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author | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 05:42:38 +0000 |
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committer | zakk <zakk@edf5b092-35ff-0310-97b2-ce42778d08ea> | 2005-08-26 05:42:38 +0000 |
commit | 2177daffd38e1b372613a716d6d18d274d4b6b48 (patch) | |
tree | 266f200f6e994b58cd2edd1977e38f33ae8d1432 /q3radiant/DialogTextures.cpp | |
parent | 66e25509ada30d13e64db67df8365c75f1ccd059 (diff) | |
download | ioquake3-aero-2177daffd38e1b372613a716d6d18d274d4b6b48.tar.gz ioquake3-aero-2177daffd38e1b372613a716d6d18d274d4b6b48.zip |
See the readme.
git-svn-id: svn://svn.icculus.org/quake3/trunk@4 edf5b092-35ff-0310-97b2-ce42778d08ea
Diffstat (limited to 'q3radiant/DialogTextures.cpp')
-rwxr-xr-x | q3radiant/DialogTextures.cpp | 89 |
1 files changed, 0 insertions, 89 deletions
diff --git a/q3radiant/DialogTextures.cpp b/q3radiant/DialogTextures.cpp deleted file mode 100755 index f91766b..0000000 --- a/q3radiant/DialogTextures.cpp +++ /dev/null @@ -1,89 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Foobar; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// DialogTextures.cpp : implementation file
-//
-
-#include "stdafx.h"
-#include "Radiant.h"
-#include "DialogTextures.h"
-
-#ifdef _DEBUG
-#define new DEBUG_NEW
-#undef THIS_FILE
-static char THIS_FILE[] = __FILE__;
-#endif
-
-/////////////////////////////////////////////////////////////////////////////
-// CDialogTextures dialog
-
-
-CDialogTextures::CDialogTextures(CWnd* pParent /*=NULL*/)
- : CDialog(CDialogTextures::IDD, pParent)
-{
- //{{AFX_DATA_INIT(CDialogTextures)
- // NOTE: the ClassWizard will add member initialization here
- //}}AFX_DATA_INIT
-}
-
-
-void CDialogTextures::DoDataExchange(CDataExchange* pDX)
-{
- CDialog::DoDataExchange(pDX);
- //{{AFX_DATA_MAP(CDialogTextures)
- DDX_Control(pDX, IDC_LIST_TEXTURES, m_wndList);
- //}}AFX_DATA_MAP
-}
-
-
-BEGIN_MESSAGE_MAP(CDialogTextures, CDialog)
- //{{AFX_MSG_MAP(CDialogTextures)
- ON_LBN_DBLCLK(IDC_LIST_TEXTURES, OnDblclkListTextures)
- //}}AFX_MSG_MAP
-END_MESSAGE_MAP()
-
-/////////////////////////////////////////////////////////////////////////////
-// CDialogTextures message handlers
-
-void CDialogTextures::OnOK()
-{
- m_nSelection = m_wndList.GetCurSel();
- CDialog::OnOK();
-}
-
-void CDialogTextures::OnDblclkListTextures()
-{
- OnOK();
-}
-
-BOOL CDialogTextures::OnInitDialog()
-{
- CDialog::OnInitDialog();
- CStringArray sa;
- FillTextureMenu(&sa);
- m_nSelection = -1;
- for (int i = 0; i < sa.GetSize(); i ++)
- {
- m_wndList.AddString(sa.GetAt(i));
- }
- return TRUE; // return TRUE unless you set the focus to a control
- // EXCEPTION: OCX Property Pages should return FALSE
-}
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