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authorfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-03 04:04:12 +0000
committerfloam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-03 04:04:12 +0000
commit403e63d4cb80b1d188dd7a6b44009e91284973da (patch)
treeaa549ad0801440a930b39cc2a14621ecde751d36 /web
parent0d3c0c54730c87ab23172a9e54d24842f2dee36a (diff)
downloadioquake3-aero-403e63d4cb80b1d188dd7a6b44009e91284973da.tar.gz
ioquake3-aero-403e63d4cb80b1d188dd7a6b44009e91284973da.zip
More stuff
git-svn-id: svn://svn.icculus.org/quake3/trunk@244 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'web')
-rw-r--r--web/include/home.php2
-rw-r--r--web/include/status.php10
-rw-r--r--web/ioq3.css11
3 files changed, 20 insertions, 3 deletions
diff --git a/web/include/home.php b/web/include/home.php
index e47aa52..2703297 100644
--- a/web/include/home.php
+++ b/web/include/home.php
@@ -6,7 +6,7 @@ The source was released on August 20, 2005 under the GPL license. Since then, we
feverishly been cleaning up, fixing bugs of, and adding features to it. Our eventual
goal is to have created <strong>the</strong> Quake3 source code distribution that people
base their games and mods with their own pointy goals upon. Our focus is initially
-to get the game working with our updates on Mac OS X, Windows, and Linux. Sane new features are also welcome. Modern graphical upgrades (bloom lighting, etc) would have to be disabled by dedfault
+to get the game working with our updates on Mac OS X, Windows, and Linux. Sane new features are also welcome. Modern graphical upgrades (bloom lighting, etc) would have to be disabled by default.
</p>
<h2>Progress.</h2>
<p>While a lot is on the horizon, quite a few goals have been completed already. Quake 3
diff --git a/web/include/status.php b/web/include/status.php
index 94b4683..ae9e8bc 100644
--- a/web/include/status.php
+++ b/web/include/status.php
@@ -7,9 +7,9 @@
<li>Status is one of <em>working</em>, <em>broken</em> or <em>unknown</em>.</li>
</ul>
<table>
- <caption>Working Status of Port Targets</caption>
+ <caption>Status of Port Targets</caption>
<tr>
- <th scope="col">OS</th>
+ <th scope="col"><acronym title="Operating System">OS</acronym></th>
<th scope="col">Platform</th>
<th scope="col">Status</th>
<th scope="col"><acronym title="Last Known Working Revision">LKWR</acronym></th>
@@ -88,3 +88,9 @@
</tr>
</table>
<h2>Implemented Features</h2>
+<ul>
+ <li>SDL being used for xxx,xxx,xxx,xxx.</li>
+ <li>Colors converted to BASH colors!111</li>
+ <li>More supported platforms, see the table above.</li>
+</ul>
+<h2>Planned/Wanted features</h2>
diff --git a/web/ioq3.css b/web/ioq3.css
index 7f5ea64..4a2ded2 100644
--- a/web/ioq3.css
+++ b/web/ioq3.css
@@ -3,11 +3,13 @@ body, html {
font-size: 10pt;
color: black;
background-color: #888;
+ margin: 0;
}
#content {
float: left;
clear: left;
+ padding: 1em;
}
#footer {
@@ -28,10 +30,18 @@ body, html {
float: right;
list-style: none;
display: inline;
+ background-color: #aaa;
+ color: black;
+ margin-top: 0;
+ padding-left: 0;
+ padding-bottom: .1em;
+ border-left: 1px dashed #222;
+ border-bottom: 1px dashed #222;
}
#navigation li {
display: inline;
+ padding: .2em;
}
:link, :visited {
@@ -49,6 +59,7 @@ h1, :link:hover, :visited:hover {
h1 {
float: left;
font-size: 1.75em;
+ padding-left: .5em;
}
h2 {