likely fink for subversion and other interesthing things.</li>
+</ul>
+
<h2>Using packages for your Linux Distribution</h2>
<p>If you're lucky your distribution or someone else using it may have already
done all of the work for you.</p>