aboutsummaryrefslogtreecommitdiffstats
path: root/q3radiant/QGL_WIN.C
diff options
context:
space:
mode:
authorzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 05:42:38 +0000
committerzakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea>2005-08-26 05:42:38 +0000
commit2177daffd38e1b372613a716d6d18d274d4b6b48 (patch)
tree266f200f6e994b58cd2edd1977e38f33ae8d1432 /q3radiant/QGL_WIN.C
parent66e25509ada30d13e64db67df8365c75f1ccd059 (diff)
downloadioquake3-aero-2177daffd38e1b372613a716d6d18d274d4b6b48.tar.gz
ioquake3-aero-2177daffd38e1b372613a716d6d18d274d4b6b48.zip
See the readme.
git-svn-id: svn://svn.icculus.org/quake3/trunk@4 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'q3radiant/QGL_WIN.C')
-rwxr-xr-xq3radiant/QGL_WIN.C1230
1 files changed, 0 insertions, 1230 deletions
diff --git a/q3radiant/QGL_WIN.C b/q3radiant/QGL_WIN.C
deleted file mode 100755
index d2690c6..0000000
--- a/q3radiant/QGL_WIN.C
+++ /dev/null
@@ -1,1230 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Foobar; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-/*
-** QGL_WIN.C
-**
-** This file implements the operating system binding of GL to QGL function
-** pointers. When doing a port of Quake2 you must implement the following
-** two functions:
-**
-** QGL_Init() - loads libraries, assigns function pointers, etc.
-** QGL_Shutdown() - unloads libraries, NULLs function pointers
-*/
-#include "qgl.h"
-#include <float.h>
-
-HMODULE g_hGLDLL;
-HMODULE g_hGLUDLL;
-
-# pragma warning (disable : 4113 4133 4047 )
-
-int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *);
-int ( WINAPI * qwglDescribePixelFormat) (HDC, int, UINT, LPPIXELFORMATDESCRIPTOR);
-int ( WINAPI * qwglGetPixelFormat)(HDC);
-BOOL ( WINAPI * qwglSetPixelFormat)(HDC, int, CONST PIXELFORMATDESCRIPTOR *);
-BOOL ( WINAPI * qwglSwapBuffers)(HDC);
-
-BOOL ( WINAPI * qwglCopyContext)(HGLRC, HGLRC, UINT);
-HGLRC ( WINAPI * qwglCreateContext)(HDC);
-HGLRC ( WINAPI * qwglCreateLayerContext)(HDC, int);
-BOOL ( WINAPI * qwglDeleteContext)(HGLRC);
-HGLRC ( WINAPI * qwglGetCurrentContext)(VOID);
-HDC ( WINAPI * qwglGetCurrentDC)(VOID);
-PROC ( WINAPI * qwglGetProcAddress)(LPCSTR);
-BOOL ( WINAPI * qwglMakeCurrent)(HDC, HGLRC);
-BOOL ( WINAPI * qwglShareLists)(HGLRC, HGLRC);
-BOOL ( WINAPI * qwglUseFontBitmaps)(HDC, DWORD, DWORD, DWORD);
-
-BOOL ( WINAPI * qwglUseFontOutlines)(HDC, DWORD, DWORD, DWORD, FLOAT,
- FLOAT, int, LPGLYPHMETRICSFLOAT);
-
-BOOL ( WINAPI * qwglDescribeLayerPlane)(HDC, int, int, UINT,
- LPLAYERPLANEDESCRIPTOR);
-int ( WINAPI * qwglSetLayerPaletteEntries)(HDC, int, int, int,
- CONST COLORREF *);
-int ( WINAPI * qwglGetLayerPaletteEntries)(HDC, int, int, int,
- COLORREF *);
-BOOL ( WINAPI * qwglRealizeLayerPalette)(HDC, int, BOOL);
-BOOL ( WINAPI * qwglSwapLayerBuffers)(HDC, UINT);
-
-void ( APIENTRY * qglAccum )(GLenum op, GLfloat value);
-void ( APIENTRY * qglAlphaFunc )(GLenum func, GLclampf ref);
-GLboolean ( APIENTRY * qglAreTexturesResident )(GLsizei n, const GLuint *textures, GLboolean *residences);
-void ( APIENTRY * qglArrayElement )(GLint i);
-void ( APIENTRY * qglBegin )(GLenum mode);
-void ( APIENTRY * qglBindTexture )(GLenum target, GLuint texture);
-void ( APIENTRY * qglBitmap )(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
-void ( APIENTRY * qglBlendFunc )(GLenum sfactor, GLenum dfactor);
-void ( APIENTRY * qglCallList )(GLuint list);
-void ( APIENTRY * qglCallLists )(GLsizei n, GLenum type, const GLvoid *lists);
-void ( APIENTRY * qglClear )(GLbitfield mask);
-void ( APIENTRY * qglClearAccum )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void ( APIENTRY * qglClearColor )(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-void ( APIENTRY * qglClearDepth )(GLclampd depth);
-void ( APIENTRY * qglClearIndex )(GLfloat c);
-void ( APIENTRY * qglClearStencil )(GLint s);
-void ( APIENTRY * qglClipPlane )(GLenum plane, const GLdouble *equation);
-void ( APIENTRY * qglColor3b )(GLbyte red, GLbyte green, GLbyte blue);
-void ( APIENTRY * qglColor3bv )(const GLbyte *v);
-void ( APIENTRY * qglColor3d )(GLdouble red, GLdouble green, GLdouble blue);
-void ( APIENTRY * qglColor3dv )(const GLdouble *v);
-void ( APIENTRY * qglColor3f )(GLfloat red, GLfloat green, GLfloat blue);
-void ( APIENTRY * qglColor3fv )(const GLfloat *v);
-void ( APIENTRY * qglColor3i )(GLint red, GLint green, GLint blue);
-void ( APIENTRY * qglColor3iv )(const GLint *v);
-void ( APIENTRY * qglColor3s )(GLshort red, GLshort green, GLshort blue);
-void ( APIENTRY * qglColor3sv )(const GLshort *v);
-void ( APIENTRY * qglColor3ub )(GLubyte red, GLubyte green, GLubyte blue);
-void ( APIENTRY * qglColor3ubv )(const GLubyte *v);
-void ( APIENTRY * qglColor3ui )(GLuint red, GLuint green, GLuint blue);
-void ( APIENTRY * qglColor3uiv )(const GLuint *v);
-void ( APIENTRY * qglColor3us )(GLushort red, GLushort green, GLushort blue);
-void ( APIENTRY * qglColor3usv )(const GLushort *v);
-void ( APIENTRY * qglColor4b )(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha);
-void ( APIENTRY * qglColor4bv )(const GLbyte *v);
-void ( APIENTRY * qglColor4d )(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
-void ( APIENTRY * qglColor4dv )(const GLdouble *v);
-void ( APIENTRY * qglColor4f )(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-void ( APIENTRY * qglColor4fv )(const GLfloat *v);
-void ( APIENTRY * qglColor4i )(GLint red, GLint green, GLint blue, GLint alpha);
-void ( APIENTRY * qglColor4iv )(const GLint *v);
-void ( APIENTRY * qglColor4s )(GLshort red, GLshort green, GLshort blue, GLshort alpha);
-void ( APIENTRY * qglColor4sv )(const GLshort *v);
-void ( APIENTRY * qglColor4ub )(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
-void ( APIENTRY * qglColor4ubv )(const GLubyte *v);
-void ( APIENTRY * qglColor4ui )(GLuint red, GLuint green, GLuint blue, GLuint alpha);
-void ( APIENTRY * qglColor4uiv )(const GLuint *v);
-void ( APIENTRY * qglColor4us )(GLushort red, GLushort green, GLushort blue, GLushort alpha);
-void ( APIENTRY * qglColor4usv )(const GLushort *v);
-void ( APIENTRY * qglColorMask )(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-void ( APIENTRY * qglColorMaterial )(GLenum face, GLenum mode);
-void ( APIENTRY * qglColorPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglCopyPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
-void ( APIENTRY * qglCopyTexImage1D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
-void ( APIENTRY * qglCopyTexImage2D )(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
-void ( APIENTRY * qglCopyTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
-void ( APIENTRY * qglCopyTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
-void ( APIENTRY * qglCullFace )(GLenum mode);
-void ( APIENTRY * qglDeleteLists )(GLuint list, GLsizei range);
-void ( APIENTRY * qglDeleteTextures )(GLsizei n, const GLuint *textures);
-void ( APIENTRY * qglDepthFunc )(GLenum func);
-void ( APIENTRY * qglDepthMask )(GLboolean flag);
-void ( APIENTRY * qglDepthRange )(GLclampd zNear, GLclampd zFar);
-void ( APIENTRY * qglDisable )(GLenum cap);
-void ( APIENTRY * qglDisableClientState )(GLenum array);
-void ( APIENTRY * qglDrawArrays )(GLenum mode, GLint first, GLsizei count);
-void ( APIENTRY * qglDrawBuffer )(GLenum mode);
-void ( APIENTRY * qglDrawElements )(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
-void ( APIENTRY * qglDrawPixels )(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglEdgeFlag )(GLboolean flag);
-void ( APIENTRY * qglEdgeFlagPointer )(GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglEdgeFlagv )(const GLboolean *flag);
-void ( APIENTRY * qglEnable )(GLenum cap);
-void ( APIENTRY * qglEnableClientState )(GLenum array);
-void ( APIENTRY * qglEnd )(void);
-void ( APIENTRY * qglEndList )(void);
-void ( APIENTRY * qglEvalCoord1d )(GLdouble u);
-void ( APIENTRY * qglEvalCoord1dv )(const GLdouble *u);
-void ( APIENTRY * qglEvalCoord1f )(GLfloat u);
-void ( APIENTRY * qglEvalCoord1fv )(const GLfloat *u);
-void ( APIENTRY * qglEvalCoord2d )(GLdouble u, GLdouble v);
-void ( APIENTRY * qglEvalCoord2dv )(const GLdouble *u);
-void ( APIENTRY * qglEvalCoord2f )(GLfloat u, GLfloat v);
-void ( APIENTRY * qglEvalCoord2fv )(const GLfloat *u);
-void ( APIENTRY * qglEvalMesh1 )(GLenum mode, GLint i1, GLint i2);
-void ( APIENTRY * qglEvalMesh2 )(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2);
-void ( APIENTRY * qglEvalPoint1 )(GLint i);
-void ( APIENTRY * qglEvalPoint2 )(GLint i, GLint j);
-void ( APIENTRY * qglFeedbackBuffer )(GLsizei size, GLenum type, GLfloat *buffer);
-void ( APIENTRY * qglFinish )(void);
-void ( APIENTRY * qglFlush )(void);
-void ( APIENTRY * qglFogf )(GLenum pname, GLfloat param);
-void ( APIENTRY * qglFogfv )(GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglFogi )(GLenum pname, GLint param);
-void ( APIENTRY * qglFogiv )(GLenum pname, const GLint *params);
-void ( APIENTRY * qglFrontFace )(GLenum mode);
-void ( APIENTRY * qglFrustum )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-GLuint ( APIENTRY * qglGenLists )(GLsizei range);
-void ( APIENTRY * qglGenTextures )(GLsizei n, GLuint *textures);
-void ( APIENTRY * qglGetBooleanv )(GLenum pname, GLboolean *params);
-void ( APIENTRY * qglGetClipPlane )(GLenum plane, GLdouble *equation);
-void ( APIENTRY * qglGetDoublev )(GLenum pname, GLdouble *params);
-GLenum ( APIENTRY * qglGetError )(void);
-void ( APIENTRY * qglGetFloatv )(GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetIntegerv )(GLenum pname, GLint *params);
-void ( APIENTRY * qglGetLightfv )(GLenum light, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetLightiv )(GLenum light, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetMapdv )(GLenum target, GLenum query, GLdouble *v);
-void ( APIENTRY * qglGetMapfv )(GLenum target, GLenum query, GLfloat *v);
-void ( APIENTRY * qglGetMapiv )(GLenum target, GLenum query, GLint *v);
-void ( APIENTRY * qglGetMaterialfv )(GLenum face, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetMaterialiv )(GLenum face, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetPixelMapfv )(GLenum map, GLfloat *values);
-void ( APIENTRY * qglGetPixelMapuiv )(GLenum map, GLuint *values);
-void ( APIENTRY * qglGetPixelMapusv )(GLenum map, GLushort *values);
-void ( APIENTRY * qglGetPointerv )(GLenum pname, GLvoid* *params);
-void ( APIENTRY * qglGetPolygonStipple )(GLubyte *mask);
-const GLubyte * ( APIENTRY * qglGetString )(GLenum name);
-void ( APIENTRY * qglGetTexEnvfv )(GLenum target, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetTexEnviv )(GLenum target, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetTexGendv )(GLenum coord, GLenum pname, GLdouble *params);
-void ( APIENTRY * qglGetTexGenfv )(GLenum coord, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetTexGeniv )(GLenum coord, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetTexImage )(GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
-void ( APIENTRY * qglGetTexLevelParameterfv )(GLenum target, GLint level, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetTexLevelParameteriv )(GLenum target, GLint level, GLenum pname, GLint *params);
-void ( APIENTRY * qglGetTexParameterfv )(GLenum target, GLenum pname, GLfloat *params);
-void ( APIENTRY * qglGetTexParameteriv )(GLenum target, GLenum pname, GLint *params);
-void ( APIENTRY * qglHint )(GLenum target, GLenum mode);
-void ( APIENTRY * qglIndexMask )(GLuint mask);
-void ( APIENTRY * qglIndexPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglIndexd )(GLdouble c);
-void ( APIENTRY * qglIndexdv )(const GLdouble *c);
-void ( APIENTRY * qglIndexf )(GLfloat c);
-void ( APIENTRY * qglIndexfv )(const GLfloat *c);
-void ( APIENTRY * qglIndexi )(GLint c);
-void ( APIENTRY * qglIndexiv )(const GLint *c);
-void ( APIENTRY * qglIndexs )(GLshort c);
-void ( APIENTRY * qglIndexsv )(const GLshort *c);
-void ( APIENTRY * qglIndexub )(GLubyte c);
-void ( APIENTRY * qglIndexubv )(const GLubyte *c);
-void ( APIENTRY * qglInitNames )(void);
-void ( APIENTRY * qglInterleavedArrays )(GLenum format, GLsizei stride, const GLvoid *pointer);
-GLboolean ( APIENTRY * qglIsEnabled )(GLenum cap);
-GLboolean ( APIENTRY * qglIsList )(GLuint list);
-GLboolean ( APIENTRY * qglIsTexture )(GLuint texture);
-void ( APIENTRY * qglLightModelf )(GLenum pname, GLfloat param);
-void ( APIENTRY * qglLightModelfv )(GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglLightModeli )(GLenum pname, GLint param);
-void ( APIENTRY * qglLightModeliv )(GLenum pname, const GLint *params);
-void ( APIENTRY * qglLightf )(GLenum light, GLenum pname, GLfloat param);
-void ( APIENTRY * qglLightfv )(GLenum light, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglLighti )(GLenum light, GLenum pname, GLint param);
-void ( APIENTRY * qglLightiv )(GLenum light, GLenum pname, const GLint *params);
-void ( APIENTRY * qglLineStipple )(GLint factor, GLushort pattern);
-void ( APIENTRY * qglLineWidth )(GLfloat width);
-void ( APIENTRY * qglListBase )(GLuint base);
-void ( APIENTRY * qglLoadIdentity )(void);
-void ( APIENTRY * qglLoadMatrixd )(const GLdouble *m);
-void ( APIENTRY * qglLoadMatrixf )(const GLfloat *m);
-void ( APIENTRY * qglLoadName )(GLuint name);
-void ( APIENTRY * qglLogicOp )(GLenum opcode);
-void ( APIENTRY * qglMap1d )(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points);
-void ( APIENTRY * qglMap1f )(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points);
-void ( APIENTRY * qglMap2d )(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points);
-void ( APIENTRY * qglMap2f )(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points);
-void ( APIENTRY * qglMapGrid1d )(GLint un, GLdouble u1, GLdouble u2);
-void ( APIENTRY * qglMapGrid1f )(GLint un, GLfloat u1, GLfloat u2);
-void ( APIENTRY * qglMapGrid2d )(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2);
-void ( APIENTRY * qglMapGrid2f )(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2);
-void ( APIENTRY * qglMaterialf )(GLenum face, GLenum pname, GLfloat param);
-void ( APIENTRY * qglMaterialfv )(GLenum face, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglMateriali )(GLenum face, GLenum pname, GLint param);
-void ( APIENTRY * qglMaterialiv )(GLenum face, GLenum pname, const GLint *params);
-void ( APIENTRY * qglMatrixMode )(GLenum mode);
-void ( APIENTRY * qglMultMatrixd )(const GLdouble *m);
-void ( APIENTRY * qglMultMatrixf )(const GLfloat *m);
-void ( APIENTRY * qglNewList )(GLuint list, GLenum mode);
-void ( APIENTRY * qglNormal3b )(GLbyte nx, GLbyte ny, GLbyte nz);
-void ( APIENTRY * qglNormal3bv )(const GLbyte *v);
-void ( APIENTRY * qglNormal3d )(GLdouble nx, GLdouble ny, GLdouble nz);
-void ( APIENTRY * qglNormal3dv )(const GLdouble *v);
-void ( APIENTRY * qglNormal3f )(GLfloat nx, GLfloat ny, GLfloat nz);
-void ( APIENTRY * qglNormal3fv )(const GLfloat *v);
-void ( APIENTRY * qglNormal3i )(GLint nx, GLint ny, GLint nz);
-void ( APIENTRY * qglNormal3iv )(const GLint *v);
-void ( APIENTRY * qglNormal3s )(GLshort nx, GLshort ny, GLshort nz);
-void ( APIENTRY * qglNormal3sv )(const GLshort *v);
-void ( APIENTRY * qglNormalPointer )(GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglOrtho )(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
-void ( APIENTRY * qglPassThrough )(GLfloat token);
-void ( APIENTRY * qglPixelMapfv )(GLenum map, GLsizei mapsize, const GLfloat *values);
-void ( APIENTRY * qglPixelMapuiv )(GLenum map, GLsizei mapsize, const GLuint *values);
-void ( APIENTRY * qglPixelMapusv )(GLenum map, GLsizei mapsize, const GLushort *values);
-void ( APIENTRY * qglPixelStoref )(GLenum pname, GLfloat param);
-void ( APIENTRY * qglPixelStorei )(GLenum pname, GLint param);
-void ( APIENTRY * qglPixelTransferf )(GLenum pname, GLfloat param);
-void ( APIENTRY * qglPixelTransferi )(GLenum pname, GLint param);
-void ( APIENTRY * qglPixelZoom )(GLfloat xfactor, GLfloat yfactor);
-void ( APIENTRY * qglPointSize )(GLfloat size);
-void ( APIENTRY * qglPolygonMode )(GLenum face, GLenum mode);
-void ( APIENTRY * qglPolygonOffset )(GLfloat factor, GLfloat units);
-void ( APIENTRY * qglPolygonStipple )(const GLubyte *mask);
-void ( APIENTRY * qglPopAttrib )(void);
-void ( APIENTRY * qglPopClientAttrib )(void);
-void ( APIENTRY * qglPopMatrix )(void);
-void ( APIENTRY * qglPopName )(void);
-void ( APIENTRY * qglPrioritizeTextures )(GLsizei n, const GLuint *textures, const GLclampf *priorities);
-void ( APIENTRY * qglPushAttrib )(GLbitfield mask);
-void ( APIENTRY * qglPushClientAttrib )(GLbitfield mask);
-void ( APIENTRY * qglPushMatrix )(void);
-void ( APIENTRY * qglPushName )(GLuint name);
-void ( APIENTRY * qglRasterPos2d )(GLdouble x, GLdouble y);
-void ( APIENTRY * qglRasterPos2dv )(const GLdouble *v);
-void ( APIENTRY * qglRasterPos2f )(GLfloat x, GLfloat y);
-void ( APIENTRY * qglRasterPos2fv )(const GLfloat *v);
-void ( APIENTRY * qglRasterPos2i )(GLint x, GLint y);
-void ( APIENTRY * qglRasterPos2iv )(const GLint *v);
-void ( APIENTRY * qglRasterPos2s )(GLshort x, GLshort y);
-void ( APIENTRY * qglRasterPos2sv )(const GLshort *v);
-void ( APIENTRY * qglRasterPos3d )(GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglRasterPos3dv )(const GLdouble *v);
-void ( APIENTRY * qglRasterPos3f )(GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglRasterPos3fv )(const GLfloat *v);
-void ( APIENTRY * qglRasterPos3i )(GLint x, GLint y, GLint z);
-void ( APIENTRY * qglRasterPos3iv )(const GLint *v);
-void ( APIENTRY * qglRasterPos3s )(GLshort x, GLshort y, GLshort z);
-void ( APIENTRY * qglRasterPos3sv )(const GLshort *v);
-void ( APIENTRY * qglRasterPos4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void ( APIENTRY * qglRasterPos4dv )(const GLdouble *v);
-void ( APIENTRY * qglRasterPos4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void ( APIENTRY * qglRasterPos4fv )(const GLfloat *v);
-void ( APIENTRY * qglRasterPos4i )(GLint x, GLint y, GLint z, GLint w);
-void ( APIENTRY * qglRasterPos4iv )(const GLint *v);
-void ( APIENTRY * qglRasterPos4s )(GLshort x, GLshort y, GLshort z, GLshort w);
-void ( APIENTRY * qglRasterPos4sv )(const GLshort *v);
-void ( APIENTRY * qglReadBuffer )(GLenum mode);
-void ( APIENTRY * qglReadPixels )(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
-void ( APIENTRY * qglRectd )(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
-void ( APIENTRY * qglRectdv )(const GLdouble *v1, const GLdouble *v2);
-void ( APIENTRY * qglRectf )(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
-void ( APIENTRY * qglRectfv )(const GLfloat *v1, const GLfloat *v2);
-void ( APIENTRY * qglRecti )(GLint x1, GLint y1, GLint x2, GLint y2);
-void ( APIENTRY * qglRectiv )(const GLint *v1, const GLint *v2);
-void ( APIENTRY * qglRects )(GLshort x1, GLshort y1, GLshort x2, GLshort y2);
-void ( APIENTRY * qglRectsv )(const GLshort *v1, const GLshort *v2);
-GLint ( APIENTRY * qglRenderMode )(GLenum mode);
-void ( APIENTRY * qglRotated )(GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglRotatef )(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglScaled )(GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglScalef )(GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglScissor )(GLint x, GLint y, GLsizei width, GLsizei height);
-void ( APIENTRY * qglSelectBuffer )(GLsizei size, GLuint *buffer);
-void ( APIENTRY * qglShadeModel )(GLenum mode);
-void ( APIENTRY * qglStencilFunc )(GLenum func, GLint ref, GLuint mask);
-void ( APIENTRY * qglStencilMask )(GLuint mask);
-void ( APIENTRY * qglStencilOp )(GLenum fail, GLenum zfail, GLenum zpass);
-void ( APIENTRY * qglTexCoord1d )(GLdouble s);
-void ( APIENTRY * qglTexCoord1dv )(const GLdouble *v);
-void ( APIENTRY * qglTexCoord1f )(GLfloat s);
-void ( APIENTRY * qglTexCoord1fv )(const GLfloat *v);
-void ( APIENTRY * qglTexCoord1i )(GLint s);
-void ( APIENTRY * qglTexCoord1iv )(const GLint *v);
-void ( APIENTRY * qglTexCoord1s )(GLshort s);
-void ( APIENTRY * qglTexCoord1sv )(const GLshort *v);
-void ( APIENTRY * qglTexCoord2d )(GLdouble s, GLdouble t);
-void ( APIENTRY * qglTexCoord2dv )(const GLdouble *v);
-void ( APIENTRY * qglTexCoord2f )(GLfloat s, GLfloat t);
-void ( APIENTRY * qglTexCoord2fv )(const GLfloat *v);
-void ( APIENTRY * qglTexCoord2i )(GLint s, GLint t);
-void ( APIENTRY * qglTexCoord2iv )(const GLint *v);
-void ( APIENTRY * qglTexCoord2s )(GLshort s, GLshort t);
-void ( APIENTRY * qglTexCoord2sv )(const GLshort *v);
-void ( APIENTRY * qglTexCoord3d )(GLdouble s, GLdouble t, GLdouble r);
-void ( APIENTRY * qglTexCoord3dv )(const GLdouble *v);
-void ( APIENTRY * qglTexCoord3f )(GLfloat s, GLfloat t, GLfloat r);
-void ( APIENTRY * qglTexCoord3fv )(const GLfloat *v);
-void ( APIENTRY * qglTexCoord3i )(GLint s, GLint t, GLint r);
-void ( APIENTRY * qglTexCoord3iv )(const GLint *v);
-void ( APIENTRY * qglTexCoord3s )(GLshort s, GLshort t, GLshort r);
-void ( APIENTRY * qglTexCoord3sv )(const GLshort *v);
-void ( APIENTRY * qglTexCoord4d )(GLdouble s, GLdouble t, GLdouble r, GLdouble q);
-void ( APIENTRY * qglTexCoord4dv )(const GLdouble *v);
-void ( APIENTRY * qglTexCoord4f )(GLfloat s, GLfloat t, GLfloat r, GLfloat q);
-void ( APIENTRY * qglTexCoord4fv )(const GLfloat *v);
-void ( APIENTRY * qglTexCoord4i )(GLint s, GLint t, GLint r, GLint q);
-void ( APIENTRY * qglTexCoord4iv )(const GLint *v);
-void ( APIENTRY * qglTexCoord4s )(GLshort s, GLshort t, GLshort r, GLshort q);
-void ( APIENTRY * qglTexCoord4sv )(const GLshort *v);
-void ( APIENTRY * qglTexCoordPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglTexEnvf )(GLenum target, GLenum pname, GLfloat param);
-void ( APIENTRY * qglTexEnvfv )(GLenum target, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglTexEnvi )(GLenum target, GLenum pname, GLint param);
-void ( APIENTRY * qglTexEnviv )(GLenum target, GLenum pname, const GLint *params);
-void ( APIENTRY * qglTexGend )(GLenum coord, GLenum pname, GLdouble param);
-void ( APIENTRY * qglTexGendv )(GLenum coord, GLenum pname, const GLdouble *params);
-void ( APIENTRY * qglTexGenf )(GLenum coord, GLenum pname, GLfloat param);
-void ( APIENTRY * qglTexGenfv )(GLenum coord, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglTexGeni )(GLenum coord, GLenum pname, GLint param);
-void ( APIENTRY * qglTexGeniv )(GLenum coord, GLenum pname, const GLint *params);
-void ( APIENTRY * qglTexImage1D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglTexImage2D )(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglTexParameterf )(GLenum target, GLenum pname, GLfloat param);
-void ( APIENTRY * qglTexParameterfv )(GLenum target, GLenum pname, const GLfloat *params);
-void ( APIENTRY * qglTexParameteri )(GLenum target, GLenum pname, GLint param);
-void ( APIENTRY * qglTexParameteriv )(GLenum target, GLenum pname, const GLint *params);
-void ( APIENTRY * qglTexSubImage1D )(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglTexSubImage2D )(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
-void ( APIENTRY * qglTranslated )(GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglTranslatef )(GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglVertex2d )(GLdouble x, GLdouble y);
-void ( APIENTRY * qglVertex2dv )(const GLdouble *v);
-void ( APIENTRY * qglVertex2f )(GLfloat x, GLfloat y);
-void ( APIENTRY * qglVertex2fv )(const GLfloat *v);
-void ( APIENTRY * qglVertex2i )(GLint x, GLint y);
-void ( APIENTRY * qglVertex2iv )(const GLint *v);
-void ( APIENTRY * qglVertex2s )(GLshort x, GLshort y);
-void ( APIENTRY * qglVertex2sv )(const GLshort *v);
-void ( APIENTRY * qglVertex3d )(GLdouble x, GLdouble y, GLdouble z);
-void ( APIENTRY * qglVertex3dv )(const GLdouble *v);
-void ( APIENTRY * qglVertex3f )(GLfloat x, GLfloat y, GLfloat z);
-void ( APIENTRY * qglVertex3fv )(const GLfloat *v);
-void ( APIENTRY * qglVertex3i )(GLint x, GLint y, GLint z);
-void ( APIENTRY * qglVertex3iv )(const GLint *v);
-void ( APIENTRY * qglVertex3s )(GLshort x, GLshort y, GLshort z);
-void ( APIENTRY * qglVertex3sv )(const GLshort *v);
-void ( APIENTRY * qglVertex4d )(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-void ( APIENTRY * qglVertex4dv )(const GLdouble *v);
-void ( APIENTRY * qglVertex4f )(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-void ( APIENTRY * qglVertex4fv )(const GLfloat *v);
-void ( APIENTRY * qglVertex4i )(GLint x, GLint y, GLint z, GLint w);
-void ( APIENTRY * qglVertex4iv )(const GLint *v);
-void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w);
-void ( APIENTRY * qglVertex4sv )(const GLshort *v);
-void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
-
-BOOL ( WINAPI * qwglSwapIntervalEXT)( int interval );
-BOOL ( WINAPI * qwglGetDeviceGammaRampEXT)( unsigned char *, unsigned char *, unsigned char * );
-BOOL ( WINAPI * qwglSetDeviceGammaRampEXT)( const unsigned char *, const unsigned char *, const unsigned char * );
-void ( APIENTRY * qglPointParameterfEXT)( GLenum param, GLfloat value );
-void ( APIENTRY * qglPointParameterfvEXT)( GLenum param, const GLfloat *value );
-void ( APIENTRY * qglColorTableEXT)( int, int, int, int, int, const void * );
-void ( APIENTRY * qglSelectTextureSGIS)( GLenum );
-void ( APIENTRY * qglMTexCoord2fSGIS)( GLenum, GLfloat, GLfloat );
-
-
-// glu stuff
-void (APIENTRY * qgluPerspective) (GLdouble fovy, GLdouble aspect, GLdouble zNear, GLdouble zFar);
-int (APIENTRY * qgluBuild2DMipmaps) (GLenum target, GLint components, GLint width, GLint height, GLenum format, GLenum type, const void *data);
-// added for plugins
-void (APIENTRY * qgluLookAt)(
- GLdouble eyex,
- GLdouble eyey,
- GLdouble eyez,
- GLdouble centerx,
- GLdouble centery,
- GLdouble centerz,
- GLdouble upx,
- GLdouble upy,
- GLdouble upz);
-
-
-/*
-** QGL_Shutdown
-**
-** Unloads the specified DLL then nulls out all the proc pointers.
-*/
-void QGL_Shutdown()
-{
- if (g_hGLDLL)
- {
- FreeLibrary(g_hGLDLL);
- g_hGLDLL = NULL;
- }
- if (g_hGLUDLL)
- {
- FreeLibrary(g_hGLUDLL);
- g_hGLUDLL = NULL;
- }
-
-
- qglAccum = NULL;
- qglAlphaFunc = NULL;
- qglAreTexturesResident = NULL;
- qglArrayElement = NULL;
- qglBegin = NULL;
- qglBindTexture = NULL;
- qglBitmap = NULL;
- qglBlendFunc = NULL;
- qglCallList = NULL;
- qglCallLists = NULL;
- qglClear = NULL;
- qglClearAccum = NULL;
- qglClearColor = NULL;
- qglClearDepth = NULL;
- qglClearIndex = NULL;
- qglClearStencil = NULL;
- qglClipPlane = NULL;
- qglColor3b = NULL;
- qglColor3bv = NULL;
- qglColor3d = NULL;
- qglColor3dv = NULL;
- qglColor3f = NULL;
- qglColor3fv = NULL;
- qglColor3i = NULL;
- qglColor3iv = NULL;
- qglColor3s = NULL;
- qglColor3sv = NULL;
- qglColor3ub = NULL;
- qglColor3ubv = NULL;
- qglColor3ui = NULL;
- qglColor3uiv = NULL;
- qglColor3us = NULL;
- qglColor3usv = NULL;
- qglColor4b = NULL;
- qglColor4bv = NULL;
- qglColor4d = NULL;
- qglColor4dv = NULL;
- qglColor4f = NULL;
- qglColor4fv = NULL;
- qglColor4i = NULL;
- qglColor4iv = NULL;
- qglColor4s = NULL;
- qglColor4sv = NULL;
- qglColor4ub = NULL;
- qglColor4ubv = NULL;
- qglColor4ui = NULL;
- qglColor4uiv = NULL;
- qglColor4us = NULL;
- qglColor4usv = NULL;
- qglColorMask = NULL;
- qglColorMaterial = NULL;
- qglColorPointer = NULL;
- qglCopyPixels = NULL;
- qglCopyTexImage1D = NULL;
- qglCopyTexImage2D = NULL;
- qglCopyTexSubImage1D = NULL;
- qglCopyTexSubImage2D = NULL;
- qglCullFace = NULL;
- qglDeleteLists = NULL;
- qglDeleteTextures = NULL;
- qglDepthFunc = NULL;
- qglDepthMask = NULL;
- qglDepthRange = NULL;
- qglDisable = NULL;
- qglDisableClientState = NULL;
- qglDrawArrays = NULL;
- qglDrawBuffer = NULL;
- qglDrawElements = NULL;
- qglDrawPixels = NULL;
- qglEdgeFlag = NULL;
- qglEdgeFlagPointer = NULL;
- qglEdgeFlagv = NULL;
- qglEnable = NULL;
- qglEnableClientState = NULL;
- qglEnd = NULL;
- qglEndList = NULL;
- qglEvalCoord1d = NULL;
- qglEvalCoord1dv = NULL;
- qglEvalCoord1f = NULL;
- qglEvalCoord1fv = NULL;
- qglEvalCoord2d = NULL;
- qglEvalCoord2dv = NULL;
- qglEvalCoord2f = NULL;
- qglEvalCoord2fv = NULL;
- qglEvalMesh1 = NULL;
- qglEvalMesh2 = NULL;
- qglEvalPoint1 = NULL;
- qglEvalPoint2 = NULL;
- qglFeedbackBuffer = NULL;
- qglFinish = NULL;
- qglFlush = NULL;
- qglFogf = NULL;
- qglFogfv = NULL;
- qglFogi = NULL;
- qglFogiv = NULL;
- qglFrontFace = NULL;
- qglFrustum = NULL;
- qglGenLists = NULL;
- qglGenTextures = NULL;
- qglGetBooleanv = NULL;
- qglGetClipPlane = NULL;
- qglGetDoublev = NULL;
- qglGetError = NULL;
- qglGetFloatv = NULL;
- qglGetIntegerv = NULL;
- qglGetLightfv = NULL;
- qglGetLightiv = NULL;
- qglGetMapdv = NULL;
- qglGetMapfv = NULL;
- qglGetMapiv = NULL;
- qglGetMaterialfv = NULL;
- qglGetMaterialiv = NULL;
- qglGetPixelMapfv = NULL;
- qglGetPixelMapuiv = NULL;
- qglGetPixelMapusv = NULL;
- qglGetPointerv = NULL;
- qglGetPolygonStipple = NULL;
- qglGetString = NULL;
- qglGetTexEnvfv = NULL;
- qglGetTexEnviv = NULL;
- qglGetTexGendv = NULL;
- qglGetTexGenfv = NULL;
- qglGetTexGeniv = NULL;
- qglGetTexImage = NULL;
- qglGetTexLevelParameterfv = NULL;
- qglGetTexLevelParameteriv = NULL;
- qglGetTexParameterfv = NULL;
- qglGetTexParameteriv = NULL;
- qglHint = NULL;
- qglIndexMask = NULL;
- qglIndexPointer = NULL;
- qglIndexd = NULL;
- qglIndexdv = NULL;
- qglIndexf = NULL;
- qglIndexfv = NULL;
- qglIndexi = NULL;
- qglIndexiv = NULL;
- qglIndexs = NULL;
- qglIndexsv = NULL;
- qglIndexub = NULL;
- qglIndexubv = NULL;
- qglInitNames = NULL;
- qglInterleavedArrays = NULL;
- qglIsEnabled = NULL;
- qglIsList = NULL;
- qglIsTexture = NULL;
- qglLightModelf = NULL;
- qglLightModelfv = NULL;
- qglLightModeli = NULL;
- qglLightModeliv = NULL;
- qglLightf = NULL;
- qglLightfv = NULL;
- qglLighti = NULL;
- qglLightiv = NULL;
- qglLineStipple = NULL;
- qglLineWidth = NULL;
- qglListBase = NULL;
- qglLoadIdentity = NULL;
- qglLoadMatrixd = NULL;
- qglLoadMatrixf = NULL;
- qglLoadName = NULL;
- qglLogicOp = NULL;
- qglMap1d = NULL;
- qglMap1f = NULL;
- qglMap2d = NULL;
- qglMap2f = NULL;
- qglMapGrid1d = NULL;
- qglMapGrid1f = NULL;
- qglMapGrid2d = NULL;
- qglMapGrid2f = NULL;
- qglMaterialf = NULL;
- qglMaterialfv = NULL;
- qglMateriali = NULL;
- qglMaterialiv = NULL;
- qglMatrixMode = NULL;
- qglMultMatrixd = NULL;
- qglMultMatrixf = NULL;
- qglNewList = NULL;
- qglNormal3b = NULL;
- qglNormal3bv = NULL;
- qglNormal3d = NULL;
- qglNormal3dv = NULL;
- qglNormal3f = NULL;
- qglNormal3fv = NULL;
- qglNormal3i = NULL;
- qglNormal3iv = NULL;
- qglNormal3s = NULL;
- qglNormal3sv = NULL;
- qglNormalPointer = NULL;
- qglOrtho = NULL;
- qglPassThrough = NULL;
- qglPixelMapfv = NULL;
- qglPixelMapuiv = NULL;
- qglPixelMapusv = NULL;
- qglPixelStoref = NULL;
- qglPixelStorei = NULL;
- qglPixelTransferf = NULL;
- qglPixelTransferi = NULL;
- qglPixelZoom = NULL;
- qglPointSize = NULL;
- qglPolygonMode = NULL;
- qglPolygonOffset = NULL;
- qglPolygonStipple = NULL;
- qglPopAttrib = NULL;
- qglPopClientAttrib = NULL;
- qglPopMatrix = NULL;
- qglPopName = NULL;
- qglPrioritizeTextures = NULL;
- qglPushAttrib = NULL;
- qglPushClientAttrib = NULL;
- qglPushMatrix = NULL;
- qglPushName = NULL;
- qglRasterPos2d = NULL;
- qglRasterPos2dv = NULL;
- qglRasterPos2f = NULL;
- qglRasterPos2fv = NULL;
- qglRasterPos2i = NULL;
- qglRasterPos2iv = NULL;
- qglRasterPos2s = NULL;
- qglRasterPos2sv = NULL;
- qglRasterPos3d = NULL;
- qglRasterPos3dv = NULL;
- qglRasterPos3f = NULL;
- qglRasterPos3fv = NULL;
- qglRasterPos3i = NULL;
- qglRasterPos3iv = NULL;
- qglRasterPos3s = NULL;
- qglRasterPos3sv = NULL;
- qglRasterPos4d = NULL;
- qglRasterPos4dv = NULL;
- qglRasterPos4f = NULL;
- qglRasterPos4fv = NULL;
- qglRasterPos4i = NULL;
- qglRasterPos4iv = NULL;
- qglRasterPos4s = NULL;
- qglRasterPos4sv = NULL;
- qglReadBuffer = NULL;
- qglReadPixels = NULL;
- qglRectd = NULL;
- qglRectdv = NULL;
- qglRectf = NULL;
- qglRectfv = NULL;
- qglRecti = NULL;
- qglRectiv = NULL;
- qglRects = NULL;
- qglRectsv = NULL;
- qglRenderMode = NULL;
- qglRotated = NULL;
- qglRotatef = NULL;
- qglScaled = NULL;
- qglScalef = NULL;
- qglScissor = NULL;
- qglSelectBuffer = NULL;
- qglShadeModel = NULL;
- qglStencilFunc = NULL;
- qglStencilMask = NULL;
- qglStencilOp = NULL;
- qglTexCoord1d = NULL;
- qglTexCoord1dv = NULL;
- qglTexCoord1f = NULL;
- qglTexCoord1fv = NULL;
- qglTexCoord1i = NULL;
- qglTexCoord1iv = NULL;
- qglTexCoord1s = NULL;
- qglTexCoord1sv = NULL;
- qglTexCoord2d = NULL;
- qglTexCoord2dv = NULL;
- qglTexCoord2f = NULL;
- qglTexCoord2fv = NULL;
- qglTexCoord2i = NULL;
- qglTexCoord2iv = NULL;
- qglTexCoord2s = NULL;
- qglTexCoord2sv = NULL;
- qglTexCoord3d = NULL;
- qglTexCoord3dv = NULL;
- qglTexCoord3f = NULL;
- qglTexCoord3fv = NULL;
- qglTexCoord3i = NULL;
- qglTexCoord3iv = NULL;
- qglTexCoord3s = NULL;
- qglTexCoord3sv = NULL;
- qglTexCoord4d = NULL;
- qglTexCoord4dv = NULL;
- qglTexCoord4f = NULL;
- qglTexCoord4fv = NULL;
- qglTexCoord4i = NULL;
- qglTexCoord4iv = NULL;
- qglTexCoord4s = NULL;
- qglTexCoord4sv = NULL;
- qglTexCoordPointer = NULL;
- qglTexEnvf = NULL;
- qglTexEnvfv = NULL;
- qglTexEnvi = NULL;
- qglTexEnviv = NULL;
- qglTexGend = NULL;
- qglTexGendv = NULL;
- qglTexGenf = NULL;
- qglTexGenfv = NULL;
- qglTexGeni = NULL;
- qglTexGeniv = NULL;
- qglTexImage1D = NULL;
- qglTexImage2D = NULL;
- qglTexParameterf = NULL;
- qglTexParameterfv = NULL;
- qglTexParameteri = NULL;
- qglTexParameteriv = NULL;
- qglTexSubImage1D = NULL;
- qglTexSubImage2D = NULL;
- qglTranslated = NULL;
- qglTranslatef = NULL;
- qglVertex2d = NULL;
- qglVertex2dv = NULL;
- qglVertex2f = NULL;
- qglVertex2fv = NULL;
- qglVertex2i = NULL;
- qglVertex2iv = NULL;
- qglVertex2s = NULL;
- qglVertex2sv = NULL;
- qglVertex3d = NULL;
- qglVertex3dv = NULL;
- qglVertex3f = NULL;
- qglVertex3fv = NULL;
- qglVertex3i = NULL;
- qglVertex3iv = NULL;
- qglVertex3s = NULL;
- qglVertex3sv = NULL;
- qglVertex4d = NULL;
- qglVertex4dv = NULL;
- qglVertex4f = NULL;
- qglVertex4fv = NULL;
- qglVertex4i = NULL;
- qglVertex4iv = NULL;
- qglVertex4s = NULL;
- qglVertex4sv = NULL;
- qglVertexPointer = NULL;
- qglViewport = NULL;
-
- qwglCopyContext = NULL;
- qwglCreateContext = NULL;
- qwglCreateLayerContext = NULL;
- qwglDeleteContext = NULL;
- qwglDescribeLayerPlane = NULL;
- qwglGetCurrentContext = NULL;
- qwglGetCurrentDC = NULL;
- qwglGetLayerPaletteEntries = NULL;
- qwglGetProcAddress = NULL;
- qwglMakeCurrent = NULL;
- qwglRealizeLayerPalette = NULL;
- qwglSetLayerPaletteEntries = NULL;
- qwglShareLists = NULL;
- qwglSwapLayerBuffers = NULL;
- qwglUseFontBitmaps = NULL;
- qwglUseFontOutlines = NULL;
-
- qwglChoosePixelFormat = NULL;
- qwglDescribePixelFormat = NULL;
- qwglGetPixelFormat = NULL;
- qwglSetPixelFormat = NULL;
- qwglSwapBuffers = NULL;
-
- qwglSwapIntervalEXT = NULL;
-
- qwglGetDeviceGammaRampEXT = NULL;
- qwglSetDeviceGammaRampEXT = NULL;
-
- qgluPerspective = NULL;
- qgluBuild2DMipmaps = NULL;
-
- qgluLookAt = NULL;
-}
-
-# define GPA(h, a ) GetProcAddress( h, a )
-
-/*
-** QGL_Init
-**
-** This is responsible for binding our qgl function pointers to
-** the appropriate GL stuff. In Windows this means doing a
-** LoadLibrary and a bunch of calls to GetProcAddress. On other
-** operating systems we need to do the right thing, whatever that
-** might be.
-**
-*/
-int QGL_Init(const char *dllname, const char* pGluName )
-{
-
- g_hGLDLL = LoadLibrary(dllname);
- if (g_hGLDLL == NULL)
- {
- return 0;
- }
-
- g_hGLUDLL = LoadLibrary(pGluName);
- if (g_hGLUDLL == NULL)
- {
- FreeLibrary(g_hGLDLL);
- g_hGLDLL = NULL;
- return 0;
- }
-
-
- qgluPerspective = GPA(g_hGLUDLL, "gluPerspective");
- qgluBuild2DMipmaps = GPA(g_hGLUDLL, "gluBuild2DMipmaps");
- // added for plugins
- qgluLookAt = GPA(g_hGLUDLL, "gluLookAt" );
-
- qglAccum = GPA(g_hGLDLL, "glAccum" );
- qglAlphaFunc = GPA(g_hGLDLL, "glAlphaFunc" );
- qglAreTexturesResident = GPA(g_hGLDLL, "glAreTexturesResident" );
- qglArrayElement = GPA(g_hGLDLL, "glArrayElement" );
- qglBegin = GPA(g_hGLDLL, "glBegin" );
- qglBindTexture = GPA(g_hGLDLL, "glBindTexture" );
- qglBitmap = GPA(g_hGLDLL, "glBitmap" );
- qglBlendFunc = GPA(g_hGLDLL, "glBlendFunc" );
- qglCallList = GPA(g_hGLDLL, "glCallList" );
- qglCallLists = GPA(g_hGLDLL, "glCallLists" );
- qglClear = GPA(g_hGLDLL, "glClear" );
- qglClearAccum = GPA(g_hGLDLL, "glClearAccum" );
- qglClearColor = GPA(g_hGLDLL, "glClearColor" );
- qglClearDepth = GPA(g_hGLDLL, "glClearDepth" );
- qglClearIndex = GPA(g_hGLDLL, "glClearIndex" );
- qglClearStencil = GPA(g_hGLDLL, "glClearStencil" );
- qglClipPlane = GPA(g_hGLDLL, "glClipPlane" );
- qglColor3b = GPA(g_hGLDLL, "glColor3b" );
- qglColor3bv = GPA(g_hGLDLL, "glColor3bv" );
- qglColor3d = GPA(g_hGLDLL, "glColor3d" );
- qglColor3dv = GPA(g_hGLDLL, "glColor3dv" );
- qglColor3f = GPA(g_hGLDLL, "glColor3f" );
- qglColor3fv = GPA(g_hGLDLL, "glColor3fv" );
- qglColor3i = GPA(g_hGLDLL, "glColor3i" );
- qglColor3iv = GPA(g_hGLDLL, "glColor3iv" );
- qglColor3s = GPA(g_hGLDLL, "glColor3s" );
- qglColor3sv = GPA(g_hGLDLL, "glColor3sv" );
- qglColor3ub = GPA(g_hGLDLL, "glColor3ub" );
- qglColor3ubv = GPA(g_hGLDLL, "glColor3ubv" );
- qglColor3ui = GPA(g_hGLDLL, "glColor3ui" );
- qglColor3uiv = GPA(g_hGLDLL, "glColor3uiv" );
- qglColor3us = GPA(g_hGLDLL, "glColor3us" );
- qglColor3usv = GPA(g_hGLDLL, "glColor3usv" );
- qglColor4b = GPA(g_hGLDLL, "glColor4b" );
- qglColor4bv = GPA(g_hGLDLL, "glColor4bv" );
- qglColor4d = GPA(g_hGLDLL, "glColor4d" );
- qglColor4dv = GPA(g_hGLDLL, "glColor4dv" );
- qglColor4f = GPA(g_hGLDLL, "glColor4f" );
- qglColor4fv = GPA(g_hGLDLL, "glColor4fv" );
- qglColor4i = GPA(g_hGLDLL, "glColor4i" );
- qglColor4iv = GPA(g_hGLDLL, "glColor4iv" );
- qglColor4s = GPA(g_hGLDLL, "glColor4s" );
- qglColor4sv = GPA(g_hGLDLL, "glColor4sv" );
- qglColor4ub = GPA(g_hGLDLL, "glColor4ub" );
- qglColor4ubv = GPA(g_hGLDLL, "glColor4ubv" );
- qglColor4ui = GPA(g_hGLDLL, "glColor4ui" );
- qglColor4uiv = GPA(g_hGLDLL, "glColor4uiv" );
- qglColor4us = GPA(g_hGLDLL, "glColor4us" );
- qglColor4usv = GPA(g_hGLDLL, "glColor4usv" );
- qglColorMask = GPA(g_hGLDLL, "glColorMask" );
- qglColorMaterial = GPA(g_hGLDLL, "glColorMaterial" );
- qglColorPointer = GPA(g_hGLDLL, "glColorPointer" );
- qglCopyPixels = GPA(g_hGLDLL, "glCopyPixels" );
- qglCopyTexImage1D = GPA(g_hGLDLL, "glCopyTexImage1D" );
- qglCopyTexImage2D = GPA(g_hGLDLL, "glCopyTexImage2D" );
- qglCopyTexSubImage1D = GPA(g_hGLDLL, "glCopyTexSubImage1D" );
- qglCopyTexSubImage2D = GPA(g_hGLDLL, "glCopyTexSubImage2D" );
- qglCullFace = GPA(g_hGLDLL, "glCullFace" );
- qglDeleteLists = GPA(g_hGLDLL, "glDeleteLists" );
- qglDeleteTextures = GPA(g_hGLDLL, "glDeleteTextures" );
- qglDepthFunc = GPA(g_hGLDLL, "glDepthFunc" );
- qglDepthMask = GPA(g_hGLDLL, "glDepthMask" );
- qglDepthRange = GPA(g_hGLDLL, "glDepthRange" );
- qglDisable = GPA(g_hGLDLL, "glDisable" );
- qglDisableClientState = GPA(g_hGLDLL, "glDisableClientState" );
- qglDrawArrays = GPA(g_hGLDLL, "glDrawArrays" );
- qglDrawBuffer = GPA(g_hGLDLL, "glDrawBuffer" );
- qglDrawElements = GPA(g_hGLDLL, "glDrawElements" );
- qglDrawPixels = GPA(g_hGLDLL, "glDrawPixels" );
- qglEdgeFlag = GPA(g_hGLDLL, "glEdgeFlag" );
- qglEdgeFlagPointer = GPA(g_hGLDLL, "glEdgeFlagPointer" );
- qglEdgeFlagv = GPA(g_hGLDLL, "glEdgeFlagv" );
- qglEnable = GPA(g_hGLDLL, "glEnable" );
- qglEnableClientState = GPA(g_hGLDLL, "glEnableClientState" );
- qglEnd = GPA(g_hGLDLL, "glEnd" );
- qglEndList = GPA(g_hGLDLL, "glEndList" );
- qglEvalCoord1d = GPA(g_hGLDLL, "glEvalCoord1d" );
- qglEvalCoord1dv = GPA(g_hGLDLL, "glEvalCoord1dv" );
- qglEvalCoord1f = GPA(g_hGLDLL, "glEvalCoord1f" );
- qglEvalCoord1fv = GPA(g_hGLDLL, "glEvalCoord1fv" );
- qglEvalCoord2d = GPA(g_hGLDLL, "glEvalCoord2d" );
- qglEvalCoord2dv = GPA(g_hGLDLL, "glEvalCoord2dv" );
- qglEvalCoord2f = GPA(g_hGLDLL, "glEvalCoord2f" );
- qglEvalCoord2fv = GPA(g_hGLDLL, "glEvalCoord2fv" );
- qglEvalMesh1 = GPA(g_hGLDLL, "glEvalMesh1" );
- qglEvalMesh2 = GPA(g_hGLDLL, "glEvalMesh2" );
- qglEvalPoint1 = GPA(g_hGLDLL, "glEvalPoint1" );
- qglEvalPoint2 = GPA(g_hGLDLL, "glEvalPoint2" );
- qglFeedbackBuffer = GPA(g_hGLDLL, "glFeedbackBuffer" );
- qglFinish = GPA(g_hGLDLL, "glFinish" );
- qglFlush = GPA(g_hGLDLL, "glFlush" );
- qglFogf = GPA(g_hGLDLL, "glFogf" );
- qglFogfv = GPA(g_hGLDLL, "glFogfv" );
- qglFogi = GPA(g_hGLDLL, "glFogi" );
- qglFogiv = GPA(g_hGLDLL, "glFogiv" );
- qglFrontFace = GPA(g_hGLDLL, "glFrontFace" );
- qglFrustum = GPA(g_hGLDLL, "glFrustum" );
- qglGenLists = GPA(g_hGLDLL, "glGenLists" );
- qglGenTextures = GPA(g_hGLDLL, "glGenTextures" );
- qglGetBooleanv = GPA(g_hGLDLL, "glGetBooleanv" );
- qglGetClipPlane = GPA(g_hGLDLL, "glGetClipPlane" );
- qglGetDoublev = GPA(g_hGLDLL, "glGetDoublev" );
- qglGetError = GPA(g_hGLDLL, "glGetError" );
- qglGetFloatv = GPA(g_hGLDLL, "glGetFloatv" );
- qglGetIntegerv = GPA(g_hGLDLL, "glGetIntegerv" );
- qglGetLightfv = GPA(g_hGLDLL, "glGetLightfv" );
- qglGetLightiv = GPA(g_hGLDLL, "glGetLightiv" );
- qglGetMapdv = GPA(g_hGLDLL, "glGetMapdv" );
- qglGetMapfv = GPA(g_hGLDLL, "glGetMapfv" );
- qglGetMapiv = GPA(g_hGLDLL, "glGetMapiv" );
- qglGetMaterialfv = GPA(g_hGLDLL, "glGetMaterialfv" );
- qglGetMaterialiv = GPA(g_hGLDLL, "glGetMaterialiv" );
- qglGetPixelMapfv = GPA(g_hGLDLL, "glGetPixelMapfv" );
- qglGetPixelMapuiv = GPA(g_hGLDLL, "glGetPixelMapuiv" );
- qglGetPixelMapusv = GPA(g_hGLDLL, "glGetPixelMapusv" );
- qglGetPointerv = GPA(g_hGLDLL, "glGetPointerv" );
- qglGetPolygonStipple = GPA(g_hGLDLL, "glGetPolygonStipple" );
- qglGetString = GPA(g_hGLDLL, "glGetString" );
- qglGetTexEnvfv = GPA(g_hGLDLL, "glGetTexEnvfv" );
- qglGetTexEnviv = GPA(g_hGLDLL, "glGetTexEnviv" );
- qglGetTexGendv = GPA(g_hGLDLL, "glGetTexGendv" );
- qglGetTexGenfv = GPA(g_hGLDLL, "glGetTexGenfv" );
- qglGetTexGeniv = GPA(g_hGLDLL, "glGetTexGeniv" );
- qglGetTexImage = GPA(g_hGLDLL, "glGetTexImage" );
- qglGetTexLevelParameterfv = GPA(g_hGLDLL, "glGetLevelParameterfv" );
- qglGetTexLevelParameteriv = GPA(g_hGLDLL, "glGetLevelParameteriv" );
- qglGetTexParameterfv = GPA(g_hGLDLL, "glGetTexParameterfv" );
- qglGetTexParameteriv = GPA(g_hGLDLL, "glGetTexParameteriv" );
- qglHint = GPA(g_hGLDLL, "glHint" );
- qglIndexMask = GPA(g_hGLDLL, "glIndexMask" );
- qglIndexPointer = GPA(g_hGLDLL, "glIndexPointer" );
- qglIndexd = GPA(g_hGLDLL, "glIndexd" );
- qglIndexdv = GPA(g_hGLDLL, "glIndexdv" );
- qglIndexf = GPA(g_hGLDLL, "glIndexf" );
- qglIndexfv = GPA(g_hGLDLL, "glIndexfv" );
- qglIndexi = GPA(g_hGLDLL, "glIndexi" );
- qglIndexiv = GPA(g_hGLDLL, "glIndexiv" );
- qglIndexs = GPA(g_hGLDLL, "glIndexs" );
- qglIndexsv = GPA(g_hGLDLL, "glIndexsv" );
- qglIndexub = GPA(g_hGLDLL, "glIndexub" );
- qglIndexubv = GPA(g_hGLDLL, "glIndexubv" );
- qglInitNames = GPA(g_hGLDLL, "glInitNames" );
- qglInterleavedArrays = GPA(g_hGLDLL, "glInterleavedArrays" );
- qglIsEnabled = GPA(g_hGLDLL, "glIsEnabled" );
- qglIsList = GPA(g_hGLDLL, "glIsList" );
- qglIsTexture = GPA(g_hGLDLL, "glIsTexture" );
- qglLightModelf = GPA(g_hGLDLL, "glLightModelf" );
- qglLightModelfv = GPA(g_hGLDLL, "glLightModelfv" );
- qglLightModeli = GPA(g_hGLDLL, "glLightModeli" );
- qglLightModeliv = GPA(g_hGLDLL, "glLightModeliv" );
- qglLightf = GPA(g_hGLDLL, "glLightf" );
- qglLightfv = GPA(g_hGLDLL, "glLightfv" );
- qglLighti = GPA(g_hGLDLL, "glLighti" );
- qglLightiv = GPA(g_hGLDLL, "glLightiv" );
- qglLineStipple = GPA(g_hGLDLL, "glLineStipple" );
- qglLineWidth = GPA(g_hGLDLL, "glLineWidth" );
- qglListBase = GPA(g_hGLDLL, "glListBase" );
- qglLoadIdentity = GPA(g_hGLDLL, "glLoadIdentity" );
- qglLoadMatrixd = GPA(g_hGLDLL, "glLoadMatrixd" );
- qglLoadMatrixf = GPA(g_hGLDLL, "glLoadMatrixf" );
- qglLoadName = GPA(g_hGLDLL, "glLoadName" );
- qglLogicOp = GPA(g_hGLDLL, "glLogicOp" );
- qglMap1d = GPA(g_hGLDLL, "glMap1d" );
- qglMap1f = GPA(g_hGLDLL, "glMap1f" );
- qglMap2d = GPA(g_hGLDLL, "glMap2d" );
- qglMap2f = GPA(g_hGLDLL, "glMap2f" );
- qglMapGrid1d = GPA(g_hGLDLL, "glMapGrid1d" );
- qglMapGrid1f = GPA(g_hGLDLL, "glMapGrid1f" );
- qglMapGrid2d = GPA(g_hGLDLL, "glMapGrid2d" );
- qglMapGrid2f = GPA(g_hGLDLL, "glMapGrid2f" );
- qglMaterialf = GPA(g_hGLDLL, "glMaterialf" );
- qglMaterialfv = GPA(g_hGLDLL, "glMaterialfv" );
- qglMateriali = GPA(g_hGLDLL, "glMateriali" );
- qglMaterialiv = GPA(g_hGLDLL, "glMaterialiv" );
- qglMatrixMode = GPA(g_hGLDLL, "glMatrixMode" );
- qglMultMatrixd = GPA(g_hGLDLL, "glMultMatrixd" );
- qglMultMatrixf = GPA(g_hGLDLL, "glMultMatrixf" );
- qglNewList = GPA(g_hGLDLL, "glNewList" );
- qglNormal3b = GPA(g_hGLDLL, "glNormal3b" );
- qglNormal3bv = GPA(g_hGLDLL, "glNormal3bv" );
- qglNormal3d = GPA(g_hGLDLL, "glNormal3d" );
- qglNormal3dv = GPA(g_hGLDLL, "glNormal3dv" );
- qglNormal3f = GPA(g_hGLDLL, "glNormal3f" );
- qglNormal3fv = GPA(g_hGLDLL, "glNormal3fv" );
- qglNormal3i = GPA(g_hGLDLL, "glNormal3i" );
- qglNormal3iv = GPA(g_hGLDLL, "glNormal3iv" );
- qglNormal3s = GPA(g_hGLDLL, "glNormal3s" );
- qglNormal3sv = GPA(g_hGLDLL, "glNormal3sv" );
- qglNormalPointer = GPA(g_hGLDLL, "glNormalPointer" );
- qglOrtho = GPA(g_hGLDLL, "glOrtho" );
- qglPassThrough = GPA(g_hGLDLL, "glPassThrough" );
- qglPixelMapfv = GPA(g_hGLDLL, "glPixelMapfv" );
- qglPixelMapuiv = GPA(g_hGLDLL, "glPixelMapuiv" );
- qglPixelMapusv = GPA(g_hGLDLL, "glPixelMapusv" );
- qglPixelStoref = GPA(g_hGLDLL, "glPixelStoref" );
- qglPixelStorei = GPA(g_hGLDLL, "glPixelStorei" );
- qglPixelTransferf = GPA(g_hGLDLL, "glPixelTransferf" );
- qglPixelTransferi = GPA(g_hGLDLL, "glPixelTransferi" );
- qglPixelZoom = GPA(g_hGLDLL, "glPixelZoom" );
- qglPointSize = GPA(g_hGLDLL, "glPointSize" );
- qglPolygonMode = GPA(g_hGLDLL, "glPolygonMode" );
- qglPolygonOffset = GPA(g_hGLDLL, "glPolygonOffset" );
- qglPolygonStipple = GPA(g_hGLDLL, "glPolygonStipple" );
- qglPopAttrib = GPA(g_hGLDLL, "glPopAttrib" );
- qglPopClientAttrib = GPA(g_hGLDLL, "glPopClientAttrib" );
- qglPopMatrix = GPA(g_hGLDLL, "glPopMatrix" );
- qglPopName = GPA(g_hGLDLL, "glPopName" );
- qglPrioritizeTextures = GPA(g_hGLDLL, "glPrioritizeTextures" );
- qglPushAttrib = GPA(g_hGLDLL, "glPushAttrib" );
- qglPushClientAttrib = GPA(g_hGLDLL, "glPushClientAttrib" );
- qglPushMatrix = GPA(g_hGLDLL, "glPushMatrix" );
- qglPushName = GPA(g_hGLDLL, "glPushName" );
- qglRasterPos2d = GPA(g_hGLDLL, "glRasterPos2d" );
- qglRasterPos2dv = GPA(g_hGLDLL, "glRasterPos2dv" );
- qglRasterPos2f = GPA(g_hGLDLL, "glRasterPos2f" );
- qglRasterPos2fv = GPA(g_hGLDLL, "glRasterPos2fv" );
- qglRasterPos2i = GPA(g_hGLDLL, "glRasterPos2i" );
- qglRasterPos2iv = GPA(g_hGLDLL, "glRasterPos2iv" );
- qglRasterPos2s = GPA(g_hGLDLL, "glRasterPos2s" );
- qglRasterPos2sv = GPA(g_hGLDLL, "glRasterPos2sv" );
- qglRasterPos3d = GPA(g_hGLDLL, "glRasterPos3d" );
- qglRasterPos3dv = GPA(g_hGLDLL, "glRasterPos3dv" );
- qglRasterPos3f = GPA(g_hGLDLL, "glRasterPos3f" );
- qglRasterPos3fv = GPA(g_hGLDLL, "glRasterPos3fv" );
- qglRasterPos3i = GPA(g_hGLDLL, "glRasterPos3i" );
- qglRasterPos3iv = GPA(g_hGLDLL, "glRasterPos3iv" );
- qglRasterPos3s = GPA(g_hGLDLL, "glRasterPos3s" );
- qglRasterPos3sv = GPA(g_hGLDLL, "glRasterPos3sv" );
- qglRasterPos4d = GPA(g_hGLDLL, "glRasterPos4d" );
- qglRasterPos4dv = GPA(g_hGLDLL, "glRasterPos4dv" );
- qglRasterPos4f = GPA(g_hGLDLL, "glRasterPos4f" );
- qglRasterPos4fv = GPA(g_hGLDLL, "glRasterPos4fv" );
- qglRasterPos4i = GPA(g_hGLDLL, "glRasterPos4i" );
- qglRasterPos4iv = GPA(g_hGLDLL, "glRasterPos4iv" );
- qglRasterPos4s = GPA(g_hGLDLL, "glRasterPos4s" );
- qglRasterPos4sv = GPA(g_hGLDLL, "glRasterPos4sv" );
- qglReadBuffer = GPA(g_hGLDLL, "glReadBuffer" );
- qglReadPixels = GPA(g_hGLDLL, "glReadPixels" );
- qglRectd = GPA(g_hGLDLL, "glRectd" );
- qglRectdv = GPA(g_hGLDLL, "glRectdv" );
- qglRectf = GPA(g_hGLDLL, "glRectf" );
- qglRectfv = GPA(g_hGLDLL, "glRectfv" );
- qglRecti = GPA(g_hGLDLL, "glRecti" );
- qglRectiv = GPA(g_hGLDLL, "glRectiv" );
- qglRects = GPA(g_hGLDLL, "glRects" );
- qglRectsv = GPA(g_hGLDLL, "glRectsv" );
- qglRenderMode = GPA(g_hGLDLL, "glRenderMode" );
- qglRotated = GPA(g_hGLDLL, "glRotated" );
- qglRotatef = GPA(g_hGLDLL, "glRotatef" );
- qglScaled = GPA(g_hGLDLL, "glScaled" );
- qglScalef = GPA(g_hGLDLL, "glScalef" );
- qglScissor = GPA(g_hGLDLL, "glScissor" );
- qglSelectBuffer = GPA(g_hGLDLL, "glSelectBuffer" );
- qglShadeModel = GPA(g_hGLDLL, "glShadeModel" );
- qglStencilFunc = GPA(g_hGLDLL, "glStencilFunc" );
- qglStencilMask = GPA(g_hGLDLL, "glStencilMask" );
- qglStencilOp = GPA(g_hGLDLL, "glStencilOp" );
- qglTexCoord1d = GPA(g_hGLDLL, "glTexCoord1d" );
- qglTexCoord1dv = GPA(g_hGLDLL, "glTexCoord1dv" );
- qglTexCoord1f = GPA(g_hGLDLL, "glTexCoord1f" );
- qglTexCoord1fv = GPA(g_hGLDLL, "glTexCoord1fv" );
- qglTexCoord1i = GPA(g_hGLDLL, "glTexCoord1i" );
- qglTexCoord1iv = GPA(g_hGLDLL, "glTexCoord1iv" );
- qglTexCoord1s = GPA(g_hGLDLL, "glTexCoord1s" );
- qglTexCoord1sv = GPA(g_hGLDLL, "glTexCoord1sv" );
- qglTexCoord2d = GPA(g_hGLDLL, "glTexCoord2d" );
- qglTexCoord2dv = GPA(g_hGLDLL, "glTexCoord2dv" );
- qglTexCoord2f = GPA(g_hGLDLL, "glTexCoord2f" );
- qglTexCoord2fv = GPA(g_hGLDLL, "glTexCoord2fv" );
- qglTexCoord2i = GPA(g_hGLDLL, "glTexCoord2i" );
- qglTexCoord2iv = GPA(g_hGLDLL, "glTexCoord2iv" );
- qglTexCoord2s = GPA(g_hGLDLL, "glTexCoord2s" );
- qglTexCoord2sv = GPA(g_hGLDLL, "glTexCoord2sv" );
- qglTexCoord3d = GPA(g_hGLDLL, "glTexCoord3d" );
- qglTexCoord3dv = GPA(g_hGLDLL, "glTexCoord3dv" );
- qglTexCoord3f = GPA(g_hGLDLL, "glTexCoord3f" );
- qglTexCoord3fv = GPA(g_hGLDLL, "glTexCoord3fv" );
- qglTexCoord3i = GPA(g_hGLDLL, "glTexCoord3i" );
- qglTexCoord3iv = GPA(g_hGLDLL, "glTexCoord3iv" );
- qglTexCoord3s = GPA(g_hGLDLL, "glTexCoord3s" );
- qglTexCoord3sv = GPA(g_hGLDLL, "glTexCoord3sv" );
- qglTexCoord4d = GPA(g_hGLDLL, "glTexCoord4d" );
- qglTexCoord4dv = GPA(g_hGLDLL, "glTexCoord4dv" );
- qglTexCoord4f = GPA(g_hGLDLL, "glTexCoord4f" );
- qglTexCoord4fv = GPA(g_hGLDLL, "glTexCoord4fv" );
- qglTexCoord4i = GPA(g_hGLDLL, "glTexCoord4i" );
- qglTexCoord4iv = GPA(g_hGLDLL, "glTexCoord4iv" );
- qglTexCoord4s = GPA(g_hGLDLL, "glTexCoord4s" );
- qglTexCoord4sv = GPA(g_hGLDLL, "glTexCoord4sv" );
- qglTexCoordPointer = GPA(g_hGLDLL, "glTexCoordPointer" );
- qglTexEnvf = GPA(g_hGLDLL, "glTexEnvf" );
- qglTexEnvfv = GPA(g_hGLDLL, "glTexEnvfv" );
- qglTexEnvi = GPA(g_hGLDLL, "glTexEnvi" );
- qglTexEnviv = GPA(g_hGLDLL, "glTexEnviv" );
- qglTexGend = GPA(g_hGLDLL, "glTexGend" );
- qglTexGendv = GPA(g_hGLDLL, "glTexGendv" );
- qglTexGenf = GPA(g_hGLDLL, "glTexGenf" );
- qglTexGenfv = GPA(g_hGLDLL, "glTexGenfv" );
- qglTexGeni = GPA(g_hGLDLL, "glTexGeni" );
- qglTexGeniv = GPA(g_hGLDLL, "glTexGeniv" );
- qglTexImage1D = GPA(g_hGLDLL, "glTexImage1D" );
- qglTexImage2D = GPA(g_hGLDLL, "glTexImage2D" );
- qglTexParameterf = GPA(g_hGLDLL, "glTexParameterf" );
- qglTexParameterfv = GPA(g_hGLDLL, "glTexParameterfv" );
- qglTexParameteri = GPA(g_hGLDLL, "glTexParameteri" );
- qglTexParameteriv = GPA(g_hGLDLL, "glTexParameteriv" );
- qglTexSubImage1D = GPA(g_hGLDLL, "glTexSubImage1D" );
- qglTexSubImage2D = GPA(g_hGLDLL, "glTexSubImage2D" );
- qglTranslated = GPA(g_hGLDLL, "glTranslated" );
- qglTranslatef = GPA(g_hGLDLL, "glTranslatef" );
- qglVertex2d = GPA(g_hGLDLL, "glVertex2d" );
- qglVertex2dv = GPA(g_hGLDLL, "glVertex2dv" );
- qglVertex2f = GPA(g_hGLDLL, "glVertex2f" );
- qglVertex2fv = GPA(g_hGLDLL, "glVertex2fv" );
- qglVertex2i = GPA(g_hGLDLL, "glVertex2i" );
- qglVertex2iv = GPA(g_hGLDLL, "glVertex2iv" );
- qglVertex2s = GPA(g_hGLDLL, "glVertex2s" );
- qglVertex2sv = GPA(g_hGLDLL, "glVertex2sv" );
- qglVertex3d = GPA(g_hGLDLL, "glVertex3d" );
- qglVertex3dv = GPA(g_hGLDLL, "glVertex3dv" );
- qglVertex3f = GPA(g_hGLDLL, "glVertex3f" );
- qglVertex3fv = GPA(g_hGLDLL, "glVertex3fv" );
- qglVertex3i = GPA(g_hGLDLL, "glVertex3i" );
- qglVertex3iv = GPA(g_hGLDLL, "glVertex3iv" );
- qglVertex3s = GPA(g_hGLDLL, "glVertex3s" );
- qglVertex3sv = GPA(g_hGLDLL, "glVertex3sv" );
- qglVertex4d = GPA(g_hGLDLL, "glVertex4d" );
- qglVertex4dv = GPA(g_hGLDLL, "glVertex4dv" );
- qglVertex4f = GPA(g_hGLDLL, "glVertex4f" );
- qglVertex4fv = GPA(g_hGLDLL, "glVertex4fv" );
- qglVertex4i = GPA(g_hGLDLL, "glVertex4i" );
- qglVertex4iv = GPA(g_hGLDLL, "glVertex4iv" );
- qglVertex4s = GPA(g_hGLDLL, "glVertex4s" );
- qglVertex4sv = GPA(g_hGLDLL, "glVertex4sv" );
- qglVertexPointer = GPA(g_hGLDLL, "glVertexPointer" );
- qglViewport = GPA(g_hGLDLL, "glViewport" );
-
- qwglCopyContext = GPA(g_hGLDLL, "wglCopyContext" );
- qwglCreateContext = GPA(g_hGLDLL, "wglCreateContext" );
- qwglCreateLayerContext = GPA(g_hGLDLL, "wglCreateLayerContext" );
- qwglDeleteContext = GPA(g_hGLDLL, "wglDeleteContext" );
- qwglDescribeLayerPlane = GPA(g_hGLDLL, "wglDescribeLayerPlane" );
- qwglGetCurrentContext = GPA(g_hGLDLL, "wglGetCurrentContext" );
- qwglGetCurrentDC = GPA(g_hGLDLL, "wglGetCurrentDC" );
- qwglGetLayerPaletteEntries = GPA(g_hGLDLL, "wglGetLayerPaletteEntries" );
- qwglGetProcAddress = GPA(g_hGLDLL, "wglGetProcAddress" );
- qwglMakeCurrent = GPA(g_hGLDLL, "wglMakeCurrent" );
- qwglRealizeLayerPalette = GPA(g_hGLDLL, "wglRealizeLayerPalette" );
- qwglSetLayerPaletteEntries = GPA(g_hGLDLL, "wglSetLayerPaletteEntries" );
- qwglShareLists = GPA(g_hGLDLL, "wglShareLists" );
- qwglSwapLayerBuffers = GPA(g_hGLDLL, "wglSwapLayerBuffers" );
- qwglUseFontBitmaps = GPA(g_hGLDLL, "wglUseFontBitmapsA" );
- qwglUseFontOutlines = GPA(g_hGLDLL, "wglUseFontOutlinesA" );
-
- qwglChoosePixelFormat = GPA(g_hGLDLL, "wglChoosePixelFormat" );
- qwglDescribePixelFormat = GPA(g_hGLDLL, "wglDescribePixelFormat" );
- qwglGetPixelFormat = GPA(g_hGLDLL, "wglGetPixelFormat" );
- qwglSetPixelFormat = GPA(g_hGLDLL, "wglSetPixelFormat" );
- qwglSwapBuffers = GPA(g_hGLDLL, "wglSwapBuffers" );
-
- qwglSwapIntervalEXT = 0;
- qglPointParameterfEXT = 0;
- qglPointParameterfvEXT = 0;
- qglColorTableEXT = 0;
- qglSelectTextureSGIS = 0;
- qglMTexCoord2fSGIS = 0;
-
- return 1;
-}
-
-#pragma warning (default : 4113 4133 4047 )
-
-
-