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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 05:42:38 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 05:42:38 +0000 |
commit | 2177daffd38e1b372613a716d6d18d274d4b6b48 (patch) | |
tree | 266f200f6e994b58cd2edd1977e38f33ae8d1432 /q3radiant/Z.H | |
parent | 66e25509ada30d13e64db67df8365c75f1ccd059 (diff) | |
download | ioquake3-aero-2177daffd38e1b372613a716d6d18d274d4b6b48.tar.gz ioquake3-aero-2177daffd38e1b372613a716d6d18d274d4b6b48.zip |
See the readme.
git-svn-id: svn://svn.icculus.org/quake3/trunk@4 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'q3radiant/Z.H')
-rwxr-xr-x | q3radiant/Z.H | 42 |
1 files changed, 0 insertions, 42 deletions
diff --git a/q3radiant/Z.H b/q3radiant/Z.H deleted file mode 100755 index 75cbf83..0000000 --- a/q3radiant/Z.H +++ /dev/null @@ -1,42 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -
-// window system independent camera view code
-
-typedef struct
-{
- int width, height;
-
- qboolean timing;
-
- vec3_t origin; // at center of window
- float scale;
-} z_t;
-
-extern z_t z;
-
-void Z_Init (void);
-void Z_MouseDown (int x, int y, int buttons);
-void Z_MouseUp (int x, int y, int buttons);
-void Z_MouseMoved (int x, int y, int buttons);
-void Z_Draw (void);
-
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