diff options
author | floam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-03-14 01:52:22 +0000 |
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committer | floam <floam@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2006-03-14 01:52:22 +0000 |
commit | 1d1bfa6b7df033ba705882e63e10201350df1ac9 (patch) | |
tree | 6d1ba5e47fbc20f3a137f2ccc28a3a7f7fa027ea /web/include | |
parent | 3ef446d7ce779f39b78246f9e4b77cc27291f385 (diff) | |
download | ioquake3-aero-1d1bfa6b7df033ba705882e63e10201350df1ac9.tar.gz ioquake3-aero-1d1bfa6b7df033ba705882e63e10201350df1ac9.zip |
Redone get page.
git-svn-id: svn://svn.icculus.org/quake3/trunk@634 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'web/include')
-rw-r--r-- | web/include/get.php | 67 | ||||
-rw-r--r-- | web/include/thebrain.php | 2 |
2 files changed, 43 insertions, 26 deletions
diff --git a/web/include/get.php b/web/include/get.php index b2441ed..01994d5 100644 --- a/web/include/get.php +++ b/web/include/get.php @@ -1,31 +1,39 @@ -<p>We have not yet had an official release. Nonetheless, you can still get -icculus.org/quake3 packaged for a few Operating Systems or build it yourself from Subversion.</p> <p class="angryzakk">The Quake 3 engine is open source, this does <strong>not</strong> mean that Quake 3 Arena the game is free. You must purchase the game to use the data!</p> - +<h2>Get icculus.org/quake3</h2> +<p>There are three methods of installation. The preffered way is to use an official +isntaller.</p> +<ul> + <li><a href="?page=get&method=official">Offical Installers</a></li> + <li><a href="?page=get&method=unofficial">Unofficial installers and packages</a></li> + <li><a href="?page=get&method=source">Build from source-code</a></li> +</ul> +<?php +$official =' <h2>Sanctioned Installers</h2> <p>We have provided installers for the most popular platforms icculus.org/quake3 supports. These have been tested, and if they do not work you can report bugs to us about them.</p> <ul> <li> - <h3>Windows</h3> + <h3 class="windows">Windows</h3> <p>There is a <a href="http://www.timedoctor.org/~zakk/ioquake3_setup.exe"> Windows installer</a> by <a href="mailto:phatfil@optusnet.com.au">Philip Nelson</a>.</p> </li> <li> - <h3>Linux (x86, x86_64, ppc)</h3> + <h3 class="linux">Linux (x86, x86_64, ppc)</h3> <p><a href="ftp://ftp.gwdg.de/pub/linux/suse/ftp.suse.com/people/lnussel/quake3"> Installers for Linux</a> are provided by Ludwig Nussel, a developer of this project. The installers are based upon loki-setup.</p> </li> <li> - <h3>Mac OS X (Intel & Power)</h3> + <h3 class="apple">Mac OS X (Intel & Power)</h3> <p>Coming soon.</p> </li> -</ul> -<h2>Using packages for your Operating System</h2> -<p>If you're lucky your Operating System provider or someone else using it may have already +</ul>'; + +$unofficial = '<h2>Using packages for your Operating System</h2> +<p>If you\'re lucky your Operating System provider or someone else using it may have already done all of the work for you. Please report problems with these to those who are guilty.</p> <ul> @@ -61,18 +69,19 @@ guilty.</p> <p><a href="http://www.gentoo.org/">Gentoo</a> users can just <tt> emerge quake3</tt> to get a recent snapshot of our Subversion repository.</p> </li> -</ul> +</ul>'; -<h2>Check out and build from Subversion</h2> +$source = +'<h2>Check out and build from Subversion</h2> <h3>Prerequisites</h3> <ul> <li><a href="http://libsdl.org/">SDL</a> is required (everywhere but Windows), Linux users need development packages if they want to compile the game. You can optionally disable SDL in the Makefile but this configuration is currently untested.</li> <li><a href="http://www.openal.org/">OpenAL</a> is optionally disable-able. Apple Mac OS X 10.4 comes with OpenAL.</li> - <li><a href="http://subversion.tigris.org/">Subversion</a> is used for acquiring our modified version of the id source code. If you're using a binary package, then you won't need this.</li> + <li><a href="http://subversion.tigris.org/">Subversion</a> is used for acquiring our modified version of the id source code. If you\'re using a binary package, then you won\'t need this.</li> <li><a href="http://www.apple.com/">Apple Mac OS X</a> users need X Code installed for gcc, and <a href="http://metissian.com/projects/macosx/subversion/">subversion</a> and other interesting things.</li> </ul> <p><em>This part assumes Windows users are using <a href="http://www.cygwin.com">Cygwin</a>. -If you aren't, <a href="http://tortoisesvn.tigris.org/">TortoiseSVN</a> is a good +If you aren\'t, <a href="http://tortoisesvn.tigris.org/">TortoiseSVN</a> is a good client.</em></p> <ol> <li>Change into a directory that you want the tree to be kept in.</li> @@ -115,17 +124,17 @@ client.</em></p> <li>Copy <tt>ioquake3.ppc</tt> in <tt>build/release-darwin-ppc/</tt> to <tt>/Applications/Quake3/Quake3.app/Contents/MacOS/Quake3</tt>.</li> - <li>You need a libSDL-1.2.0.dylib in that .app's + <li>You need a libSDL-1.2.0.dylib in that .app\'s MacOS directory.</li> <li>You need to copy your <tt>pak0.pk3</tt> - from your Quake 3 CD-ROM's <tt>/baseq3</tt> + from your Quake 3 CD-ROM\'s <tt>/baseq3</tt> directory to your <tt>/Applications/Quake3/baseq3</tt> directory.</li> <li>Ditto for the Team Arena mission pack, though you would be substituting <tt>baseq3</tt> in the above example for <tt>missionpack</tt>.</li> </ol> - <p>After you've done all of that, you can double click + <p>After you\'ve done all of that, you can double click on the <tt>.app</tt> file, or change to the <tt>/Applications/Quake3/</tt> directory in a terminal and run the binary. @@ -143,12 +152,20 @@ client.</em></p> </li> <li>If everything has gone well, you should have a binary that works! If not, seek <a href="?page=help">help</a>.</li> -</ol> -<h2>Point Release Installers</h2> -<p>The id software patches are still needed before installing -this project because they contain updated <tt>.pk3</tt> -files. We mirror them for your convenience:</p> -<ul> - <li><a href="http://filesingularity.timedoctor.org/linuxq3apoint-1.32b-3.x86.run">Linux</a></li> - <li><a href="http://filesingularity.timedoctor.org/q3pointrelease_132.exe">Windows</a></li> -</ul> +</ol>'; + +switch ($_GET['method']){ + case "official": + echo $official; + break; + case "unofficial": + echo $unofficial; + break; + case "source": + echo $source; + break; + default: + echo $official; + break; +} +?> diff --git a/web/include/thebrain.php b/web/include/thebrain.php index a89775c..6b95b61 100644 --- a/web/include/thebrain.php +++ b/web/include/thebrain.php @@ -5,7 +5,7 @@ if ((strpos($_SERVER['HTTP_ACCEPT'], "application/xhtml+xml")) || ($ua->parent elseif ((strpos($_SERVER['HTTP_ACCEPT'], "application/xml")) || ($ua->browser == "IE" && $ua->version >= 6)) { if ($ua->browser == "IE") { - $extradoctype = "\n<?xml-stylesheet type=\"text/xsl\" href=\"/include/copy.xsl\"?>"; + $extradoctype = "<?xml-stylesheet type=\"text/xsl\" href=\"/include/copy.xsl\"?>"; } $content_type = "application/xml"; } |