diff options
author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 04:48:05 +0000 |
---|---|---|
committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 04:48:05 +0000 |
commit | 952c5c128f9efaea89d41d882c4ea3ade7df4591 (patch) | |
tree | 91b84d9be7afad7e99ac64a640a65b6cb5081900 /q3radiant/ScriptDlg.h | |
parent | c2c2e0d25d6cdb7d42d7dc981a863f65f94f281d (diff) | |
download | ioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.tar.gz ioquake3-aero-952c5c128f9efaea89d41d882c4ea3ade7df4591.zip |
Itsa me, quake3io!
git-svn-id: svn://svn.icculus.org/quake3/trunk@2 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'q3radiant/ScriptDlg.h')
-rwxr-xr-x | q3radiant/ScriptDlg.h | 70 |
1 files changed, 70 insertions, 0 deletions
diff --git a/q3radiant/ScriptDlg.h b/q3radiant/ScriptDlg.h new file mode 100755 index 0000000..427ef95 --- /dev/null +++ b/q3radiant/ScriptDlg.h @@ -0,0 +1,70 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Foobar; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +#if !defined(AFX_SCRIPTDLG_H__C241B9A4_819F_11D1_B548_00AA00A410FC__INCLUDED_)
+#define AFX_SCRIPTDLG_H__C241B9A4_819F_11D1_B548_00AA00A410FC__INCLUDED_
+
+#if _MSC_VER >= 1000
+#pragma once
+#endif // _MSC_VER >= 1000
+// ScriptDlg.h : header file
+//
+
+/////////////////////////////////////////////////////////////////////////////
+// CScriptDlg dialog
+
+class CScriptDlg : public CDialog
+{
+// Construction
+public:
+ CScriptDlg(CWnd* pParent = NULL); // standard constructor
+
+// Dialog Data
+ //{{AFX_DATA(CScriptDlg)
+ enum { IDD = IDD_DLG_SCRIPTS };
+ CListBox m_lstScripts;
+ CString m_strScript;
+ //}}AFX_DATA
+
+
+// Overrides
+ // ClassWizard generated virtual function overrides
+ //{{AFX_VIRTUAL(CScriptDlg)
+ protected:
+ virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
+ //}}AFX_VIRTUAL
+
+// Implementation
+protected:
+
+ // Generated message map functions
+ //{{AFX_MSG(CScriptDlg)
+ afx_msg void OnRun();
+ virtual BOOL OnInitDialog();
+ afx_msg void OnDblclkListScripts();
+ //}}AFX_MSG
+ DECLARE_MESSAGE_MAP()
+};
+
+//{{AFX_INSERT_LOCATION}}
+// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
+
+#endif // !defined(AFX_SCRIPTDLG_H__C241B9A4_819F_11D1_B548_00AA00A410FC__INCLUDED_)
|