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authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-04 04:30:57 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-11-04 04:30:57 +0000
commit18960b04c038c7334427cb0deab184f17246966d (patch)
treef29d241fc6300f00d86b1577fdee41bd1d0206f9 /web/include
parent4d7adeb10c7f1fb6e64db2f467c1489442b5e8a7 (diff)
downloadioquake3-aero-18960b04c038c7334427cb0deab184f17246966d.tar.gz
ioquake3-aero-18960b04c038c7334427cb0deab184f17246966d.zip
fix0r3d!!!!
git-svn-id: svn://svn.icculus.org/quake3/trunk@260 edf5b092-35ff-0310-97b2-ce42778d08ea
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diff --git a/web/include/home.php b/web/include/home.php
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@@ -18,9 +18,9 @@ section.</p>
<h2>The future</h2>
<p>Current goals for 1.34 (SVN is 1.33, last id build was 1.32) include:
</p>
-<UL>
-<LI> OpenAL support</LI>
-<LI> Binaries for Windows XP and Mac OS X at release.</LI>
-<LI> Linux will just get source unless somebody feels like setting up a new installer.</LI>
-<LI> Removal of DirectX for MSVC and mingw builds.</LI>
-</UL>
+<ul>
+<li> OpenAL support</li>
+<li> Binaries for Windows XP and Mac OS X at release.</li>
+<li> Linux will just get source unless somebody feels like setting up a new installer.</li>
+<li> Removal of DirectX for MSVC and mingw builds.</li>
+</ul>